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* UnreliableNarrator: Due to being out for the count as a result of a gunshot wound and an anaesthetic, 47's memories of the past contracts he recalls are different from how they previously occurred.
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* MistakenForDestitute: Before entering Chinatown, Agent 47 passes by a seemingly homeless man and tosses a coin in his coffee cup without even looking at him. The man starts yelling at him, calling him an asshole but 47 doesn't pay him any attention.

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* AwesomeButImpractical: The minigun can be obtained in the first mission after you have collected a keycard on a later mission. However, the minigun can only be picked up early on in the mission and it is so heavy, it slows 47 down.



** The Sturrock Bros. are processing and shipping "Polio" brand meat. Yum yum.

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** The Sturrock Bros. are processing and shipping "Polio" brand meat. [[SarcasmMode Yum yum.]]
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** The "Horror" Music used in the Asylum/Meat King's party has a brief snippet of Blood Money's alert music.
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###SWAT are preparing to storm the complex, whereas previously, they had already taken it over by the time 47 completed his objectives on the first floor.

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###SWAT are preparing to storm the complex, complex after 47 had killed Ort-Meyer, whereas previously, they had already taken it over by the time 47 completed his objectives on the first floor.entered Ort-Meyer's lab.



###Speaking of Rotterdam, the Flamin' Windmills have been retconned from street punks (some of them were black people) to all-white bikers, and a brand-new mission takes place at their bar/HQ. One thing which was kept in is that they still enjoy watching strippers.

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###Speaking of Rotterdam, the Flamin' Windmills have been retconned from street punks (some of them were black people) who used Uzis to all-white bikers, bikers who use [[HandCannon big]] {{revolvers|Are Just Better}}, and a brand-new mission takes place at their bar/HQ. One thing which was kept in is that they still enjoy watching strippers.



###There are no [[GasMaskMooks Gas Mask Mooks]] and no dogs guarding the docks. Workers, cops, SWAT teams and the like populate the harbor instead.

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###There are no [[GasMaskMooks Gas Mask Mooks]] heavily armed GasMaskMooks and no dogs guarding the docks. Workers, cops, SWAT teams and the like populate the harbor instead.



###Interestingly, the shootout with the Russian sailors can ''still'' occur if you allow the police to raid the boat as planned; the layout of the ship is almost exactly the same. Also, the Captain still dies. (Boris shoots him, not you.)

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###Interestingly, the shootout with the Russian sailors can ''still'' occur if you allow the police to raid the boat as planned; the layout of the ship is almost exactly the same. Also, the Captain still dies. dies (Boris shoots him, not you.)



###The hotel is slightly-bigger despite having more closed-off rooms, and the dentist cabinet is bigger, as well.

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###The hotel is slightly-bigger despite having more closed-off rooms, and the dentist cabinet is bigger, bigger as well.



###The Cheung Chau fish restaurant is much bigger, and there are more ways to deal with the targets: sniping, poisoning food, and so on.
###Lee Hong's restaurant/HQ is more akin to a fortress and there's a ladder to get inside without having to use the gates.
###The brothel is a separate building with a bridge linking it to the restaurant instead of being situated on its upper floor. 47 doesn't need to bother with it unless the safe containing the jade figure isn't there: Lee Hong has the combination on his person, so there's no need to help the prostitute to get it.
###47 must take the jade statue with him instead of delivering it to the old shopkeeper. (Speaking of which, the herbal shop has disappeared.)

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###The Cheung Chau fish restaurant is much bigger, bigger and decorated differently, and there are more ways to deal with the targets: sniping, poisoning food, and so on.
###Lee Hong's restaurant/HQ is more akin to a fortress and there's a ladder to get inside without having to use the gates. \n His private apartments are built on land and easily accessible at all times whereas in the original game they were built on pilotis and only accessible via the basement and TunnelNetwork once 47 triggered the alarm.
###The brothel is a separate building with a bridge linking it to the restaurant instead of being situated on its upper floor. 47 doesn't need to bother with it unless the safe containing the jade figure isn't is there: Lee Hong has the combination on his person, so there's no need to help the prostitute to get it.
###47 must take the jade statue with him instead of delivering it to the old shopkeeper. (Speaking shopkeeper (speaking of which, the herbal shop has disappeared.)and shopkeeper don't appear).



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TRS wick cleaningRare Guns has been cut


* RareGuns: A few, such as the Desert Eagle and Smith & Wesson Model 500 appear, but the CZ G-2000 pistol stands out for being exceedingly rare, even in fiction, with this game being the only notable work it appeared in.



* SnipingMission: If you haven't unlocked any of the game's {{Sniper Rifle}}s during the game, "Traditions Of The Trade", "Slaying A Dragon", and "The Seafood Massacre" provide a [[RareGuns W2000]] in a briefcase for 47 to use. While optional, sniping is the easiest way to complete "Slaying A Dragon" with a Silent Assassin rating and can be useful for the other missions as well.

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* SnipingMission: If you haven't unlocked any of the game's {{Sniper Rifle}}s during the game, "Traditions Of The Trade", "Slaying A Dragon", and "The Seafood Massacre" provide a [[RareGuns W2000]] W2000 in a briefcase for 47 to use. While optional, sniping is the easiest way to complete "Slaying A Dragon" with a Silent Assassin rating and can be useful for the other missions as well.
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* HellHotel: Remember that in the previous game, 47 was convinced he would go to Hell, both due to his bloody past and because he lacks a human soul.

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* HellHotel: Remember that in the previous game, 47 was convinced he would go to Hell, both due to his bloody past and because believes he lacks a human soul.soul due to being a clone.
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* BoringYetPractical: The Silverballer finally becomes this after two games of being a situational weapon; ''Codename 47'' had it as an unsilenced backup weapon that wasn't much use for stealth and ''Silent Assassin'' had them as GunsAkimbo that were [[HandCannon stupidly overpowered]], even in their silenced form (which required obtaining a Silent Assassin rating once to unlock). Here, 47's default load out still has a pair of them, but, more importantly, also has a single silenced Silverballer from the getgo on Normal, allowing for silenced headshots when using the fibre wire is impractical. Effectively, it replaces the silenced Beretta from the previous two games, on Hard and Professional though 47 only starts levels with the unsilenced dual Silverballers.

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* BoringYetPractical: The Silverballer finally becomes this after two games of being a situational weapon; ''Codename 47'' had it as an unsilenced backup weapon that wasn't much use for stealth and ''Silent Assassin'' had them as GunsAkimbo that were [[HandCannon stupidly overpowered]], even in their silenced form (which required obtaining a Silent Assassin rating once to unlock). Here, 47's default load out still has a pair of them, but, more importantly, also has a single silenced Silverballer from the getgo on Normal, allowing for silenced headshots when using the fibre wire is impractical. Effectively, it replaces the silenced Beretta from the previous two games, on Hard and Professional though 47 only starts levels with the unsilenced dual Silverballers.Silverballers (though, "The Meat King's Party" has one on the body of one of your targets if you're looking to unlock it that way).
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* NewGamePlus: Carrying weapons on your person as you exit a level adds them to your personal armoury, allowing you to replay levels with these guns available for selection. Completing a mission with a Silent Assassin rating unlocks unique versions of the game's guns, either in silenced or [[GunsAkimbo dual]] form.

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* NewGamePlus: Carrying weapons on your person as you exit a level adds them to your personal armoury, allowing you to replay levels with these guns available for selection. Completing a mission with a Silent Assassin rating unlocks unique versions of the game's guns, either in silenced or silenced, [[GunsAkimbo dual]] dual]], or [[BreadEggsBreadedEggs dual silenced]] form.
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* HyperspaceArsenal: 47 can carry over twenty guns in his jacket without spoiling the line of his suit. This can be handwaved with most of the game being a series of gunshot wound induced flashbacks, though not so in the last level, which takes place in the present day.

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