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* SpeakingSimlish: [[ConLang Planco language]], which vaguely sounds like American English, British English, and Latam Spanish depending on the spoken words and characters, it coexists with regular English in written text, and it uses alphabetic letters.

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* SpeakingSimlish: [[ConLang Planco language]], which vaguely sounds like American English, British English, and Latam Spanish depending on the spoken words and characters, it coexists with regular English in written text, and it uses alphabetic letters. [[ExaggeratedTrope It even has its own]] [[https://www.planetcoaster.com/planco-dictionary dictionary!]]


* {{Crossover}}: With ''Film/{{Ghostbusters}}'', ''Series/KnightRider'', ''Film/BackToTheFuture'', ''Series/TheMunsters'', and, [[TheLastOfTheseIsNotLikeTheOthers surprisingly,]] ''[[Ride/CedarFairEntertainment Cedar Fair]]''

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* {{Crossover}}: With ''Film/{{Ghostbusters}}'', ''Series/KnightRider'', ''Film/BackToTheFuture'', ''Series/TheMunsters'', and, [[TheLastOfTheseIsNotLikeTheOthers surprisingly,]] ''[[Ride/CedarFairEntertainment Cedar and ''[[TheLastOfTheseIsNotLikeTheOthers Cedar]] [[Ride/CedarFairEntertainment Fair]]''


* {{Crossover}}: With ''Film/{{Ghostbusters}}'', ''Series/KnightRider'', ''Film/BackToTheFuture'', and ''Series/TheMunsters''.

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* {{Crossover}}: With ''Film/{{Ghostbusters}}'', ''Series/KnightRider'', ''Film/BackToTheFuture'', and ''Series/TheMunsters''.''Series/TheMunsters'', and, [[TheLastOfTheseIsNotLikeTheOthers surprisingly,]] ''[[Ride/CedarFairEntertainment Cedar Fair]]''


* SequelDifficultySpike: As a successor to [=RCT3=], some challenges really ramp up the difficulty. Free Challenge mode on "Hardest" difficulty leaves you with $1000 (the standard carousel is ''$900'') and ridiculously difficult guest attributes to satisfy. Also, not working on a direct grid means ride, path, and especially building construction are much harder.



** The [[RealLife real]] [[Ride/CedarFairEntertainment Steel Vengeance and Copperhead Strike]] coasters are available in-game, both as a pre-built blueprint, and as a custom layout.



* WakeUpCallBoss: Pirate Cove is an [[SelfImposedChallenge optional one]], provided the player opts out of using the aforementioned EasyLevelTrick. The previous two parks, Pirate Battle and Creature Awakens, are essentially {{Video Game Tutorial}}s that serve to familiarize the player with certain actions like creating rides and hiring staff members. Pirate Cove serves a similar function with the loan feature, but this puts a handicap on the player by requiring them to pay a certain fee each month; this requires them to not only expand the park, but also pay close attention to their finances in order to maintain a profit and pay off the loan.

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* WakeUpCallBoss: Pirate Cove is an [[SelfImposedChallenge optional one]], one, provided the player opts out of using the aforementioned EasyLevelTrick. The previous two parks, Pirate Battle and Creature Awakens, are essentially {{Video Game Tutorial}}s that serve to familiarize the player with certain actions like creating rides and hiring staff members. Pirate Cove serves a similar function with the loan feature, but this puts a handicap on the player by requiring them to pay a certain fee each month; this requires them to not only expand the park, but also pay close attention to their finances in order to maintain a profit and pay off the loan.


* SpeakingSimlish: [[ConLang Planco language]], which vaguely sounds like American English, British English, and Latam Spanish depending on the spoken words and characters, and it uses alphabetic letters.

to:

* SpeakingSimlish: [[ConLang Planco language]], which vaguely sounds like American English, British English, and Latam Spanish depending on the spoken words and characters, it coexists with regular English in written text, and it uses alphabetic letters.

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* SpeakingSimlish: [[ConLang Planco language]], which vaguely sounds like American English, British English, and Latam Spanish depending on the spoken words and characters, and it uses alphabetic letters.


* {{Crossover}}: There is a Ghostbusters based expansion that includes buildings, scenery, rides and voice overs from Dan Aykroyd and William Atherton.

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* {{Crossover}}: There is a Ghostbusters based expansion that includes buildings, scenery, rides With ''Film/{{Ghostbusters}}'', ''Series/KnightRider'', ''Film/BackToTheFuture'', and voice overs from Dan Aykroyd and William Atherton.''Series/TheMunsters''.


* BrandX: Most of the roller coaster designs are lifted directly from real world coasters, but with generic names for copyright purposes.
** For instance, "Canyon Runner" is for

to:

* BrandX: Most of the roller coaster designs are lifted directly from real world coasters, but with generic names for copyright purposes.
** For
purposes. Meaning, for instance, "Canyon Runner" is you want to use The American Arrow if you're building an Arrow Dynamics looping coaster, Canyon Runner for a mine train with Big Thunder Mountain Railroad trains, Anubis for a Giovanola hypercoaster, Equalizer for an Arrow Dynamics hypercoaster, Rage for a Bolliger & Mabillard hyper/giga coaster, etc.


* BrandX: Most of the roller coaster designs are lifted directly from real world coasters, but with generic names for copyright purposes.
**For instance, "Canyon Runner" is for



* ShoutOut: At least one of the train options for the mine train roller coaster is trains modeled after the ones on Ride/BigThunderMountainRailroad.

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* ShoutOut: At least one of the train options for the mine train Many real roller coaster models have this.
**The Canyon Runner
is for mine train coasters with trains modeled after from Ride/BigThunderMountainRailroad, while 'Gold Fever' is for anyone wanting to use the ones on Ride/BigThunderMountainRailroad.tilting trains of the Seven Dwarfs Mine Train.

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* ShownTheirWork: To get authentic sounds for the wooden roller coasters, the game's designers went to Holiday World in Indiana. The wooden coaster sounds are all made from recordings of ''The Voyage''.
* ShoutOut: At least one of the train options for the mine train roller coaster is trains modeled after the ones on Ride/BigThunderMountainRailroad.

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* {{Crossover}}: There is a Ghostbusters based expansion that includes buildings, scenery, rides and voice overs from Dan Aykroyd and William Atherton.

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* BoringButPractical: Flat rides serve the same role as they did in ''VideoGame/RollerCoasterTycoon'', maintaining the bottom line while the larger rides make the big profits. The disadvantage of being larger than their RCT counterparts is a moot point, given that conserving space isn't as much of a concern as in that franchise, and that they can still easily offset their construction and running costs with their modest profits.


* SequelDifficultySpike: As a successor to [=RCT3=], some challenges really ramp up the difficulty. Free Challenge mode on "Hardest" difficulty leaves you with $1000 and ridiculously difficult guest attributes to satisfy. Also, not working on a direct grid means ride, path, and especially building construction are much harder.

to:

* SequelDifficultySpike: As a successor to [=RCT3=], some challenges really ramp up the difficulty. Free Challenge mode on "Hardest" difficulty leaves you with $1000 (the standard carousel is ''$900'') and ridiculously difficult guest attributes to satisfy. Also, not working on a direct grid means ride, path, and especially building construction are much harder.

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* ActionGirl: One of the entertainers is a female version of the Wild West outlaw, with the description "She's not your typical damsel in distress!"


Added DiffLines:

* SequelDifficultySpike: As a successor to [=RCT3=], some challenges really ramp up the difficulty. Free Challenge mode on "Hardest" difficulty leaves you with $1000 and ridiculously difficult guest attributes to satisfy. Also, not working on a direct grid means ride, path, and especially building construction are much harder.

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* PopularityPolynomial: Happens to rides InUniverse. After they've aged beyond a certain threshold, they escalate back up in popularity until they achieve "Classic" status, where they no longer decay in popularity.

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