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* CompressedAdaptation: There's very little dialogue and cutscenes in this game to properly explain the story. You can talk to a few characters, but that's it.

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* CompressedAdaptation: There's very little dialogue and cutscenes in this game to properly explain the story. story, to the point it ''doesn't even have an opening scene to explain the series' premise''. You can talk to a few characters, characters in-game, but that's it.

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* NonPlayerCompanion: All of the Strawhats besides Luffy - one joins at the end of every level (except the last) and each can whip out two special moves, nothing more.


** Smoker, despite being [[ThatOneBoss the toughest boss by a country mile]], is still this compared to his anime/manga counterpart, if only because Luffy - ''East Blue'' Luffy - can actually touch him. But immediately [[AvertedTrope averted]] after his defeat, where [[HeadsIWinTailsYouLose he immediately gets back up]] and the whole level turns into a EscapeSequence where so much as ''touching'' him gets you an instant GameOver.

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** Smoker, despite being [[ThatOneBoss a DamageSpongeBoss with quite possibly the toughest boss by a country mile]], nastiest attacks (and reflexes) in the game, is still this compared to his anime/manga counterpart, if only because Luffy - ''East Blue'' Luffy - can actually touch him. But immediately [[AvertedTrope averted]] after his defeat, where [[HeadsIWinTailsYouLose he immediately gets back up]] and the whole level turns into a EscapeSequence where so much as ''touching'' him gets you an instant GameOver.



* UseYourHead: Luffy's Gomu Gomu no Bell.

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* UseYourHead: Luffy's Gomu Gomu no Bell.Gum Gum Bell. Generally not very useful (it's ''very'' close-range and most enemies, even {{Mooks}}, have a much longer reach than that) but comes in decently handy the first time you fight Buggy.


* AdaptationalWimp: Unlike in the anime/manga, Luffy is ''not'' automatically ImmuneToBullets. He needs to consciously use Gum Gum Balloon to bounce them back, and that attack is typically unlocked pretty late in the game.

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* AdaptationalWimp: Unlike in the anime/manga, Luffy is ''not'' automatically ImmuneToBullets. He needs to consciously use Gum Gum Balloon to bounce them back, and that attack move is typically unlocked pretty late in the game.game.
** Smoker, despite being [[ThatOneBoss the toughest boss by a country mile]], is still this compared to his anime/manga counterpart, if only because Luffy - ''East Blue'' Luffy - can actually touch him. But immediately [[AvertedTrope averted]] after his defeat, where [[HeadsIWinTailsYouLose he immediately gets back up]] and the whole level turns into a EscapeSequence where so much as ''touching'' him gets you an instant GameOver.



* BalloonBelly: Luffy's Gomu Gomu no Balloon technique, which is used to deflect bullets, and also float for a bit in the air.

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* BalloonBelly: Luffy's Gomu Gomu no Gum Gum Balloon technique, which is used to deflect bullets, and also float for a bit in the air.


* AdaptationalBadass: Roughly half the mini-boss characters folded with one good hit in the source material. Here, ''all'' of them have stamina to match Luffy's (Tashigi has ''twice'' as much) and can kick some serious ass if you let your guard down.
** [[DownplayedTrope Downplayed]] with Helmeppo, who takes damage much more easily than any of the other mini-bosses and has no actual attacks, just [[FlunkyBoss the ability to summon]] endless hordes of {{Mooks}}. He doesn't even have his gun.
* AdaptationalWimp: Unlike in the anime/manga, Luffy is ''not'' automatically ImmuneToBullets. He needs to consciously use Gum Gum Balloon to bounce them back, and that attack is typically unlocked pretty late in the game.



* BottomlessPits

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* BottomlessPitsBottomlessPits: All over the damn place in every level after the first. Their insta-kill status is justified in the Baratie level, where they all lead to [[SuperDrowningSkills the ocean]], but the other levels don't really bother with such excuses.


* [[OneUp 1-up]]: They're shaped like Luffy's head.

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* [[OneUp 1-up]]: OneUp: They're shaped like Luffy's head.


''OnePiece'' is a 2005 ActionGame for the UsefulNotes/GameBoyAdvance developed by Creator/{{Dimps}} and released ''exclusively in America'', unlike many others which were or still are [[NoExportForYou exclusive to Japan]]. A [[GenreShift genre shifted]] prequel to ''One Piece Grand Battle: Swan Colosseum'' in the ''VideoGame/DragonBallAdvanceAdventure'' engine, it has a higher focus on platforming and features six chapters, covering Luffy's adventures in East Blue from when he recruits Zoro to when his crew escapes from the marines in Logue Town.

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''OnePiece'' ''One Piece'' is a 2005 ActionGame for the UsefulNotes/GameBoyAdvance developed by Creator/{{Dimps}} and released ''exclusively in America'', unlike many others which were or still are [[NoExportForYou exclusive to Japan]]. A [[GenreShift genre shifted]] prequel to ''One Piece Grand Battle: Swan Colosseum'' in the ''VideoGame/DragonBallAdvanceAdventure'' engine, it has a higher focus on platforming and features six chapters, covering Luffy's adventures in East Blue from when he recruits Zoro to when his crew escapes from the marines in Logue Town.


''OnePiece'' is a 2005 ActionGame for the GameBoyAdvance developed by Creator/{{Dimps}} and released ''exclusively in America'', unlike many others which were or still are [[NoExportForYou exclusive to Japan]]. A [[GenreShift genre shifted]] prequel to ''One Piece Grand Battle: Swan Colosseum'' in the ''VideoGame/DragonBallAdvanceAdventure'' engine, it has a higher focus on platforming and features six chapters, covering Luffy's adventures in East Blue from when he recruits Zoro to when his crew escapes from the marines in Logue Town.

to:

''OnePiece'' is a 2005 ActionGame for the GameBoyAdvance UsefulNotes/GameBoyAdvance developed by Creator/{{Dimps}} and released ''exclusively in America'', unlike many others which were or still are [[NoExportForYou exclusive to Japan]]. A [[GenreShift genre shifted]] prequel to ''One Piece Grand Battle: Swan Colosseum'' in the ''VideoGame/DragonBallAdvanceAdventure'' engine, it has a higher focus on platforming and features six chapters, covering Luffy's adventures in East Blue from when he recruits Zoro to when his crew escapes from the marines in Logue Town.


Playing the game shows that the developers were indeed fans of the manga and [[ShownTheirWork got many details down to spec]] (especially in a few of the boss battles). Though as the series was under [[FourKidsEntertainment 4Kids]] license at the time it does have some of the naming conventions (Cursed Fruit, Chaser, Gum Gum Blast, etc).

to:

Playing the game shows that the developers were indeed fans of the manga and [[ShownTheirWork got many details down to spec]] (especially in a few of the boss battles). Though as the series was under [[FourKidsEntertainment [[Creator/FourKidsEntertainment 4Kids]] license at the time it does have some of the naming conventions (Cursed Fruit, Chaser, Gum Gum Blast, etc).


* BonusLevel: After every boss except the last one, there's a bonus level where Luffy must defeat a bunch of enemies before the [[TimedMission timer ends]] to get a couple of 1-ups. This is unlocked as a EndlessGame after the game is beaten once.

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* BonusLevel: After every boss except the last one, there's a bonus level where Luffy must defeat a bunch of enemies before the [[TimedMission timer ends]] to get a couple of 1-ups. This is unlocked as a an EndlessGame after the game is beaten once.


* BalloonBelly: Luffy's Gomu Gomu no Balloon technique, which is used to deflect bullets.

to:

* BalloonBelly: Luffy's Gomu Gomu no Balloon technique, which is used to deflect bullets.bullets, and also float for a bit in the air.



* {{Metroidvania}}: It's nothing complex, but some paths and items can only be accessed after you unlock Luffy's Gum-Gum Spear attack and get some support characters.

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* {{Metroidvania}}: It's nothing complex, but some paths and items can only be accessed after you unlock Luffy's Gum-Gum Gomu Gomu no Spear attack and get some support characters.



* RapidFireFisticuffs: Luffy's Gomu Gomu no Gatling.

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* RapidFireFisticuffs: Luffy's Gomu Gomu no Gatling.Gatling Gun, used as his combo attack finisher.


* {{Metroidvania}}: It's nothing complex, but some paths and items can only be accessed after you unlock Luffy's Spear attack and get some support characters.

to:

* {{Metroidvania}}: It's nothing complex, but some paths and items can only be accessed after you unlock Luffy's Gum-Gum Spear attack and get some support characters.


''OnePiece'' is a 2005 ActionGame for the GameBoyAdvance developed by Creator/{{Dimps}} and released ''exclusively in America'', unlike many others which were or still are [[NoExportForYou exclusive to Japan]]. A [[GenreShift genre shifted]] sequel to ''One Piece Grand Battle: Swan Colosseum'' in the ''VideoGame/DragonBallAdvanceAdventure'' engine, it has a higher focus on platforming and features six chapters, covering Luffy's adventures in East Blue from when he recruits Zoro to when he escapes from the marines in Logue Town.

Playing the games shows that the developers were indeed fans of the manga and [[ShownTheirWork got many details down to spec]] (especially in a few of the boss battles). Though as the series was under [[FourKidsEntertainment 4Kids]] license at the time it does have some of the naming conventions (Cursed Fruit, Chaser, Gum Gum Blast, etc).

to:

''OnePiece'' is a 2005 ActionGame for the GameBoyAdvance developed by Creator/{{Dimps}} and released ''exclusively in America'', unlike many others which were or still are [[NoExportForYou exclusive to Japan]]. A [[GenreShift genre shifted]] sequel prequel to ''One Piece Grand Battle: Swan Colosseum'' in the ''VideoGame/DragonBallAdvanceAdventure'' engine, it has a higher focus on platforming and features six chapters, covering Luffy's adventures in East Blue from when he recruits Zoro to when he his crew escapes from the marines in Logue Town.

Playing the games game shows that the developers were indeed fans of the manga and [[ShownTheirWork got many details down to spec]] (especially in a few of the boss battles). Though as the series was under [[FourKidsEntertainment 4Kids]] license at the time it does have some of the naming conventions (Cursed Fruit, Chaser, Gum Gum Blast, etc).



* RapidFireFisticuffs: Luffy's Gomu Gomu no Machine Gun.

to:

* RapidFireFisticuffs: Luffy's Gomu Gomu no Machine Gun.Gatling.



* SingleStrokeBattle: Ensues when Zoro fights Mihawk in Baratie 2.

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* SingleStrokeBattle: Ensues when Zoro fights the ''much'' stronger Mihawk during a cutscene in Baratie 2.


''OnePiece'' is a 2005 ActionGame for the GameBoyAdvance developed by Creator/{{Dimps}} and released ''exclusively in America'', unlike many others which were or still are [[NoExportForYou exclusive to Japan]]. It plays similarly to ''VideoGame/DragonBallAdvanceAdventure'' (but with a greater focus on platforming) and has six chapters, covering Luffy's adventures in East Blue from when he recruits Zoro to when he escapes from the marines in Logue Town.

to:

''OnePiece'' is a 2005 ActionGame for the GameBoyAdvance developed by Creator/{{Dimps}} and released ''exclusively in America'', unlike many others which were or still are [[NoExportForYou exclusive to Japan]]. It plays similarly A [[GenreShift genre shifted]] sequel to ''One Piece Grand Battle: Swan Colosseum'' in the ''VideoGame/DragonBallAdvanceAdventure'' (but with engine, it has a greater higher focus on platforming) platforming and has features six chapters, covering Luffy's adventures in East Blue from when he recruits Zoro to when he escapes from the marines in Logue Town.


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* RecycledSoundtrack: Most of the soundtrack is taken from ''Swan Colosseum''.

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* SpiritualSuccessor: Not just to ''VideoGame/DragonBallAdvanceAdventure''. This game reuses a lot of assets from ''[[https://www.youtube.com/watch?v=3fSrehkl8lg One Piece Grand Battle: Swan Colosseum]]'', an arena fighter for the [=WonderSwan=] Color based on the Baroque Works saga.

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