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* LiveActionCutscene: Every character is portrayed by a live actor, and since everybody on board the ship is [[PosthumousCharacter already dead]], you never interact with any of them, so they are all relegated to cutscenes. Most cutscenes are shot with a green filter over them to mimic the ship's screens, but the UsefulNotes/SegaCD version features an exclusive ending cutscene shot in full-color.
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* LiveActionCutscene: Every character is portrayed by a live actor, and since everybody on board the ship is [[PosthumousCharacter already dead]], you never interact with any of them, so they are all relegated to cutscenes. Most cutscenes are shot with a green filter over them to mimic the ship's screens, but the UsefulNotes/SegaCD Platform/SegaCD version features an exclusive ending cutscene shot in full-color.
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* PreRenderedGraphics: Every frame is pre-rendered, as you can only move forward and backward one screen at a time, and turn left or right 90-degrees at a time, so only a handful of screens and animations were necessary. The arm of the probe that the player can raise to interact with certain elements is pre-rendered, too, with only a handful of sprites for every possible position it can take on the screen. Cutscenes are [[MediumBlending a mixture of live-action and pre-rendered graphics]], with the UsefulNotes/SegaCD version featuring a couple of exclusive cutscenes, one of which is entirely pre-rendered, the other is solely live-action.
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* PreRenderedGraphics: Every frame is pre-rendered, as you can only move forward and backward one screen at a time, and turn left or right 90-degrees at a time, so only a handful of screens and animations were necessary. The arm of the probe that the player can raise to interact with certain elements is pre-rendered, too, with only a handful of sprites for every possible position it can take on the screen. Cutscenes are [[MediumBlending a mixture of live-action and pre-rendered graphics]], with the UsefulNotes/SegaCD Platform/SegaCD version featuring a couple of exclusive cutscenes, one of which is entirely pre-rendered, the other is solely live-action.
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Added example(s) thrown out the airlock
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* ThrownOutTheAirlock: On Intermediate difficulty, the way to stop the defender requires locking it inside the ship's docking bay, then depressurizing it to blow the Defender out into space.
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* TheFuture: ''Iron Helix'' takes place an unspecified amount of years into the future.
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* TheFuture: ''Iron Helix'' takes place an unspecified amount of years into the future. The manual mentions somewhere around the year 2359.
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''Iron Helix'' is an {{Adventure|Game}} / SurvivalHorror [[GenreMashup hybrid]] game developed by Creator/DrewPictures, published by Creator/SpectrumHolobyte, and released in 1993 for [[UsefulNotes/AppleMacintosh Mac]], [[UsefulNotes/MicrosoftWindows Windows]], and [[UsefulNotes/SegaGenesis Sega CD]].
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''Iron Helix'' is an {{Adventure|Game}} / SurvivalHorror [[GenreMashup hybrid]] game developed by Creator/DrewPictures, published by Creator/SpectrumHolobyte, and released in 1993 for [[UsefulNotes/AppleMacintosh [[Platform/AppleMacintosh Mac]], [[UsefulNotes/MicrosoftWindows [[Platform/MicrosoftWindows Windows]], and [[UsefulNotes/SegaGenesis [[Platform/SegaGenesis Sega CD]].
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* GameplayAndStorySegregation: The "Iron Helix" weapon is consistently described as a SyntheticPlague / DepopulationBomb, but if you fail to stop it from activating, the cutscene shows Calliope ''[[EarthShatteringKaboom exploding]]''.
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* SuddenDownerEnding: After destroying the ''Obrian'', the player character goes to Starbase Amethyst, [[spoiler:only to immediately get detained, interrogated, and ''tortured'' by Admiral Arboc, who ''was'' [[MissionControl helping them throughout the game]], but now is demanding to know how much the protagonist knows about "Project: Iron Helix".]] For some reason, this cutscene is only in the Sega CD version. In the Mac and PC versions, the game simply ends with the player character being ''summoned'' to Starbase Amethyst, leaving their fate ambiguous.
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* SuddenDownerEnding: After destroying the ''Obrian'', the player character goes to Starbase Amethyst, [[spoiler:only to immediately get detained, interrogated, and ''tortured'' by Admiral Arboc, who ''was'' [[MissionControl helping assisting them throughout at the start of the game]], but is now is demanding to know how much that the protagonist knows reveal everything that they discovered about "Project: Iron Helix".Helix" while onboard the Obrian.]] For some reason, this cutscene is only in the Sega CD version. In the Mac and PC versions, the game simply ends with the player character being ''summoned'' to Starbase Amethyst, leaving their fate ambiguous.
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''Iron Helix'' is a {{Adventure|Game}} / SurvivalHorror [[GenreMashup hybrid]] game developed by Creator/DrewPictures, published by Creator/SpectrumHolobyte, and released in 1993 for [[UsefulNotes/AppleMacintosh Mac]], [[UsefulNotes/MicrosoftWindows Windows]], and [[UsefulNotes/SegaGenesis Sega CD]].
to:
''Iron Helix'' is a an {{Adventure|Game}} / SurvivalHorror [[GenreMashup hybrid]] game developed by Creator/DrewPictures, published by Creator/SpectrumHolobyte, and released in 1993 for [[UsefulNotes/AppleMacintosh Mac]], [[UsefulNotes/MicrosoftWindows Windows]], and [[UsefulNotes/SegaGenesis Sega CD]].
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* LiveActionCutscene: Every cutscene is in live-action, though the gameplay is pre-rendered 3D.
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* LiveActionCutscene: Every character is portrayed by a live actor, and since everybody on board the ship is [[PosthumousCharacter already dead]], you never interact with any of them, so they are all relegated to cutscenes. Most cutscenes are shot with a green filter over them to mimic the ship's screens, but the UsefulNotes/SegaCD version features an exclusive ending cutscene is shot in live-action, though the gameplay is pre-rendered 3D.full-color.
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* FullMotionVideo: Every cutscene is in live-action, though the gameplay is pre-rendered 3D.
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* LiveActionCutscene: Every cutscene is in live-action, though the gameplay is pre-rendered 3D.
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* PosthumousCharacter: The crew of the ''Jeremiah Obrian'' are all dead by the time you get onboard, your interactions with them being limited to discovering video logs they recorded only moments before their deaths.
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* PosthumousCharacter: The crew of the ''Jeremiah Obrian'' are all dead by the time you get onboard, your interactions with them being limited to discovering video logs they recorded only moments before their deaths.
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* PreRenderedGraphics: Every frame is pre-rendered, as you can only move forward and backward one screen at a time, and turn left or right 90-degrees at a time, so only a handful of screens and animations were necessary. The arm of the probe that the player can raise to interact with certain elements is pre-rendered, too, with only a handful of sprites for every possible position it can take on the screen. Cutscenes are [[MediumBlending a mixture of live-action and pre-rendered graphics]], with the UsefulNotes/SegaCD version featuring a couple of exclusive cutscenes, one of which is entirely pre-rendered, the other is solely live-action.
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The drone activated after the virus was released.
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* DepopulationBomb: The titular "Iron Helix" is a biological weapon capable of eliminating all life on a planet with only a single use. Unfortunately, it leaked on the ''Jeremiah Obrian'', and killed everyone on board (who wasn't killed by the ''Defender'' security drone first).
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* DepopulationBomb: The titular "Iron Helix" is a biological weapon capable of eliminating all life on a planet with only a single use. Unfortunately, it leaked on the ''Jeremiah Obrian'', and killed everyone on board (who wasn't killed by the ''Defender'' security drone first).board.
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Per TRS thread.
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* CrushKillDestroy: Unbeknownst to the crew of the ''Jeremiah Obrian'', they were infected with a virus that mutated their DNA, which caused the ship to no longer recognize them or accept their commands. The ship then activated its automated defense drone, which eliminated the crew one-by-one.
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* MurderousMalfunctioningMachine: Unbeknownst to the crew of the ''Jeremiah Obrian'', they were infected with a virus that mutated their DNA, which caused the ship to no longer recognize them or accept their commands. The ship then activated its automated defense drone, which eliminated the crew one-by-one.
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* DepopulationBomb: The titular "Iron Helix" is a biological weapon capable of eliminating all life on a planet with only a single use. Unfortunately, it leaked on the ''Jeremiah Obrian'', and killed everyone on board.
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* DepopulationBomb: The titular "Iron Helix" is a biological weapon capable of eliminating all life on a planet with only a single use. Unfortunately, it leaked on the ''Jeremiah Obrian'', and killed everyone on board.board (who wasn't killed by the ''Defender'' security drone first).
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-->''"Control, this is Bridge, targeting computer has taken control of the helm, cannot override. Repeat:'' '''CANNOT OVERRIDE'''''."''
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* BiometricBypass: Access to the ship and the various systems are controlled through DNA scans: if your DNA doesn't match someone on the ship's registry, your access to the ship is severely restricted. The first part of the game involves carefully searching the ship for unmutated DNA of the various crew members, trying to increase your access to the ship until you can get an unmutated sample of the Captain's DNA, which gives you access to everything. Just having access is not enough, though: you still need to figure out how to disable and destroy the ship.
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* BiometricBypass: BorrowedBiometricBypass: Access to the ship and the various systems are controlled through DNA scans: if your DNA doesn't match someone on the ship's registry, your access to the ship is severely restricted. The first part of the game involves carefully searching the ship for unmutated DNA of the various crew members, trying to increase your access to the ship until you can get an unmutated sample of the Captain's DNA, which gives you access to everything. Just having access is not enough, though: you still need to figure out how to disable and destroy the ship.
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* BiometricBypass: Access to the ship and the various systems are controlled through DNA scans: if your DNA doesn't match someone on the ship's registry, your access to the ship is severely restricted. The first part of the game involves carefully searching the ship for unmutated DNA of the various crew members, trying to increase your access to the ship until you can get an unmutated sample of the Captain's DNA, which gives you access to everything. Just having access is not enough, though: you still need to figure out how to disable and destroy the ship.
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* DepopulationBomb: The titular "Iron Helix" is a biological weapon capable of eliminating all life on a planet with only a single use.
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* DepopulationBomb: The titular "Iron Helix" is a biological weapon capable of eliminating all life on a planet with only a single use. Unfortunately, it leaked on the ''Jeremiah Obrian'', and killed everyone on board.
* ItsUpToYou: You're the captain of a single-pilot biological research vessel on a remote mission, shanghai'd into service to stop the ''USS Jeremiah Obrian'' from launching its weapons at a Thanatosian world and igniting a war. You're also the only ship close enough to intercept the ''Jeremiah Obrian'': if you fail, nothing will be able to stop it in time. Also, you have 90 minutes, and no idea what to do.
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* TimedMission: You have 90 minutes real-time to stop the ''Obrian'' from attacking Calliope.
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* TimedMission: You have 90 minutes real-time to stop the ''Obrian'' from attacking Calliope. This might sound like a lot of time, but between ducking around the Defender, trying to find the next clue or DNA sample in the chain, having to manage your probe power levels, and the key parts of the ship being rather far apart from each other, you'll likely be running close to the wire ''if'' you manage to win.
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* FeaturelessProtagonist: By virtue of the player not actually controlling a living, breathing person, but a zoological probe which is merely being ''remotely-piloted'' by the protagonist, the game avoids giving any real detail about them. Not even a name or gender.
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* FeaturelessProtagonist: By virtue of the player not actually controlling a living, breathing person, but a zoological probe which is merely being ''remotely-piloted'' by the protagonist, the game avoids giving any real detail about them. Not even a name or gender. The implication, reinforced by the interface, is that it is ''you'', the player.
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Enroute to their destination of an uninhabited planet to test their weapon on, the ''Obrian'' suddenly alters its course to Calliope, a Thanatosian world. The ''Obrian'' plans to unleash the weapon on Calliope, which will trigger a war between Humanity and Thanatosian which could span the entire galaxy.
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Enroute to their destination of an uninhabited planet to test their weapon on, the ''Obrian'' suddenly alters its course to Calliope, a Thanatosian world. The ''Obrian'' plans to unleash the weapon on Calliope, which will trigger a war between Humanity and Thanatosian the Thanatosians which could span the entire galaxy.
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The very existence of the weapon onboard the ''Obrian'' is [[OverTheTopSecret highly-classified]], so only a few officials at Earth's military HQ are even aware of the situation, though it wouldn't matter anyway, as none of Earth's ships are fast enough to reach the ''Obrian'' before it reaches Calliope. In a last-ditch effort to stop the ''Obrian'', Earth's Starbase Amethyst sends out a distress signal hoping to reach someone, ''anyone'', that can reach the ''Obrian'' and stop it.
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Using the ''Indiana''[='=]s TractorBeam, the pilot is able to latch onto the ''Obrian'' and send in a remotely-piloted probe to hopefully stop the cruiser from reaching its destination.
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* AllThereInTheManual: A large chunk, though not all, of the backstory is only in the manual.
* ApocalypticLog: As you explore the ''Jeremiah Obrian'', you'll come across video journals left by the ship's crew, leaving clues as to what happened to make the ship go rogue.
* AttackDrone: The ''Obrian''[='=]s security drone, known as the ''Defender'', is an armed robot that constantly patrols the ship.
* BeautifulVoid: The entire game takes place inside the ship, the ''Jeremiah Obrian'', which is completely empty since the entire crew was killed by their own automated security drone.
* CatAndMouseBoss: The ''Defender'' is constantly pursuing you throughout the entire game. One of your main objectives is neutralizing it, which there are several ways to do: crush it in the ''Obrian''[='s=] trash compactor, burn it in the incinerator, or jettison it into space. Another ''Defender'' drone will be activated if you take too long to destroy the ship afterward, though.
* ApocalypticLog: As you explore the ''Jeremiah Obrian'', you'll come across video journals left by the ship's crew, leaving clues as to what happened to make the ship go rogue.
* AttackDrone: The ''Obrian''[='=]s security drone, known as the ''Defender'', is an armed robot that constantly patrols the ship.
* BeautifulVoid: The entire game takes place inside the ship, the ''Jeremiah Obrian'', which is completely empty since the entire crew was killed by their own automated security drone.
* CatAndMouseBoss: The ''Defender'' is constantly pursuing you throughout the entire game. One of your main objectives is neutralizing it, which there are several ways to do: crush it in the ''Obrian''[='s=] trash compactor, burn it in the incinerator, or jettison it into space. Another ''Defender'' drone will be activated if you take too long to destroy the ship afterward, though.
to:
* AllThereInTheManual: A large chunk, though not all, of While the backstory in-game cutscenes do a decent job on explaining the story, the manual provides more detail. For instance, the fact that Humanity and the Thanotosians are in a cold war is only mentioned in the manual.
manual, not in the game proper.
* ApocalypticLog:As you explore The crew of the ''Jeremiah Obrian'', you'll come across Obrian'' recorded video journals left shortly before they were killed by the ship's crew, leaving clues as automated ''Defender''. Finding these journals is required to what happened gain access to make the ship go rogue.
ship's systems.
* AttackDrone: The''Obrian''[='=]s main, and ''only'', enemy in the entire game is the ship's automated security drone, known as the ''Defender'', which is an armed robot that constantly patrols patrolling the ship.
ship and will kill you on sight.
* BeautifulVoid: The entire game takes placeinside onboard the ship, the starship ''Jeremiah Obrian'', which is completely empty Obrian''. The interior of the ship looks surprisingly comfy, featuring a lounge, a gym, and several opportunities for stargazing. You are the only living thing onboard since the entire crew was killed by their own the ship's automated security defense drone.
* CatAndMouseBoss:The ''Defender'' is constantly pursuing you throughout ''Iron Helix'' features only a single enemy: the entire game. One of your main objectives is neutralizing it, ship's automated security drone, which there is unrelenting in its pursuit of ''you'', an intruder, which requires you to never stay in one area for very long or it ''will'' find you and kill you. You are several ways only able to do: crush it in stop the ''Obrian''[='s=] trash compactor, burn it in the incinerator, or jettison it into space. Another ''Defender'' drone will be activated if when you take too long get access to destroy the ship afterward, though.ship's systems, the exact method of dealing with it changes depending on which difficulty you are playing on.
* ApocalypticLog:
* AttackDrone: The
* BeautifulVoid: The entire game takes place
* CatAndMouseBoss:
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* DepopulationBomb: The titular "Iron Helix" is a biological weapon capable of eliminating all life on a planet with a single use.
* FeaturelessProtagonist: No information is ever given about who exactly we are playing as, not even a name or gender. The most we get is the name of their own the ship: The ''Indiana''.
* FlingALightIntoTheFuture: The crew of the ''Obrian'' knows they're doomed, but that doesn't stop them from leaving video logs detailing how to disable the ''Defender'' and how to destroy the ship before it reaches Calliope.
* FeaturelessProtagonist: No information is ever given about who exactly we are playing as, not even a name or gender. The most we get is the name of their own the ship: The ''Indiana''.
* FlingALightIntoTheFuture: The crew of the ''Obrian'' knows they're doomed, but that doesn't stop them from leaving video logs detailing how to disable the ''Defender'' and how to destroy the ship before it reaches Calliope.
to:
* DepopulationBomb: The titular "Iron Helix" is a biological weapon capable of eliminating all life on a planet with only a single use.
* FeaturelessProtagonist:No information By virtue of the player not actually controlling a living, breathing person, but a zoological probe which is ever given merely being ''remotely-piloted'' by the protagonist, the game avoids giving any real detail about who exactly we are playing as, not them. Not even a name or gender. The most we get is the name of their own the ship: The ''Indiana''.
gender.
* FlingALightIntoTheFuture: The crew of the''Obrian'' knows they're ''Jeremiah Obrian'' knew they were doomed, but that doesn't didn't stop them from leaving video logs detailing how to disable the ''Defender'' ship's automated defense drone, and how to destroy the ship before it reaches Calliope.its destination.
* FeaturelessProtagonist:
* FlingALightIntoTheFuture: The crew of the
* TheFuture: ''Iron Helix'' takes place an unspecified amount of years into the future.
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* MinimalistCast: The ''Obrian'' and the ''Defender'' are completely automated, so very few characters are actually present in the game, and even the ones that are, only have a few minutes of screentime total.
* OverTheTopSecret: The ''Jeremiah Obrian'' is carrying a payload so secretive that even the crew doesn't know what it is.
* OverTheTopSecret: The ''Jeremiah Obrian'' is carrying a payload so secretive that even the crew doesn't know what it is.
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* MinimalistCast: The ''Obrian'' and player character is the ''Defender'' are completely automated, so very few only living, breathing person for the vast majority of the game. Other characters do show up, but all but one of them are actually present in the game, and even the ones {{posthumous character}}s that are, you only have a few minutes meet through short video journals.
* MissionControl: Admiral Arboc ofscreentime total.
Starbase Amethyst is your liaison to Earth's military. She will provide you with relevant info throughout the game.
* OverTheTopSecret: The''Jeremiah Obrian'' is carrying a payload very existence of the [[DepopulationBomb Iron Helix weapon]] was so secretive secret that even the crew doesn't of the ship that was transporting it didn't even know what it is.they ''were'' transporting it.
* MissionControl: Admiral Arboc of
* OverTheTopSecret: The
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* PosthumousCharacter: The crew of the ''Jeremiah Obrian'' are all dead by the time you investigate the ship.
* RemoteBody: The player character never actually sets one foot inside the ''Jeremiah Obrian''. Instead, they remote pilot an unarmed "Darwin 5" zoological probe to explore and interact with the ship.
* RemoteBody: The player character never actually sets one foot inside the ''Jeremiah Obrian''. Instead, they remote pilot an unarmed "Darwin 5" zoological probe to explore and interact with the ship.
to:
* PosthumousCharacter: The crew of the ''Jeremiah Obrian'' are all dead by the time you investigate the ship.
get onboard, your interactions with them being limited to discovering video logs they recorded only moments before their deaths.
* RemoteBody: The player character never actuallysets steps one foot inside onboard the ''Jeremiah Obrian''. Instead, Obrian'', instead they remote pilot an unarmed send a zoological "Darwin 5" zoological probe to explore that can be remote-piloted. The reasons being that a biological weapon was released onboard the ship, and interact with the ship.ship's automated security drone is in a "kill-on-sight" mood.
* RemoteBody: The player character never actually
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* SpellMyNameWithAnS: The in-game cutscenes spell the planet's name as "Calliope", while the manual spells it "Calliop'''é'''".
* SuddenDownerEnding: Only in the Sega CD version, strangely. [[spoiler:After destroying the ''Obrian'', the player character is brought back to Starbase Amethyst, only to immediately get detained, interrogated, and ''tortured'' by the very officer who was helping you throughout the game, who is now demanding to know how much you now know about "Project: Iron Helix".]]
* SyntheticPlague: The Iron Helix is a biological weapon that attacks the infected's cells, mutating their DNA and rendering their bodies unable to carry out vital metabolic functions, which kills them within only a few hours.
* SuddenDownerEnding: Only in the Sega CD version, strangely. [[spoiler:After destroying the ''Obrian'', the player character is brought back to Starbase Amethyst, only to immediately get detained, interrogated, and ''tortured'' by the very officer who was helping you throughout the game, who is now demanding to know how much you now know about "Project: Iron Helix".]]
* SyntheticPlague: The Iron Helix is a biological weapon that attacks the infected's cells, mutating their DNA and rendering their bodies unable to carry out vital metabolic functions, which kills them within only a few hours.
to:
* SpellMyNameWithAnS: The in-game cutscenes spell opening cutscene spells the planet's name as "Calliope", while the manual spells and GameOver screen spell it "Calliop'''é'''".
* SuddenDownerEnding:Only in the Sega CD version, strangely. [[spoiler:After After destroying the ''Obrian'', the player character is brought back goes to Starbase Amethyst, only [[spoiler:only to immediately get detained, interrogated, and ''tortured'' by the very officer Admiral Arboc, who was ''was'' [[MissionControl helping you them throughout the game, who is game]], but now is demanding to know how much you now know the protagonist knows about "Project: Iron Helix".]]
]] For some reason, this cutscene is only in the Sega CD version. In the Mac and PC versions, the game simply ends with the player character being ''summoned'' to Starbase Amethyst, leaving their fate ambiguous.
* SyntheticPlague: TheIron Helix "Iron Helix" is a biological weapon that attacks the infected's cells, mutating their DNA and rendering their bodies unable to carry out vital metabolic functions, which kills them within only a few hours.
* SuddenDownerEnding:
* SyntheticPlague: The
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* UngratefulBastard: Again, only in the Sega CD version. After you destroy the ''Obrian'' and prevent a war between Humanity and the Thanatosians, all the Earth Force cares about is [[spoiler:how much you know about "Project: Iron Helix". They're even willing to torture you over it.]]
* TheUnreveal: It's never revealed what caused the ''Obrian'' to reroute itself to attack Calliope.
* {{Utopia}}: The manual states that Earth has "solved its problems of disease and prejudice".
* TheUnreveal: It's never revealed what caused the ''Obrian'' to reroute itself to attack Calliope.
* {{Utopia}}: The manual states that Earth has "solved its problems of disease and prejudice".
to:
* UngratefulBastard: Again, only in the Sega CD version. After you destroy TractorBeam: The ''Indiana'' is able to latch onto the ''Obrian'' and prevent a war between Humanity and using its tractor beam, which keeps it in tow as the Thanatosians, ''Obrian'' heads towards Calliope.
* UngratefulBastard: Only in the Sega CD version of the game. [[spoiler:Even though you just stopped a rogue starship of Earth's from killing a Thanatosian planet's entire population, thereby preventing an interstellar war, allthe Earth Force cares Earth's officials care about is [[spoiler:how how much you know about "Project: Iron Helix". They're even willing to torture you over it.their top-secret DepopulationBomb.]]
* TheUnreveal:It's While it's eventually revealed that the crew of the ''Jeremiah Obrian'' were accidentally infected with the [[SyntheticPlague Iron Helix weapon]], which is why the ship would no longer accept their commands, it's never revealed what caused the ''Obrian'' ship to reroute itself to attack Calliope.
Calliope in the first place.
* {{Utopia}}: Themanual [[AllThereInTheManual backstory in the manual]] states that Earth has "solved its problems of disease and prejudice".prejudice" by the time of the game.
* WhatHappenedToTheMouse: The opening cutscene shows that the ''Jeremiah Obrian'' was traveling with another ''Cerberus''-class ship, the ''John Paul Jones'', however, this other ship is never mentioned again after the opening cutscene.
* UngratefulBastard: Only in the Sega CD version of the game. [[spoiler:Even though you just stopped a rogue starship of Earth's from killing a Thanatosian planet's entire population, thereby preventing an interstellar war, all
* TheUnreveal:
* {{Utopia}}: The
* WhatHappenedToTheMouse: The opening cutscene shows that the ''Jeremiah Obrian'' was traveling with another ''Cerberus''-class ship, the ''John Paul Jones'', however, this other ship is never mentioned again after the opening cutscene.
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* FullMotionVideo: Every cutscene is in live-action, though the gameplay is pre-rendered 3D.
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* JustifiedExtraLives: In the form of remotely-controlled probes. You get three of them, if one runs out of power or gets destroyed by the security drone, another will automatically be activated and sent in. Lose all three and, well, GameOver.
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* VideoGameLives: In the form of remotely-controlled drones. You get three of them, if one runs out of power or gets destroyed by the security drone, another will automatically be activated and sent in. Lose all three and, well, GameOver.
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* TimedMission: You have a limited amount of time to stop the ''Obrian'' from attacking Calliope.
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* TimedMission: You have a limited amount of time 90 minutes real-time to stop the ''Obrian'' from attacking Calliope.
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* PopStarComposer: The ambient, electro-industrial soundtrack was composed by Peter Stone, also known as the one-man musical act Music/{{Xorcist}}.
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Now that I think about it, Gone Horribly Right requires some sort of experiment or plan to be in play, which is not the case here, they'd had the drone for quite some time without any problems before this.
* CrushKillDestroy: Unbeknownst to the crew of the ''Jeremiah Obrian'', they were infected with a virus that mutated their DNA, which caused the ship to no longer recognize them or accept their commands. The ship then activated its automated defense drone, which eliminated the crew one-by-one.
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* GoneHorriblyRight: The ship's security drone is actually working ''exactly'' as intended, the problem is that the crew members were infected with a virus that mutates their DNA, so the drone registered them as intruders and eliminated them.
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* TheUnReveal: It's never revealed what caused the ''Obrian'' to reroute itself to attack Calliope.
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* TheUnReveal: TheUnreveal: It's never revealed what caused the ''Obrian'' to reroute itself to attack Calliope.
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* TimedMission: Two-fold. First, you have a limited amount of time to stop the ''Obrian'' from attacking Calliope
to:
* TimedMission: Two-fold. First, you You have a limited amount of time to stop the ''Obrian'' from attacking CalliopeCalliope.
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Enroute to their destination of an uninhabited planet to test their weapon on, the ''Obrian'' suddenly alters its course to Calliope, a Thanatosian world. The Obrian plans to unleash the weapon on Calliope, which will trigger a war between Humanity and Thanatosian which could span the entire galaxy.
The Obrian's crew desperately tries to override the ship's navigational computer but finds that the computer no longer recognizes their DNA and ignores their commands. Now believing them to be intruders, the ship activates its defense mechanism, an armed security drone known as the ''Defender'', which eliminates the crew one-by-one.
The Obrian's crew desperately tries to override the ship's navigational computer but finds that the computer no longer recognizes their DNA and ignores their commands. Now believing them to be intruders, the ship activates its defense mechanism, an armed security drone known as the ''Defender'', which eliminates the crew one-by-one.
to:
Enroute to their destination of an uninhabited planet to test their weapon on, the ''Obrian'' suddenly alters its course to Calliope, a Thanatosian world. The Obrian ''Obrian'' plans to unleash the weapon on Calliope, which will trigger a war between Humanity and Thanatosian which could span the entire galaxy.
TheObrian's ''Obrian''[='=]s crew desperately tries to override the ship's navigational computer but finds that the computer no longer recognizes their DNA and ignores their commands. Now believing them to be intruders, the ship activates its defense mechanism, an armed security drone known as the ''Defender'', which eliminates the crew one-by-one.
The
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-->''"Control, this is Bridge, targeting computer has taken control of the helm, cannot override. Repeat:'' '''CANNOT OVERRIDE'''."
to:
-->''"Control, this is Bridge, targeting computer has taken control of the helm, cannot override. Repeat:'' '''CANNOT OVERRIDE'''."
OVERRIDE'''''."''
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[[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/ironhelix.png]]
-->''"Control, this is Bridge, targeting computer has taken control of the helm, cannot override. Repeat:'' '''CANNOT OVERRIDE'''."
''Iron Helix'' is a {{Adventure|Game}} / SurvivalHorror [[GenreMashup hybrid]] game developed by Creator/DrewPictures, published by Creator/SpectrumHolobyte, and released in 1993 for [[UsefulNotes/AppleMacintosh Mac]], [[UsefulNotes/MicrosoftWindows Windows]], and [[UsefulNotes/SegaGenesis Sega CD]].
Sometime in TheFuture, Earth is locked in a cold war with an alien race known as the Thanatosians. Somewhere in a classified sector of space, a powerful Human ship -- a ''Cereberus''-class vessel known as the ''SS Jeremiah Obrian'' -- is carrying an extremely powerful weapon to test in war game scenarios.
Enroute to their destination of an uninhabited planet to test their weapon on, the ''Obrian'' suddenly alters its course to Calliope, a Thanatosian world. The Obrian plans to unleash the weapon on Calliope, which will trigger a war between Humanity and Thanatosian which could span the entire galaxy.
The Obrian's crew desperately tries to override the ship's navigational computer but finds that the computer no longer recognizes their DNA and ignores their commands. Now believing them to be intruders, the ship activates its defense mechanism, an armed security drone known as the ''Defender'', which eliminates the crew one-by-one.
The very existence of the weapon onboard the ''Obrian'' is [[OverTheTopSecret highly-classified]], so only a few officials at Earth's military HQ are even aware of the situation, though it wouldn't matter anyway, as none of Earth's ships are fast enough to reach the ''Obrian'' before it reaches Calliope. In a last-ditch effort to stop the ''Obrian'', Earth's Starbase Amethyst sends out a distress signal hoping to reach someone, ''anyone'', that can reach the ''Obrian'' and stop it.
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!! ''Iron Helix'' provides examples of:
* AllThereInTheManual: A large chunk, though not all, of the backstory is only in the manual.
* ApocalypticLog: As you explore the ''Jeremiah Obrian'', you'll come across video journals left by the ship's crew, leaving clues as to what happened to make the ship go rogue.
* AttackDrone: The ''Obrian''[='=]s security drone, known as the ''Defender'', is an armed robot that constantly patrols the ship.
* BeautifulVoid: The entire game takes place inside the ship, the ''Jeremiah Obrian'', which is completely empty since the entire crew was killed by their own automated security drone.
* CatAndMouseBoss: The ''Defender'' is constantly pursuing you throughout the entire game. One of your main objectives is neutralizing it, which there are several ways to do: crush it in the ''Obrian''[='s=] trash compactor, burn it in the incinerator, or jettison it into space. Another ''Defender'' drone will be activated if you take too long to destroy the ship afterward, though.
* DepopulationBomb: The titular "Iron Helix" is a biological weapon capable of eliminating all life on a planet with a single use.
* FeaturelessProtagonist: No information is ever given about who exactly we are playing as, not even a name or gender. The most we get is the name of their own the ship: The ''Indiana''.
* FlingALightIntoTheFuture: The crew of the ''Obrian'' knows they're doomed, but that doesn't stop them from leaving video logs detailing how to disable the ''Defender'' and how to destroy the ship before it reaches Calliope.
* GoneHorriblyRight: The ship's security drone is actually working ''exactly'' as intended, the problem is that the crew members were infected with a virus that mutates their DNA, so the drone registered them as intruders and eliminated them.
* MinimalistCast: The ''Obrian'' and the ''Defender'' are completely automated, so very few characters are actually present in the game, and even the ones that are, only have a few minutes of screentime total.
* OverTheTopSecret: The ''Jeremiah Obrian'' is carrying a payload so secretive that even the crew doesn't know what it is.
* PosthumousCharacter: The crew of the ''Jeremiah Obrian'' are all dead by the time you investigate the ship.
* RemoteBody: The player character never actually sets one foot inside the ''Jeremiah Obrian''. Instead, they remote pilot an unarmed "Darwin 5" zoological probe to explore and interact with the ship.
* ReplayValue: The methods of disabling the ''Defender'' and destroying the ''Obrian'' change with each difficulty level.
* SpellMyNameWithAnS: The in-game cutscenes spell the planet's name as "Calliope", while the manual spells it "Calliop'''é'''".
* SuddenDownerEnding: Only in the Sega CD version, strangely. [[spoiler:After destroying the ''Obrian'', the player character is brought back to Starbase Amethyst, only to immediately get detained, interrogated, and ''tortured'' by the very officer who was helping you throughout the game, who is now demanding to know how much you now know about "Project: Iron Helix".]]
* SyntheticPlague: The Iron Helix is a biological weapon that attacks the infected's cells, mutating their DNA and rendering their bodies unable to carry out vital metabolic functions, which kills them within only a few hours.
* TimedMission: Two-fold. First, you have a limited amount of time to stop the ''Obrian'' from attacking Calliope
* UngratefulBastard: Again, only in the Sega CD version. After you destroy the ''Obrian'' and prevent a war between Humanity and the Thanatosians, all the Earth Force cares about is [[spoiler:how much you know about "Project: Iron Helix". They're even willing to torture you over it.]]
* TheUnReveal: It's never revealed what caused the ''Obrian'' to reroute itself to attack Calliope.
* {{Utopia}}: The manual states that Earth has "solved its problems of disease and prejudice".
* VideoGameLives: In the form of remotely-controlled drones. You get three of them, if one runs out of power or gets destroyed by the security drone, another will automatically be activated and sent in. Lose all three and, well, GameOver.
----
-->''"Control, this is Bridge, targeting computer has taken control of the helm, cannot override. Repeat:'' '''CANNOT OVERRIDE'''."
''Iron Helix'' is a {{Adventure|Game}} / SurvivalHorror [[GenreMashup hybrid]] game developed by Creator/DrewPictures, published by Creator/SpectrumHolobyte, and released in 1993 for [[UsefulNotes/AppleMacintosh Mac]], [[UsefulNotes/MicrosoftWindows Windows]], and [[UsefulNotes/SegaGenesis Sega CD]].
Sometime in TheFuture, Earth is locked in a cold war with an alien race known as the Thanatosians. Somewhere in a classified sector of space, a powerful Human ship -- a ''Cereberus''-class vessel known as the ''SS Jeremiah Obrian'' -- is carrying an extremely powerful weapon to test in war game scenarios.
Enroute to their destination of an uninhabited planet to test their weapon on, the ''Obrian'' suddenly alters its course to Calliope, a Thanatosian world. The Obrian plans to unleash the weapon on Calliope, which will trigger a war between Humanity and Thanatosian which could span the entire galaxy.
The Obrian's crew desperately tries to override the ship's navigational computer but finds that the computer no longer recognizes their DNA and ignores their commands. Now believing them to be intruders, the ship activates its defense mechanism, an armed security drone known as the ''Defender'', which eliminates the crew one-by-one.
The very existence of the weapon onboard the ''Obrian'' is [[OverTheTopSecret highly-classified]], so only a few officials at Earth's military HQ are even aware of the situation, though it wouldn't matter anyway, as none of Earth's ships are fast enough to reach the ''Obrian'' before it reaches Calliope. In a last-ditch effort to stop the ''Obrian'', Earth's Starbase Amethyst sends out a distress signal hoping to reach someone, ''anyone'', that can reach the ''Obrian'' and stop it.
----
!! ''Iron Helix'' provides examples of:
* AllThereInTheManual: A large chunk, though not all, of the backstory is only in the manual.
* ApocalypticLog: As you explore the ''Jeremiah Obrian'', you'll come across video journals left by the ship's crew, leaving clues as to what happened to make the ship go rogue.
* AttackDrone: The ''Obrian''[='=]s security drone, known as the ''Defender'', is an armed robot that constantly patrols the ship.
* BeautifulVoid: The entire game takes place inside the ship, the ''Jeremiah Obrian'', which is completely empty since the entire crew was killed by their own automated security drone.
* CatAndMouseBoss: The ''Defender'' is constantly pursuing you throughout the entire game. One of your main objectives is neutralizing it, which there are several ways to do: crush it in the ''Obrian''[='s=] trash compactor, burn it in the incinerator, or jettison it into space. Another ''Defender'' drone will be activated if you take too long to destroy the ship afterward, though.
* DepopulationBomb: The titular "Iron Helix" is a biological weapon capable of eliminating all life on a planet with a single use.
* FeaturelessProtagonist: No information is ever given about who exactly we are playing as, not even a name or gender. The most we get is the name of their own the ship: The ''Indiana''.
* FlingALightIntoTheFuture: The crew of the ''Obrian'' knows they're doomed, but that doesn't stop them from leaving video logs detailing how to disable the ''Defender'' and how to destroy the ship before it reaches Calliope.
* GoneHorriblyRight: The ship's security drone is actually working ''exactly'' as intended, the problem is that the crew members were infected with a virus that mutates their DNA, so the drone registered them as intruders and eliminated them.
* MinimalistCast: The ''Obrian'' and the ''Defender'' are completely automated, so very few characters are actually present in the game, and even the ones that are, only have a few minutes of screentime total.
* OverTheTopSecret: The ''Jeremiah Obrian'' is carrying a payload so secretive that even the crew doesn't know what it is.
* PosthumousCharacter: The crew of the ''Jeremiah Obrian'' are all dead by the time you investigate the ship.
* RemoteBody: The player character never actually sets one foot inside the ''Jeremiah Obrian''. Instead, they remote pilot an unarmed "Darwin 5" zoological probe to explore and interact with the ship.
* ReplayValue: The methods of disabling the ''Defender'' and destroying the ''Obrian'' change with each difficulty level.
* SpellMyNameWithAnS: The in-game cutscenes spell the planet's name as "Calliope", while the manual spells it "Calliop'''é'''".
* SuddenDownerEnding: Only in the Sega CD version, strangely. [[spoiler:After destroying the ''Obrian'', the player character is brought back to Starbase Amethyst, only to immediately get detained, interrogated, and ''tortured'' by the very officer who was helping you throughout the game, who is now demanding to know how much you now know about "Project: Iron Helix".]]
* SyntheticPlague: The Iron Helix is a biological weapon that attacks the infected's cells, mutating their DNA and rendering their bodies unable to carry out vital metabolic functions, which kills them within only a few hours.
* TimedMission: Two-fold. First, you have a limited amount of time to stop the ''Obrian'' from attacking Calliope
* UngratefulBastard: Again, only in the Sega CD version. After you destroy the ''Obrian'' and prevent a war between Humanity and the Thanatosians, all the Earth Force cares about is [[spoiler:how much you know about "Project: Iron Helix". They're even willing to torture you over it.]]
* TheUnReveal: It's never revealed what caused the ''Obrian'' to reroute itself to attack Calliope.
* {{Utopia}}: The manual states that Earth has "solved its problems of disease and prejudice".
* VideoGameLives: In the form of remotely-controlled drones. You get three of them, if one runs out of power or gets destroyed by the security drone, another will automatically be activated and sent in. Lose all three and, well, GameOver.
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