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''Journey to Silius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the UsefulNotes/NintendoEntertainmentSystem in 1990. It was originally slated to be based on the Creator/JamesCameron film ''Film/TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' became a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].

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''Journey to Silius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the UsefulNotes/NintendoEntertainmentSystem in 1990. It was originally slated to be based on the Creator/JamesCameron film ''Film/TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' became a cult-classic, cult-classic which was given a rerelease on the UsefulNotes/NintendoSwitch Online service in December of 2019, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].
forgotten]].

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[[quoteright:347:https://static.tvtropes.org/pmwiki/pub/images/journey_to_silius.png]]


* BossOnlyLevel: Played with in the final stage; the final battle is preceded by a somewhat brief auto-scrolling segment with no enemies.

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* BossOnlyLevel: Played with in the final stage; the final battle is preceded by a somewhat relatively brief auto-scrolling segment with no enemies.enemies, but plenty of hazards.


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* NoOSHACompliance: The final stage is a factory.


* BossOnlyLevel: Played with in the final stage; the final battle is preceded by a brief auto-scrolling segment with no enemies.

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* BossOnlyLevel: Played with in the final stage; the final battle is preceded by a somewhat brief auto-scrolling segment with no enemies.

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* BookEnds: The stage 1 theme is also used for the final stage.
* BossOnlyLevel: Played with in the final stage; the final battle is preceded by a brief auto-scrolling segment with no enemies.


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* ExcusePlot: Cyber-terrorists have killed Jay's father and want to sabotage the colony project, [[ItsPersonal they must be stopped]]!


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* SequentialBoss: The final battle consists of two separate bosses to destroy.


''Journey to Silius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the UsefulNotes/NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the Creator/JamesCameron film ''Film/TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' became a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].

to:

''Journey to Silius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the UsefulNotes/NintendoEntertainmentSystem in 1990. ''Silius'' It was originally slated to be based on the Creator/JamesCameron film ''Film/TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' became a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].



* NewGamePlus: A very backhanded example. The only things that carry over are your health and ammo, which remain at whatever levels they were when you defeated the final boss. So if you beat the game with one hit-point left and no firepower, you're starting over at Level 1 with one hit-point and no firepower.
* NintendoHard: The game's only five stages long, but has a rather steep difficulty curve.

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* NewGamePlus: A very backhanded example. The only things that carry over are your health and ammo, which remain at whatever levels they were when you defeated the final boss. So if you beat the game with one hit-point left and no firepower, you're starting you start over at Level 1 with one hit-point and no firepower.
* NintendoHard: The game's only five stages long, but has a rather very steep difficulty curve.



* RatchetScrolling: One of the last NES games to feature this.

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* RatchetScrolling: One of the last NES games to feature have this.


!!Tropes of this game:

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!!Tropes !Tropes of this game:



* [[StealthSequel Stealth Prequel]]: To ''Chō Wakusei Senki Metafight'', the Japanese version of ''VideoGame/BlasterMaster''. ''Rough World'' is set in the year 0373 of the space calendar, while ''Metafight'' is set in 2052 of the same calendar.

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* [[StealthSequel Stealth Prequel]]: StealthSequel: To ''Chō Wakusei Senki Metafight'', the Japanese version of ''VideoGame/BlasterMaster''. ''Rough World'' is set in the year 0373 2373 of the space calendar, while ''Metafight'' is set in 2052 of the same calendar.


* NewGamePlus: A very backhanded example, since the only things that carry over are your health and ammo, which remain at whatever levels they were when you defeated the final boss, i.e. if you beat the game with one hit point left and no firepower, you're starting over at Level 1 with one hit point and no firepower.

to:

* NewGamePlus: A very backhanded example, since the example. The only things that carry over are your health and ammo, which remain at whatever levels they were when you defeated the final boss, i.e. boss. So if you beat the game with one hit point hit-point left and no firepower, you're starting over at Level 1 with one hit point hit-point and no firepower. firepower.



* [[StealthSequel Stealth Prequel]]: To ''Chō Wakusei Senki Metafight'', the Japanese version of ''VideoGame/BlasterMaster''. ''Rough World'' is set in the year 0373 of the space calendar, while ''Metafight'' is set in 2052 of the same calendar.

to:

* [[StealthSequel Stealth Prequel]]: To ''Chō Wakusei Senki Metafight'', the Japanese version of ''VideoGame/BlasterMaster''. ''Rough World'' is set in the year 0373 of the space calendar, while ''Metafight'' is set in 2052 of the same calendar.calendar.
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* NewGamePlus: A very backhanded example, since the only things that carry over are your health and ammo, which remain at whatever levels they were when you defeated the final boss.

to:

* NewGamePlus: A very backhanded example, since the only things that carry over are your health and ammo, which remain at whatever levels they were when you defeated the final boss.boss, i.e. if you beat the game with one hit point left and no firepower, you're starting over at Level 1 with one hit point and no firepower.


* Ratchet Scrolling: One of the last NES games to feature this.

to:

* Ratchet Scrolling: RatchetScrolling: One of the last NES games to feature this.

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* Ratchet Scrolling: One of the last NES games to feature this.


* NewGamePlus: A very backhanded example, since the only thing that carries over is your health and ammo, which remain at whatever level they were when you defeated the final boss.

to:

* NewGamePlus: A very backhanded example, since the only thing things that carries carry over is are your health and ammo, which remain at whatever level levels they were when you defeated the final boss.


* JapaneseRanguage: You were actually supposed to be journeying to Si'''r'''ius.

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* JapaneseRanguage: You were actually most likely supposed to be journeying to Si'''r'''ius.



* MarketBasedTitle: Known as ''Rough World'' in Japan. Often mistakenly called "Raf World" since "Rough" is spelled ''rʌf'' (the middle letter being a turned v). Jay wears a futuristic armor in this version (like he does in the European release).

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* MarketBasedTitle: Known as ''Rough World'' in Japan. Often mistakenly called "Raf World" since "Rough" is spelled ''rʌf'' (the middle letter being a turned v). Jay also has a more normally-proportioned head and wears a futuristic armor in this version (like he does in the European release).release).
* NewGamePlus: A very backhanded example, since the only thing that carries over is your health and ammo, which remain at whatever level they were when you defeated the final boss.



* SpellMyNameWithAnS: It's prooooobably supposed to be "Journey to ''Sirius''", and the nice (Japanese) folks at Sunsoft didn't realize the mistake until too late. The game doesn't have a particularly large amount of plot, though, so it doesn't really matter too much either way.


''Journey to Silius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the Creator/JamesCameron film ''TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' became a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].

to:

''Journey to Silius'' is a side-scrolling action game by Creator/{{Sunsoft}} released for the NintendoEntertainmentSystem UsefulNotes/NintendoEntertainmentSystem in 1990. ''Silius'' was originally slated to be based on the Creator/JamesCameron film ''TheTerminator'', ''Film/TheTerminator'', but Sunsoft lost the license before its scheduled release date. Sunsoft decided to continue development rather than canceling their hard work. As it turned out, ''Journey to Silius'' became a cult-classic, while later NES games that carried the ''Terminator'' license [[VindicatedByHistory are all but forgotten]].

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* SpellMyNameWithAnS: It's prooooobably supposed to be "Journey to ''Sirius''", and the nice (Japanese) folks at Sunsoft didn't realize the mistake until too late. The game doesn't have a particularly large amount of plot, though, so it doesn't really matter too much either way.

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