Follow TV Tropes

Following

History VideoGame / LAbbayeDesMorts

Go To



* [[spoiler:DownerEnding]]: , so it may be considered a BittersweetEnding in some ways.]]


* [[spoiler:BittersweetEnding]]: [[spoiler:Satan is banished but leaves a scroll telling Jean that he will be killed not by him but by human hands - in fact, Jean is burned at stake by the crusaders coming soon after. However, the game mentions that while his body is burned in the flames, his soul finds place in Heaven.]]



* [[spoiler:DownerEnding]]: [[spoiler:Satan is banished but leaves a scroll telling Jean that he will be killed not by him but by human hands - in fact, Jean is burned at stake by the crusaders coming soon after. He is, however, welcomed in Paradise, so it may be considered a BittersweetEnding in some ways.]]

to:

* [[spoiler:DownerEnding]]: [[spoiler:Satan is banished but leaves a scroll telling Jean that he will be killed not by him but by human hands - in fact, Jean is burned at stake by the crusaders coming soon after. He is, however, welcomed in Paradise, , so it may be considered a BittersweetEnding in some ways.]]

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/abbaye_des_morts.png]]


Has been ported to several platforms; most interesting is the ''actual'' [[http://www.worldofspectrum.org/forums/showthread.php?t=37049&page=30 ZX Spectrum version]] released in 2014, but there's also a Linux one, with enhanced graphics that look like a port of the game would really be back in the day (they can be switched with the original visuals with the press of a key). This version has been [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ ported to HTML5 for online play]], while the Amiga port uses the enhanced graphics.

to:

Has been ported to several many platforms; most interesting is the ''actual'' [[http://www.worldofspectrum.org/forums/showthread.php?t=37049&page=30 ZX Spectrum version]] released in 2014, but there's also a Linux one, with enhanced 2014. Most ports offer new graphics that look like a port of the game would really be back in the day (they can be switched with developed for them, sometimes just added color on the original visuals with the press of a key). This version has been [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ ported to HTML5 for online play]], graphics, other times redone while the Amiga port uses the enhanced graphics.
still recognizable. As of 2018 ports are still being done, with a Commodore 64 one in development and a Dreamcast one announced.



* UpdatedRerelease: The Linux version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from a 16 bit computer. The Amiga port uses only the "newer" graphics and looks like an effective port of the game back in the day.

to:

* UpdatedRerelease: UpdatedRerelease
**
The Linux version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from a 16 bit computer. The Amiga port uses only the "newer" graphics and looks like an effective port of the game back in the day.day.
** The Mega Drive version offers the best graphics and sound of the lot, and also includes many other "fake versions" (not actually released on those systems) like the original, Game Boy, MSX, CGA... And they are not just recolors, many visual details are different and sometimes there are differencies in level layout too. There's even a Commodore 64 version that is completely different from the one in development for the actual system.


Early [=XIIIth=] Century in the French region of Languedoc. The [[http://en.wikipedia.org/wiki/Albigensian_Crusade Albigensian Crusade]], promoted by the Catholic Church against [[http://en.wikipedia.org/wiki/Catharism Catharism]], is taking place. Jean Raymond, a Cathar monk, is fleeing from the crusaders and finds refuge in an abandoned church, not knowing that it holds an even greater evil inside...

A minor project from Locomalito after ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.

to:

Early [=XIIIth=] Century century in the French region of Languedoc. The [[http://en.wikipedia.org/wiki/Albigensian_Crusade Albigensian Crusade]], promoted by the Catholic Church against [[http://en.wikipedia.org/wiki/Catharism Catharism]], is taking place. Jean Raymond, a Cathar monk, is fleeing from the crusaders and finds refuge in an abandoned church, not knowing that it holds an even greater evil inside...

A minor project from Locomalito after ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''ManicMiner'' ''VideoGame/ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.


* AllThereInTheManual: Or better, on the net or history books. (The actual manual has only a scant explanation of gameplay and controls.) Beside the premise, you’ll need some research to understand the context – compared to [[TheCrusades other crusades]], the Albigensian one is certainly not the most known.

to:

* AllThereInTheManual: Or better, on the net or history books. (The actual manual has only a scant explanation of gameplay and controls.) Beside the premise, you’ll need some research to understand the context – compared to [[TheCrusades [[UsefulNotes/TheCrusades other crusades]], the Albigensian one is certainly not the most known.


A minor project from Locomalito after their MagnumOpus ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.

to:

A minor project from Locomalito after their MagnumOpus ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.


Has been ported to several platforms; most interesting is the ''actual'' [[http://www.worldofspectrum.org/forums/showthread.php?t=37049&page=30 ZX Spectrum version]] released in 2014, but there's also an Amiga one, with enhanced graphics that look like a port of the game would really be back in the day. Also of note is an [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ online HTML5 version]] that allows for switching between both graphical sets.

to:

Has been ported to several platforms; most interesting is the ''actual'' [[http://www.worldofspectrum.org/forums/showthread.php?t=37049&page=30 ZX Spectrum version]] released in 2014, but there's also an Amiga a Linux one, with enhanced graphics that look like a port of the game would really be back in the day. Also day (they can be switched with the original visuals with the press of note is an a key). This version has been [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ ported to HTML5 for online HTML5 version]] that allows for switching between both graphical sets.
play]], while the Amiga port uses the enhanced graphics.



* UpdatedRerelease: The Amiga version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from a 16 bit computer.

to:

* UpdatedRerelease: The Amiga Linux version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from a 16 bit computer. The Amiga port uses only the "newer" graphics and looks like an effective port of the game back in the day.


Has been ported to several platforms, but most interesting is the ''actual'' [[http://www.worldofspectrum.org/forums/showthread.php?t=37049&page=30 ZX Spectrum version]] released in 2014.
Also of note is an [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ online HTML5 version]] that allows for switching between the original graphics and a new set.

to:

Has been ported to several platforms, but platforms; most interesting is the ''actual'' [[http://www.worldofspectrum.org/forums/showthread.php?t=37049&page=30 ZX Spectrum version]] released in 2014.
2014, but there's also an Amiga one, with enhanced graphics that look like a port of the game would really be back in the day. Also of note is an [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ online HTML5 version]] that allows for switching between the original graphics and a new set.
both graphical sets.



* UpdatedRerelease: The HTML5 version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from the 16 bit era.

to:

* UpdatedRerelease: The HTML5 Amiga version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from the a 16 bit era.computer.


* BilingualBonus: The title is ''"The Abbey of the Dead"'' in French. The manual is in English and Spanish.


Added DiffLines:

* ForeignLanguageTitle: The title is ''"The Abbey of the Dead"'' in French. The manual is in English and Spanish.


A minor project from Locomalito after their MagnumOpus ''{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.

to:

A minor project from Locomalito after their MagnumOpus ''{{Hydorah}}'', ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.



* NintendoHard: Surprisingly averted, given Locomalito's [[{{Hydorah}} previous game]]. ''Abbaye'' is challenging but fair, with nine lives, a few extra ones scattered around, and reusable checkpoints. You can move freely while jumping, which is useful in tighter situations. It also helps that the game’s short, and takes about [[SpeedRun ten minutes if you know what to do]].

to:

* NintendoHard: Surprisingly averted, given Locomalito's [[{{Hydorah}} [[VideoGame/{{Hydorah}} previous game]]. ''Abbaye'' is challenging but fair, with nine lives, a few extra ones scattered around, and reusable checkpoints. You can move freely while jumping, which is useful in tighter situations. It also helps that the game’s short, and takes about [[SpeedRun ten minutes if you know what to do]].


Also of note is an [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ online HTML5 version]] that allows for switching between the original graphics and a new set.

to:

Also of note is an [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ online HTML5 version]] that allows for switching between the original graphics and a new set.


Has been ported to several platforms, but most interesting is the ''actual'' [[http://www.worldofspectrum.org/forums/showthread.php?t=37049&page=30 ZX Spectrum version]] released in 2014.
Also of note is an [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ online HTML5 version]] that allows for switching between the original graphics and a new set.



* ShoutOut: Like in the games that inspired it, every screen has its own name. One even drops a hint for the player.

to:

* ShoutOut: Like in the games that inspired it, every screen has its own name. One even drops a hint for the player.player.
* UpdatedRerelease: The HTML5 version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from the 16 bit era.


A minor project from Locomalito after their MagnumOpus ''{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.

to:

A minor project from Locomalito after their MagnumOpus ''{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a ZXSpectrum UsefulNotes/ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.

Showing 15 edit(s) of 21

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report