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This game is [[IThoughtItMeant not a]] [[DepartmentOfRedundancyDepartment chibi-fied version of]] ''VideoGame/SuperRobotWars''.


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This game is [[IThoughtItMeant [[JustForFun/IThoughtItMeant not a]] [[DepartmentOfRedundancyDepartment chibi-fied version of]] ''VideoGame/SuperRobotWars''.



* HelicopterPack: The Gyrotor. Starting from the second episode onward, land-based enemies can have one attached to them. This allows them to act like {{Airborne Mook}}s.

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* HelicopterPack: The Gyrotor. Starting from the second episode onward, land-based enemies can have one attached to them. This allows them to act like {{Airborne Mook}}s. They can be removed by an [[AntiAir upgraded Radar]] causing the enemy to fall back down to the ground.


* AirborneMook: The Air Scout, Jetpacker, Napalm Airship, Hyper Jet, Ghost, and Reaper. Later on, even the ground-based mooks can come with a helicopter attachment that allows them to fly.

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* AirborneMook: The Air Scout, Jetpacker, Napalm Airship, Hyper Jet, Ghost, and Reaper. Later on, even the ground-based mooks can come with a Gyrotor helicopter attachment that allows them to fly.


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* AntiAir: The Radar Bot's upgrade allows it to remove Gyrotors from flying land-bound mooks, causing them to drop to the ground.


* XMeetsY: ''VideoGame/PlantsVsZombies'' meets ''VideoGame/MegaMan''.


* SimpleYetAwesome: The [[HomingProjectile Missiler]] [[AlwaysAccurateAttack Bots]]. Not very strong on their own, but in big enough groups they can quickly destroy even the strongest enemies in the game.

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* SimpleYetAwesome: The [[HomingProjectile Missiler]] [[AlwaysAccurateAttack [[GameBreaker Bots]]. Not very strong on their own, but in big enough groups they can quickly destroy even the strongest enemies in the game.

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* SimpleYetAwesome: The [[HomingProjectile Missiler]] [[AlwaysAccurateAttack Bots]]. Not very strong on their own, but in big enough groups they can quickly destroy even the strongest enemies in the game.


* [[AnIcePerson An Ice Bot]]: The Freezer Bot and Storm Bot, both of which can slow down enemy troops. The Dropper Bot's upgrade allows it to drop nitrogen bombs that also slow enemies they hit.

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* [[AnIcePerson An Ice Bot]]: The Freezer Bot and Storm Bot, both of which can slow down enemy troops. The Dropper Bot's upgrade allows it to drop nitrogen bombs that also slow enemies they hit. On the Machines' side, there's the Frost Orca that shoots large ice ball projectiles at your Minirobots.

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* SortingAlgorithmOfThreateningGeography: The first chapter is GreenHillZone, the second chapter is ShiftingSandLand, the third is UnderTheSea, the fourth is SlippySlideyIceWorld, and the final level is an EternalEngine {{Mordor}}.

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** The meteors in Meteoric Army, as well as the third playthrough of Iron Fortress. Any of them landing on a Minirobot will instantly kill it, no matter how tough said Minirobot is.


* [[spoiler:HumansAreTheRealMonsters: They're the ones behind the machines' invasion!]] Subverted for the humans helping the minirobots out, though.

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* [[spoiler:HumansAreTheRealMonsters: They're HumansAreTheRealMonsters: [[spoiler:They're the ones behind the machines' invasion!]] Subverted for the humans helping the minirobots out, though.


* YourPrincessIsInAnotherCastle: Done ''twice''. After beating the machines once, they come back for revenge. After beating them the second time, they come back in full force. The Minirobots regain their peace only after [[spoiler: beating [[TrueFinalBoss Destroyer Zero]]]].

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* YourPrincessIsInAnotherCastle: Done ''twice''. After beating the machines once, they come back for revenge. After beating them the second time, they come back in full force. The Minirobots regain their peace only after [[spoiler: beating [[TrueFinalBoss Destroyer Zero]]]].Zero]]]].
* ZergRush: Basic strategy of the Machines. The ending even states that they use violence and sheer numbers.


* ClownCarBase: The Transporter and the Killer Whale can send out an indefinite number of machine units.



* ClownCarBase: The Transporter and the Killer Whale can send out an indefinite number of machine units.

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* ClownCarBase: [[ContractualBossImmunity Contractual Boss-in-mook-clothing Immunity]]: The Transporter Giant and the Killer Whale can send out an indefinite number of machine units.Titan are immune to slowing and Plasma Bot's stun effect.



* MightyGlacier: Several of the machines count as this, but the Titan really takes the case. It has twice as much health as the Giant & it can smash ''3 units'' with 1 attack.

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* MightyGlacier: Several of the machines count as this, but the Titan really takes the case. It has twice as much health as the Giant & it can smash ''3 units'' with 1 attack. It's also one of the slowest foes along with the Giant.


* OneHitKill: The Giant and Titan do this to your units. The latter can smash three units at once!

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* OneHitKill: The Giant and Titan do this to your units. The latter can smash three units at once!once! And if they get past your defences, you [[GameOver instantly lose]] no matter how much health you have.

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* AlwaysAccurateAttack: The [[SmartBomb Nuclear Bot]] hits all enemy machines on the screen. It's also an UnblockableAttack and a OneHitKill on anything that isn't a Giant or Titan (and will even destroy Giants if upgraded).


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* SmartBomb: The Nuclear Bot. Hits [[AlwaysAccurateAttack everything on the screen]], instakills anything short of a [[BossInMookClothing Giant or Titan]], and even kills Giants when upgraded.

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