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The game was released on March 1, 2012 in Japan for the Playstation 3. Much to the surprise of the fanbase, it was announced that Europe and North America would get the game too (released on September 21, 2012 and September 25, 2012, respectively). However, the former would be able to get it retail while the latter would only be able to obtain the game by download via UsefulNotes/PlayStationNetwork. Notably, this is the first ''One Piece'' game to forgo an English dub in the US, [[NoDubForYou instead opting to just add subtitles to the original Japanese audio]]. This practice has since been used in every localized ''One Piece'' game since.

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The game was released on March 1, 2012 in Japan for the Playstation 3. Much to the surprise of the fanbase, it was announced that Europe and North America would get the game too (released on September 21, 2012 and September 25, 2012, respectively). However, the former would be able to get it retail while the latter would only be able to obtain the game by download via UsefulNotes/PlayStationNetwork.Platform/PlayStationNetwork. Notably, this is the first ''One Piece'' game to forgo an English dub in the US, [[NoDubForYou instead opting to just add subtitles to the original Japanese audio]]. This practice has since been used in every localized ''One Piece'' game since.

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* GroinAttack: Robin's level 2 special attack, Dos Fleur: Grab, though it comes with the drawback of only hitting one target at a time. It works on bosses, too! If the target happens to be a woman, she will be restrained and receive multiple spankings.

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* GroinAttack: Robin's level 2 special attack, Dos Fleur: Grab, though it comes with the drawback of only hitting one target at a time.time as well as having dodgy hit-detection. It works on bosses, too! If the target happens to be a woman, she will be restrained and receive multiple spankings.



* TimedMission: The Yamato Special Logs involve going around a map and completing objectives while under a deadline. You can extend the time limit by completing missions but the moment it runs out you lose.



** Nami's playstyle. Her attacks are generally the weakest of all the playable characters, but are used as setups (by making clouds over enemies heads) for the powerful [[ShockAndAwe Thunderbolt Tempo]].

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** Nami's playstyle. Her attacks are generally the weakest of all the playable characters, but are used as setups (by making clouds over enemies heads) for the powerful [[ShockAndAwe Thunderbolt Tempo]]. In 4 however, she gets substantially buffed and can remove the "Weak" part due to the inclusion of [[{{Familiar}} Zeus]], who as a Full-Force Burst can rain down lightning with every attack she does.

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* MagikarpPower: In the fourth game, Straw Hat characters who are playable pre-timeskip have a weaker moveset, and unlock their stronger combo tree after reaching that point in the Legend Log. This is particularly noticeable with Zoro, who has very slow and underwhelming combos in the early game.

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* MagikarpPower: In the fourth game, Straw Hat characters who are playable pre-timeskip have a weaker moveset, and unlock their stronger combo tree after reaching that point in the Legend Log. This is particularly noticeable with Zoro, who has very slow and underwhelming combos in the early game. Nami in particular gets a huge boost in power once the Whole Cake Arc is complete and she can unlock her "Servant" Full-Force Burst, allowing her to summon Zeus to rain down lightning with every attack she does.



** Whitebeard moves pretty slowly, but can dish out a lot of damage and his Conqueror's Haki has a wide range that can knock out a lot of {{Mooks}} and stun bosses.

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** Whitebeard moves pretty slowly, but can dish out a lot of damage and his Conqueror's Haki has a wide range that can knock out a lot of {{Mooks}} and stun bosses. ''4'' gives him a boost to his movement speed so he's about as as fast as other characters.



* TheMinionMaster: A good part of Bege's moveset in the fourth game involves him summoning and managing subordinates who fight alongside him.

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* TheMinionMaster: MovesetClone: Some of the non-playable boss characters are simply copies of playable characters in, examples include Sentomaru as Jimbei and Vista as a pre-timeskip Zoro.
* TheMinionMaster:
**
A good part of Bege's moveset in the fourth game involves him summoning and managing subordinates who fight alongside him.him.
** Several of Koby's moves involve summoning Marines to provide cover fire and can even be upgraded to summon Marine Giants.



* RyuAndKen: Some of the non-playable boss characters are simply copies of playable characters in, examples include Sentomaru as Jimbei and Vista as a pre-timeskip Zoro.

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** It took until chapter ''1079'' to see Shanks properly fight in the manga. Thus to make him a playable character in ''3'' and ''4'' they had to come up with a moveset from the ground up, one involving liberal use of charging his weapons with Haki to mow down armies with lightning fast speed and [[ShockAndAwe literal lightning]], courtesy of his well-developed Conqueror's Haki.

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** It took until chapter ''1079'' to see Shanks properly fight in the manga. Thus to make him a playable character in ''3'' and ''4'' they had to come up with a moveset from the ground up, one involving liberal use of charging his weapons with Haki to mow down armies with lightning fast speed and [[ShockAndAwe literal lightning]], courtesy of his well-developed Conqueror's Haki. A DLC for ''4'' included a version of Shanks based on his portrayal in Anime/OnePieceFilmRed, which puts even more focus on his use of Conqueror's Haki.



** The fourth game takes this to the next level. The only arcs adapted are [[Recap/OnePieceAlabastaArc Alabasta]], [[Recap/OnePieceWaterSevenArc Water 7]], [[Recap/OnePieceEniesLobbyArc Enies Lobby]], [[Recap/OnePieceReturnToWaterSevenArc the Return to Water 7]], [[Recap/OnePieceSabaodyArchipelagoArc Sabaody]], [[Recap/OnePieceMarinefordArc Marineford]], the [[Recap/OnePieceStrawHatsReunionArc return to Sabaody]], [[Recap/OnePieceDressrosaArc Dressrosa]], [[Recap/OnePieceWholeCakeIslandArc Whole Cake Island]], and [[Recap/OnePieceLandOfWanoArc Wano]] (which was an original AlternateContinuity ending as it was still ongoing when the game came out). The missing arcs are merely explained through cutscenes (in some cases not even shown, like Skypiea)

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** The fourth game takes this to the next level. The only arcs adapted are [[Recap/OnePieceAlabastaArc Alabasta]], [[Recap/OnePieceWaterSevenArc Water 7]], [[Recap/OnePieceEniesLobbyArc Enies Lobby]], [[Recap/OnePieceReturnToWaterSevenArc the Return to Water 7]], [[Recap/OnePieceSabaodyArchipelagoArc Sabaody]], [[Recap/OnePieceMarinefordArc Marineford]], the [[Recap/OnePieceStrawHatsReunionArc return to Sabaody]], [[Recap/OnePieceDressrosaArc Dressrosa]], [[Recap/OnePieceWholeCakeIslandArc Whole Cake Island]], and [[Recap/OnePieceLandOfWanoArc Wano]] (which was an original AlternateContinuity ending as it was still ongoing when the game came out). The missing arcs are merely explained through cutscenes (in some cases not even shown, like Skypiea)Skypiea). A later DLC added versions of Kaido and Luffy based on the ending of the Wano Arc.



* ArmorPiercingAttack: In ''4'' Bartolomeo has a mix of this and AIBreaker, but it leans more heavily on this trope. His fake bomb C5 and unique status effect both work on an enemy that's in [[SuperMode full burst]] despite such enemies having super armor that prevents grabs and forced movement. His C5 forces enemies in front to run away from a fake bomb threat into a barrier wall he summoned and this works on any enemy in the area. Even if smoker is flying around or Luffy has his Haki going they will turn and flee. When they're enraged enemies will still charge a protected Bartolomro and get sent flying if they're not attacking, being one of the few ways to actually launch a foe in full burst without guard breaking.

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* ArmorPiercingAttack: In ''4'' Bartolomeo has a mix of this and AIBreaker, but it leans more heavily on this trope. His fake bomb C5 and unique status effect both work on an enemy that's in [[SuperMode full burst]] despite such enemies having super armor that prevents grabs and forced movement. His C5 forces enemies in front to run away from a fake bomb threat into a barrier wall he summoned and this works on any enemy in the area. Even if smoker is flying around or Luffy has his Haki going they will turn and flee. When they're enraged enemies will still charge a protected Bartolomro Bartolomeo and get sent flying if they're not attacking, being one of the few ways to actually launch a foe in full burst without guard breaking.



** The Wano Arc suffers this same fate in ''4'', being given an alternate ending due to its ongoing status at the time of release. Thankfully though, the Wano Arc was much further along than Dressrosa was when ''3'' was developed, so several key elements from at least up to the middle of the arc (Raid Suit Sanji, Kaido's dragon form, the Straw Hats' alternate costumes, etc.) made it into the game.

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** The Wano Arc suffers this same fate in ''4'', being given an alternate ending due to its ongoing status at the time of release. Thankfully though, the Wano Arc was much further along than Dressrosa was when ''3'' was developed, so several key elements from at least up to the middle of the arc (Raid Suit Sanji, Kaido's dragon form, the Straw Hats' alternate costumes, etc.) made it into the game. A DLC would later add in versions of Kaido and Luffy with Human-Beast Mode and Gear 5 respectively.



** Power-type characters hit even harder with [[PunchedAcrossTheRoom knockback]] and [[KungShui demoliton]] attacks.

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** Power-type characters hit even harder with [[PunchedAcrossTheRoom knockback]] and [[KungShui demoliton]] demolition]] attacks.

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* PracticalTaunt: One of Oden's taunts has him eat a bowl of his namesake to heal a surprisingly decent amount of health. It's not available every time to prevent him from being a game breaker, but it's a welcome help.

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* PracticalTaunt: PracticalTaunt:
**
One of Oden's taunts has him eat a bowl of his namesake to heal a surprisingly decent amount of health. It's not available every time to prevent him from being a game breaker, but it's a welcome help.help.
** Roger's taunts give him a twenty-second attack boost every time you use them.
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* ArmorPiercingAttack: In ''4'' Bartholomew has a mix of this and AIBreaker, but it leans more heavily on this trope. His fake bomb C5 and unique status effect both work on an enemy that's in [[SuperMode full burst]] despite such enemies having super armor that prevents grabs and forced movement. His C5 forces enemies in front to run away from a fake bomb threat into a barrier wall he summoned and this works on any enemy in the area. Even if smoker is flying around or Luffy has his Haki going they will turn and flee. When they're enraged enemies will still charge a protected Bartholomew and get sent flying if they're not attacking, being one of the few ways to actually launch a foe in full burst without guard breaking.

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* ArmorPiercingAttack: In ''4'' Bartholomew Bartolomeo has a mix of this and AIBreaker, but it leans more heavily on this trope. His fake bomb C5 and unique status effect both work on an enemy that's in [[SuperMode full burst]] despite such enemies having super armor that prevents grabs and forced movement. His C5 forces enemies in front to run away from a fake bomb threat into a barrier wall he summoned and this works on any enemy in the area. Even if smoker is flying around or Luffy has his Haki going they will turn and flee. When they're enraged enemies will still charge a protected Bartholomew Bartolomro and get sent flying if they're not attacking, being one of the few ways to actually launch a foe in full burst without guard breaking.
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*** The second Pass adds nine other characters, also split into three waves. The first includes Yamato, and Kaido and Luffy as they appeared during the raid on Onigashima, (complete with Gear Fifth for the latter). The second includes Uta, Shanks as he appeared in ''Anime/OnePieceFilmRed'', and Koby. The third includes Roger.

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*** The second Pass adds nine other characters, also split into three waves. The first includes Yamato, and Kaido and Luffy as they appeared during the raid on Onigashima, (complete with Gear Fifth for the latter). The second includes Uta, Shanks as he appeared in ''Anime/OnePieceFilmRed'', and Koby. The third includes Roger.Roger, past Rayleigh, and past Garp.
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* AdaptationalBadass: ''Everyone,'' aside from the canonically strongest characters, like Shanks and Whitebeard. As in, characters (such as Nami, who is powerful but comparatively weak in comparison to the rest of the cast) that would realistically have very little chance of beating up powerful characters such as Logia and Haki users are perfectly capable of doing so in this. Some characters actually [[LampshadeHanging acknowledge this.]]

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* AdaptationalBadass: ''Everyone,'' aside from the canonically strongest characters, like Shanks and Whitebeard.Kaido. As in, characters (such as Nami, who is powerful but comparatively weak in comparison to the rest of the cast) that would realistically have very little chance of beating up powerful characters such as Logia and Haki users are perfectly capable of doing so in this. Some characters actually [[LampshadeHanging acknowledge this.]]



** Averted for Kaido in the fourth game, keeping up with what was already known about his threat level. In gameplay, he's incredibly powerful and only fought as the FinalBoss. In narrative, [[spoiler:said fight involves every allied character in the arc dogpiling his dragon form with their most powerful techniques just to open him up to one good hit from Luffy, and all that does is convince Kaido that holding Wano isn't worth the effort and he leaves of his own volition, unharmed.]]
** PlayedStraight with Big Mom in terms of story. While she's still plenty powerful, she doesn't quite measure to Kaido here. In canon, she's his equal in terms of power (though due to Kaido being a GeniusBruiser while Big Mom is severely mentally ill, she likely would lose an all-out fight between the two of them), yet Kaido effortlessly sends her flying in the prologue (albeit, while she's caught off guard). Also unlike Kaido, [[spoiler: Luffy and the others managed to defeat her in Wano.]]

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** Averted for Kaido in the fourth game, keeping up with what was already known about his threat level. In gameplay, he's incredibly powerful and only fought as the FinalBoss. In narrative, [[spoiler:said fight involves every allied character in the arc dogpiling his dragon form with their most powerful techniques just to open him up to one good hit from Luffy, and all that does is convince Kaido that holding Wano isn't worth the effort and he leaves of his own volition, practically unharmed.]]
** PlayedStraight with Big Mom in terms of story. While she's still plenty powerful, she doesn't quite measure to Kaido here. In canon, she's his manages to fight him on equal in terms of power (though due to Kaido being a GeniusBruiser while Big Mom is severely mentally ill, she likely would lose an all-out fight between the two of them), footing, yet in this game Kaido effortlessly sends her flying in the prologue (albeit, while she's caught off guard). Also unlike Kaido, [[spoiler: Luffy and the others managed to defeat her in Wano.]]



* ArmorPiercingAttack: In ''4'' Bartholomew has a mix of this and AIBreaker, but it leans more heavily on this trope. His fake bomb C5 and unique status effect both work on an enemy that's in [[SuperMode full burst]] despite such enemies having super armor that prevents grabs and forced movement. His C5 forces enemies in front to run away from a fake bomb threat into a barrier wall he summoned and this works on any enemy in the area. Even if smoker is flying around or Luffy has his Haki going they will turn and flee. When they're enraged enemies will still charge a protected Bartholomew and get sent flying if they're not attacking, being one the few ways to actually launch a full burting foe without guard breaking.

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* ArmorPiercingAttack: In ''4'' Bartholomew has a mix of this and AIBreaker, but it leans more heavily on this trope. His fake bomb C5 and unique status effect both work on an enemy that's in [[SuperMode full burst]] despite such enemies having super armor that prevents grabs and forced movement. His C5 forces enemies in front to run away from a fake bomb threat into a barrier wall he summoned and this works on any enemy in the area. Even if smoker is flying around or Luffy has his Haki going they will turn and flee. When they're enraged enemies will still charge a protected Bartholomew and get sent flying if they're not attacking, being one of the few ways to actually launch a foe in full burting foe burst without guard breaking.



* BigBadDuumvirate: [[spoiler: Blackbeard, Eneru, and Gecko Moria form an alliance in the story mode for ''Pirate Warriors 2''. And Akainu helps them in the end.]]
* BigBallOfViolence: In the sequel, this is actually one of Garp's attacks.

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* BigBadDuumvirate: [[spoiler: Blackbeard, Eneru, Blackbeard and Gecko Moria form an alliance in the story mode for of ''Pirate Warriors 2''. And Akainu helps them in the end.2''.]]
* BigBallOfViolence: In the sequel, ''Pirate Warriors 2'' and beyond, this is actually one of Garp's attacks.



** The sequel has several instances. The dialog is correct, for the most part (even romanising each character's distinctive laugh correctly), but system messages like mission objectives appear to have been done by translating the strings piecemeal without checking how they fit together, resulting in readable-but-garbled messions like "Support Nami Until The Labratory Entrance".

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** The sequel ''Pirate Warriors 2'' has several instances. The dialog is correct, for the most part (even romanising each character's distinctive laugh correctly), but system messages like mission objectives appear to have been done by translating the strings piecemeal without checking how they fit together, resulting in readable-but-garbled messions like "Support Nami Until The Labratory Entrance".



* BrainwashedAndCrazy: Anyone affected by a "Frenzy Dial" becomes an empowered Berserker that will obey whoever has the "Operational Dial". [[spoiler:Teach ends up getting both.]]

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* BrainwashedAndCrazy: Anyone affected by a "Frenzy Dial" becomes an empowered Berserker that will obey whoever has the "Operational Dial". [[spoiler:Teach ends up getting both.both Dials over the course of the second game's story mode.]]
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*** The second Pass adds nine other characters, also split into three waves. The first includes Yamato, and Kaido and Luffy as they appeared during the raid on Onigashima, (complete with Gear Fifth for the latter). The second includes Uta, Shanks as he appeared in ''Anime/OnePieceFilmRed'', and Koby.

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*** The second Pass adds nine other characters, also split into three waves. The first includes Yamato, and Kaido and Luffy as they appeared during the raid on Onigashima, (complete with Gear Fifth for the latter). The second includes Uta, Shanks as he appeared in ''Anime/OnePieceFilmRed'', and Koby. The third includes Roger.
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* AdaptationalHeroism: Instead of becoming one of the Blackbeard Pirates, Kuzan becomes a vigilante in the third and fourth games, taking the opportunity afforded by the Straw Hats to help bring down the final boss (Doflamingo in the third game, Kaido in the fourth).
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* AdaptationalBadass: ''Everyone.'' As in, characters (such as Nami, who is powerful but comparatively weak in comparison to the rest of the cast) that would realistically have very little chance of beating up powerful characters such as Logia and Haki users are perfectly capable of doing so in this. Some characters actually [[LampshadeHanging acknowledge this.]]

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* AdaptationalBadass: ''Everyone.'' ''Everyone,'' aside from the canonically strongest characters, like Shanks and Whitebeard. As in, characters (such as Nami, who is powerful but comparatively weak in comparison to the rest of the cast) that would realistically have very little chance of beating up powerful characters such as Logia and Haki users are perfectly capable of doing so in this. Some characters actually [[LampshadeHanging acknowledge this.]]

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* ShockAndAwe: Yamato and Carrot in the fourth game. They both have the lighting element in their combo chains and special moves. All of Carrots attacks have lighting in them when her super mode is activated.

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* ShockAndAwe: Yamato Nami has lightning attacks in all of the games, and Enel obviously does as well. Niji, Yamato, and Carrot use electricity in the fourth game. They both all have the lighting element in their combo chains and special moves. All of Carrots attacks have lighting in them when her super mode is activated.



* SuperMode: The fourth game has the Full-Force Burst!, a skill every character can use that improves their speed, attack, and defence, makes them ImmuneToFlinching, and occasionally activates special properties (for instance, Carrot gets her ShockAndAwe powers applied to her default combo). It has additional affects depending on the character type:

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* SuperMode: The fourth game has the Full-Force Burst!, a skill every character can use that improves their speed, attack, and defence, defense, makes them ImmuneToFlinching, and occasionally activates special properties (for instance, Carrot gets her ShockAndAwe powers applied to her default combo). It has additional affects depending on the character type:



** Some characters have an alternate Full-Force Burst that transforms them and gives them new special moves or entirely new movesets, though these have to be unlocked on their growth maps. Luffy has both versions of Gear Fourth, with Boundman turning him into a flying type and Snakeman into a speed type. Kaido can go full dragon, which makes him the largest playable character in the game (if he wasn't already) and gives him a lot of weather-based attacks. Charlotte Smoothie and Urouge can both grow to giant-size, giving them more range and power in their attacks. Onigashima Luffy can enter Gear Fifth, Yamato can [[OurWerebeastsAreDifferent turn into his beast form]], and Uta dons her golden armor. These modes also take advantage of all the skills that apply to normal full-force burst, giving them extra power, time, and health regeneration if you so choose.

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** Logias (other than Blackbeard) can take the form of their element, making them far more resistant to damage. This is not mutually exclusive with the previous four types.
** Some characters have an alternate Full-Force Burst that transforms them and gives them new special moves or entirely new movesets, though these have to be unlocked on their growth maps. Pre-timeskip Luffy has Gear Second, which turns him into a speed type. Post-timeskip Luffy has both versions of Gear Fourth, with Boundman turning him into a flying type and Snakeman into a speed type. Kaido can go full dragon, which makes him the largest playable character in the game (if he wasn't already) and gives him a lot of weather-based attacks. Big Mom can merge with her Homies to attack from the air. Cavendish can unleash Hakuba, increasing the speed of his swordsmanship to an unmatched level. Charlotte Smoothie and Urouge can both grow to giant-size, giving them more range and power in their attacks. X Drake can become a dinosaur, Onigashima Luffy can enter Gear Fifth, Yamato can [[OurWerebeastsAreDifferent turn into his beast form]], and Uta dons her golden armor. These modes also take advantage of all the skills that apply to normal full-force burst, giving them extra power, time, and health regeneration if you so choose.choose.
** Basil Hawkins can briefly take his scarecrow form, and is controllable in that form. Unfortunately, this is ''not'' a Full-Force Burst special and doesn't last long.
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** While X Drake and Kin'emon were exclusively [=NPCs=] in the base version of the fourth game, both were made playable by DLC.
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* AchievementsInIgnorance: In ''Pirate Warriors 2'', [[spoiler:Perona managed to undo Ussop's brainwashing by hitting him with her negative hollo, returning him to his negative self.]]

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* AchievementsInIgnorance: In ''Pirate Warriors 2'', [[spoiler:Perona managed to undo Ussop's brainwashing by hitting him with her negative hollo, hollows, returning him to his negative self.]]



* MinionMaster: A good part of Bege's moveset in the fourth game involves him summoning and managing subordinates who fight alongside him.

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* MinionMaster: TheMinionMaster: A good part of Bege's moveset in the fourth game involves him summoning and managing subordinates who fight alongside him.
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Fixed Yamato's pronouns as per the main series page


** Some characters have an alternate Full-Force Burst that transforms them and gives them new special moves or entirely new movesets, though these have to be unlocked on their growth maps. Luffy has both versions of Gear Fourth, with Boundman turning him into a flying type and Snakeman into a speed type. Kaido can go full dragon, which makes him the largest playable character in the game (if he wasn't already) and gives him a lot of weather-based attacks. Charlotte Smoothie and Urouge can both grow to giant-size, giving them more range and power in their attacks. Onigashima Luffy can enter Gear Fifth, Yamato can [[OurWerebeastsAreDifferent turn into her beast form]], and Uta dons her golden armor. These modes also take advantage of all the skills that apply to normal full-force burst, giving them extra power, time, and health regeneration if you so choose.

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** Some characters have an alternate Full-Force Burst that transforms them and gives them new special moves or entirely new movesets, though these have to be unlocked on their growth maps. Luffy has both versions of Gear Fourth, with Boundman turning him into a flying type and Snakeman into a speed type. Kaido can go full dragon, which makes him the largest playable character in the game (if he wasn't already) and gives him a lot of weather-based attacks. Charlotte Smoothie and Urouge can both grow to giant-size, giving them more range and power in their attacks. Onigashima Luffy can enter Gear Fifth, Yamato can [[OurWerebeastsAreDifferent turn into her his beast form]], and Uta dons her golden armor. These modes also take advantage of all the skills that apply to normal full-force burst, giving them extra power, time, and health regeneration if you so choose.

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* MinionMaster: A good part of Bege's moveset in the fourth game involves him summoning and managing subordinates who fight alongside him.



* MythologyGag: The games have a ton of references to the manga, ranging from attacks (some of them even hailing from filler material) and quotes to trophy names, poses and indirect cameos.

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* MythologyGag: The games have a ton of references to the manga, ranging from attacks (some of them even hailing from filler material) and quotes to trophy names, poses and indirect cameos.



* PromotedToPlayable: Some characters who only appeared as bosses or cameos in the first game are playable in the second, like Kuma, Garp, and the Admirals. Likewise, some more characters were promoted to playable in the third game, like Rob Lucci, Emporio Ivankov and Gecko Moria.

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* PromotedToPlayable: Some characters who only appeared as bosses or cameos in the first game are playable in the second, like Kuma, Garp, and the Admirals. Likewise, some more characters were promoted to playable in the third game, like Rob Lucci, Emporio Ivankov and Gecko Moria. Koby also goes from longstanding NPC in all games to playable as DLC in the fourth.
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** For the fourth game, Luffytaro, Zorojuro, Onami and Soba Mask outfits appear as free DLC. For pre-ordering you get Law as Cao Pi and Hancock as Wang Yuanji (both from Dynasty Warriors) as well being able to unlock Ichiji, Niji, and Yonji early. As well as a "Music Pack" that featured various Openings and Insert Songs from the series. Two 9-character Season Passes were added:

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** For the fourth game, Luffytaro, Zorojuro, Onami and Soba Mask outfits appear as free DLC. For pre-ordering you get Law as Cao Pi and Hancock as Wang Yuanji (both from Dynasty Warriors) as well being able to unlock Ichiji, Niji, and Yonji early. As well as a "Music Pack" that featured There is also two "music packs": the first hat features various Openings openings and Insert Songs insert songs from the series.series, while the second adds most vocal songs from ''Anime/OnePieceFilmRed''. Two 9-character Season Passes were added:
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*** The second Pass adds nine other characters, also split into three waves. The first includes Yamato, and Kaido and Luffy as they appeared during the raid on Onigashima, (complete with Gear Fifth for the latter). The second includes Uta.

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*** The second Pass adds nine other characters, also split into three waves. The first includes Yamato, and Kaido and Luffy as they appeared during the raid on Onigashima, (complete with Gear Fifth for the latter). The second includes Uta.Uta, Shanks as he appeared in ''Anime/OnePieceFilmRed'', and Koby.
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** PlayedStraight with Big Mom in terms of story. While she's still plenty powerful, she doesn't quite measure to Kaido here. In canon, she's his equal in terms of power, yet Kaido effortlessly sends her flying in the prologue (albeit, while she's caught off guard). Also unlike Kaido, [[spoiler: Luffy and the others managed to defeat her in Wano.]]

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** PlayedStraight with Big Mom in terms of story. While she's still plenty powerful, she doesn't quite measure to Kaido here. In canon, she's his equal in terms of power, power (though due to Kaido being a GeniusBruiser while Big Mom is severely mentally ill, she likely would lose an all-out fight between the two of them), yet Kaido effortlessly sends her flying in the prologue (albeit, while she's caught off guard). Also unlike Kaido, [[spoiler: Luffy and the others managed to defeat her in Wano.]]

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