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** In fact, one of the most major reveals in the Weird Autumn Edition is [[spoiler:how many previously-missing characters are ''not'' associated with the cult, such as Aunt Molly, the City Council, and a few assorted [=NPCs=] such as a wolf lady downtown.]]


* {{Bookends}}: The first page of Mae's journal is a simple message simply stating "RIP Granddad", the final page is an equally simple statement of [[spoiler: "RIP Casey".]]

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* {{Bookends}}: {{Bookends}}:
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The first page of Mae's journal is a simple message simply stating "RIP Granddad", the final page is an equally simple statement of [[spoiler: "RIP Casey".]]


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** The game starts with Mae making her way into Possum Springs through the woods, at night. [[spoiler:The game proper before the epilogue ends with the gang fighting for their lives deep within the woods at night. Lampshaded, foreshadowed, and properly title dropped by the Janitor during the Harfest play: "We begin and we end, at night, in the woods."]]


** Gregg can mention watching a TV show about a no-nonsense judge called [[Series/JudgeJudy Judge Cathy]].

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** Gregg can mention watching a TV show about a no-nonsense judge called [[Series/JudgeJudy Judge Cathy]].Cathy. Germ's grandmother watches a similar show called Judge Janice. Both seem to be references to ''Series/JudgeJudy''.


** Greg can mention watching a TV show about a no-nonsense judge called [[Series/JudgeJudy Judge Cathy]].

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** Greg Gregg can mention watching a TV show about a no-nonsense judge called [[Series/JudgeJudy Judge Cathy]].

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** Greg can mention watching a TV show about a no-nonsense judge called [[Series/JudgeJudy Judge Cathy]].

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* TheUnreveal: [[spoiler: Even after being killed off, we ''never'' learn any of the cult members' identities. Some of them refer to each other by name, but they're names of people we never meet out of "costume."]] In a particularly frustrating touch, [[spoiler: the "ghost" attacks Mae in the finale and Mae manages to kick their mask off, but they're in silhouette the whole time, preventing any potential recognition]].


** If Mae goes with Bea to fix the heater, she'll tell Mae about the hunting camps and warn her to not "like get shot or anything". [[spoiler:Mae's later shot at by the cultists, who are wielding hunting weapons]].

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** If Mae goes with Bea to fix the heater, she'll tell Mae about the hunting camps and warn her to not "like get shot or anything". A possible option later the same night leads Mae to wonder what it's like to get stuck in a cave. [[spoiler:Mae's later shot at by the cultists, who are wielding hunting weapons]].weapons. Soon after she gets stuck in a cave for a while (as does the cult, but they don't get back out)]].

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** If Mae goes with Bea to fix the heater, she'll tell Mae about the hunting camps and warn her to not "like get shot or anything". [[spoiler:Mae's later shot at by the cultists, who are wielding hunting weapons]].


* BreatherLevel: The second-to-last level of [[ShowWithinAShow Demontower]] (Cemetary Grounds) is this for the Rougelike; The level is populated with the weakest enemies in the game and there's no boss.

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* BreatherLevel: The second-to-last level of [[ShowWithinAShow Demontower]] (Cemetary Grounds) is this for the Rougelike; The level is populated with the weakest enemies in the game and there's no boss.

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** Mae can lie to Gregg about having porn pop-ups cleaned from her computer, to which he'll respond: "[[WesternAnimation/TheSimpsons Why must you turn the Internet into a den of lies]]?"

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** [[LampshadedTrope Lampshaded]] after Mae’s dinner with Bea; their conversation gradually gets worse over time as Bea discusses her lack of options regarding her future. There are only two options Mae can use and they both result in Bea kicking her out of her apartment. The kicker? Both of those options basically say, [[InnocentlyInsensitive “There’s always]] [[BlatantLies a choice.”]]

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* ExplainExplainOhCrap:
** While exploring the Historical Society after hours, Gregg and Mae hear strange clunking sounds. They come to the Map room, which has an animatronic making the sound every time someone presses the button. Gregg would be relieved, except Mae points out that it only moves if someone is in the room. This must mean that [[OhCrap someone else is in the building.]]
** In the climax, as [[spoiler:the cult explains that they only kidnap and dispose of the delinquents, vagrants, and kids who wouldn't be missed, Mae says only one name: "Casey..."]]


* TapOnTheHead: Double-subverted. When Mae [[spoiler:gets injured running from the cultists, she falls and suffers a nasty head injury that keeps her from running, and to wander towards her friends' house. Her family even wants to call a doctor, but they don't have time before she returns to the mine shaft with her friends, to seek answers. Angus at one point has to carry her, after they find out what happened to Casey. Then after the injured cultist nearly kills her, the "dolphins" rush -- Mae means to say endorphins -- allows her to jump and find an opening to save her friends. Sleeping in the next morning allows her to recover fully, though her mother points out that she nearly died.]]

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* NostalgiaFilter: Almost every middle-aged person in Possum Springs has one of these. They're still mourning the loss of the mines that used to be the lifeblood of the town, and [[spoiler:the cult's]] main motivation is to restore life to the town via the mines. Mae's dad bemoans that in the old days, bosses respected workers, workers respected the bosses, and everyone got a day's wage for a day's work. However, stop to read the non-ghost related microfiche in the library, and you'll release they are not so much rose-tinting the past as soaking it with pink paint: the mines were so dangerous that people ''above'' the ground weren't safe from their faulty structure (see: Jenny's Field, the boy who heard voices), the bosses' neglect of safety caused many fatalities, and the strike action taken to try and make working conditions less lethal resulted in the mine owners ''calling in the army''. Thus, the idea that "mines opening = wonderful perfect blue-collar world" isn't just flawed, it's ludicrous.

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