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* EveryoneHasStandards: Minerva an InsufferableGenius who treats the protagonist with little respect, but her distaste for the Combine and their practises seems genuine.

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* EveryoneHasStandards: Minerva is an InsufferableGenius who treats the protagonist with little respect, but her distaste for the Combine and their practises seems genuine.

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* EldritchLocation: The alien world which the protagonist gets a glimpse of from the portal. The sight leaves Minerva utterly '''horrified''', stating that it conceals "abandoned, eschatological secrets far beyond even my reckoning".


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* EveryoneHasStandards: Minerva an InsufferableGenius who treats the protagonist with little respect, but her distaste for the Combine and their practises seems genuine.

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* AmbiguouslyHuman: Minerva fancies herself as an all-seeing entity that separates herself from humanity. Though later, she has shown moments of vulnerability, it's hard to tell what exactly is she.


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* MookFaceTurn: While the Face part is a bit blurry, the protagonist used to be a Combine soldier before Minerva converted him. The same goes for the chopper pilot who flies him in and out of the island.


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* YouHaveOutlivedYourUsefulness: After the protagonist takes out the reactor core, Minerva double-crosses him and tries to blow him up with a satellite strike. She quickly changes her mind, however, once she realizes that he survived the strike.


* FanNickname: Perseus, for the player character, as the closest thing to a name we are given is when Minerva claims "I am Athena and you are my bastard Perseus".


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* NoNameGiven: The player character. The closest thing to a name we are given is when Minerva claims "I am Athena and you are my bastard Perseus".


* FanNickname: Perseus, for the player character, as the closest thing to a name we are given is when Minerva claims "I am Athena and you are my bastard Perseus".



* WaveMotionGun: [[spoiler: The power link is used as this once the safeguards are removed, thrashing the facility. It has to be repeated after the player character got out, as the first strike didn't wipe it out.]]

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* WaveMotionGun: [[spoiler: The power link is used as this once the safeguards are removed, thrashing trashing the facility. It has to be repeated after the player character got out, as the first strike didn't wipe it out.]]


When the ''VideoGame/{{Portal 2}}'' ARG began, many noted that it seemed to have Foster's style all over it, prompting much WildMassGuessing.

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When The second episode, ''MINERVA: Out of Time'' [[DevelopmentHell is missing in action]], and the ''VideoGame/{{Portal 2}}'' ARG began, many noted that it seemed author, now working at Valve, doesn't appear to have Foster's style all over it, prompting much WildMassGuessing.
plans to finish it any time soon.

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* InsertGrenadeHere: A variation. Instead of armored vehicles, you disable Combine generators this way.

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** Also, [[spoiler: the goal of Chapter 4 is to escape the base and the island.]]


* DefrostingIceQueen: At the beginning, [[MissionControl MINERVA]] is a [[TheStoic cold]], uncaring JerkAss. As the story progresses, she become more emotional, and grows a soft spot towards the PlayerCharacter. She even lampshades it a little, loathing to admit she's grown fond of the player cahracter.

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* DefrostingIceQueen: At the beginning, [[MissionControl MINERVA]] is a [[TheStoic cold]], cold, uncaring JerkAss. As the story progresses, she become more emotional, and grows a soft spot towards the PlayerCharacter. She even lampshades it a little, loathing to admit she's grown fond of the player cahracter.character.



* HeroicMime: Justified, the protagonist's larynx is removed, as he was a Combine goon, prior to the start of the game.

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* HeroicMime: Justified, the protagonist's larynx is removed, as he was a Combine goon, prior to the start of the game. Minerva herself notes this on occasion.


* DarkerAndEdgier: Compared to the canon HalfLife games. All of the comical elements are missing, and the only friendly character is a JerkAss.

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* DarkerAndEdgier: Compared to the canon HalfLife Half-Life games. All of the comical elements are missing, and the only friendly character is a JerkAss.


* CollapsingLair: [[spoiler: Once Minerva fires her energy cannon, the Combine base... loses its pristine condition.]]

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* CollapsingLair: [[spoiler: Once [[spoiler:Once Minerva fires her energy cannon, the Combine base... loses its pristine condition.]]



* DefrostingIceQueen: At the beginning, [[MissionControl MINERVA]] is a [[TheStoic cold]], uncaring JerkAss. As the story progresses, she become more emotional, and grows a soft spot towards the PlayerCharacter.

to:

* DefrostingIceQueen: At the beginning, [[MissionControl MINERVA]] is a [[TheStoic cold]], uncaring JerkAss. As the story progresses, she become more emotional, and grows a soft spot towards the PlayerCharacter. She even lampshades it a little, loathing to admit she's grown fond of the player cahracter.



* EscapeSequence: [[spoiler: At the start of chapter 3, your weapons are taken away, and you have to make your way through the facility while the Combine soldiers chase you.]]
* EternalEngine: The headcrab factory
* HeroicMime: Justified, the protagonist's larynx is removed.

to:

* EscapeSequence: [[spoiler: At the start of chapter 3, your weapons are taken away, lost to a Suppression Field, and you have to make your way through to the bottom of the facility while the Combine soldiers chase you.]]
* EternalEngine: The headcrab factory
Whatever's down there that requires an enormous amount of energy beamed from outer space...
* HeroicMime: Justified, the protagonist's larynx is removed. removed, as he was a Combine goon, prior to the start of the game.



* PortalNetwork: Well, a single gigantic portal, leading to a world with "escatological secrets." And antlions.

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* PortalNetwork: Well, a single gigantic portal, leading to a world with "escatological secrets." And antlions."
** {{Precursors}}: Apparently what lay on the other side of the portal - Minerva makes references to some sort of organization, of which the Combine seek, especially in the post-script.



* WaveMotionGun: [[spoiler: The power link is used as this once the safeguards are removed. It had to be repeated after the player character got out.]]

to:

* WaveMotionGun: [[spoiler: The power link is used as this once the safeguards are removed. removed, thrashing the facility. It had has to be repeated after the player character got out, as the first strike didn't wipe it out.]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/minerva_metastasis_8902.jpg]]
''MINERVA: Metastasis'' is a GameMod for ''VideoGame/HalfLife2: Episode One'', created by PromotedFanboy Adam Foster. Its intriguing level design, taking cues from the Silent Cartographer map from ''VideoGame/HaloCombatEvolved'', along with mysterious backstory and overall quality caught the attention of Valve, who decided to hire him.

''MINERVA'' takes place within the ''VideoGame/HalfLife'' universe. You play as...well, it's not really very clear. Hints and clues picked up throughout seem to have the PlayerCharacter as a former Combine Overwatch soldier outfitted with a Black Mesa HEV suit. You're infiltrating a small island base the Combine have taken over, and the mysterious secrets held within. You're doing this apparently at the behest of the enigmatic title character, who is never seen. Instead, she/it plays the role of a VoiceWithAnInternetConnection, intermittently sending you messages throughout the mission. As to her/its identity, that's equally mysterious, although she/it seems to have something of a mythological bent.

Also of note is that this isn't Foster's first mapping experiment. ''Someplace Else'', a mod for ''VideoGame/HalfLife1'', appears to be set in the same universe and seems to be a prequel of sorts.

When the ''VideoGame/{{Portal 2}}'' ARG began, many noted that it seemed to have Foster's style all over it, prompting much WildMassGuessing.

The mod's Web site is [[http://www.hylobatidae.org/minerva/ here]]. It's also [[http://store.steampowered.com/app/235780/ on Steam]].
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!!''MINERVA: Metastasis'' provides examples of the following tropes:
* CollapsingLair: [[spoiler: Once Minerva fires her energy cannon, the Combine base... loses its pristine condition.]]
* ContinueYourMissionDammit: Your MissionControl will have some rude word for you if you linger too long. [[spoiler: It's [[JustifiedTrope justified]] in chapter 4: the game keeps spawning [[DemonicSpiders Fast Zombies]] behind you, so not getting forward is a bad idea.]]
* DarkerAndEdgier: Compared to the canon HalfLife games. All of the comical elements are missing, and the only friendly character is a JerkAss.
* DefrostingIceQueen: At the beginning, [[MissionControl MINERVA]] is a [[TheStoic cold]], uncaring JerkAss. As the story progresses, she become more emotional, and grows a soft spot towards the PlayerCharacter.
* ElaborateUndergroundBase: The Combine facilities. Most of the game takes place in it.
* ElevatorEscape: In chapter 3, [[spoiler:you are stripped of your weapons, and have to run from the pursuing Combine. You have to get into an elevator to get them off your trail.]]
* EscapeSequence: [[spoiler: At the start of chapter 3, your weapons are taken away, and you have to make your way through the facility while the Combine soldiers chase you.]]
* EternalEngine: The headcrab factory
* HeroicMime: Justified, the protagonist's larynx is removed.
* HoldTheLine: Subverted. You have to set up some turrets to stop the incoming horde of enemies... but if you keep fighting them, they will never run out. You have to solve a puzzle AWAY from the turrets to progress.
* IslandBase: The Combine facility is on (and under) a little island.
* ItsAllUpstairsFromHere: Played with. Sure, the last chapter is about climbing a vast vertical structure... after you spent the previous three chapter descending into it. Also, [[DisSimile the entire "tower" is underground.]]
* PortalNetwork: Well, a single gigantic portal, leading to a world with "escatological secrets." And antlions.
* SpannerInTheWorks:
** The Player Character is a hapless Combine soldier who is put into a HEV suit and sent to the island to sabotage the Combine's great plan... mostly by pushing buttons and pulling plugs out.
** Also literally: to solve one puzzle, you have to drop a spanner into a Combine generator's opening.
* VoiceWithAnInternetConnection: The title character.
* WaveMotionGun: [[spoiler: The power link is used as this once the safeguards are removed. It had to be repeated after the player character got out.]]
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