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''King's Knight'' was one of the first video games published and developed by [[Creator/SquareEnix Square Co., Ltd.]] Rather than an RPG as it's more famously known for today, ''King's Knight'' was a fantasy-themed vertical-scrolling ShootEmUp. It was released on the [[UsefulNotes/NintendoEntertainmentSystem Famicom]] and then ported to the UsefulNotes/{{MSX}} in 1986, and then released on the NES in North America in 1989.

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''King's Knight'' was one of the first video games published and developed by [[Creator/SquareEnix Square Co., Ltd.]] Rather than an RPG as it's more famously known for today, ''King's Knight'' was a fantasy-themed vertical-scrolling ShootEmUp. It was released on the [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem Famicom]] and then ported to the UsefulNotes/{{MSX}} Platform/{{MSX}} in 1986, and then released on the NES in North America in 1989.
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Loads And Loads Of Characters is no longer a trope


* LoadsAndLoadsOfCharacters: As a mobile title, ''Wrath of the Dark Dragon'' introduces a plethora of new individuals that can be added to the party through a gacha.
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[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/kings_knight_screenshot1.jpg]]
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* LuckBasedMission: In the final level where you control all your characters, you cannot switch between them manually. You have to walk over tiles that change the party order. Most of them do so at random, meaning you can be frantically running across tiles trying to get Toby in front only to find the game cycling to one of the other three.
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''King's Knight'' was one of the first video games published and developed by [[Creator/SquareEnix Square Co., Ltd.]] Rather than an RPG as it's more famously known for today, ''King's Knight'' was a fantasy-themed vertical-scrolling ShootEmUp.

to:

''King's Knight'' was one of the first video games published and developed by [[Creator/SquareEnix Square Co., Ltd.]] Rather than an RPG as it's more famously known for today, ''King's Knight'' was a fantasy-themed vertical-scrolling ShootEmUp.
ShootEmUp. It was released on the [[UsefulNotes/NintendoEntertainmentSystem Famicom]] and then ported to the UsefulNotes/{{MSX}} in 1986, and then released on the NES in North America in 1989.



Thirty years after its initial release, there is a sequel titled ''King’s Knight: Wrath of the Dark Dragon'', which will be released for iOS and Android and can also be played in ''VideoGame/FinalFantasyXV'' as an in-universe mobile game Noctis and company play.

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Thirty years after its initial release, there is Square Enix released a sequel on iOS and Android devices titled ''King’s Knight: Wrath of the Dark Dragon'', which will be released for iOS and Android and can also be played in ''VideoGame/FinalFantasyXV'' as an in-universe mobile game Noctis and company play.



* CheatCode: If you make it to the final stage but get a game over, you can press Select on the title screen to bring up a status menu. This menu allows you to check on each character's abilities and retry specific stages to power up select characters.

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* CheatCode: If you make it to the final stage but get a game over, you can press Select on the title screen to bring up a status menu. This menu allows you to check on each character's abilities and retry specific stages to power up select characters.characters and pick up any magic symbols you may have previously missed.

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* CheatCode: If you make it to the final stage but get a game over, you can press Select on the title screen to bring up a status menu. This menu allows you to check on each character's abilities and retry specific stages to power up select characters.



* LimitBreak: ''Wrath of the Dark Dragon'' enables each of the characters to perform destructive special attacks.
* LoadsAndLoadsOfCharacters: As a mobile title, ''Wrath of the Dark Dragon'' introduces a plethora of new individuals that can be added to the party through a gacha.



* SaveThePrincess

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* SaveThePrincess{{Retraux}}: ''Wrath of the Dark Dragon'', in addition to featuring the updated designs for the protagonists, also features their 8-bit versions as playable characters.
* SaveThePrincess: The plot of both the original and the sequel.
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* AdaptationalAttractiveness: On the boxart of the original, Rayjack was depicted as a typical anime-style teen in golden armor. Fast forward thirty years to ''Wrath of the Dark Dragon'', and Ray Jack is now a dashing young man with [[ImpossiblyCoolClothes ridiculously cool armor]] and [[ImpossiblyCoolWeapon an even more ridiculously cool]] {{BFS}}.
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* NintendoHard: The game basically requires pin-precision perfection. No one must die and you have to unlock spells by visiting tough secret rooms. It's short but brutally hard.
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* AdaptationalNameChange: In the sequel Rayjack is now Ray Jack.
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Thirty years after its initial release, there is a sequel titled ''King’s Knight: Wrath of the Dark Dragon'', which will be released for iOS and Android and can also be played in ''VideoGame/FinalFantasyXV'' as an in-universe mobile game Noctis and company play.


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''King's Knight'' was one of the first video games published and developed by [[SquareEnix Square Co., Ltd.]] Rather than an RPG as it's more famously known for today, ''King's Knight'' was a fantasy-themed vertical-scrolling ShootEmUp.

to:

''King's Knight'' was one of the first video games published and developed by [[SquareEnix [[Creator/SquareEnix Square Co., Ltd.]] Rather than an RPG as it's more famously known for today, ''King's Knight'' was a fantasy-themed vertical-scrolling ShootEmUp.

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* AerithAndBob: The first three characters have exotic names compared to Toby.



* WeCannotGoOnWithoutYou: In order to access the final scenario, at least one of your characters must survive their training stage. In order to actually beat it, all four must survive ''and'' collect all four of the magic symbols.

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* UnwinnableByDesign / WeCannotGoOnWithoutYou: In order to access the final scenario, at least one of your characters must survive their training stage. In order to actually beat it, all four must survive ''and'' collect all four of the magic symbols.symbols for Toby and Barusa's spells (Rayjack and Kaliva's spells aren't required, but are helpful).

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* PoisonMushroom: while Down-arrow icons ''decrease'' it. And they ''can'' kill you if you accidentally grab one when your health is low.

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* ** PoisonMushroom: while Down-arrow icons ''decrease'' it. And they ''can'' kill you if you accidentally grab one when your health is low.low.
* InASingleBound: It's possible for your characters to jump super-high with the appropriate number of Jump Boost power-ups, but mechanically it doesn't mean much since there are only two elevation levels for overworld terrain.

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