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* LifeMeter: ''Populous'' has two life meters, intended to be equivalent of the "tens" and "ones" places. If a walker gets enough health, the left bar will be changed to yellow, expressing another stage to the meter.

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* LifeMeter: ''Populous'' has two life meters, intended to be equivalent of the "tens" and "ones" places. If a walker gets enough health, the left bar will be changed to yellow, expressing another stage magnitude to the meter.

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* LifeMeter: ''Populous'' has two life meters, intended to be equivalent of the "tens" and "ones" places. If a walker gets enough health, the left bar will be changed to yellow, expressing another stage to the meter.



* OldTimeyCinemaCountdown: ''II'' shows the opening cinematic in an ancient movie theater of sorts. Fittingly, there's a monochrome counntdown from 5 to 2.

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* ManaMeter: Referred as "Manna" in-manual. The Manna meter is shown above the map, with the arrow showing the highest deity power that may be invoked. You can rapidly make as many disasters as long as you have manna.
* OldTimeyCinemaCountdown: ''II'' shows the opening cinematic in an ancient movie theater of sorts. Fittingly, there's a monochrome counntdown countdown from 5 to 2.2.
* SandboxMode: The computer versions of Populous allow creating one's own map, including rule setup and placement of units.
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* OldTimeyCinemaCountdown: ''II'' shows the opening cinematic in an ancient movie theater of sorts. Fittingly, there's a monochrome counntdown from 5 to 2.
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''Populous'' is a [[SimulationGame God Sim]]; scratch that, Populous is ''[[UrExample the]]'' God Sim. Designed in 1989 by Creator/BullfrogProductions (developers who also brought us ''VideoGame/ThemePark'', ''VideoGame/ThemeHospital'' and ''VideoGame/DungeonKeeper'') under the leadership of a young Creator/PeterMolyneux (who later brought us ''VideoGame/BlackAndWhite'' and ''VideoGame/{{Fable}}''). It saw the player taking the role of a deity that helped a primitive tribe of people into a powerful enemy to defeat the rival gods.

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''Populous'' is a [[SimulationGame God Sim]]; scratch that, Populous is ''[[UrExample the]]'' God Sim. Designed in 1989 by Creator/BullfrogProductions (developers who also brought us ''VideoGame/ThemePark'', ''VideoGame/ThemeHospital'' and ''VideoGame/DungeonKeeper'') under the leadership of a young Creator/PeterMolyneux (who later brought us ''VideoGame/BlackAndWhite'' and ''VideoGame/{{Fable}}''). It saw the player taking the role of a deity that helped a primitive tribe of people into grow strong enough to fight a powerful enemy to defeat the rival gods.

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