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* Airborne Mook: Being a game where you ride a dragon, many of your enemies are this.
* Airships: A majority of the Empire's vehicles are these, powered by gravity engines reverse-engineered from [[{{Precursors}} the Ancients]].

to:

* Airborne Mook: AirborneMook: Being a game where you ride a dragon, many of your enemies are this.
* Airships: A majority of the Empire's vehicles are these, powered by gravity engines reverse-engineered from [[{{Precursors}} the Ancients]].
this.



* [[BarefootCaptives Barefoot Captive]]: Orta has been rescued from her lifelong prison with no shoes on, and remained barefoot until the post-credits cutscene of ''Orta'', where she gets a pair of high-heeled sandals.



* CoolAirship: Shelcoof; the Empire has tons of these as well, like the Grig Orig and the Vermana. Orta faces off against their largest in the fourth episode of her game.

to:

* CoolAirship: Shelcoof; CoolAirship:
** Shelcoof.
** A majority of
the Empire Empire's vehicles has tons of these as well, like powered by gravity engines reverse-engineered from [[{{Precursors}} the Ancients]], such as the Grig Orig and the Vermana. Orta faces off against their largest in the fourth episode of her game.



* DoesNotLikeShoes: Orta is barefoot at all times, ''even in the snow''. Granted, she likely doesn't have any shoes in the first place.



* The Dark Dragon is the first game.

to:

* ** The Dark Dragon is the first game.


Sega has announced that Forever Entertainment will develop {{Video Game Remake}}s of the original game and ''Zwei'' as ''Panzer Dragoon: Remake'' and ''Panzer Dragoon II Zwei: Remake'', respectively, featuring new visuals and changes to game-play to reflect modern standards, but will retain the story. ''Panzer Dragoon: Remake'' will be released sometime in 2019, though ''Zwei: Remake'' has yet to be given a release date.

to:

Sega has announced that Forever Entertainment will develop {{Video Game Remake}}s of the original game and ''Zwei'' as ''Panzer Dragoon: Remake'' and ''Panzer Dragoon II Zwei: Remake'', respectively, featuring new visuals and changes to game-play to reflect modern standards, but will retain the story. ''Panzer Dragoon: Remake'' will be released sometime in 2019, 2019 for the UsefulNotes/NintendoSwitch, though ''Zwei: Remake'' has yet to be given a release date.
date and platform.


** ''Orta'' took the Berserk System of ''Zwei'' and the transformation mechanics from ''Saga'' and adopted it to the series' original shooter formula, with a dragon that could mutate into three different forms on the fly: "Base Wing" ([[JackOfAllStats a standard form with no noticeable strengths/weaknesses]]), "Heavy Wing" ([[MightyGlacier powerful offensive form with limited mobility]]) and "Glide Wing" ([[FragileSpeedster most nimble form]], but lacks HomingLasers, yet can shoot down enemy MacrossMissileMassacre with ease and carries a unique HealingFactor via its Berserk Attack). In order to increase each form's capabilities, "gene bases" must be acquired by either destroying enemies or the environment. ''Orta'' was lauded critically for showing off what the Xbox was capable of (and, to this day, ''still'' looks gorgeous), tight controls, numerous throwbacks to the original trilogy, and a veritable slew of bonus content that could stretch the replay value for hours (including the original ''Panzer Dragoon'' as an unlockable bonus). Alas, as with most of the series, it went by relatively unnoticed. However, Microsoft has since made it compatible with the UsefulNotes/Xbox360 and UsefulNotes/XboxOne, with the latter version available for purchase digitally.

to:

** ''Orta'' took the Berserk System of ''Zwei'' and the transformation mechanics from ''Saga'' and adopted it to the series' original shooter formula, with a dragon that could mutate into three different forms on the fly: "Base Wing" ([[JackOfAllStats a standard form with no noticeable strengths/weaknesses]]), strengths/weaknesses except for the largest amount of lock-ons]]), "Heavy Wing" ([[MightyGlacier powerful offensive form with limited mobility]]) mobility and less lock-ons]]) and "Glide Wing" ([[FragileSpeedster most nimble form]], but lacks HomingLasers, yet can shoot down enemy MacrossMissileMassacre with ease and carries a unique HealingFactor via its Berserk Attack). In order to increase each form's capabilities, "gene bases" must be acquired by either destroying enemies or the environment. ''Orta'' was lauded critically for showing off what the Xbox was capable of (and, to this day, ''still'' looks gorgeous), tight controls, numerous throwbacks to the original trilogy, and a veritable slew of bonus content that could stretch the replay value for hours (including the original ''Panzer Dragoon'' as an unlockable bonus). Alas, as with most of the series, it went by relatively unnoticed. However, Microsoft has since made it compatible with the UsefulNotes/Xbox360 and UsefulNotes/XboxOne, with the latter version available for purchase digitally.


* MeaningfulName: The series' title: at its most bare bones, it effectively becomes Panzer = ''Tank'', Dragoon = ''Mounted Infantry''. On a deeper level, it really makes more sense (see [[http://www.thewilloftheancients.com/articles/its-all-in-the-name here]] for a better explanation).

to:

* MeaningfulName: The series' title: at its most bare bones, it effectively becomes Panzer = ''Tank'', Dragoon = ''Mounted Infantry''. On a deeper level, it really makes more sense (see [[http://www.thewilloftheancients.com/articles/its-all-in-the-name here]] [[https://www.panzerdragoonlegacy.com/articles/its-all-in-the-name]] for a better explanation).


* Airships: Majority of the Empire's vehicles are these, powered by gravity engines reverse-engineered from [[{{Precursors}} the Ancients]].

to:

* Airborne Mook: Being a game where you ride a dragon, many of your enemies are this.
* Airships: Majority A majority of the Empire's vehicles are these, powered by gravity engines reverse-engineered from [[{{Precursors}} the Ancients]].



* EliteMook: Several enemies in the series happen to be this.
** ''Orta'' has "carrier" variants of enemies, who are either bigger, stronger, or have more attacks. Notable examples are the Carrier Yarva and Carrier Seba, the former being bigger and stronger, and the latter being stronger and having more attacks. Other mooks that fall under this trope are the Madidar and the Interception Program ver.2.00.



* The Dark Dragon is the first game.



* TheRival: Usually for the dragons. The Dark Dragons in the first game and ''Zwei'', and Azel's dragon Atolm in ''Saga''.

to:

* TheRival: Usually for the dragons. The Dark Dragons in the first game and ''Zwei'', and Azel's dragon Atolm in ''Saga''. Abadd's unnamed Dragonmare in ''Orta'' is also this, to a certain extent.


Added DiffLines:

* ShieldBearingMook: A few enemies in the series are capable of deflecting the dragon's lasers. ''Orta'' has Ramjanaki, Pure-Type monsters who are shielded from the front. The Empire also has the Shielded Warship Shaiha, basically the Imperial equivalent of the aforementioned monster.


* GoodBadTranslation: Pandra's Box, a bonus mode unlocked after beating the game in ''Zwei'' and ''Saga'', is also a common Japanese mistranslation of "PandorasBox", but many fans believed it was a play on the phrase using the game's title ('''''Pan'''zer '''Dra'''goon''). Sega corrected it in ''Orta'' and the Sega Ages version of the first game, and some fans would've preferred they hadn't.

Added DiffLines:

* DegradedBoss: The Imperial Battleship in the first game is the boss for the end of the first episode. In episode three and five, it shows up as a regular mook.


* Airships: Majority of the Empire's vehicles are these, powered by gravity engines reverse-engineered from [[Precursors the Ancients]].

to:

* Airships: Majority of the Empire's vehicles are these, powered by gravity engines reverse-engineered from [[Precursors [[{{Precursors}} the Ancients]].



* ArchaeologicalArmsRace: Several factions are after technology left behind by [[Precursors the Ancients]], generally for this purpose.

to:

* ArchaeologicalArmsRace: Several factions are after technology left behind by [[Precursors [[{{Precursors}} the Ancients]], generally for this purpose.


Added DiffLines:

** The Seekers, who held Orta prisoner, are attacked by the Empire at the start of ''Orta''.


* Airships: Majority of the Empire's vehicles are these, powered by gravity engines reverse-engineered from [[Precursors the Ancients]].



* ArchaeologicalArmsRace: Several factions are after technology left behind by [[ThePrecursors the Ancients]], generally for this purpose.

to:

* ArchaeologicalArmsRace: Several factions are after technology left behind by [[ThePrecursors [[Precursors the Ancients]], generally for this purpose.


Added DiffLines:

* EvilVersusEvil: Happens a few times throughout the series.
** The Dark Dragon in the first game is also being pursued by the Empire.
** The Tower releases an army of pure-type monsters, which lay siege to the Imperial city. Episode 6 features Lagi and Dark Dragon racing through the city, while both dragons are waylaid by the Imperials and creatures.
** The Black Fleet in ''Saga'', who are rebelling against the Empire.
** Abadd in ''Orta'', who is against the Empire. Towards the end of the game, he gains control of the Dragonmares, turning them against the Empire.


Added DiffLines:

* HoverTank: The Hover Tank Dahra in ''Orta'', one of the Empire's ground units.


Added DiffLines:

* MechaMook: The Pure-Type monsters that appear throughout the games happen to be this.

Added DiffLines:

Sega has announced that Forever Entertainment will develop {{Video Game Remake}}s of the original game and ''Zwei'' as ''Panzer Dragoon: Remake'' and ''Panzer Dragoon II Zwei: Remake'', respectively, featuring new visuals and changes to game-play to reflect modern standards, but will retain the story. ''Panzer Dragoon: Remake'' will be released sometime in 2019, though ''Zwei: Remake'' has yet to be given a release date.


* ''Panzer Dragoon'', released for the Sega Saturn (and PC) in 1995, players take control of [[SpellMyNameWithAnS Keil/Kyle]], a mutant hunter whose excursion into the desert is interrupted when he witnesses a battle between two dragons, the most powerful genetically engineered monsters spoken of legend. The Dark Dragon mortally wounds the blue dragon's rider, who urges Kyle to mount his creature and stop the Dark Dragon from reaching the Tower and harnessing its destructive power.\\
\\
The game was notable for being a rail shooter that allowed a full 360-degree camera rotation to fight enemies in all directions. There was also a [[UpdatedRerelease Sega Ages]] version of the game for the UsefulNotes/PlayStation2, which spruced up the visuals and smoothed everything out (including bumping the frame rate to a more natural 30 FPS). Naturally, this version [[NoExportForYou stayed in Japan]].
* ''Panzer Dragoon [[GratuitousGerman Zwei]]'', a {{prequel}} released for the Sega Saturn in 1996, gives more insight as to the origin of the blue dragon from the first game. A mutant [[HorseOfADifferentColor Coolia]] is spared by a boy named Lundi from the ritual killing of all mutants, as he couldn't bring himself to do the deed, especially when he noticed the Coolia in question had the especially rare mutation of ''wings''. Adopting it as his own under the name "Lagi", Lundi attempts to teach it how to fly on the outskirts of town one day, when suddenly a flying Tower, dubbed "Shelcoof" by the Empire, destroys his home in a blinding flash, leaving the two with naught but the desire to take revenge.\\
\\
''Zwei'' introduced the [[LimitBreak Berserk Meter]], which could unleash [[BeamSpam a barrage of lasers]] on sight, and the concept of dragon evolution: Lagi had various forms which it would mutate into at the end of each stage, according to score and play style, with a perfect run yielding the series' iconic blue dragon. The music also had a more ethnic feel to it than the orchestral/synthesized feel of the original game; the series would continue to use this style in later entries.
* ''Panzer Dragoon Saga'', also known as ''AZEL: Panzer Dragoon RPG'' in Japan, is an RPG released for the Sega Saturn in 1998. It tells the story of Edge, a boy who finds [[GirlInABox female]] Drone named Azel at the dig site he's assigned to protect, only to be double-crossed and killed by the Black Fleet, the Empire's elite soldiers. Led by a man named Craymen, they claim the girl for their own in their rebellion against the Emperor, who has gone mad with power and intends to harness the Towers for his own nefarious purposes, for which he needs Azel. Edge is mysteriously revived and rescued by a strange but powerful dragon, who seemingly has its own agenda concerning the Towers. Together, they set out to exact revenge on Craymen, unwittingly thrusting the pair into the conflict between the two factions.\\
\\
The game was praised for its very unique art direction, eclectic soundtrack, interesting combat engine, engaging story, and gameplay. It also expanded the mutation concept from ''Zwei'' to allow real-time transformations of Edge's dragon. Four stats were separated into two inversely-related pairs, and allowed the player to boost one of each pair while making the deficiencies in the other more pronounced (Attack boosts the power of the dragon's HomingLasers, while Spiritual increase damage of special attacks; Defense decreases the amount of damage taken and Agility allows the Active Time Battle-like gauge to charge faster and dodge faster).\\
\\
Only a handful of copies of the game were made, as the Saturn was on the way out to pave the way for the UsefulNotes/SegaDreamcast. It remains highly sought after to this day, and [[CrackIsCheaper commands extreme prices on online markets]]. As such, having a copy is considered a badge of honor for Saturn owners. While the game received critical acclaim, Team Andromeda disbanded after it was released.
* ''Panzer Dragoon Orta'' is the epilogue of sorts for the series. Developed by Smilebit (who had many of the original Team Andromeda developers) and released on the Xbox in 2002, it stars [[CharacterTitle Orta]], [[spoiler:the daughter of Edge and Azel,]] who is fought over by various factions [[spoiler:because of [[HalfHumanHybrid her unique nature]]]]. She's taken prisoner but rescued by a dragon and flies her way to freedom away from a villainous Drone called Abadd, who believes she's the key to restoring the Ancients. ''Orta'' ends on a bit of a more positive note as human civilization and mutated creatures begin to bond with each other to form a real working ecosystem without the influence of the Towers. It also includes a separate story mode that follows an Imperial boy named Iva Demilcol as he fights for the Empire, as well as his encounters with Orta.\\
\\
''Orta'' took the Berserk System of ''Zwei'' and the transformation mechanics from ''Saga'' and adopted it to the series' original shooter formula, with a dragon that could mutate into three different forms on the fly: "Base Wing" ([[JackOfAllStats a standard form with no noticeable strengths/weaknesses]]), "Heavy Wing" ([[MightyGlacier powerful offensive form with limited mobility]]) and "Glide Wing" ([[FragileSpeedster most nimble form]], but lacks HomingLasers, yet can shoot down enemy MacrossMissileMassacre with ease and carries a unique HealingFactor via its Berserk Attack). In order to increase each form's capabilities, "gene bases" must be acquired by either destroying enemies or the environment. ''Orta'' was lauded critically for showing off what the Xbox was capable of (and, to this day, ''still'' looks gorgeous), tight controls, numerous throwbacks to the original trilogy, and a veritable slew of [[BonusMaterial Bonus Content]] that could stretch the replay value for hours (including the original ''Panzer Dragoon'' as an unlockable bonus). Alas, as with most of the series, it went by relatively unnoticed. However, Microsoft has since made it compatible with the UsefulNotes/Xbox360 and UsefulNotes/XboxOne, with the latter version available for purchase digitally.
* There's also the Sega UsefulNotes/GameGear SpinOff ''Panzer Dragoon Mini'', which takes the series and creates a FunSize variation. ''Mini'' was basically ''Panzer Dragoon'', minus the rider, but with extra "cute" added in place.

to:

* ''Panzer Dragoon'', released Dragoon''
** Released
for the Sega Saturn (and PC) in 1995, players take control of [[SpellMyNameWithAnS Keil/Kyle]], a mutant hunter whose excursion into the desert is interrupted when he witnesses a battle between two dragons, the most powerful genetically engineered monsters spoken of legend. The Dark Dragon mortally wounds the blue dragon's rider, who urges Kyle to mount his creature and stop the Dark Dragon from reaching the Tower and harnessing its destructive power.\\
\\
power.
**
The game was notable for being a rail shooter that allowed a full 360-degree camera rotation to fight enemies in all directions. There was also a [[UpdatedRerelease Sega Ages]] version of the game for the UsefulNotes/PlayStation2, which spruced up the visuals and smoothed everything out (including bumping the frame rate to a more natural 30 FPS). Naturally, this version [[NoExportForYou stayed in Japan]].
Japan.
* ''Panzer Dragoon [[GratuitousGerman Zwei]]'', a Zwei]]''
** A
{{prequel}} released for the Sega Saturn in 1996, ''Zwei'' gives more insight as to the origin of the blue dragon from the first game. A mutant [[HorseOfADifferentColor Coolia]] is spared by a boy named Lundi from the ritual killing of all mutants, as he couldn't bring himself to do the deed, especially when he noticed the Coolia in question had the especially rare mutation of ''wings''. Adopting it as his own under the name "Lagi", Lundi attempts to teach it how to fly on the outskirts of town one day, when suddenly a flying Tower, dubbed "Shelcoof" by the Empire, destroys his home in a blinding flash, leaving the two with naught but the desire to take revenge.\\
\\
revenge.
**
''Zwei'' introduced the [[LimitBreak Berserk Meter]], which could unleash [[BeamSpam a barrage of lasers]] on sight, and the concept of dragon evolution: Lagi had various forms which it would mutate into at the end of each stage, according to score and play style, with a perfect run yielding the series' iconic blue dragon. The music also had a more ethnic feel to it than the orchestral/synthesized feel of the original game; the series would continue to use this style in later entries.
* ''Panzer Dragoon Saga'', also Saga''
** Also
known as ''AZEL: Panzer Dragoon RPG'' in Japan, ''Saga'' is an RPG EasternRPG released for the Sega Saturn in 1998. It tells the story of Edge, a boy who finds [[GirlInABox female]] Drone named Azel at the dig site he's assigned to protect, only to be double-crossed and killed by the Black Fleet, the Empire's elite soldiers. Led by a man named Craymen, they claim the girl for their own in their rebellion against the Emperor, who has gone mad with power and intends to harness the Towers for his own nefarious purposes, for which he needs Azel. Edge is mysteriously revived and rescued by a strange but powerful dragon, who seemingly has its own agenda concerning the Towers. Together, they set out to exact revenge on Craymen, unwittingly thrusting the pair into the conflict between the two factions.\\
\\
factions.
**
The game was praised for its very unique art direction, eclectic soundtrack, interesting combat engine, engaging story, and gameplay. It also expanded the mutation concept from ''Zwei'' to allow real-time transformations of Edge's dragon. Four stats were separated into two inversely-related pairs, and allowed the player to boost one of each pair while making the deficiencies in the other more pronounced (Attack boosts the power of the dragon's HomingLasers, while Spiritual increase damage of special attacks; Defense decreases the amount of damage taken and Agility allows the Active Time Battle-like gauge to charge faster and dodge faster).\\
\\
faster).
**
Only a handful of copies of the game were made, as the Saturn was on the way out to pave the way for the UsefulNotes/SegaDreamcast. It remains highly sought after to this day, and [[CrackIsCheaper commands extreme prices on online markets]].markets. As such, having a copy is considered a badge of honor for Saturn owners. While the game received critical acclaim, Team Andromeda disbanded after it was released.
* ''Panzer Dragoon Orta'' is the epilogue of sorts Orta''
** The GrandFinale
for the series. Developed series, ''Orta'' was developed by Smilebit (who had many of the original Team Andromeda developers) and released on the Xbox in 2002, it and stars [[CharacterTitle Orta]], [[spoiler:the daughter of Edge and Azel,]] who is fought over by various factions [[spoiler:because of [[HalfHumanHybrid her unique nature]]]]. She's taken prisoner but rescued by a dragon and flies her way to freedom away from a villainous Drone called Abadd, who believes she's the key to restoring the Ancients. ''Orta'' ends on a bit of a more positive note as human civilization and mutated creatures begin to bond with each other to form a real working ecosystem without the influence of the Towers. It also includes a separate story mode that follows an Imperial boy named Iva Demilcol as he fights for the Empire, as well as his encounters with Orta.\\
\\
Orta.
**
''Orta'' took the Berserk System of ''Zwei'' and the transformation mechanics from ''Saga'' and adopted it to the series' original shooter formula, with a dragon that could mutate into three different forms on the fly: "Base Wing" ([[JackOfAllStats a standard form with no noticeable strengths/weaknesses]]), "Heavy Wing" ([[MightyGlacier powerful offensive form with limited mobility]]) and "Glide Wing" ([[FragileSpeedster most nimble form]], but lacks HomingLasers, yet can shoot down enemy MacrossMissileMassacre with ease and carries a unique HealingFactor via its Berserk Attack). In order to increase each form's capabilities, "gene bases" must be acquired by either destroying enemies or the environment. ''Orta'' was lauded critically for showing off what the Xbox was capable of (and, to this day, ''still'' looks gorgeous), tight controls, numerous throwbacks to the original trilogy, and a veritable slew of [[BonusMaterial Bonus Content]] bonus content that could stretch the replay value for hours (including the original ''Panzer Dragoon'' as an unlockable bonus). Alas, as with most of the series, it went by relatively unnoticed. However, Microsoft has since made it compatible with the UsefulNotes/Xbox360 and UsefulNotes/XboxOne, with the latter version available for purchase digitally.
* There's also the Sega UsefulNotes/GameGear SpinOff ''Panzer Dragoon Mini'', Mini''
** A Sega UsefulNotes/GameGear SpinOff,
which takes the series and creates a FunSize variation. variation, ''Mini'' was basically ''Panzer Dragoon'', minus the rider, but with extra "cute" added in place.





* DiscOneFinalBoss:
** In ''Saga'', Craymen is this for part of the game.
** The Emperor in ''Orta'' is the boss of Episode 8. The remainder of the game has you dealing with Abadd, who has seized control of the Dragonmares.



** After defeating Evren's Dragonmare squadron in ''Orta'', the dragon's wings are injured in the explosion, sending it and Orta plummeting to the ground (into a huge snowdrift, fortunately). The next stage has it running through a frozen tundra until its wings heal; the same time, this also locks out the dragon's transformation capabilities, rendering only the Base Wing as the available form.

to:

** After defeating Evren's Dragonmare squadron in ''Orta'', the dragon's wings are injured in the explosion, sending it and Orta plummeting to the ground (into a huge snowdrift, fortunately). The next stage has it running through a frozen tundra until its wings heal; the same time, this also locks out the dragon's transformation capabilities, rendering only the Base Wing as the available form. In addition, it is stuck with Level 1 lasers.


The game was praised for its very unique art direction, eclectic soundtrack, interesting combat engine (for an RPG, mind you), engaging story, and gameplay that managed to avoid many (although not all) of [[Website/TheGrandListOfConsoleRolePlayingGameCliches the more common RPG tropes]]. It also expanded the mutation concept from ''Zwei'' to allow real-time transformations of Edge's dragon. Four stats were separated into two inversely-related pairs, and allowed the player to boost one of each pair while making the deficiencies in the other more pronounced (Attack boosts the power of the dragon's HomingLasers, while Spiritual increase damage of special attacks; Defense decreases the amount of damage taken and Agility allows the Active Time Battle-like gauge to charge faster and dodge faster).\\

to:

The game was praised for its very unique art direction, eclectic soundtrack, interesting combat engine (for an RPG, mind you), engine, engaging story, and gameplay that managed to avoid many (although not all) of [[Website/TheGrandListOfConsoleRolePlayingGameCliches the more common RPG tropes]].gameplay. It also expanded the mutation concept from ''Zwei'' to allow real-time transformations of Edge's dragon. Four stats were separated into two inversely-related pairs, and allowed the player to boost one of each pair while making the deficiencies in the other more pronounced (Attack boosts the power of the dragon's HomingLasers, while Spiritual increase damage of special attacks; Defense decreases the amount of damage taken and Agility allows the Active Time Battle-like gauge to charge faster and dodge faster).\\

Added DiffLines:

* EarlyInstallmentWeirdness: The first game had slightly different rules regarding the dragon and its mission. His rider was the one who telepathically told Kyle what to do, and the Arrows of Light came from the dragon's horn; later games establish that the dragon communicates with the rider directly, and the lasers are a BreathWeapon.


''Orta'' took the Berserk System of ''Zwei'' and the transformation mechanics from ''Saga'' and adopted it to the series' original shooter formula, with a dragon that could mutate into three different forms on the fly: "Base Wing" ([[JackOfAllStats a standard form with no noticeable strengths/weaknesses]]), "Heavy Wing" ([[MightyGlacier powerful offensive form with limited mobility]]) and "Glide Wing" ([[FragileSpeedster most nimble form]], but lacks HomingLasers, yet can shoot down enemy MacrossMissileMassacre with ease and carries a unique HealingFactor via its Berserk Attack). In order to increase each form's capabilities, "gene bases" must be acquired by either destroying enemies or the environment. ''Orta'' was lauded critically for showing off what the Xbox was capable of (and, to this day, ''still'' looks gorgeous), tight controls, numerous throwbacks to the original trilogy, and a veritable slew of [[BonusMaterial Bonus Content]] that could stretch the replay value for hours (including the original ''Panzer Dragoon'' as an unlockable bonus). Alas, as with most of the series, it went by relatively unnoticed.

to:

''Orta'' took the Berserk System of ''Zwei'' and the transformation mechanics from ''Saga'' and adopted it to the series' original shooter formula, with a dragon that could mutate into three different forms on the fly: "Base Wing" ([[JackOfAllStats a standard form with no noticeable strengths/weaknesses]]), "Heavy Wing" ([[MightyGlacier powerful offensive form with limited mobility]]) and "Glide Wing" ([[FragileSpeedster most nimble form]], but lacks HomingLasers, yet can shoot down enemy MacrossMissileMassacre with ease and carries a unique HealingFactor via its Berserk Attack). In order to increase each form's capabilities, "gene bases" must be acquired by either destroying enemies or the environment. ''Orta'' was lauded critically for showing off what the Xbox was capable of (and, to this day, ''still'' looks gorgeous), tight controls, numerous throwbacks to the original trilogy, and a veritable slew of [[BonusMaterial Bonus Content]] that could stretch the replay value for hours (including the original ''Panzer Dragoon'' as an unlockable bonus). Alas, as with most of the series, it went by relatively unnoticed. However, Microsoft has since made it compatible with the UsefulNotes/Xbox360 and UsefulNotes/XboxOne, with the latter version available for purchase digitally.



* SceneryPorn: When the game launched, ''Orta'' was critically lauded for its gorgeous graphics which showcased a wide range of locations. Even by today's standards, it could be mistaken for a launch Xbox 360 title.

to:

* SceneryPorn: When the game launched, ''Orta'' was critically lauded for its gorgeous graphics which showcased a wide range of locations. Even by today's standards, it could be mistaken for a launch Xbox 360 title. The Xbox One takes this even further, making the smallest of details in the backgrounds and models pop in a way few original Xbox games can manage.

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