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%%* AmnesiacDissonance

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%%* AmnesiacDissonance* AmnesiacDissonance: [[spoiler:Lufia is actively fighting the resurrected Sinistrals. Until she learns that she is Erim, the Sinistral of Death, and it was her initial resurrection that caused the others to return. She betrays the party in her despair of learning all of this, and fights alongside the other Sinistrals in the eponymous dungeon.]]


* FollowTheLeader: It bears similarities to ''VideoGame/LunarTheSilverStar''.


Added DiffLines:

* RandomEncounters: The game was plagued with the typically infuriating high encounter rate of early [=JRPGs=]. Even keeping [[EncounterRepellant Sweet Water]] on at all times (easy to do as it was cheap at 10g per bottle), you'd still be jumped by enemies every 10 seconds or so.


* GuideDangIt: The manual doesn't explain the intricacies of the game's CombatantCooldownSystem, and ''no-one,'' not even the FAQ writers, really knows exactly how equipment Weight works. Also, while you can look at a spell's description by pressing the X button, there are no item descriptions for consumables or equipment, so you have no idea what they actually ''do.''



%%* NintendoHard

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%%* NintendoHard* NintendoHard: As was pretty much par for the course for early 16-bit [=JRPGs=]. The amount of grind you need to go through, combined with the clunky combat system, meant the game was no pushover to get through.


This is ''Lufia & The Fortress of Doom'' or ''Estopolis Denki'' (''Biography of Estopolis'') for the UsefulNotes/{{SNES}}. Published by Creator/{{Taito}} before it closed its doors in America and developed by Neverland, ''Lufia'' is a rather simple turn-based {{JRPG}}. The first in the ''{{VideoGame/Lufia}}'' series, it would introduce the series setting, the Sinistrals, and the Dual Blade. Gameplay-wise, it was your typical JRPG. You had a party of four characters with preset roles. Some such as Lufia could use magic while others bashed baddies on the head with large and deadly weapons like swords and axes.

to:

This is ''Lufia & The Fortress of Doom'' or ''Estopolis ''Estpolis Denki'' (''Biography of Estopolis'') Estpolis'') for the UsefulNotes/{{SNES}}. Published by Creator/{{Taito}} before it closed its doors in America and developed by Neverland, ''Lufia'' is a rather simple turn-based {{JRPG}}. The first in the ''{{VideoGame/Lufia}}'' series, it would introduce the series setting, the Sinistrals, and the Dual Blade. Gameplay-wise, it was your typical JRPG. You had a party of four characters with preset roles. Some such as Lufia could use magic while others bashed baddies on the head with large and deadly weapons like swords and axes.


This is ''Lufia & The Fortress of Doom'' or ''Estopolis Denki'' (''Biography of Estopolis'') for the UsefulNotes/{{SNES}}. Published by Creator/{{Taito}} before it closed its doors in America and developed by Neverland, ''Lufia'' is a rather simple turn-based {{JRPG}}. The first in the ''{{VideoGame/Lufia}}'' series it would introduce the series setting, the Sinistrals, and the Dual Blade. Gameplay-wise, it was your typical JRPG. You had a party of four characters with preset roles. Some such as Lufia could use magic while others bashed baddies on the head with large and deadly weapons like swords and axes.

to:

This is ''Lufia & The Fortress of Doom'' or ''Estopolis Denki'' (''Biography of Estopolis'') for the UsefulNotes/{{SNES}}. Published by Creator/{{Taito}} before it closed its doors in America and developed by Neverland, ''Lufia'' is a rather simple turn-based {{JRPG}}. The first in the ''{{VideoGame/Lufia}}'' series series, it would introduce the series setting, the Sinistrals, and the Dual Blade. Gameplay-wise, it was your typical JRPG. You had a party of four characters with preset roles. Some such as Lufia could use magic while others bashed baddies on the head with large and deadly weapons like swords and axes.


[[quoteright:326:https://static.tvtropes.org/pmwiki/pub/images/lufia-logo_448.jpg]]

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[[quoteright:326:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lufia-logo_448.org/pmwiki/pub/images/lufia_fortress_of_doom.jpg]]



This is ''Lufia & the Fortress of Doom'' or ''Estopolis Denki'' for the SNES. Published by Creator/{{Taito}} before it closed its doors in America and developed by Neverland, Lufia is a rather simple turn-based JRPG. The first in the ''{{VideoGame/Lufia}}'' series it would introduce the series setting, the Sinistrals, and the Dual Blade. Gameplay wise it was your typical JRPG. You had a party of four characters with preset roles. Some such as Lufia could use magic while others bashed baddies on the head with large and deadly weapons like swords and axes.

to:

This is ''Lufia & the The Fortress of Doom'' or ''Estopolis Denki'' (''Biography of Estopolis'') for the SNES. UsefulNotes/{{SNES}}. Published by Creator/{{Taito}} before it closed its doors in America and developed by Neverland, Lufia ''Lufia'' is a rather simple turn-based JRPG.{{JRPG}}. The first in the ''{{VideoGame/Lufia}}'' series it would introduce the series setting, the Sinistrals, and the Dual Blade. Gameplay wise Gameplay-wise, it was your typical JRPG. You had a party of four characters with preset roles. Some such as Lufia could use magic while others bashed baddies on the head with large and deadly weapons like swords and axes.


* GenderEqualEnsemble: The party consists of two males (Hero and Aguro) and two females (Lufia and Jerin). [[spoiler:Although Lufia left your party right before encounter at DDoom Island, she rejoined in the final boss battle.]]

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* GenderEqualEnsemble: The party consists of two males (Hero and Aguro) and two females (Lufia and Jerin). [[spoiler:Although Lufia left your party right before encounter at DDoom Doom Island, she rejoined in the final boss battle.]]



* GuideDangIt:
** It is possible to visit a town that wasn't meant to be visited yet as soon as you get your boat, merely by sailing in a different direction than what they tell you to. Doing this gives you access to equipment miles better than what you are normally supposed to be using at the time. The equipment is expensive, but with enough grinding, it is easily do-able.
** It is possible with lots of LevelGrinding to reach the bottom floor of the Ancient Cave before going any further in the storyline. Doing this is a GameBreaker, obviously.


Added DiffLines:

* SequenceBreaking:
** It is possible to visit a town that wasn't meant to be visited yet as soon as you get your boat, merely by sailing in a different direction than what they tell you to. Doing this gives you access to equipment miles better than what you are normally supposed to be using at the time. The equipment is expensive, but with enough grinding, it is easily do-able.
** It is possible with lots of LevelGrinding to reach the bottom floor of the Ancient Cave before going any further in the storyline. Doing this is a GameBreaker, obviously.


* DubNameChange: In the original Japanese version, [[http://smg.photobucket.com/user/ESTFAN/media/Lufia/lufiachar1.png.html Jerin's name was "Jurina", Aguro was "Aguros"]] and [[http://smg.photobucket.com/user/ESTFAN/media/Lufia/lufiachar2.png.html Selan was "Selana"]]. This was presumably because of the 5-character limit for character names, which is much less restrictive in Japanese than in English.

to:

* DubNameChange: In the original Japanese version, [[http://smg.photobucket.com/user/ESTFAN/media/Lufia/lufiachar1.png.html Jerin's name was "Jurina", Aguro was "Aguros"]] and [[http://smg.photobucket.com/user/ESTFAN/media/Lufia/lufiachar2.png.html Selan was "Selana"]]."Serena" or "Selena"]]. This was presumably because of the 5-character limit for character names, which is much less restrictive in Japanese than in English.

Added DiffLines:

* AGirlInEveryPort: The party can progressively talk to up to three women throughout the world with sailor boyfriends. Lufia gets vocally suspicious that it's the same sailor after the second one, and the third one is crying after finding out she's not the only one.





* AllInARow
* AllYourPowersCombined: Sinistrals battle in Doom Island follows almost the exact same pattern like the prologue, except [[spoiler:all the Sinistrals except Erim merged together to become Guard Daos]].
** It's even more obvious in the Japanese version where [[spoiler: Guard Daos is using moves from all of the Sinistrals against you.]]
* AmnesiacDissonance

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* %%* AllInARow
* AllYourPowersCombined: Sinistrals battle in Doom Island follows almost the exact same pattern like the prologue, except [[spoiler:all the Sinistrals except Erim merged together to become Guard Daos]].
**
Daos]]. It's even more obvious in the Japanese version where [[spoiler: Guard Daos is using moves from all of the Sinistrals against you.]]
* %%* AmnesiacDissonance



* BittersweetEnding: It's really the series trademark.

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* BittersweetEnding: It's really the series trademark.%%* BittersweetEnding



* BrokenBridge

to:

* %%* BrokenBridge



* DegradedBoss

to:

* %%* DegradedBoss



* GuideDangIt: It is possible to visit a town that wasn't meant to be visited yet as soon as you get your boat, merely by sailing in a different direction than what they tell you to. Doing this gives you access to equipment miles better than what you are normally supposed to be using at the time. The equipment is expensive, but with enough grinding, it is easily do-able.
** Also, it is possible with lots of LevelGrinding to reach the bottom floor of the Ancient Cave before going any further in the storyline. Doing this is a GameBreaker, obviously.

to:

* GuideDangIt: GuideDangIt:
**
It is possible to visit a town that wasn't meant to be visited yet as soon as you get your boat, merely by sailing in a different direction than what they tell you to. Doing this gives you access to equipment miles better than what you are normally supposed to be using at the time. The equipment is expensive, but with enough grinding, it is easily do-able.
** Also, it It is possible with lots of LevelGrinding to reach the bottom floor of the Ancient Cave before going any further in the storyline. Doing this is a GameBreaker, obviously.



* LostForever: Averted with [[WeBuyAnything the items you sell]]. There's a shop a certain town that sells everything you've sold.
* NintendoHard
* NobleDemon: [[spoiler: Erim/Lufia.]]
* PhysicalGod: Four them in fact!

to:

* LostForever: Averted with [[WeBuyAnything the items you sell]]. There's a shop a certain town that sells everything you've sold.
*
%%* NintendoHard
* %%* NobleDemon: [[spoiler: Erim/Lufia.[[spoiler:Erim/Lufia.]]
* PermanentlyMissableContent: Averted with [[WeBuyAnything the items you sell]]. There's a shop in a certain town that sells everything you've sold.
* PhysicalGod: Four them of them, in fact!



* ATasteOfPower: You start the game off playing as the legendary heroes off to fight against the Sinistrals at level 80 and a good stock of potions.
** Oh and for good mesure, two of your characters have the [[GameBreaker Mirror spell]].

to:

* ATasteOfPower: You start the game off playing as the legendary heroes off to fight against the Sinistrals at level 80 and a good stock of potions.
** Oh
potions. Oh, and for good mesure, two of your characters have the [[GameBreaker Mirror spell]].spell.



* WhamLine: [[spoiler: When Daos reveals that Erim (up until now unseen) revived the other Sinistrals... and that Lufia is actually Erim.]]
* YouGottaHaveBlueHair: Lufia.

to:

* WhamLine: [[spoiler: When [[spoiler:When Daos reveals that Erim (up until now unseen) revived the other Sinistrals... and that Lufia is actually Erim.]]
* %%* YouGottaHaveBlueHair: Lufia.


This is ''Lufia & the Fortress of Doom'' or ''Estopolis Denki'' for the SNES. Published by Creator/{{Taito}} before it closed its doors in America and developed by Neverland, Lufia is a rather simple turn-based JRPG. The first in the {{Franchise/Lufia}} series it would introduce the series setting, the Sinistrals, and the Dual Blade. Gameplay wise it was your typical JRPG. You had a party of four characters with preset roles. Some such as Lufia could use magic while others bashed baddies on the head with large and deadly weapons like swords and axes.

to:

This is ''Lufia & the Fortress of Doom'' or ''Estopolis Denki'' for the SNES. Published by Creator/{{Taito}} before it closed its doors in America and developed by Neverland, Lufia is a rather simple turn-based JRPG. The first in the {{Franchise/Lufia}} ''{{VideoGame/Lufia}}'' series it would introduce the series setting, the Sinistrals, and the Dual Blade. Gameplay wise it was your typical JRPG. You had a party of four characters with preset roles. Some such as Lufia could use magic while others bashed baddies on the head with large and deadly weapons like swords and axes.


* DubNameChange: In the original Japanese version, [[http://smg.photobucket.com/user/ESTFAN/media/Lufia/lufiachar1.png.html Jerin's name was "Jurina", Aguro was "Aguros"]] and [[http://smg.photobucket.com/user/ESTFAN/media/Lufia/lufiachar2.png.html Selan was "Selana"]].

to:

* DubNameChange: In the original Japanese version, [[http://smg.photobucket.com/user/ESTFAN/media/Lufia/lufiachar1.png.html Jerin's name was "Jurina", Aguro was "Aguros"]] and [[http://smg.photobucket.com/user/ESTFAN/media/Lufia/lufiachar2.png.html Selan was "Selana"]]. This was presumably because of the 5-character limit for character names, which is much less restrictive in Japanese than in English.

Added DiffLines:

* DubNameChange: In the original Japanese version, [[http://smg.photobucket.com/user/ESTFAN/media/Lufia/lufiachar1.png.html Jerin's name was "Jurina", Aguro was "Aguros"]] and [[http://smg.photobucket.com/user/ESTFAN/media/Lufia/lufiachar2.png.html Selan was "Selana"]].


* {{Bowdlerise}}: It was either this or BlindIdiotTranslation, but when the people of Belgen admit to you that they offered Jerin to the monsters in order to stop them from attacking the village, they say they "ransomed" her, when what they actually mean is "sacrificed".



* TurnBasedCombat: Actually [[Averted|Trope]], although the manual [[GuideDangIt never explains this at any stage]], the game actually runs on a CombatantCooldownSystem, where a more complicated action (like casting a multi-target nuke spell) will take much longer to execute than a simpler one (like hitting your opponent in the face). Later games dropped this system in favour of traditional TurnBasedCombat.

to:

* TurnBasedCombat: Actually [[Averted|Trope]], [[AvertedTrope averted]], although the manual [[GuideDangIt never explains this at any stage]], the game actually runs on a CombatantCooldownSystem, where a more complicated action (like casting a multi-target nuke spell) will take much longer to execute than a simpler one (like hitting your opponent in the face). Later games dropped this system in favour of traditional TurnBasedCombat.

Added DiffLines:

* CombatantCooldownSystem: AGI determines how often a character can act, the complexity of their action determines how long it takes them to carry out a command.


Added DiffLines:

* {{Tsundere}}: Lufia is a Type B; obviously deeply in love with the Hero, but often gets pissed off at him and is [[GreenEyedMonster strongly opposed to Jerin joining the party]].
* TurnBasedCombat: Actually [[Averted|Trope]], although the manual [[GuideDangIt never explains this at any stage]], the game actually runs on a CombatantCooldownSystem, where a more complicated action (like casting a multi-target nuke spell) will take much longer to execute than a simpler one (like hitting your opponent in the face). Later games dropped this system in favour of traditional TurnBasedCombat.

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