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Remember all those pots you smashed for money in {{Action RPG}}s such as ''VideoGame/TheLegendOfZelda''? Imagine a game that removed almost everything else ''except'' the pot-smashing.

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Remember all those pots you smashed for money in {{Action RPG}}s such as ''VideoGame/TheLegendOfZelda''? ''VideoGame/TheLegendOfZeldaI''? Imagine a game that removed almost everything else ''except'' the pot-smashing.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pot_of_legend.png]]
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* IdleGame: It comes close. If you leave the game alone the meter will fill at a slower rate and the characters will smash pots as they appear. You still need to swipe over money to collect it occasionally, though. Once you've maxed out your upgrades there's no real reason to do this, though.

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* IdleGame: It comes close. If you leave the game alone the meter will fill at a slower rate and the characters will smash pots as they appear. You still need to swipe over money to collect it occasionally, though. Once every so often, but once you've maxed out your upgrades there's no real reason to do this, though.this.
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* DieChairDie: Your little army's whole purpose in life.

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* DieChairDie: Your little army's whole purpose in life.life is to smash pots.

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* DieChaitDie: Your little army's whole purpose in life.

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* DieChaitDie: DieChairDie: Your little army's whole purpose in life.


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* {{Retraux}}: The game is done in pixelated 8-bit style.
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''Pot of Legend'' is a free mobile game for [[https://itunes.apple.com/us/app/id824789468?mt=8 iOs]] and [[https://play.google.com/store/apps/details?id=com.orca.PotofLegend Android]] by Orca Inc.

Remember all those pots you smashed for money in {{Action RPG}}s such as ''VideoGame/TheLegendOfZelda''? Imagine a game that removed almost everything else ''except'' the pot-smashing.

This is that game.

You start with one sword-wielding warrior in a three-story house. A meter at the top (which you can hasten by tapping the screen) fills causing pots to spawn, which your warrior will dutifully run around smashing open for money, which you can use to buy a faster meter, hire more warriors and upgrade their equipment, and upgrade to stronger, richer pots for them to break.

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!!Tropes:
* DieChaitDie: Your little army's whole purpose in life.
* EndlessGame: Once you've upgraded all the way you can just let your warriors smash pots forever, since it has no "win" screen.
* IdleGame: It comes close. If you leave the game alone the meter will fill at a slower rate and the characters will smash pots as they appear. You still need to swipe over money to collect it occasionally, though. Once you've maxed out your upgrades there's no real reason to do this, though.
* RewardingVandalism: The entire game is built around it.

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