Follow TV Tropes

Following

History VideoGame / Oiligarchy

Go To

OR

Is there an issue? Send a MessageReason:
None


** If we don't stop relying on oil to run our society, then we will a) start nuking each other for oil, b) [[spoiler:[[HumanResources start using each other to make oil]] then start nuking each other for oil]], or c) end up permanently ruining our economy when the oil runs out.

to:

** If we don't stop relying on oil to run our society, then we will a) start nuking each other for oil, b) [[spoiler:[[HumanResources start using each other to make oil]] [[AllForNothing then start nuking each other for oil]], oil]]]], or c) end up permanently ruining our economy when the oil runs out.
Is there an issue? Send a MessageReason:
added a bit about Farewell West

Added DiffLines:

** Alternatively if you [[spoiler:go for a M.A.D. ending but [[EvenEvilHasStandards balk at turning humans into oil]], usually Farewell West will trigger once GDP drops below a certain value/GDP growth dips to -12%/price-per-barrel tops out at 300$ for long enough.]]

Added: 1286

Changed: 4998

Is there an issue? Send a MessageReason:
None


* CorruptCorporateExecutive: The PlayerCharacter is one, being the corrupt head of an oil company. Over the course of the game, they can bribe representatives to increase the US' addiction to oil, [[DayOfTheJackboot aggressively crack down on any protests against you]], and [[spoiler:eventually doom the West to an [[ApocalypseHow/Class2 inevitable economic and civil collapse]] or straight-up cause WorldWarIII if they choose not to break America's oil addiction.]]
* CorruptPolitician: You can bribe the federal government to invade America and the Nigerian government to execute the Ogoni.
* CrapsackWorld: Keep America hooked on oil, and it will slide deeper and deeper into this. The newspapers begin to mention that heating costs are forcing millions to relocate to warmer places, food distribution networks are breaking down to the point of food riots and cannibalism becoming common, [[spoiler:and humans are being processed into oil to stave off collapse. This eventually culminates in WorldWarIII or a Farwell West, where Western society undergoes a more gradual decay.]]
* CrueltyIsTheOnlyOption: The game forces you to be an absolutely evil jackass. When the Ogoni start protesting and blocking your oil fields, can you find a peaceful solution? No, your only option is to bribe the government to kill everyone. And you cannot get to invest in Iraq without manipulating the US government invading them. And lets not even get into the part about the environment.
** The only way to avert this is to aim for the "green" ending right from the beginning, which can easily be achieved if you do nothing to keep environmentalism from spreading (by systematically skipping the elections and not "oiling" the representatives) and let oil demand regularly outstrip supply in order to have energy-saving acts approved, only opening new wells to placate your shareholders and avoid getting fired. By using this strategy, it is possible to retire as early as 1975, without even having reached peak oil in Texas.

to:

* ApocalypseHow: [[spoiler:If the US' oil addiction is not broken after Peak Oil, but actively encouraged, the result is WorldWarIII and an implied ApocalypseHow/Class2, with MutuallyAssuredDestruction becoming a reality as companies nuke one another for control of the world's last remaining oil. The "Farewell West" ending features more of a ApocalypseHow/Class1, as the GDP crashes and the West enters a period of terminal decline that takes modern civilization down with it.]]
* CorruptCorporateExecutive: The PlayerCharacter is one, being the corrupt head of an oil company. Over the course of the game, they can bribe representatives to increase the US' addiction to oil, [[DayOfTheJackboot aggressively crack down on any protests against you]], and [[spoiler:eventually doom the West to an [[ApocalypseHow/Class2 [[ApocalypseHow/Class1 inevitable economic and civil collapse]] or straight-up cause WorldWarIII if they choose not to break America's oil addiction.]]
* CorruptPolitician: You can bribe the federal government to invade America and the The Nigerian government can be bribed - first to make it easier to drill for oil, then to execute the Ogoni.
Ogoni when they start protesting the damage caused by your drilling. They'll also sell you the services of mercenaries for a nominal fee.
* CrapsackWorld: Keep America hooked on oil, and it will slide deeper and deeper into this. The newspapers begin to mention that heating costs are forcing millions to relocate to warmer places, food distribution networks are breaking down to the point of food riots and cannibalism becoming common, [[spoiler:and humans and [[spoiler:humans are being processed into oil to stave off collapse. This eventually culminates in WorldWarIII or a Farwell West, the "Farewell West" ending, where Western society undergoes a more gradual decay.]]
* CrueltyIsTheOnlyOption: The game forces you to be an absolutely evil jackass. When the Ogoni start protesting and blocking your oil fields, can you find a peaceful solution? No, your only option is to bribe the government to kill everyone. And you cannot get to invest in Iraq without manipulating the US government invading them. And lets not even get into the part about the environment.
**
environment. The only way to avert this is to aim for the "green" ending right from the beginning, which can easily be achieved if you do nothing to keep environmentalism from spreading (by systematically skipping the elections and not "oiling" the representatives) and let oil demand regularly outstrip supply in order to have energy-saving acts approved, only opening new wells to placate your shareholders and avoid getting fired. By using this strategy, it is possible to retire as early as 1975, without even having reached peak oil in Texas.



* {{Eagleland}}: Type 1 if you don't have the government in your pocket, and Type 2 if you do.

to:

* {{Eagleland}}: Type 1 if you don't have the government in your pocket, and Type 2 if you do. An "oiled" American government will happily fund short-sighted, oil-friendly bills and back the oiligarch's corrupt practices so long as their pockets are lined, along with being willing to pressure foreign countries to drill for more oil and go to war over new wells. By contrast, a non-oiled government will focus on passing eco-friendly bills and looking into renewable energy, eventually resulting in a more positive ending.



* FromNobodyToNightmare: Your oil company starts off as a small post-UsefulNotes/WorldWarII business venture and goes to... well... an [[TitleDrop oiligarchy]] that keeps the entire world oppressed, feeding it untold amounts of money to pay for oil obtained through everything from human rights abuses to [[spoiler: burning live humans to make more of it once you hit Peak Oil.]]

to:

* FeaturelessProtagonist: The eponymous [[PlayerCharacter oiligarch]] is never given any features or personality, since they're meant to be you (the player.)
* FromNobodyToNightmare: Your oil company starts off as a small post-UsefulNotes/WorldWarII business venture and goes to... well... an [[TitleDrop oiligarchy]] that keeps the entire world oppressed, feeding it untold amounts of money to pay for oil obtained through everything from human rights abuses to [[spoiler: burning [[spoiler:burning live humans to make more of it once you hit Peak Oil.]]



** The Farewell West ending. It can be reached (although the creators believed otherwise when they first discovered the issues in obtaining it), but one can generally only do so by [[spoiler: blowing up all of your oil wells just as Peak Oil is about to hit, and maintaining a near-100% oil addiction through your savings. As soon as the GDP reaches -12% growth, it's yours.]]

to:

** The Farewell West ending. It can be reached (although the creators believed otherwise when they first discovered the issues in obtaining it), but one can generally only do so by [[spoiler: blowing [[spoiler:blowing up all of your oil wells just as Peak Oil is about to hit, and maintaining a near-100% oil addiction through your savings. As soon as the GDP reaches -12% growth, it's yours.]]



* {{Greed}}: A core theme of the game is putting the desire to profit above all else, and the damage that this unchecked greed can cause. The oiligarch can resort to using shady tactics such as bribery and government-sponsored violence to ensure that their profits keep rising, even as the environment steadily becomes more devastated and the cracks in the system start to show. [[spoiler:Indeed, the oiligarch's greed has the potential to cause WorldWarIII in one ending, or total economic collapse in a second.]]



** If we don't stop relying on oil to run our society, then we will a) start nuking each other for oil, or b) [[spoiler:[[HumanResources start using each other to make oil]]]].

to:

** If we don't stop relying on oil to run our society, then we will a) start nuking each other for oil, or b) [[spoiler:[[HumanResources start using each other to make oil]]]].oil]] then start nuking each other for oil]], or c) end up permanently ruining our economy when the oil runs out.



* InherentInTheSystem: The oil industry requires you to do ''extremely'' evil things to maintain the bottom line. From destroying the environment to bribing the federal government to paying African dictators to slaughter dissidents. [[spoiler: Once the oil starts running out unless you decide to forgo your wealth and retire, you'll resort to turning humans into oil]].
* KarmaHoudiniWarranty: In M.A.D World [[spoiler: the world devolves into nuclear war, destroying your wealth and leaving you to spend your final days rotting in a bunker]]. In Farewell West, [[spoiler: Western civilization is permanently crippled by economic collapse]].

to:

* InherentInTheSystem: The oil industry requires you to do ''extremely'' evil things to maintain the bottom line. From destroying the environment to bribing the federal government to paying African dictators to slaughter dissidents. [[spoiler: Once [[spoiler:Once the oil starts running out unless you decide to forgo your wealth and retire, you'll resort to turning humans into oil]].
* KarmaHoudini: Depending on the oiligarch's actions, they can become this. For instance, it's entirely possible for the oiligarch to corrupt the Nigerian government and violently suppress the Ogoni protests, then [[spoiler:allow the world to switch to green energy and]] gain the relatively happy "Retirement" ending without having to answer for their crimes.
*
KarmaHoudiniWarranty: While the oiligarch can (mostly) avoid the consequences of their crimes with enough bribes, two of the endings involve this. In M.A.D World [[spoiler: the [[spoiler:the world devolves into nuclear war, destroying your wealth and leaving you to spend your final days rotting in a bunker]]. In Farewell West, [[spoiler: Western [[spoiler:Western civilization is permanently crippled by economic collapse]].



* MultipleEndings: There are four endings, three of which can be triggered at or after Peak Oil is reached.

to:

* MultipleEndings: There are four endings, three two of which can be only triggered at or after Peak Oil is reached.



** M.A.D World: [[spoiler:Reach Peak Oil, but keep the government addicted to oil by bribing representatives. After oil hits $300 per barrel, [[WorldWarIII The Last World War]] erupts for control of the world's remaining oil supplies, with nuclear MutuallyAssuredDestruction becoming a reality. The oiligarch retreats to their private fallout shelter to ride out the storm, but is heavily implied to die in the dark as the bunker's power runs out.]]

to:

** M.A.D World: [[spoiler:Reach Peak Oil, but keep the government addicted to oil by bribing representatives. After oil hits $300 per barrel, [[WorldWarIII The Last World War]] erupts for control of the world's remaining oil supplies, with nuclear MutuallyAssuredDestruction becoming a reality. The oiligarch retreats to their private fallout shelter to ride out the storm, storm but is heavily implied to die left trapped in the dark as the bunker's power runs out.out, leaving them to spend their final days thinking on their role in causing TheEndOfTheWorldAsWeKnowIt.]]



** [[GameOver Fired]]: The [[PlayerCharacter oiligarch]] is fired for failing to deliver enough profit to keep the shareholders happy. Uniquely, this can trigger at any point due to being ''Oiligarch'''s GameOver.

to:

** [[GameOver Fired]]: The [[PlayerCharacter oiligarch]] oiligarch is fired for failing to deliver enough profit to keep the shareholders happy. Uniquely, this can trigger at any point due to being ''Oiligarch'''s GameOver.



* PointyHairedBoss: You can fail to deliver profits, eventually leading to your dismissal by the shareholders.

to:

* PointyHairedBoss: You can fail to deliver profits, profits by simply sitting back and doing nothing, eventually leading to your dismissal by the shareholders.



* ScrewTheRulesIHaveMoney: To prolong your wealth and influence, you can bribe the American government to keep the world hooked on oil. Of course, you can defy this and refuse to bribe lobbyists and [[spoiler: allow the world to transition to green energy peacefully]].

to:

* ScrewTheRulesIHaveMoney: To prolong your wealth and influence, you can bribe the American government to keep the world hooked on oil. Of course, you can defy this and refuse to bribe lobbyists and [[spoiler: allow [[spoiler:allow the world to transition to green energy peacefully]].peacefully]]. The game itself actively encourages [[DefiedTrope defying this trope]] halfway through as [[spoiler:playing it straight leads to either WorldWarIII or terminal economic collapse, screwing ''everyone'' (the oiligarch included) over.]]



* ToxicInc: Your oil company causes the likes of animal life dying off.

to:

* ToxicInc: Your oil company causes the likes of company's drilling operations cause animal life dying off.to die off, even without you actively bribing politicians to let you ignore environmental regulations.



* VillainProtagonist: You, the "protagonist of the petroleum era." Your goal is simply to make as much money as possibly, fuck everyone and everything else. You either cause TheEndOfTheWorldAsWeKnowIt, or you go out of business.

to:

* VillainProtagonist: You, the "protagonist of the petroleum era." Your goal is [[CorruptCorporateExecutive simply to make as much money as possibly, and fuck everyone and everything else. You else]]. Eventually, you ''will'' either cause TheEndOfTheWorldAsWeKnowIt, [[spoiler:cause TheEndOfTheWorldAsWeKnowIt through your greed]], or you go out of business.business (whether by being fired or retiring.)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MirroringFactions: Both political parties in America can be easily swayed with bribes every election season.

Added: 144

Changed: 64

Is there an issue? Send a MessageReason:
None


* GaiasLament: You eventually damage the environment in places like Nigeria and Alaska, on top of the occasional headline about climate change.



* HistoricalHeroUpgrade: UsefulNotes/SaddamHussein, by virtue that he will neeever invade Kuwait unless you push him to by persuading the Kuwaitis to drill illegally.

to:

* HistoricalHeroUpgrade: UsefulNotes/SaddamHussein, by virtue that he will neeever never invade Kuwait unless you push him to by persuading the Kuwaitis to drill illegally.



* InherentInTheSystem: The oil industry requires you to do ''extremely'' evil things. From destroying the environment to paying African dictators to slaughter dissidents. [[spoiler: Once the oil starts running out unless you decide to forgo your wealth and retire, you'll resort to turning humans into oil]].

to:

* InherentInTheSystem: The oil industry requires you to do ''extremely'' evil things. things to maintain the bottom line. From destroying the environment to bribing the federal government to paying African dictators to slaughter dissidents. [[spoiler: Once the oil starts running out unless you decide to forgo your wealth and retire, you'll resort to turning humans into oil]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InherentInTheSystem: The oil industry requires you to do ''extremely'' evil things. From destroying the environment to paying African dictators to slaughter dissidents. [[spoiler: Once the oil starts running out unless you decide to forgo your wealth and retire, you'll resort to turning humans into oil]].


Added DiffLines:

* PointyHairedBoss: You can fail to deliver profits, eventually leading to your dismissal by the shareholders.

Added: 1029

Changed: 466

Is there an issue? Send a MessageReason:
None


* CrapsackWorld: Keep America hooked on oil, and it will slide deeper and deeper into this. The newspapers begin to mention that heating costs are forcing millions to relocate to warmer places, food distribution networks are breaking down to the point of food riots and cannibalism becoming common, [[spoiler:and humans are being processed into oil to stave off collapse. This eventually culminates in WorldWarIII.]]

to:

* CorruptPolitician: You can bribe the federal government to invade America and the Nigerian government to execute the Ogoni.
* CrapsackWorld: Keep America hooked on oil, and it will slide deeper and deeper into this. The newspapers begin to mention that heating costs are forcing millions to relocate to warmer places, food distribution networks are breaking down to the point of food riots and cannibalism becoming common, [[spoiler:and humans are being processed into oil to stave off collapse. This eventually culminates in WorldWarIII.WorldWarIII or a Farwell West, where Western society undergoes a more gradual decay.]]


Added DiffLines:

* KarmaHoudiniWarranty: In M.A.D World [[spoiler: the world devolves into nuclear war, destroying your wealth and leaving you to spend your final days rotting in a bunker]]. In Farewell West, [[spoiler: Western civilization is permanently crippled by economic collapse]].


Added DiffLines:

* ScrewTheRulesIHaveMoney: To prolong your wealth and influence, you can bribe the American government to keep the world hooked on oil. Of course, you can defy this and refuse to bribe lobbyists and [[spoiler: allow the world to transition to green energy peacefully]].

Added: 2080

Changed: 4171

Is there an issue? Send a MessageReason:
None


* CorruptCorporateExecutive: That would be you.
* CrapsackWorld: Keep America hooked on oil, and it will slide deeper and deeper into this, eventually culminating in WorldWarIII.

to:

* CorruptCorporateExecutive: That would be you.
The PlayerCharacter is one, being the corrupt head of an oil company. Over the course of the game, they can bribe representatives to increase the US' addiction to oil, [[DayOfTheJackboot aggressively crack down on any protests against you]], and [[spoiler:eventually doom the West to an [[ApocalypseHow/Class2 inevitable economic and civil collapse]] or straight-up cause WorldWarIII if they choose not to break America's oil addiction.]]
* CrapsackWorld: Keep America hooked on oil, and it will slide deeper and deeper into this, this. The newspapers begin to mention that heating costs are forcing millions to relocate to warmer places, food distribution networks are breaking down to the point of food riots and cannibalism becoming common, [[spoiler:and humans are being processed into oil to stave off collapse. This eventually culminating culminates in WorldWarIII.]]



* FailureIsTheOnlyOption : [[spoiler: Of the four endings, one involves you getting fired and another one involves the end of the world (and text saying "you spend your last days in darkness, pondering your role in creating this mess"). The third involves a happy ending for everyone ''except'' the VillainProtagonist player; an ending in which reduced reliance on fossil fuels renders the oil industry less important. The last involves keeping the western world addicted to oil but not actually supplying it, crashing the GDP ''so hard'' that modern civilization slowly collapses due to a permanently ruined economy. It does not appear to be possible to make the game last forever without eventually running into one of these endings]].

to:

* FailureIsTheOnlyOption : [[spoiler: Of FailureIsTheOnlyOption:
** [[spoiler:Of
the four endings, one involves you getting fired and another one involves the end of the world (and text saying "you spend your last days in darkness, pondering your role in creating this mess"). The third involves a happy ending for everyone ''except'' the VillainProtagonist player; an ending in which reduced reliance on fossil fuels renders the oil industry less important. The last involves keeping the western world addicted to oil but not actually supplying it, crashing the GDP ''so hard'' that modern civilization slowly collapses due to a permanently ruined economy. It does not appear to be possible to make the game last forever without eventually running into one of these endings]].



* GuideDangIt: The Farewell West ending. It can be reached (although the creators belived otherwise when they first discovered the issues in obtaining it), but one can generally only do so by [[spoiler: blowing up all of your oil wells just as Peak Oil is about to hit, and maintaining a near-100% oil addiction through your savings. As soon as the GDP reaches -12% growth, it's yours.]]
** It is possible to reach it more conventionally by careful management of oil supply and demand. [[spoiler: After the peak, carefully keep oil supply just below oil demand. The price will rise slowly, as the GDP falls. Your job is to keep the oil supply close enough to demand to keep the price rise as slow as possible, without ever letting oil demand outstrip supply at any time (in which case GDP growth returns to +3% and the ending becomes impossible). If you keep this up for several decades without reaching $300/barrel, you can reach the Farewell West ending.]]
* GreenAesop: If we don't stop relying on oil to run our society, then we will a) start nuking each other for oil, or b) [[spoiler:[[HumanResources start using each other to make oil]]]].

to:

* GuideDangIt: GuideDangIt:
**
The Farewell West ending. It can be reached (although the creators belived believed otherwise when they first discovered the issues in obtaining it), but one can generally only do so by [[spoiler: blowing up all of your oil wells just as Peak Oil is about to hit, and maintaining a near-100% oil addiction through your savings. As soon as the GDP reaches -12% growth, it's yours.]]
** It is possible to reach it more conventionally by careful management of oil supply and demand. [[spoiler: After [[spoiler:After the peak, carefully keep oil supply just below oil demand. The price will rise slowly, as the GDP falls. Your job is to keep the oil supply close enough to demand to keep the price rise as slow as possible, without ever letting oil demand outstrip supply at any time (in which case GDP growth returns to +3% and the ending becomes impossible). If you keep this up for several decades without reaching $300/barrel, you can reach the Farewell West ending.]]
* GreenAesop: GreenAesop:
**
If we don't stop relying on oil to run our society, then we will a) start nuking each other for oil, or b) [[spoiler:[[HumanResources start using each other to make oil]]]].



* HeelFaceTurn: You're encouraged to pull this off halfway through [[spoiler: to get the "retirement" ending instead of the "nuclear war" ending]].

to:

* HeelFaceTurn: You're encouraged to pull this off halfway through [[spoiler: to [[spoiler:to get the "retirement" ending instead of the "nuclear war" ending]].ending]]. The best way to do so involves simply ceasing to bribe Senate representatives so that eco-friendly bills can be passed.



* MultipleEndings: [[spoiler: In the "best" ending, the US breaks its oil addiction and converts to clean energy, and you go out of business. In another, as the world runs out of oil, WorldWarIII breaks out for the last remaining reserves, and you hide in your bunker to ride it out. In yet another, all of Western civilization collapses due to the economic strife you caused and because you can no longer supply enough oil to keep it running. Finally, you can simply be fired before reaching Peak Oil if you fail to bring in profits]].

to:

* MultipleEndings: [[spoiler: In the "best" ending, There are four endings, three of which can be triggered at or after Peak Oil is reached.
** Retirement: [[spoiler:Reach an oil addiction of less than 25%, usually by refusing to bribe representatives. The oiligarch peacefully retires as
the US breaks its oil addiction and converts to clean embraces sustainable energy, public transport, and you go out of business. In another, as eco-friendly lifestyles.]]
** M.A.D World: [[spoiler:Reach Peak Oil, but keep
the world runs out of oil, WorldWarIII breaks out government addicted to oil by bribing representatives. After oil hits $300 per barrel, [[WorldWarIII The Last World War]] erupts for control of the last world's remaining reserves, and you hide in your bunker oil supplies, with nuclear MutuallyAssuredDestruction becoming a reality. The oiligarch retreats to their private fallout shelter to ride it out. In yet another, all of out the storm, but is heavily implied to die in the dark as the bunker's power runs out.]]
** Farewell West: [[spoiler:Drop the GDP to around -12% ''after'' passing Peak Oil. The
Western civilization collapses due to the world enters a period of terminal economic strife you caused and because you can no longer supply decline as the GDP crashes from a lack of oil to sustain its growth, creating a mildly dystopian PostPeakOil world.]]
** [[GameOver Fired]]: The [[PlayerCharacter oiligarch]] is fired for failing to deliver
enough oil profit to keep it running. Finally, you the shareholders happy. Uniquely, this can simply be fired before reaching Peak Oil if you fail trigger at any point due to bring in profits]].being ''Oiligarch'''s GameOver.



* PostPeakOil: You eventually reach a point in the game where you can't sustain oil production. What eventually happen is [[spoiler: you start processing humans into oil, Western civilization collapses due to a crash in GDP growth, nuclear war, or simply a less-oil dependent world.]]

to:

* PostPeakOil: You eventually reach a point in the game where you can't sustain oil production. What eventually happen is [[spoiler: you [[spoiler:you start processing humans into oil, Western civilization collapses due to a crash in GDP growth, nuclear war, or simply a less-oil dependent world.]]



* VideoGameCrueltyPotential: See Cruelty Is The Only Option.

to:

* VideoGameCrueltyPotential: See Cruelty Is The Only Option. game is replete with KickTheDog moments, many of which you are [[CrueltyIsTheOnlyOption forced to undertake in order to progress.]] For instance, your only response to peaceful protests is to have the leaders arrested and hanged while the rest are brutally repressed by the government.
Is there an issue? Send a MessageReason:
None


* VillainProtagonist: You, the "protagonist of the petroleum era."

to:

* VillainProtagonist: You, the "protagonist of the petroleum era."" Your goal is simply to make as much money as possibly, fuck everyone and everything else. You either cause TheEndOfTheWorldAsWeKnowIt, or you go out of business.
Tabs MOD

Changed: 16

Is there an issue? Send a MessageReason:
Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* CrueltyIsTheOnlyOption: The game forces you to be an absolutely evil jackass. When the Ogoni start protesting and blocking your oil fields, can you find a peaceful solution? No, your only option is to bribe the government to KillEmAll. And you cannot get to invest in Iraq without manipulating the US government invading them. And lets not even get into the part about the environment.

to:

* CrueltyIsTheOnlyOption: The game forces you to be an absolutely evil jackass. When the Ogoni start protesting and blocking your oil fields, can you find a peaceful solution? No, your only option is to bribe the government to KillEmAll.kill everyone. And you cannot get to invest in Iraq without manipulating the US government invading them. And lets not even get into the part about the environment.

Added: 105

Removed: 105

Is there an issue? Send a MessageReason:
Climate Change was a unilateral rename, all links to that are being changed to Global Warming


* ClimateChange: Shows up around the midpoint of the game. It doesn't really affect the gameplay, though.


Added DiffLines:

* GlobalWarming: Shows up around the midpoint of the game. It doesn't really affect the gameplay, though.
Is there an issue? Send a MessageReason:
Not So Different has been renamed, and it needs to be dewicked/moved


* NoPartyGiven: The two political parties are referred to as the Donkeys and the Elephants, with [[NotSoDifferent no real difference between them]]. They will both happily pass oil-friendly bills so long as you fill their pockets with oil money.

to:

* NoPartyGiven: The two political parties are referred to as the Donkeys and the Elephants, with [[NotSoDifferent no real difference between them]].them. They will both happily pass oil-friendly bills so long as you fill their pockets with oil money.

Added: 105

Removed: 105

Is there an issue? Send a MessageReason:
Renamed per TRS


* ClimateChange: Shows up around the midpoint of the game. It doesn't really affect the gameplay, though.



* GlobalWarming: Shows up around the midpoint of the game. It doesn't really affect the gameplay, though.

Top