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The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010, it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2021, the game is on version 1.16.5. At least one more update has been confirmed, with many more likely in the works.

to:

The game ''Minecraft'' is notable for its frequent updates.that despite being largely singleplayer, it follows an MMO-style support model and receives updates from time to time. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010, it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2021, the game is on version 1.16.5. At least one more update has been confirmed, with many more likely in the works.


The three main modes in ''Minecraft'' are '''Creative''', '''Survival''' and '''Hardcore'''. In Creative, the players can destroy and place blocks with a single click. They can use any block in the game, cannot die[[note]]Barring using the "/kill" command or falling below Y=-64 in the void[[/note]], and are able to fly. For the most part, it's focused solely on building, and can be used to easily make very large structures or pixel art. Monsters and animals still spawn in the game world, but are passive and will not attack the player. Survival, on the other hand, forces the players to manually collect the blocks they want to use, as well as giving them a health bar and the possibility of death. It also introduces a crafting and [[WizardNeedsFoodBadly hunger systems]], and monsters will be aggressive and attempt to kill players. The players are forced to scrounge for supplies, building up a base to protect themselves from monsters while also mining deep underground for valuable materials. Players must craft various equipment to help them survive, such as pickaxes to make mining blocks quicker, or swords and armor to help fend off the monsters that come each night. Hardcore mode is almost identical to Survival except for the fact that [[HarderThanHard the difficulty is locked on hard]], and if you die [[FinalDeathMode your world gets deleted]].

to:

The three main modes in ''Minecraft'' are '''Creative''', '''Survival''' and '''Hardcore'''. In Creative, the players can destroy and place blocks with a single click. They can use any block in the game, cannot die[[note]]Barring using the "/kill" command or falling below Y=-64 in the void[[/note]], and are able to fly. For the most part, it's focused solely on building, and can be used to easily make very large structures or pixel art. Monsters and animals still spawn in the game world, but are passive and will not attack the player. Survival, on the other hand, forces the players to manually collect the blocks they want to use, as well as giving them a health bar and the possibility of death. It also introduces a crafting and [[WizardNeedsFoodBadly hunger systems]], and monsters will be aggressive and attempt to kill players. The players are forced to scrounge for supplies, building up a base to protect themselves from monsters while also mining deep underground for valuable materials. Players must craft various equipment to help them survive, such as pickaxes to make mining blocks quicker, or swords and armor to help fend off the monsters that come each night. Hardcore mode is almost identical to Survival except for the fact that [[HarderThanHard the difficulty is locked on hard]], and if you die [[FinalDeathMode your world gets deleted]].
you'll respawn in Spectator Mode, which cannot interact with the world]].


The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2021, the game is on version 1.16.5. At least one more update has been confirmed, with many more likely in the works.

to:

The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 2010, it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2021, the game is on version 1.16.5. At least one more update has been confirmed, with many more likely in the works.


The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2021, the game is on version 1.16.5.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]At least one more update has been confirmed, with many more likely in the works.

to:

The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2021, the game is on version 1.16.5.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]At At least one more update has been confirmed, with many more likely in the works.


The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]At least one more update has been confirmed, with many more likely in the works.

to:

The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, 2021, the game is on version 1.16.4.5.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]At least one more update has been confirmed, with many more likely in the works.


The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]At least one more update has been confirmed, with many more likely in the works.

to:

The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]At least one more update has been confirmed, with many more likely in the works.


''[[https://www.minecraft.net/en-us/ Minecraft]]'' is a block-based [[WideOpenSandbox sandbox-style]] game. The game drops players into a wide-open [[ProceduralGeneration procedurally generated world]] where everything is made of blocks that the players can break down and place elsewhere, rearranging things as they see fit. The game is noted for its creative appeal, often described as "Digital [[BuiltWithLego Lego]]".[[note]]Incidentally, LEGO [[http://www.brickset.com/news/article/?ID=1982 currently offers ''Minecraft''-themed sets by popular demand.]][[/note]] ''Massively'' popular, the game was originally released on PC by developer Creator/{{Mojang}} but has since moved to every major video game console and mobile platform.

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''[[https://www.minecraft.net/en-us/ Minecraft]]'' is a block-based [[WideOpenSandbox sandbox-style]] sandbox]] [[SurvivalSandbox survival]] game. The game drops players into a wide-open [[ProceduralGeneration procedurally generated world]] where everything is made of blocks that the players can break down and place elsewhere, rearranging things as they see fit. The game is noted for its creative appeal, often described as "Digital [[BuiltWithLego Lego]]".[[note]]Incidentally, LEGO [[http://www.brickset.com/news/article/?ID=1982 currently offers ''Minecraft''-themed sets by popular demand.]][[/note]] ''Massively'' popular, the game was originally released on PC by developer Creator/{{Mojang}} but has since moved to every major video game console and mobile platform.


The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]

to:

The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]
[[/note]]At least one more update has been confirmed, with many more likely in the works.


The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]].

to:

The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4[[note]]This 4.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]].
[[/note]]


The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2020, the game is on version 1.16.4.

to:

The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. [[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4.
4[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]].


The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development.

to:

The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development.
development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2020, the game is on version 1.16.4.


The three main modes in ''Minecraft'' are '''Creative''', '''Survival''' and '''Hardcore'''. In Creative, the players can destroy and place blocks with a single click. They can use any block in the game, cannot die[[note]]Barring using the "/kill" command or falling below Y=-64 in the void[[/note]], and are able to fly. For the most part, it's focused solely on building, and can be used to easily make very large structures or pixel art. Monsters and animals still spawn in the game world, but are passive and will not attack the player. Survival, on the other hand, forces the players to manually collect the blocks they want to use, as well as giving them a health bar and the possibility of death. It also introduces a crafting and [[WizardNeedsFoodBadly hunger systems]], and monsters will be aggressive and attempt to kill players. The players are forced to scrounge for supplies, building up a base to protect themselves from monsters while also mining deep underground for valuable materials. Players must craft various equipment to help them survive, such as pickaxes to make mining blocks quicker, or swords and armor to help fend off the monsters that come each night. Hardcore mode is almost identical to Survival except for the fact that [[HarderThanHard the difficulty is locked on hard]], monsters are stronger and have more health. and if you die [[FinalDeathMode your world gets deleted]].

to:

The three main modes in ''Minecraft'' are '''Creative''', '''Survival''' and '''Hardcore'''. In Creative, the players can destroy and place blocks with a single click. They can use any block in the game, cannot die[[note]]Barring using the "/kill" command or falling below Y=-64 in the void[[/note]], and are able to fly. For the most part, it's focused solely on building, and can be used to easily make very large structures or pixel art. Monsters and animals still spawn in the game world, but are passive and will not attack the player. Survival, on the other hand, forces the players to manually collect the blocks they want to use, as well as giving them a health bar and the possibility of death. It also introduces a crafting and [[WizardNeedsFoodBadly hunger systems]], and monsters will be aggressive and attempt to kill players. The players are forced to scrounge for supplies, building up a base to protect themselves from monsters while also mining deep underground for valuable materials. Players must craft various equipment to help them survive, such as pickaxes to make mining blocks quicker, or swords and armor to help fend off the monsters that come each night. Hardcore mode is almost identical to Survival except for the fact that [[HarderThanHard the difficulty is locked on hard]], monsters are stronger and have more health. and if you die [[FinalDeathMode your world gets deleted]].


* ''VideoGame/MinecraftDungeons'' (2020): A dungeon-crawler HackAndSlash game developed by Mojang and Double Eleven.

to:

* ''VideoGame/MinecraftDungeons'' (2020): A dungeon-crawler HackAndSlash game developed by Mojang and Double Eleven.Creator/DoubleEleven.

Added DiffLines:

* ''VideoGame/JoeDanger 2: The Movie'' (2012): As VersionExclusiveContent for the PC and Vita versions of the game, Steve appears as a GuestFighter and the LevelEditor includes usable ''Minecraft'' environments.


* ''VideoGame/SuperSmashBrosUltimate'' (2018): Steve (with Alex, a zombie, and an Enderman as alternate skins) is set to appear as a [[DownloadableContent DLC]] GuestFighter of the game's ''Fighters Pass Vol 2.'' on October 13, 2020.

to:

* ''VideoGame/SuperSmashBrosUltimate'' (2018): Steve (with Alex, a zombie, and an Enderman as alternate skins) is set to appear appears as a [[DownloadableContent DLC]] GuestFighter of the game's ''Fighters Pass Vol 2.'' on October 13, 2020.Volume 2''.

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