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->'''Darkflamewolf:''' This [[spoiler:type of final battle, which takes place outside]] was unheard of at the time for Zelda Classic.

to:

->'''Darkflamewolf:''' -->'''Darkflamewolf:''' This [[spoiler:type of final battle, which takes place outside]] was unheard of at the time for Zelda Classic.



-> '''Darkflamewolf:''' This is the ultimate gauntlet of sorts. Something I've carried over in a lot of my quests. [...] The challenge is to see if you can hold up to all the bosses and Ganon himself on two Potions alone!

to:

-> --> '''Darkflamewolf:''' This is the ultimate gauntlet of sorts. Something I've carried over in a lot of my quests. [...] The challenge is to see if you can hold up to all the bosses and Ganon himself on two Potions alone!



-> '''Darkflamewolf:''' You have been tricked! [[spoiler:Ganon is not here! You must go to his world to beat him!]]

to:

-> --> '''Darkflamewolf:''' You have been tricked! [[spoiler:Ganon is not here! You must go to his world to beat him!]]

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* PunctuationShaker: M'kavlar is a rare example from Creator/DarkFlameWolf.


* LongSongShortScene: Ganon has a unique battle theme, but you barely ever get to hear any of it, as he's by no means the hardest boss in a game with already HardLevelsEasyBosses (the hardest bosses are the 40-headed Gleeok right before Ganon and the Patra 2's before him and especially at the end of [[spoiler:Death Mountain Fortress]]).

to:

* LongSongShortScene: Ganon has a unique battle theme, but you barely ever get to hear any of it, as he's by no means the hardest boss in a game with already HardLevelsEasyBosses (the hardest bosses are the 40-headed Gleeok right before Ganon and the Patra 2's before him and especially at the end of [[spoiler:Death Mountain Fortress]]).Fortress and the Savage Labyrinth]]).
* NoPronunciationGuide: How the heck do you pronounce [[SpellMyNameWithAnS Zj(j)arrinmar]]? The same might be said of M'kavlar and maybe Kravaar too.



* SpellMyNameWithAnS: The D-Map for one level is called Zjarrinmar Cove, and that's how Darkflamewolf refers to it in her own walkthrough, but the old man at the entrance welcomes you to "Zjjarrinmar Cove."

to:

* SpellMyNameWithAnS: The D-Map for one level is called Zjarrinmar Cove, the map intro calls it the same, and that's how Darkflamewolf refers to it in her own walkthrough, but the old man at the entrance welcomes you to "Zjjarrinmar Cove."


* InfinityPlusOneSword: The Golden Arrows.



** DisconnectedSideArea: The Eastern Hills.

to:

** DisconnectedSideArea: The Eastern Hills.Hills and a small part of Ganon's Tower.


* BonusLevel: There are five of them, each guarding a major item, each with their own distinctive gimmick.

to:

* BonusLevel: BonusDungeon: There are five of them, each guarding a major item, each with their own distinctive gimmick.



** AlienGeometries: The House of Mirrors.



** BrutalBonusLevel: Death Mountain Fortress.



*** TheMaze: Gnarled Root Dungeon.

to:

*** TheMaze: Gnarled Root Dungeon.** BuildLikeAnEgyptian: Kravaar Fortress.



** EvilTowerOfOminousness: Ganon's Tower.

to:

** EvilTowerOfOminousness: ElaborateUndergroundBase: The lower part of Ganon's Tower.Tower.
** FirstTown: Dali.
** IcePalace: The Ice Palace.
** ItsAllUpstairsFromHere: The upper part of Ganon's Tower. [[spoiler:And I mean it.]]



** TheMaze: Gnarled Root Dungeon.
** MonsterArena: The Savage Labyrinth.
** NoGearLevel: Manchuria Bluffs.
** OldDarkHouse: Brickwall Depths.
** SecretLevel: The Master Dome.



*** BuildLikeAnEgyptian: Kravaar Fortress.



---> '''Darkflamewolf:''' I regret the fact that my snowbound area is so small in this game. Something I rectified heavily in future games.
*** Slippy-Slidey Ice Cavern: Sleet Stone Cave.
*** IcePalace: The Ice Palace.

to:

---> --> '''Darkflamewolf:''' I regret the fact that my snowbound area is so small in this game. Something I rectified heavily in future games.
*** ** Slippy-Slidey Ice Cavern: Sleet Stone Cave.
*** IcePalace: The Ice Palace.
Cave.

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** AbsurdlySpaciousSewer: Zjarrinmar Cove.


** DenOfThieves: Thieves' Hideout.

to:

** DenOfThieves: DenOfIniquity: Thieves' Hideout.

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** DeathMountain: And it lives up to the trope name, so beware.
** DenOfThieves: Thieves' Hideout.
** DisconnectedSideArea: The Eastern Hills.


---> '''Darkflamewolf:''' I regret the fact that my snowbound area is so small in this game. Something I rectified heavily in future games.



-> '''Darkflamewolf:''' I regret the fact that my snowbound area is so small in this game. Something I rectified heavily in future games.


* DarkWorld: Dark Galea. Any warp to or from Light Galea takes you to the same position in the other world.

to:

* DarkWorld: Dark Galea. Any warp to or from Light Galea takes you to the same position in the other world. You can tell it's Dark Galea by the palette being a lot browner and darker.



** AbandonedMine: Tungsten Excavation Site.



** BigFancyCastle: M'kavlar's Fort.



** EvilTowerOfOminousness: Ganon's Tower.



-> '''Darkflamewolf:''' I regret the fact that my snowbound area is so small in this game. Something I rectified heavily in future games.


Added DiffLines:

-> '''Darkflamewolf:''' I regret the fact that my snowbound area is so small in this game. Something I rectified heavily in future games.


Added DiffLines:

** [[spoiler:VillainWorld: Ganon's World.]]


->'''Darkflamewolf:''' [[spoiler:This type of final battle, which takes place outside was unheard of at the time for Zelda Classic.]]

to:

->'''Darkflamewolf:''' [[spoiler:This type This [[spoiler:type of final battle, which takes place outside outside]] was unheard of at the time for Zelda Classic.]]



* DarkWorld: Dark Galea.

to:

* DarkWorld: Dark Galea. Any warp to or from Light Galea takes you to the same position in the other world.


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* FakeDifficulty: More like unbalanced difficulty. Some of the imbalance was rectified in the Director's Cut, but several of the things in which it was inherent (e.g. the Savage Labyrinth) were never used by Darkflamewolf again.


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* VideoGameSettings:
** BigBoosHaunt: Deathevn Catacombs, and to a lesser extent the graveyard outside.
** BubblegloopSwamp: Much larger in one world than in the other. The larger one, interestingly, shares its theme with the snow area.
*** TheMaze: Gnarled Root Dungeon.
** TheLostWoods: Much of ''[[OmnipresentTropes both worlds]]'' could count, but especially the North Woods and Skull Woods.
** ShiftingSandLand: The great desert.
*** BuildLikeAnEgyptian: Kravaar Fortress.
** SlippySlideyIceWorld: A rather small corner of one world.
-> '''Darkflamewolf:''' I regret the fact that my snowbound area is so small in this game. Something I rectified heavily in future games.
*** Slippy-Slidey Ice Cavern: Sleet Stone Cave.
*** IcePalace: The Ice Palace.
** TempleOfDoom: Historia Temple.

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* ShoutOut: Darkflamewolf says that the town of Dali is a shout-out to the one by the same name in VideoGame/FinalFantasyIX, and even explains [[spoiler:the graveyard]] as an extension of that shout-out because the original Dali had a dark secret too, but there's no further resemblance, and why ''that'' town and not another?
** Deathevn Catacombs may be another (unintentional) shout-out, here to Breath of Fire 2.
*** Darkflamewolf seems to love that guy: when telling Peteo what she wanted for ''VideoGame/LostIsle'''s final boss, she showed him Deathevn.
* SpellMyNameWithAnS: The D-Map for one level is called Zjarrinmar Cove, and that's how Darkflamewolf refers to it in her own walkthrough, but the old man at the entrance welcomes you to "Zjjarrinmar Cove."
* SpellMyNameWithAThe: A rare instance that overlaps with the above. Darkflamewolf calls it Hidden Duality in her walkthrough, but the Zelda Classic quest database labels it "''The'' Hidden Duality".


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* XtremeKoolLetterz: [[WordOfGod Darkflamewolf's explanation]] for the name of Zjarrinmar Cove.

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* BossBonanza: The final battles against Blue Lanmolas, Manhandla 2's, a Gohma 3, a Patra 2, and a Gleeok with lots of heads.
-> '''Darkflamewolf:''' This is the ultimate gauntlet of sorts. Something I've carried over in a lot of my quests. [...] The challenge is to see if you can hold up to all the bosses and Ganon himself on two Potions alone!


Added DiffLines:

* LongSongShortScene: Ganon has a unique battle theme, but you barely ever get to hear any of it, as he's by no means the hardest boss in a game with already HardLevelsEasyBosses (the hardest bosses are the 40-headed Gleeok right before Ganon and the Patra 2's before him and especially at the end of [[spoiler:Death Mountain Fortress]]).


[[header:Hidden Duality contains examples of the following tropes:]]

to:

[[header:Hidden ----
'''[[header:Hidden
Duality contains examples of the following tropes:]]tropes:]]'''



* TheUnderworld: The cave systems in both worlds are quite large and interconnected; they even almost mesh right with {{The Overworld}}s.



** You fight the dungeon boss about halfway through Zjarrinmar Cove, and again you don't get a Heart Container. But you do get the Flippers, which you must use to get the Boss Key and reach the Triforce piece.

to:

** You fight the dungeon boss about halfway through Zjarrinmar Cove, and again you don't get a Heart Container. But you do get the Flippers, which you must use to get the Boss Key and reach the Triforce piece.piece.
** Finally, [[spoiler:once you reach the top of Ganon's Tower, ItsQuietTooQuiet... then you fight an [[AntiClimaxBoss Aquamentus]], then you come across a Moblin who informs you that if you proceed beyond, you will be lost in another world, as well as demanding Bait for some reason]]. Sure enough, [[spoiler:step through the portal and you'll be in Ganon's World, where you can get the Golden Arrow and stop at one last shop and lonely fairy fountain before the final battle]]. But [[GuideDangIt if you didn't bring a Bait]], sucks to be you!
-> '''Darkflamewolf:''' You have been tricked! [[spoiler:Ganon is not here! You must go to his world to beat him!]]

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