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The game has two sequels, ''VideoGame/ParasiteEve2'' and ''VideoGame/{{The 3rd Birthday}}''. The series is also available on the UsefulNotes/PlaystationNetwork.

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The game has two sequels, ''VideoGame/ParasiteEve2'' and ''VideoGame/{{The 3rd Birthday}}''. The series is also available on the UsefulNotes/PlaystationNetwork.
Platform/PlaystationNetwork.
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In 1998, [[Creator/SquareEnix Squaresoft]] released a video game called ''Parasite Eve'', a [[StealthSequel pseudo-sequel]] to the 1995 SciFiHorror [[Literature/ParasiteEve novel of the same name]] by Hideaki Sena. It was unique among [[RolePlayingGame RPGs]] available at the time because of its blend of RPG, ActionAdventure and the then- new SurvivalHorror genre.

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In 1998, [[Creator/SquareEnix Squaresoft]] released a video game called ''Parasite Eve'', a [[StealthSequel pseudo-sequel]] to the 1995 SciFiHorror [[Literature/ParasiteEve novel of the same name]] by Hideaki Sena. It was unique among [[RolePlayingGame RPGs]] available at the time because of its blend of RPG, ActionAdventure and the then- new then-new SurvivalHorror genre.
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Trope was cut/disambiguated due to cleanup


* CoolGuns: Though [[AKA47 never referred to with a manufacturer's name]], all the basic model numbers are accurate to real-life firearms (the textures considerably less so, at least until [=PE2=]), and a keen eye turned to [=PE1=]'s roster can spot everything from the trusty Colt [=M1911A1=] to the (normally disposable) [=AT4=] rocket launcher to the Desert Eagle. A large chunk of the better guns in the game are found in the Chrysler Building.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* DelicateAndSickly: As Daniel reveals to Aya at the start of Day 2, Melissa has been often sick in life. If her needing a kidney transplant as a child is anything to go by, she's been sick since childhood. She was also a beautiful actress while she was alive.
-->'''Daniel''': She was sick often -- always on some kind of medication. The people at the opera said they were amazed she could even stand on stage.
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* BeCarefulWhatYouWishFor: Entries in Melissa's diary that Aya accesses in a backstage dressing room within the opera house details her determined resolve to retain her lead role in the opera, with statements like "I'll even sell my soul to the Devil if I have to" and "I don't care if I die. I just want to get through this show." being written there. She gets what she wanted in the end: She manages to play the lead role as she desired, but her immuno-compromised physical state gets so bad that Eve overtakes her body while she's performing on stage, which happens at the start of the game, before [[ThatManIsDead taking over entirely shortly thereafter]].
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Not describing the work


The game has two sequels, ''VideoGame/ParasiteEve2'' and ''VideoGame/{{The 3rd Birthday}}''. The series is also available on the UsefulNotes/PlaystationNetwork. There is also a [[DrinkingGame/ParasiteEve1998 Drinking Game]] available for this game.

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The game has two sequels, ''VideoGame/ParasiteEve2'' and ''VideoGame/{{The 3rd Birthday}}''. The series is also available on the UsefulNotes/PlaystationNetwork. There is also a [[DrinkingGame/ParasiteEve1998 Drinking Game]] available for this game.
UsefulNotes/PlaystationNetwork.
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* StatusEffects: Has the general flair. Poison damages you over time, Paralysis slows you down or makes you completely immobile, Darkness reduces the range of your guns, Confusion remaps your directional controls to random directions, and Defense Down [[ExactlyWhatItSaysOnTheTin does exactly that]] and is the only effect that cannot be cured. All effects vanish when the battle ends.

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* StatusEffects: Has the general flair. Poison damages you over time, Paralysis slows you down or makes you completely immobile, Darkness reduces the range of your guns, Confusion remaps your directional controls to random directions, and Defense Down [[ExactlyWhatItSaysOnTheTin does exactly that]] and is the only effect that cannot be cured. All effects vanish when the battle ends. For the monsters, only 3 gun mods provide certain effects: tranquilizer rounds (stops enemies from doing anything), acid rounds (effectively poisons them), and cyanide rounds (instantly kills if affected)

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* ChekhovsGunman: The little girl Aya keeps seeing and the doctor who appears in her flashbacks are important characters in the game. [[spoiler:The first is Maya, Aya's long-dead twin sister who is the source of Aya and Melissa's respective mutations via transplants, being the original host of Mitochondria Eve. She's also the TrueFinalBoss [[BonusBoss only accessible to fight]] in NewGamePlus. The second one is Hans Klamp, the one who performed said transplants and is immediately revealed to be a major antagonist.]]

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* ChekhovsGunman: The little girl Aya keeps seeing and the doctor who appears in her flashbacks are important characters in the game. [[spoiler:The first is Maya, Aya's long-dead twin sister who is the source of Aya and Melissa's respective mutations via transplants, being the original host of Mitochondria Eve. She's also the TrueFinalBoss [[BonusBoss [[OptionalBoss only accessible to fight]] in NewGamePlus. The second one is Hans Klamp, the one who performed said transplants and is immediately revealed to be a major antagonist.]]



** In regards to the BonusBoss. [[spoiler: After beating Maya, the original Eve, Aya states that her body has returned to normal before she had ever met Eve, meaning her powers were now gone. WordOfGod says this ending is the true ending that leads into the sequel. However, the sequel states that Aya willingly sealed her powers after the Manhattan Blockade Incident so that she wouldn't freak people out. The contradiction could stem from one of two things: Either the developers weren't anticipating a sequel and probably forgot about the events of the second ending from the first game when it came to making the sequel or there was a hiccup in the script's translation.]]

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** In regards to the BonusBoss.{{Optional|Boss}} TrueFinalBoss. [[spoiler: After beating Maya, the original Eve, Aya states that her body has returned to normal before she had ever met Eve, meaning her powers were now gone. WordOfGod says this ending is the true ending that leads into the sequel. However, the sequel states that Aya willingly sealed her powers after the Manhattan Blockade Incident so that she wouldn't freak people out. The contradiction could stem from one of two things: Either the developers weren't anticipating a sequel and probably forgot about the events of the second ending from the first game when it came to making the sequel or there was a hiccup in the script's translation.]]



* CreepyCockroach: A giant mutant cockroach is the fifth Boss in [[BrutalBonusLevel Chrysler Building]] during NewGamePlus, and the first of three bosses (including the TrueFinalBoss) in said area not to be rehash. It can [[WhipItGood whip you with its antennae]] and sometimes poison you. It can also lay an egg that can hatch very quickly and grow into a new cockroach (which can also lay an egg as well should the first roach die), requiring you to have a lot of firepower and speed to be able to kill the boss quickly and end the fight before you're caught in an endless loop.
* CrutchCharacter: The ultimate first-playthrough armor (B Suit 1, N Jacket or N Suit) will be Aya''s most tenured armor in NewGamePlus playthroughs as they have the most available slots (4, 5 and 6, respectively) until the player finally get their hands on the actual best armor in the game in the Chrysler Building BonusDungeon, the Cr Armor 2 (which has the max slots at 10, complete with an already attached HP Up).

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* CreepyCockroach: A giant mutant cockroach is the fifth Boss in [[BrutalBonusLevel Chrysler Building]] during NewGamePlus, and the first of three bosses (including the TrueFinalBoss) in said area not to be rehash. It can [[WhipItGood whip you with its antennae]] antennae and sometimes poison you. It can also lay an egg that can hatch very quickly and grow into a new cockroach (which can also lay an egg as well should the first roach die), requiring you to have a lot of firepower and speed to be able to kill the boss quickly and end the fight before you're caught in an endless loop.
* CrutchCharacter: CrutchCharacter:
**
The ultimate first-playthrough armor (B Suit 1, N Jacket or N Suit) Suit being the popular options) will be Aya''s most tenured armor in NewGamePlus playthroughs as they have the most available slots (4, 5 and 6, respectively) until the player finally get their hands on the actual best armor in the game found in the [[BrutalBonusLevel Chrysler Building BonusDungeon, Building]], the Cr Armor 2 (which has can modified to have the max 10 slots at 10, complete with an already attached HP Up). Up).
** Club 3 is the best Club in normal playthroughs as it has far better stats than Clubs 1 and 2 and even has the 1st strike ability in addition to the VideoGameStealing ability that the Club 2 also has. It becomes obsolete once the players acquire Clubs 4 and 5 in [[BrutalBonusLevel the Chrysler Building]] as the two have even far better stats and their stealing ability doesn't cut Aya's attack power in half like Clubs 2 and 3 do.
** Any guns acquired in the normal playthroughs outside the InfinityPlusOneSword (be it the junk weapons or/and [[MagikarpPower Torres' Beretta M92FS]]) have decent stats, but are far outshined by the guns found on the Chrysler Building.
** The Acid and Tranquilizer effects are great at easing your way through RandomEncounters, but the Cyanide found in Chrysler Building is capable of OneHitKill. It is possible to equip all three, however.



* DegradedBoss: A pair of the SewerGator that was the Boss of Day 1 can be encountered in a specific spot in the second sewer stage in Day 5 as normal enemies.

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* DegradedBoss: DegradedBoss:
**
A pair of the SewerGator that was the Boss of Day 1 can be encountered in a specific spot in the second sewer stage in Day 5 as normal enemies.enemies.
** The {{Optional|Boss}} MiniBoss who killed Torres in Day 3 appear as RandomEncounters in the 61st-70th floors of the [[BrutalBonusLevel Chrysler Building]], [[DownplayedTrope though]] they're still [[BossInMookClothing pretty tough]].
** Inverted by the Museum MiniBoss in Day 5. It reappears as the 4th Boss on Chrysler Building with better stats and now has the Boss BattleThemeMusic instead of the standard one.



** Aya's Liberate ability transforms her into a [[GreenSkinnedSpacebabe blue-skinned]] HumanoidAbomination, [[spoiler:which has the same appearance as the TrueFinalBoss]].

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** Aya's Liberate ability transforms her into a [[GreenSkinnedSpacebabe blue-skinned]] HumanoidAbomination, [[spoiler:which has [[MirrorBoss the same appearance appearance]] as the TrueFinalBoss]].



** Better fully reload your named gun right after the FinalBoss fight since the number of bullets left before you switched with [[SwordOfPlotAdvancement Maeda's gun]] will carry over to NewGamePlus.



* InfinityMinusOneSword:

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* InfinityMinusOneSword: A few since the actual best guns in the game takes ''a lot'' of time and effort to acquire, specifically collecting 300 junks ''each'' for ''ten'' of them.



** The actual best guns in the game takes ''a lot'' of time to acquire (read:collecting 300 junks ''each'' for ''ten'' of them). The guns found on the higher levels of the [[BonusDungeon Chrysler Building]] on NewGamePlus have notably lower stats compared to the "junk" guns, but most of the Chrysler guns have the same amount of max slots as the "junk" guns, and definitely have significantly better stats than the weapons found in the later stages of the normal playthrough.

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** The actual best guns Torres' Beretta [=M92FS=], though in a way that overlaps with [[InfinityPlusOneSword the inverse trope]]. It's the only weapon in the game takes ''a lot'' that can reach the maximum 10 slots and is acquired only halfway through the game. But because of time to acquire (read:collecting 300 junks ''each'' for ''ten'' of them). this it also has mid-tier stats, so [[MagikarpPower modifying its stats with tools and boosters would take time]].
**
The guns found on the higher levels of the [[BonusDungeon [[BrutalBonusLevel Chrysler Building]] on NewGamePlus have notably lower stats compared to the "junk" guns, but most of the Chrysler guns have the same amount of max slots as the "junk" guns, and definitely have significantly better stats than the [[CrutchCharacter weapons found in the later stages of the normal playthrough.playthrough]].


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** Torres' Beretta [=M92FS=]. It's the only weapon in the game that can reach the maximum 10 slots. But it also has mid-tier stats since it's acquired [[InfinityMinusOneSword only halfway through the game]], so [[MagikarpPower modifying its stats with tools and boosters would take time]]. This option is popular for players who don't have the time or/and patience to collect the 300 junks mentioned above.


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* SpreadShot: The Burst ability found in shotguns allows for multiple enemies within firing range to be hit with one shot.

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* CreepyCentipedes: The Boss in the second sewer stage on Day 5 and the third (Floor 30) in [[BrutalBonusDungeon Chrysler Building]] during NewGamePlus. This creature takes damage as a whole, but then splits into multiple independent fighting parts after taking enough damage. The head section can inflict poison status on Aya, while the tail section can inflict blindness.

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* CreepyCentipedes: The Boss in the second sewer stage on Day 5 and the third (Floor 30) in [[BrutalBonusDungeon [[BrutalBonusLevel Chrysler Building]] during NewGamePlus. This creature takes damage as a whole, but then splits into multiple independent fighting parts after taking enough damage. The head section can inflict poison status on Aya, while the tail section can inflict blindness.



* CrutchCharacter: The ultimate first-playthrough armor (B Suit 1, N Jacket or N Suit) will be Aya''s most tenured armor in NewGamePlus playthroughs as they have the most available slots (4, 5 and 6, respectively) until the player finally get their hands on the actual best armor in the game in the Chrysler Building BonusDungeon, the Cr Armor 2 (which has the max slots at 10, complete with an already attached HP Up).



** The N Suit found on the Museum in Day 5 has the same defense power as the B Jacket 1, the often recommended first-playthrough ultimate armor, but has significantly lower PE defense stat and comparatively lower critical evasion stat, not to mention no special effects attached to it. However, it has the highest max slots available of all the first-playthrough armors with 6 (compared to B Jacket 1's 4) and if a player collected enough tools and stat boosters, they could modify it as their tenured armor up until they get the actual best armor in the game in the BonusDungeon during NewGamePlus, the [[ArmorOfInvincibility Cr Armor 2]][[note]]Triple-digit defense power and PE defense stats, has the maximum 10 slots available, and HP Up already attached to it[[/note]].

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** The N Suit found on the Museum in Day 5 has the same defense power as the B Jacket 1, the often recommended first-playthrough ultimate armor, but has significantly lower PE defense stat and comparatively lower critical evasion stat, not to mention no special effects attached to it. However, it has the highest max slots available of all the first-playthrough armors with 6 (compared to B Jacket 1's 4) and if a player collected enough tools and stat boosters, they could modify it as [[CrutchCharacter their tenured armor up until they get the actual best armor in the game game]] in the BonusDungeon during NewGamePlus, the [[ArmorOfInvincibility Cr Armor 2]][[note]]Triple-digit defense power and PE defense stats, has the maximum 10 slots available, and HP Up already attached to it[[/note]].
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** Lampshaded by Maeda's 'charms', which he hands over to Aya throughout the game. They each fill an item slot but serve no purpose. In the finale, Maeda tries to deliver the EleventhHourSuperpower to Aya, but Daniel holds him back initially, [[CryingWolf assuming it's just more voodoo junk]].

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** Lampshaded by Maeda's 'charms', "[[GoodLuckCharm charms]]", which he hands over to Aya throughout the game. They each fill an item slot but serve no purpose. In the finale, Maeda tries to deliver the EleventhHourSuperpower to Aya, but Daniel holds him back initially, [[CryingWolf assuming it's just more voodoo junk]].
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* GodzillaThreshold: When Eve and the giant mass of genetic material that is birthing the Ultimate Being infest the Statue of Liberty, the U.S. government authorizes the use of a nuclear warhead to destroy the monster.

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* GodzillaThreshold: When Eve and the giant mass of genetic material that is birthing the Ultimate Being infest the Statue of Liberty, Art/StatueOfLiberty, the U.S. government authorizes the use of a nuclear warhead to destroy the monster.
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* AntiFrustrationFeature: Some bosses have more than one phase. When you reach the next phase, Aya's PE meter will start to recharge at normal speed again rather than having the player be stuck with a slower recharge if they had used a lot of Aya's powers previously.
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TRS wick cleaningRare Guns has been cut


* CoolGuns: Though [[AKA47 never referred to with a manufacturer's name]], all the basic model numbers are accurate to real-life firearms (the textures considerably less so, at least until [=PE2=]), and a keen eye turned to [=PE1=]'s roster can spot everything from the trusty Colt [=M1911A1=] to the (normally disposable) [=AT4=] rocket launcher to the [[RareGuns Desert Eagle.]] A large chunk of the better guns in the game are found in the Chrysler Building.

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* CoolGuns: Though [[AKA47 never referred to with a manufacturer's name]], all the basic model numbers are accurate to real-life firearms (the textures considerably less so, at least until [=PE2=]), and a keen eye turned to [=PE1=]'s roster can spot everything from the trusty Colt [=M1911A1=] to the (normally disposable) [=AT4=] rocket launcher to the [[RareGuns the Desert Eagle.]] Eagle. A large chunk of the better guns in the game are found in the Chrysler Building.

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The story revolves around Aya Brea, a [[UsefulNotes/NewYorkCityCops New York City police officer]] whose mother and sister were killed in a car accident when she was a child. While Aya is attending an opera performed at Carnegie Hall on Christmas Eve in 1997, all hell breaks loose when both the actors and the audience burst into flames. The only survivors are Aya, her date (who runs away never to be seen again after the fire), and the lead actress, Melissa, who just so happens to be harboring a primordial horror inside her body known as Mitochondria Eve.

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The story revolves around Aya Brea, a UsefulNotes/NewYorkCity [[UsefulNotes/NewYorkCityCops New York City police officer]] whose mother and sister were killed in a car accident when she was a child. While Aya is attending an opera performed at Carnegie Hall on Christmas Eve in 1997, all hell breaks loose when both the actors and the audience burst into flames. The only survivors are Aya, her date (who runs away never to be seen again after the fire), and the lead actress, Melissa, who just so happens to be harboring a primordial horror inside her body known as Mitochondria Eve.



* CitywideEvacuation: After two major incidents involving Eve lighting people on fire and turning them into puddles of goop, the entire city is evacuated to prevent more casualties while Aya and her companions try to stop Eve.



* CreepyCentipedes: The Boss in the second sewer stage on Day 5 and the third (Floor 30) in [[BrutalBonusDungeon Chrysler Building]] during NewGamePlus. This creature takes damage as a whole, but then splits into multiple independent fighting parts after taking enough damage. The head section can inflict poison status on Aya, while the tail section can inflict blindness.
* CreepyCockroach: A giant mutant cockroach is the fifth Boss in [[BrutalBonusLevel Chrysler Building]] during NewGamePlus, and the first of three bosses (including the TrueFinalBoss) in said area not to be rehash. It can [[WhipItGood whip you with its antennae]] and sometimes poison you. It can also lay an egg that can hatch very quickly and grow into a new cockroach (which can also lay an egg as well should the first roach die), requiring you to have a lot of firepower and speed to be able to kill the boss quickly and end the fight before you're caught in an endless loop.



* FinalDungeonPreview:
** The Museum of Natural History has nothing to find or explore the first two times you visit since you're only there to progress the plot. The hallways leading to other parts of the museum are blocked off. By the end of Day 5, the museum is fully explorable and serves as the final area to navigate before dealing with the BigBad.
** Before fighting the Day 4 Boss the scene cuts to a Navy Cruiser as they try to make a move on Eve. The cruiser is where the FinalBoss will be fought.
** Speaking of Day 4, the Chrysler Building which hosts the TrueFinalBoss and can be unlocked in NewGamePlus, can be glimpsed in the hospital window.



* GiantSpider: The final boss of Day 4. You'll engage it in a {{Rooftop|Confrontation}} Battle.

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* GiantSpider: The final boss of Day 4. You'll engage it in a {{Rooftop|Confrontation}} Battle. It's also the very first boss of the Chrysler Building in NewGamePlus.



** Torres' Beretta [=M92F=]. It's acquired in Day 3 and is the only weapon that can reach the highest max slots available (which is 10), but it also has mid-tier stats. Modifying its stats with tools and boosters would take time, but doing so would also make it a great [[InfinityPlusOneSword ultimate gun]] (especially for players who don't have the time or/and patience to collect 300 junks).

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** Torres' Beretta [=M92F=].[=M92FS=]. It's acquired in Day 3 and is the only weapon that can reach the highest max slots available (which is 10), but it also has mid-tier stats. Modifying its stats with tools and boosters would take time, but doing so would also make it a great [[InfinityPlusOneSword ultimate gun]] (especially for players who don't have the time or/and patience to collect 300 junks).


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* SwordOfPlotAdvancement: Maeda's handgun is a Double Subversion. He gives it to Aya near the end of Day 5 but it has pathetic stats. [[spoiler:However, it turns out that Maeda had it modified so it could shoot special bullets which becomes useful against the FinalBoss.]]
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Ill Girl has been cut per TRS decision. Examples are moved to Delicate And Sickly when appropriate.


* IllGirl: Melissa Pierce, the body Mitochondria Eve takes over.
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[[caption-width-right:350:[[{{Tagline}} The worst foe lies within the self...]]]]

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In 1998, [[Creator/SquareEnix Squaresoft]] released a video game called ''Parasite Eve'', a pseudo-sequel to the 1995 SciFiHorror [[Literature/ParasiteEve novel of the same name]] by Hideaki Sena. It was unique among [[RolePlayingGame RPGs]] available at the time because of its blend of RPG, ActionAdventure and the then- new SurvivalHorror genre.

The story revolves around Aya Brea, a New York City police officer whose mother and sister were killed in a car accident when she was a child. While Aya is attending an opera performed at Carnegie Hall on Christmas Eve in 1997, all hell breaks loose when both the actors and the audience burst into flames. The only survivors are Aya, her date (who runs away never to be seen again after the fire), and the lead actress, Melissa, who just so happens to be harboring a primordial horror inside her body known as Mitochondria Eve.

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In 1998, [[Creator/SquareEnix Squaresoft]] released a video game called ''Parasite Eve'', a pseudo-sequel [[StealthSequel pseudo-sequel]] to the 1995 SciFiHorror [[Literature/ParasiteEve novel of the same name]] by Hideaki Sena. It was unique among [[RolePlayingGame RPGs]] available at the time because of its blend of RPG, ActionAdventure and the then- new SurvivalHorror genre.

The story revolves around Aya Brea, a [[UsefulNotes/NewYorkCityCops New York City police officer officer]] whose mother and sister were killed in a car accident when she was a child. While Aya is attending an opera performed at Carnegie Hall on Christmas Eve in 1997, all hell breaks loose when both the actors and the audience burst into flames. The only survivors are Aya, her date (who runs away never to be seen again after the fire), and the lead actress, Melissa, who just so happens to be harboring a primordial horror inside her body known as Mitochondria Eve.



** The game also can't decide if Aya was the sole survivor of the opera on Christmas eve, or if her sort-of-boyfriend made it out too. The other cops were laughing that said boyfriend ScreamsLikeALittleGirl, so it's unlikely that they were lying about his survival. However, the press reporters maintain that Aya was the only one to make it out.

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** The game also can't decide if Aya was the sole survivor SoleSurvivor of the opera on Christmas eve, or if her sort-of-boyfriend made it out too. The other cops were laughing that said boyfriend ScreamsLikeALittleGirl, so it's unlikely that they were lying about his survival. However, the press reporters maintain that Aya was the only one to make it out.out.
** Aya's rank is also inconsistently addressed, with people calling her officer and detective on different occasions (either way, she acts and is treated as the latter).

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* EleventhHourSuperpower: The final boss fight [[spoiler: is largely a cutscene, as bullets laced with Aya's cells are brutal anathema to the FinalBoss.]]

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* EleventhHourSuperpower: The final boss FinalBoss fight [[spoiler: is largely a cutscene, as bullets laced with Aya's cells are brutal anathema to the FinalBoss.]]



* BonusDungeon: The AbandonedWarehouse in Day 5 and the Chrysler Building starting Day 2 on NewGamePlus.



* BossOnlyLevel: [[spoiler:The entire Day 6 mostly consists of the FinalBattle.]]



** The Worms in Day 2. They emerge from the ground one after the other, while getting larger in size.



* MagikarpPower: The N Suit found on the Museum in Day 5 has the same defense power as the B Jacket 1, the often recommended first-playthrough ultimate armor, but has significantly lower PE defense stat and comparatively lower critical evasion stat, not to mention no special effects attached to it. However, it has the highest max slots available of all the first-playthrough armors with 6 (compared to B Jacket 1's 4) and if a player collected enough tools and stat boosters, they could modify it as their tenured armor up until they get the actual best armor in the game in the BonusDungeon during NewGamePlus, the [[ArmorOfInvincibility Cr Armor 2]][[note]]Triple-digit defense power and PE defense stats, has max 10 slots, and HP Up already attached to it[[/note]].

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* MagikarpPower: MagikarpPower:
**
The N Suit found on the Museum in Day 5 has the same defense power as the B Jacket 1, the often recommended first-playthrough ultimate armor, but has significantly lower PE defense stat and comparatively lower critical evasion stat, not to mention no special effects attached to it. However, it has the highest max slots available of all the first-playthrough armors with 6 (compared to B Jacket 1's 4) and if a player collected enough tools and stat boosters, they could modify it as their tenured armor up until they get the actual best armor in the game in the BonusDungeon during NewGamePlus, the [[ArmorOfInvincibility Cr Armor 2]][[note]]Triple-digit defense power and PE defense stats, has max the maximum 10 slots, slots available, and HP Up already attached to it[[/note]].it[[/note]].
** Torres' Beretta [=M92F=]. It's acquired in Day 3 and is the only weapon that can reach the highest max slots available (which is 10), but it also has mid-tier stats. Modifying its stats with tools and boosters would take time, but doing so would also make it a great [[InfinityPlusOneSword ultimate gun]] (especially for players who don't have the time or/and patience to collect 300 junks).



* MirrorMatch: [[spoiler:The TrueFinalBoss has the same appearance as Aya when the latter does the Liberate attack, which [[InvokedTrope just so happens]] to be the most effective arsenal during the BossBattle. Hell, she's even possessing the body of Aya's late twin.]]



* NukeEm: The government resorts to this to take out Eve and her baby. [[spoiler: It kind of works, but Aya has to finish her off twice and blow up the baby again.]] It is an oddly small nuke, only destroying [[spoiler: the Statue of Liberty.]]

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* NukeEm: The government resorts to this to take out Eve and her baby. [[spoiler: It kind of works, but Aya has to finish her off twice and blow up the baby again.]] It is an oddly small nuke, only destroying [[spoiler: the Statue of Liberty.Art/StatueOfLiberty.]]



* OlderHeroVsYoungerVillain: [[spoiler:The FinalBoss is born minutes before the FinalBattle, while the TrueFinalBoss uses the body of TheHero's late twin sister appearing in the age she died before [[OneWingedAngel transforming]].]]



* SequelGoesForeign: Takes place in UsefulNotes/NewYorkCity whereas the original novel takes place in Japan.



* TwoGirlsToATeam: Aya and Cathy are the only female cops shown in the NYPD 17th Precinct.

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* TwoGirlsToATeam: Aya and Cathy are the only female cops shown in the NYPD 17th Precinct.Precinct, not counting Sheeva the police dog [[spoiler:who dies anyway]].

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* AdaptationExpansion: The game is essentially a sequel to the film and the book.



* BigApplesauce: For a JRPG, this is a rather interesting setting.

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* BigApplesauce: For a JRPG, this is a rather interesting setting.A JRPG set in Manhattan during Christmas season.



* CanisMajor: The FinalBoss of Day 3 is a mutated K-9.

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* CanisMajor: The FinalBoss Boss of Day 3 is a mutated K-9.



* ChekhovsGag: During his introduction, Wayne brags to Aya that he could make her shotguns or rocket launchers. [[GuideDangIt Without a proper guide]] it's easy to dismiss this as Wayne being his usual smartass self rather than a hint to his role as the game's UltimateBlacksmith.



* ChekhovsGunman: The little girl Aya keeps seeing and the doctor who appears in her flashbacks are important characters in the game. [[spoiler:The first is Maya, Aya's long-dead twin sister who is the source of Aya and Melissa's respective mutations via transplants, being the original host of Mitochondria Eve. She's also the TrueFinalBoss [[BonusBoss only accessible to fight]] in NewGamePlus. The second one is Hans Klamp, the one who performed said transplants and is immediately revealed to be a major antagonist.]]



* DegradedBoss: A pair of the SewerGator that was the FinalBoss of Day 1 can be encountered in a specific spot in the second sewer stage in Day 5 as normal enemies.

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* DegradedBoss: A pair of the SewerGator that was the FinalBoss Boss of Day 1 can be encountered in a specific spot in the second sewer stage in Day 5 as normal enemies.



* DoesNotLikeGuns: TOrres, because his daughter was accidentally shot in the past.

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* DoesNotLikeGuns: TOrres, Torres, because his daughter was accidentally shot in the past.



** The Giant Centipede will separate into four creatures if you damage its HP by half. It is the Boss of both the second sewer stage in Day 5 and the third level of the [[BonusDungeon Chrysler]] [[NewGamePlus Building]].



** The fifth BossBattle in the [[BonusDungeon Chrysler]] [[NewGamePlus Building]] is a giant cockroach that gives birth to another cockroach if the player gave it enough damage.



* FlunkyBoss:
** The Giant Centipede will separate into four creatures if you damage its HP by half. It is the Boss of both the second sewer stage in Day 5 and the third level of the [[BonusDungeon Chrysler]] [[NewGamePlus Building]].
** The seventh and penultimate BossBattle in the [[BonusDungeon Chrysler]] [[NewGamePlus Building]] is a Queen Bee producing several {{weaponized offspring}}s throughout the fight.



** The actual best guns in the game takes ''a lot'' of time to acquire (read:collecting 300 junks ''each'' for ''ten'' of them). The guns found on the higher levels of the [[BonusDungeon Chrysler Building]] on NewGamePlus have notably lower stats compared to them, but most of them have the same amount of max slots as them, and definitely have significantly better stats than the weapons found in the later stages of the normal playthrough.

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** The actual best guns in the game takes ''a lot'' of time to acquire (read:collecting 300 junks ''each'' for ''ten'' of them). The guns found on the higher levels of the [[BonusDungeon Chrysler Building]] on NewGamePlus have notably lower stats compared to them, the "junk" guns, but most of them the Chrysler guns have the same amount of max slots as them, the "junk" guns, and definitely have significantly better stats than the weapons found in the later stages of the normal playthrough.



* InfiniteOneUps: A [[GoodBadBugs glitch]] allows players to acquire numerous Trading Cards during the hospital level in Day 4. The trick is clicking on the back on the wall of a fallen cabinet during the first time arriving on that specific area.



* SecondEpisodeIntroduction: The entire NYPD besides Aya and Daniel, Maeda, and Daniel's son Ben are all introduced throughout Day 2.

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* SecondEpisodeIntroduction: The entire NYPD besides Aya and Daniel, Maeda, and Daniel's son Ben are all introduced throughout Day 2. [[spoiler:While Klamp is formally introduced here, he had an EarlyBirdCameo in Aya's flashbacks during Day 1.]]



* UltimateLifeForm: [[spoiler: The Ultimate Being, which is the final boss of the regular game]].

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* UltimateLifeForm: [[spoiler: The Ultimate Being, which is the final boss FinalBoss of the regular game]].
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Ambiguity Index wick cleaning.


* NotSoDifferent: Eve repeatedly tries to convince Aya to side with her.
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** The crowd in the Central Park amphitheater. You'd think after hearing what happened in Carnegie Hall, along with the event being cancelled anyway, that people would stay home. Even barring that, you'd also think that seeing a monster floating on stage would be a sign that it's time to pack up and go home. But for whatever reason, the crowd stays, giving Eve a convenient source people to turn into goop.
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** A high powered submachinegun with a high Rate of Fire and Random Rate of Fire mods will allow Aya to do massive damage to a single target per turn. The Random Rate of Fire removes the damage penalty and with a 10x [=RoF=] mod, Aya shoots out 15 rounds per turn. Also because the submachinegun fires like how a machine gun would, Aya doesn't stand around long enough for this to be a problem. But getting such a setup requires going through most of the Chrysler Building and it'll make mincemeat of most bosses.

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** A high powered submachinegun with a high Rate of Fire and Random Rate of Fire mods will allow Aya to do massive damage to a single target per turn. The Random Rate of Fire removes the damage penalty and with a 10x [=RoF=] mod, Aya shoots out 15 rounds per turn. Also because the submachinegun fires like how a machine gun would, Aya doesn't stand around long enough for this to be a problem. But getting such a setup requires going through most of the Chrysler Building and it'll make mincemeat of most bosses.Building.

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** Pistols. While it may be cool to have a submachinegun, rifle, or a ''grenade launcher'' as your primary weapon, the Pistol wins out because it has the quickest aim time (that is, when Aya lifts up her gun and fires). This is the only thing you cannot improve with guns. Pistols can become even more powerful when you mod them and/or beef up their stats once you got the items and points to do so, especially after several runs of NewGamePlus. Combine all that on top of their fast AT recharge and you got a weapon that can easily shred enemies with little effort.

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** Pistols. While it may be cool to have a submachinegun, rifle, or a ''grenade launcher'' as your primary weapon, the Pistol wins out because it has the quickest aim time (that is, when Aya lifts up her gun a quick first shot and fires).follow up shot time. This is the only thing you cannot improve with guns. Pistols can become even more powerful when you mod them and/or beef up their stats once you got the items and points to do so, especially after several runs of NewGamePlus. Combine all that on top of their fast AT recharge and you got a weapon that can easily shred enemies with little effort.



** A high powered submachinegun with a high Rate of Fire and Random Rate of Fire mods will allow Aya to do massive damage to a single target per turn. The Random Rate of Fire removes the damage penalty and with a 10x [=RoF=] mod, Aya shoots out 15 rounds per turn. Also because the submachinegun fires like how a machine gun would, Aya doesn't stand around long enough for this to be a problem. But getting such a setup requires going through most of the Chrysler Building and it'll make mincemeat of most bosses.



** The Rate Of Fire mods in their entirety do more damage than a single shot (up to 130%), but they still have the downside that Aya stands there while shooting all of the shots. This makes larger Rate of Fire mods more and more useless, but the Rate of Fire 2x mod is seen as a decent compromise since the total damage is 120% and Aya doesn't stand around long enough to be a problem most of the time.
** The Random Rate of Fire mod, which increases the base Rate of Fire without the damage penalty, makes more sense if you're fighting a single enemy. And most boss fights are with a single enemy.

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** The Rate Of Fire mods in their entirety do more damage than a single shot (up to 130%), but they still have the downside that Aya stands there while shooting all of the shots. This makes larger Rate of Fire mods more and more useless, but the Rate of Fire 2x mod is seen as a decent compromise since the total damage is 120% and Aya doesn't stand around long enough to be a problem most of the time. \n If attached to a submachinegun, it becomes even less painful to use as submachineguns actually fire rapidly.
** The Random Rate of Fire mod, which increases the base Rate of Fire without the damage penalty, penalty at the cost of unable to choose your targets, makes more sense if you're fighting a single enemy. target. And most boss fights are with a single enemy.target.



* PowerupLetdown:

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* PowerupLetdown:PowerupLetdown: Several weapon mods don't really work as well as they sound
** The Heat and Frost mods. It's not obvious which one a given enemy is weak or strong against, and at best you're probably saving about one or two shots if they're weak against the type.



** Random Rate of Fire increases the rate of fire by 1.5x without penalty, but as the name suggests, Aya can't choose her targets.

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** Random Rate of Fire increases the rate of fire by 1.5x without the damage penalty, but as the name suggests, Aya can't choose her targets.targets.
** Attack All Enemies w/ Rate of Fire: It'd make sense if you have an overkill weapon on large groups of mobs, but this is rarely encountered.
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* NotSoDifferent: Eve repeatedly tries to convince Aya to side with her.
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* BadPowers,GoodPeople: Aya is imbued with mitochondrial abilities similar to Eve's. But Aya is a heroic NYPD officer who uses her abilities to fight Eve and her monsters.

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* BadPowers,GoodPeople: BadPowersGoodPeople: Aya is imbued with mitochondrial abilities similar to Eve's. But Aya is a heroic NYPD officer who uses her abilities to fight Eve and her monsters.
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* BadPowers,GoodPeople: Aya is imbued with mitochondrial abilities similar to Eve's. But Aya is a heroic NYPD officer who uses her abilities to fight Eve and her monsters.
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* ArtisticLicensePhysics: A scene involves looking at what appears to be a standard optical microscope to check out how Eve's mitochondria affects people. The biggest goof with this scene is that the microscope is apparently able to show sub-atomic particles, something impossible even with modern microscopes. In addition, if we were to assume each scene transition is zooming in closer and closer, the mitochondria apparently are smaller than atoms.

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* AwesomeButImpractical: Guns with high rate of fire effect. While you can attack enemies multiple times in a single turn, the damage output is less compared to a gun that only fires one shot at a time. On top of this, guns with high rate of fire roots Aya to the ground until she finishes attacking, which can leave her open to enemy attacks. Likewise, rocket launchers look and sound awesome and they can cause splash damage to multiple targets, but they have their own ammo supply (which is extremely limited), have to be reloaded after every shot, and has the slowest AT charge compared to other weapons.

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* AwesomeButImpractical: AwesomeButImpractical:
**
Guns with high rate of fire effect. While you can attack enemies multiple times in a single turn, the each shot does less damage output is less compared to than a gun that only fires one shot at a time.single shot. On top of this, guns with high rate of fire roots Aya to the ground until she finishes attacking, which can leave her open to enemy attacks.
**
Likewise, rocket launchers look and sound awesome and they can cause splash damage to multiple targets, but they have their own ammo supply (which is extremely limited), have to be reloaded after every shot, and has the slowest AT charge compared to other weapons.weapons.
** You can add hot and cold elemental mods that will do more damage to enemies vulnerable to them. But on the flip side, enemies also have resistances to them. While adding both to a gun is possible, the weakness/resistance multipliers override each other, so there's no real point in adding them to a gun.



* NotCompletelyUseless:
** The Rate Of Fire mods in their entirety do more damage than a single shot (up to 130%), but they still have the downside that Aya stands there while shooting all of the shots. This makes larger Rate of Fire mods more and more useless, but the Rate of Fire 2x mod is seen as a decent compromise since the total damage is 120% and Aya doesn't stand around long enough to be a problem most of the time.
** The Random Rate of Fire mod, which increases the base Rate of Fire without the damage penalty, makes more sense if you're fighting a single enemy. And most boss fights are with a single enemy.



** Burst fire. You effectively do the same amount of damage spread across multiple bullets.
** Random fire as well, since Aya is stuck being unable to pick her target.

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** Burst fire. You effectively do the same amount Rate of damage spread across multiple bullets.
Fire after a certain point. It's just not worth having Aya be vulnerable while she's dumping ammo.
** Random Rate of Fire increases the rate of fire by 1.5x without penalty, but as well, since the name suggests, Aya is stuck being unable to pick can't choose her target.targets.
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* TheBattleDidntCount: Several times. The last fight with Eve is the only one where you actually ''defeat'' her. In all the others she simply decides the battle is over.

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* TheBattleDidntCount: Several times. The last fight with Eve is the only one where you actually ''defeat'' her. In all the others she simply decides the battle is over. You also never gain experience points from any of these fights.

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