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* FinalDeath: [[spoiler: The last 3 levels of the game change things up in that if someone dies, they are dead permanently and the game continues. Depending on who survives the final boss determines [[MultipleEndings what ending you get.]]]]


* BrainwashedAndCrazy: Nebula suggests that Ingbert did this to the enemy captains. [[spoiler: Considering how Mel's HeelFaceTurn took about three sentences after Stiem's destruction, it's probably true. Ingbert all but confirms this later on.]]

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* BrainwashedAndCrazy: Nebula suggests that Ingbert did this to the enemy captains. [[spoiler: Considering how Mel's HeelFaceTurn took about three sentences after Stiem's Steim's/Stein's destruction, it's probably true. Ingbert all but confirms this later on.]]



* {{Foreshadowing}}: Mel shows concern about Stiem getting rusty in the rain, despite him being made out of stone. [[spoiler: This suggests that this isn't the Golem she's used to.]]
** When the party finds Aizen, he suddenly switches on, shortly before the enemy catches up with them. [[spoiler: Said enemy is Mel and Stiem, and Aizen used to be the former's Golem.]]

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* {{Foreshadowing}}: Mel shows concern about Stiem Steim/Stein getting rusty in the rain, despite him being made out of stone. [[spoiler: This suggests that this isn't the Golem she's used to.]]
** When the party finds Aizen, he suddenly switches on, shortly before the enemy catches up with them. [[spoiler: Said enemy is Mel and Stiem, Steim/Stein, and Aizen used to be the former's Golem.]]



* HeelFaceTurn: [[spoiler: When Aizen destroys Stiem, Mel takes about five seconds to go from wanting Zeke dead, to joining the party. Vasily's sister Erna joins the party much later on, but doesn't get over her hatred to Geoff nearly as quickly.]]

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* HeelFaceTurn: [[spoiler: When Aizen destroys Stiem, Steim/Stein, Mel takes about five seconds to go from wanting Zeke dead, to joining the party. Vasily's sister Erna joins the party much later on, but doesn't get over her hatred to Geoff nearly as quickly.]]



* LittleMissBadass: Mel. She's a young girl that has to use goblin weaponry, because anything else would be too big for her to wield. She controls GOLEMS. [[spoiler: Although Nebula suggests that Stiem may have been controlling her...]]

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* LittleMissBadass: Mel. She's a young girl that has to use goblin weaponry, because anything else would be too big for her to wield. She controls GOLEMS. [[spoiler: Although Nebula suggests that Stiem [[SpellMyNameWithAnS Steim/Stein]] may have been controlling her...]]



*SpellMyNameWithAnS: The game goes back and forth on whether its Steim or Stein



* WeCannotGoOnWithoutYou - The entire party. If someone falls, it's an immediate game over.

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* WeCannotGoOnWithoutYou - WeCannotGoOnWithoutYou: The entire party. If someone falls, it's an immediate game over.


* EmptyLevels: One reason why this game is so tough is that gaining levels means you get one new skill and nothing more. This skill could be a small increase to a stat or a modification to your class ability. This means that your character could end up getting a few extra hit points, just in time to fight a new type of enemy who'll ream them out in one hit. Since there's a fairly low level ceiling, most of the real game-changers will come from new equipment you find and buy and not your experience levels.

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* EmptyLevels: One reason why this game is so tough is that gaining levels means you get one new skill and nothing more. This skill could be a small increase to a stat or a modification to your class ability. This means that your character could end up getting a few extra hit points, just in time to fight a new type of enemy who'll ream them out in one hit. Since there's a fairly low level ceiling, most of the real game-changers will come from new equipment you find and buy and not your experience levels.


Natural Doctrine is a NintendoHard turn-based strategy RPG set in a world where a rare magical element called Pluton is essential to life itself. Unfortunately, it's downright lethal to humans, so they have to raid monster dungeons in order to gain supplies of refined Pluton, which is safe to use.

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Natural Doctrine is a NintendoHard turn-based strategy TurnBasedStrategy RPG set in a world where a rare magical element called Pluton is essential to life itself. Unfortunately, it's downright lethal to humans, so they have to raid monster dungeons in order to gain supplies of refined Pluton, which is safe to use.


* AllTrollsAreDifferent: Curled up and asleep, they look just like rocks. [[spoiler: There's on in the first goblin mine, in the jail cell in the hidden corridor. Opening the cell wakes it up. It counts as a size 4 boss.]]

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* AllTrollsAreDifferent: Curled up and asleep, they look just like rocks. [[spoiler: There's on one in the first goblin mine, in the jail cell in the hidden corridor. Opening the cell wakes it up. It counts as a size 4 boss.]]

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* PowerfulButInaccurate: Later rifles pack a serious punch, but their accuracy is in the 70% range compared to earlier rifles that could be in the 90% range.

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* EmptyLevels: One reason why this game is so tough is that gaining levels means you get one new skill and nothing more. This skill could be a small increase to a stat or a modification to your class ability. This means that your character could end up getting a few extra hit points, just in time to fight a new type of enemy who'll ream them out in one hit. Since there's a fairly low level ceiling, most of the real game-changers will come from new equipment you find and buy and not your experience levels.


* RunOrDie: At some point, you'll be facing Aslan in battle with a fairly early party. Aslan is overpowered with health in the 5 figure digits, far beyond anything you can do to dent him with. Combine this with attacks that can nearly one-shot your heroes and you have yourself an invincible boss. The game even tells you that you must run away from him, as you can't beat him.



* WeCannotGoOnWithoutYou - The entire party. If someone falls, it's an immediate game over.

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* WeCannotGoOnWithoutYou - The entire party. If someone falls, it's an immediate game over.

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* DisposableWoman: [[spoiler: Vasily's entire role is to be eaten by Gorian's so that Geoff and the party would have a motivation to kill them.]]


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* JackOfAllStats: Geoff is one as he has access to a lot of things and every time he levels up, he gets two skill points per level instead of one compared to the other characters.

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* PeninsulaOfPowerleveling: Patient players can easily level up their gunners early in the game at the first S-Rank mine, Aries Goblin Mine. Start off by killing everything at the first room except for one goblin engineer at the high ground and one golem. Then have the gunners just keep on shooting the golem till it's nearly dead and let the goblin engineer repair it. Rinse and repeat and players will have the gunners pretty powerful a quarter through the game.


There is also an online multiplayer mode, rare for a turn-based SPRG. Notably, you collect cards that represent units so you can ause them in your party. What's more, you can collect pretty much ''any unit in the game.'' Yes that includes enemies, NPCs, and the size 4 giant bosses.

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There is also an online multiplayer mode, rare for a turn-based SPRG. Notably, you collect cards that represent units so you can ause them in your party. What's more, you can collect pretty much ''any unit in the game.'' Yes that includes enemies, NPCs, [=NPCs=], and the size 4 giant bosses.

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There is also an online multiplayer mode, rare for a turn-based SPRG. Notably, you collect cards that represent units so you can ause them in your party. What's more, you can collect pretty much ''any unit in the game.'' Yes that includes enemies, NPCs, and the size 4 giant bosses.

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* NewGamePlus: Your levels carry over. [[spoiler: It's also possible to save Vasily later in the game if you retrieve her ring on the stage that you lose her.]]

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!!Tropes

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* UnusualWeaponMounting: The Orc king that adopted Tatyana, has a 3 foot-long, jagged blade sticking out of his crotch. Subtle...

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