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''Save the Homeland'' is an oddball amongst the series. You are only given one year to save the village, however there are several different endings that can be achieved. Though the game features several bachelorettes, you can not marry any of them (and as, as a result, can't have children). As a result of these changes, ''Save the Homeland'' is often ignored by fans, though it has an ever-growing group of fans.

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''Save the Homeland'' is an oddball amongst the series. You are only given one year to save the village, however there are several different endings that can be achieved. Though the game features several bachelorettes, you can not marry any of them (and as, as a result, can't have children). As a result of these changes, ''Save the Homeland'' is often ignored by fans, though it has an ever-growing group of fans.



* CommunityThreateningConstruction: The plot revolves around your character trying to find one of several paths to stopping the town from becoming an amusement park. These include things like discovering protected animals or finding treasure.

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* CommunityThreateningConstruction: The plot revolves around your character trying to find one of several paths to stopping stop the town from becoming an amusement park. These include things like discovering protected animals or finding treasure.



** Dia acts cold and antisocial. She admits to acting this way because she doesn't like interacting with people. Once you befriend her she begins opening up.

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** Dia acts cold and antisocial. She admits to acting this way because she doesn't like interacting with people. Once you befriend her her, she begins opening up.


The first ''VideoGame/HarvestMoon'' title of the UsefulNotes/{{The Sixth Generation|OfConsoleVideoGames}}, ''Harvest Moon: Save The Homeland'' (''Ranch Story 3: Ignite the Fire in the Heart'' in Japan) was released on UsefulNotes/{{Playstation 2}} in 2001.

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The first ''VideoGame/HarvestMoon'' (now known as ''VideoGame/StoryOfSeasons'') title of the UsefulNotes/{{The Sixth Generation|OfConsoleVideoGames}}, ''Harvest Moon: Save The Homeland'' (''Ranch Story 3: Ignite the Fire in the Heart'' in Japan) was released on UsefulNotes/{{Playstation 2}} in 2001.


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You play as a young man (whose CanonName is "Toy") from the city who is asked by his father to take care of his deceased grandfather's farm. When you arrive on the farm, you see several Harvest Sprites discussing how to stop the local town from being turned into an amusement park. As you're a rare human who can see Harvest Sprites, they ask you to help them with their mission. After the Harvest Goddess blesses you, you begin your task.

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You play as a young man (whose CanonName is "Toy") "Toy" according to the letter on his hat) from the city who is asked by his father to take care of his deceased grandfather's farm. When you arrive on the farm, you see several Harvest Sprites discussing how to stop the local town from being turned into an amusement park. As you're a rare human who can see Harvest Sprites, they ask you to help them with their mission. After the Harvest Goddess blesses you, you begin your task.

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* AWinnerIsYou: Upon completing all the endings, you get a black screen with "Conglaturation" on it. Yes, with that exact spelling.


''Save the Homeland'' is an oddball amongst the series. You are only given one year to save the village, however there are several different endings that can be achieved. Though the game features several bachelors, you can not marry any of them (and as, as a result, can't have children). As a result of these changes, ''Save the Homeland'' is often ignored by fans, though it has an ever-growing group of fans.

to:

''Save the Homeland'' is an oddball amongst the series. You are only given one year to save the village, however there are several different endings that can be achieved. Though the game features several bachelors, bachelorettes, you can not marry any of them (and as, as a result, can't have children). As a result of these changes, ''Save the Homeland'' is often ignored by fans, though it has an ever-growing group of fans.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/harvmsth908.jpg]]







* CommunityThreateningConstruction: In ''Harvest Moon: Save the Homeland'', the plot revolves around your character trying to find one of several paths to stopping the town from becoming an amusement park. These include things like discovering protected animals or finding treasure.

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\n* CommunityThreateningConstruction: In ''Harvest Moon: Save the Homeland'', the The plot revolves around your character trying to find one of several paths to stopping the town from becoming an amusement park. These include things like discovering protected animals or finding treasure.



* WhatTheHellHero: If an animal dies, a dramatic cutscene will occur. Afterwards you are not allowed to work the entire day. The death of an animal will also negatively impact your relationship with some of the villagers.

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* WhatTheHellHero: If an animal dies, a dramatic cutscene will occur. Afterwards you are not allowed to work the entire day. The death of an animal will also negatively impact your relationship with some of the villagers.villagers.
----

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* CommunityThreateningConstruction: In ''Harvest Moon: Save the Homeland'', the plot revolves around your character trying to find one of several paths to stopping the town from becoming an amusement park. These include things like discovering protected animals or finding treasure.


** Toy is obviously based off the protagonist from the first games. He is the first male ''Harvest Moon'' protagonist to not be Pete, however he is essential a more {{bishonen}} Pete with a ponytail.

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** Toy is obviously based off the protagonist from the first games. He is the first male ''Harvest Moon'' protagonist to not be Pete, however he is essential essentially a more {{bishonen}} Pete with a ponytail.


** Tony is obviously based off the protagonist from the first games. He is the first male ''Harvest Moon'' protagonist to not be Pete, however he is essential a more {{bishonen}} Pete with a ponytail.

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** Tony Toy is obviously based off the protagonist from the first games. He is the first male ''Harvest Moon'' protagonist to not be Pete, however he is essential a more {{bishonen}} Pete with a ponytail.

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** Tony is obviously based off the protagonist from the first games. He is the first male ''Harvest Moon'' protagonist to not be Pete, however he is essential a more {{bishonen}} Pete with a ponytail.


* FirstNameBasis: Gwen initially calls you "sir" but switches to your name if you befriend her.

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* FirstNameBasis: Gwen Gina initially calls you "sir" but switches to your name if you befriend her.



* PintSizedKids: 12-year old Tim is only 4'8.

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* PintSizedKids: PintSizedKid: 12-year old Tim is only 4'8.



* RealMenHateSweets: Joe and Kurt aren't fond of sweets.

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* RealMenHateSweets: RealMenHateSugar: Joe and Kurt aren't fond of sweets.


* DefrostingTheIceQueen: Dia acts cold and antisocial. She admits to acting this way because she doesn't like interacting with people. Once you befriend her she begins opening up.

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* DefrostingTheIceQueen: DefrostingTheIceQueen:
**
Dia acts cold and antisocial. She admits to acting this way because she doesn't like interacting with people. Once you befriend her she begins opening up.
** Kurt is initially standoffish and introverted until you befriend him.



** Gwen is a shy glasses-wearing girl like Maria/Mary from ''64'' and ''Back To Nature''.

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** Gwen Gina is a shy glasses-wearing girl like Maria/Mary from ''64'' and ''Back To Nature''.



* FromStrayToPet: You have to befriend the dog before you can own it. There are two dogs: the traditional Beagle and a larger Husky.



* PintSizedKids: 12-year old Tim is only 4'8.



* ShyBlueHairedGirl: Dia's servant Gwen has long, light blue hair and is very shy.

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* ShyBlueHairedGirl: Dia's servant Gwen Gina has long, light blue hair and is very shy.



* VagueAge: Averted AllThereInTheManual. Dia is seventeen, Gwen is seventeen, Katie is sixteen, and Lyla is twenty-two. Bob is twenty-six, Joe is twenty-two, Kurt is twenty-one, Louis is twenty-four, and Parsley is twenty-one.

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* VagueAge: Averted AllThereInTheManual. Dia is seventeen, Gwen is seventeen, Katie is sixteen, and Lyla is twenty-two. Bob is twenty-six, Joe is twenty-two, Kurt is twenty-one, Louis is twenty-four, and Parsley is twenty-one. The protagonist is twenty-one as well.


** Gwen is a lot like Ann from ''64''. They're both tomboyish teenagers who work around animals and have {{Tomboyish Ponytail}}s.
** Parsley looks near-identical to Basil from ''64'', shares his love of plants, and has a plant-based him like him as well.
** Lyla is a younger, flirtier version of Lillia from ''64''.
* EyesAlwaysShut: Like Lillia, Lyla always has her eyes shut. She only briefly opens them in one rare cutscene. [[spoiler:She has purple eyes]].



* ObliviousToLove: Lyla likes Parsley but doesn't realize that Louis likes her.
* OlderThanTheyLook:
** Joe is actually older than Kurt. He is 22 but looks and acts more like a 17 or 18 year old.
** 16-year old Katie often gets mistaken for a preteen due to her sweet lolita fashion sense.
* PerpetualSmiler: Lyla rarely ever has a neutral expression or a frown. It is, however, noted that just because she's smiling [[StepfordSmiler doesn't mean she isn't sad or angry]].
* RealMenHateSweets: Joe and Kurt aren't fond of sweets.



* SweetTooth: Dia loves sweets and blueberries.

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* SweetTooth: SweetTooth:
**
Dia loves sweets and blueberries.blueberries.
** Katie wants to become a baker and thus loves sweets. However, she gets offended when given cake because she sees it as a challenge.


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* VagueAge: Averted AllThereInTheManual. Dia is seventeen, Gwen is seventeen, Katie is sixteen, and Lyla is twenty-two. Bob is twenty-six, Joe is twenty-two, Kurt is twenty-one, Louis is twenty-four, and Parsley is twenty-one.


You play as a young man (whose CanonName is "Tony"/"Toy") from the city who is asked by his father to take care of his deceased grandfather's farm. When you arrive on the farm, you see several Harvest Sprites discussing how to stop the local town from being turned into an amusement park. As you're a rare human who can see Harvest Sprites, they ask you to help them with their mission. After the Harvest Goddess blesses you, you begin your task.

to:

You play as a young man (whose CanonName is "Tony"/"Toy") "Toy") from the city who is asked by his father to take care of his deceased grandfather's farm. When you arrive on the farm, you see several Harvest Sprites discussing how to stop the local town from being turned into an amusement park. As you're a rare human who can see Harvest Sprites, they ask you to help them with their mission. After the Harvest Goddess blesses you, you begin your task.


Added DiffLines:

* DefrostingTheIceQueen: Dia acts cold and antisocial. She admits to acting this way because she doesn't like interacting with people. Once you befriend her she begins opening up.
* {{Expy}}:
** Bob aesthetically resembles Zack from ''VideoGame/HarvestMoon64'' and ''VideoGame/HarvestMoonBackToNature''
** Gwen is a shy glasses-wearing girl like Maria/Mary from ''64'' and ''Back To Nature''.


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* FirstNameBasis: Gwen initially calls you "sir" but switches to your name if you befriend her.


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* TheShutIn: Dia never leaves her villa. Neither does Martha.
* ShyBlueHairedGirl: Dia's servant Gwen has long, light blue hair and is very shy.
* SuperDeformed: The individual character official art for the characters are super deformed, though the in-game models are not.
* SweetTooth: Dia loves sweets and blueberries.

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* FamilyThemeNaming: Toy is the protagonist's name. His deceased grandfather was named "Tony".
* NotAMorningPerson: The Harvest Goddess won't grant wishes prior to 9 AM.
* ThemeNaming: The three Harvest Sprites are named "Nic", "Nak", and "Flak".

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