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Until 2019, it was the only UsefulNotes/Xbox360-era game in the main ''Halo'' series not to be included in the ''Halo: The Master Chief Collection'' compilation for the UsefulNotes/XboxOne. In December of that year, ''Reach'' was added to the collection and was the first part of the MCC to be ported to the PC.

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Until 2019, it was the only UsefulNotes/Xbox360-era Platform/Xbox360-era game in the main ''Halo'' series not to be included in the ''Halo: The Master Chief Collection'' compilation for the UsefulNotes/XboxOne.Platform/XboxOne. In December of that year, ''Reach'' was added to the collection and was the first part of the MCC to be ported to the PC.
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** Spec Ops Elites aren't as durable or aggressive as they were in ''Halo 1'' and ''Halo 2''[[note]]They only have 80 health and 80 shields, compared to the 100 health and 100 shields of a basic Elite Minor[[/note]], though they're all equipped with permanent cloaking devices now. Overall they're much more like Stealth Elites, with the Ultras having taken over their former role as the EliteMooks of the Elites.
** Elite Ultras are a lot less durable than they were in ''Halo 2'', only having about 150 shields and 125 health (compared to 100 of each for Elite Minors) rather than the 300 shields and 300 health they had in ''Halo 2''. However, they're also a lot faster and more agile than they were in ''Halo 2'', tend to appear in greater numbers and carry explosive weaponry. Overall they're much more like EliteMooks than the BossInMookClothing they were in ''Halo 2''.

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** Spec Ops Elites aren't as durable or aggressive as they were in ''Halo 1'' and ''Halo 2''[[note]]They only have 80 80% health and 80 80% shields, compared to the 100 100% health and 100 100% shields of a basic Elite Minor[[/note]], though they're all equipped with permanent cloaking devices now. Overall they're much more like Stealth Elites, with the Ultras having taken over their former role as the EliteMooks of the Elites.
** Elite Ultras are a lot less durable than they were in ''Halo 2'', only having about 150 150% shields and 125 125% health (compared to 100 100% of each for Elite Minors) rather than the 300 300% shields and 300 300% health they had in ''Halo 2''. However, they're also a lot faster and more agile than they were in ''Halo 2'', tend to appear in greater numbers and carry explosive weaponry. Overall they're much more like EliteMooks than the BossInMookClothing they were in ''Halo 2''.
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* OneSteveLimit: Both major female characters in the game are called Catherine. This isn't overly confusing because Catherine Halsey usually goes by her surname and Catherine B320 goes by "Kat", but still.
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Misplaced, moving to the correct tab


* ObviousBeta: Downplayed; as the first game in ''The Master Chief Collection'' to be ported to PC, ''Reach'' had some issues (most notably the fact the graphics didn't function properly above 60 fps) that weren't present in later games in the collection. After releasing ''Halo 4'' and completing the collection, 343 Studios went back and brought ''Reach'' up to the level of quality of the later games.
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* DarkerAndEdgier: You thought ''Halo 3'' was bleak? You'd be surprised.

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* DarkerAndEdgier: You thought ''Halo 3'' was bleak? You'd This taking place in one of largest and most brutal battles in the Human-Covenant War, it's to be surprised.expected.
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** The Guta are just like [[VideoGame/{{Fallout}} deathclaws]].

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** The Guta are just like [[VideoGame/{{Fallout}} [[Franchise/{{Fallout}} deathclaws]].
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* DiedInIgnorance: At the end of the campaign mission, "Long Night of Solace," Jorge-052 is forced to stay behind to manually detonate a makeshift bomb and destroy a Covenant Corvette-class ship from the inside and cripple the forces invading Reach. Thankfully he's not around to witness a massive Covenant fleet arriving via slipspace mere seconds later.
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* CosmeticallyAdvancedPrequel: Inherent in that the game came out years after the original and video game graphics jumped significantly in that time. The armor of Noble Team looks more functional than Master Chiefs in ''Combat Evolved''. On the strict canon side, much of it is explained as the ''Pillar of Autumn'' being a single ship with limited supplies and stock crew complement[[note]]The ship was actually meant to implement a top-secret mission utilizing the entire Spartan-II corps, with the ''Autumn'' itself retrofitted from an older model cruiser into an AceCustom, but the Battle of Reach changed everything and they were left with a mishmash of crew and equipment[[/note]], while Reach had some of the most advanced military research facilities in the entire UNSC.

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* CosmeticallyAdvancedPrequel: Inherent in that the game came out years after the original and video game graphics jumped significantly in that time. The armor of Noble Team looks more functional than Master Chiefs Chief's in ''Combat Evolved''. On the strict canon side, much of it is explained as the ''Pillar of Autumn'' being a single ship with limited supplies and stock crew complement[[note]]The ship was actually meant to implement a top-secret mission utilizing the entire Spartan-II corps, with the ''Autumn'' itself retrofitted from an older model cruiser into an AceCustom, but the Battle of Reach changed everything and they were left with a mishmash of crew and equipment[[/note]], while Reach had some of the most advanced military research facilities in the entire UNSC.
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Until 2019, it was the only Xbox 360-era game in the main ''Halo'' series not to be included in the ''Halo: The Master Chief Collection'' compilation for Xbox One. In December of that year, ''Reach'' was added to the collection and was the first part of the MCC to be ported to the PC.

to:

Until 2019, it was the only Xbox 360-era UsefulNotes/Xbox360-era game in the main ''Halo'' series not to be included in the ''Halo: The Master Chief Collection'' compilation for Xbox One.the UsefulNotes/XboxOne. In December of that year, ''Reach'' was added to the collection and was the first part of the MCC to be ported to the PC.
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* DoubleMeaning: ''[[ForegoneConclusion From the beginning, you know the end:]]'' On the surface, this could easily refer to [[DoomedByCanon Reach's inevitable fall]] as it was long established in canon before this installment came out. However, seeing as this came out ''after VideoGame/Halo3'', the end result of the Covenant war is also established: ''humanity wins!'' Halsey reflects on this (and Noble Six's sacrifice) in the epilogue.
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It's interesting trivia, but not really relevant to this trope, since the TV show didn't come out until over a decade after Reach, and this trope should be more about how she was an EU-only character pre-Reach.


** Dr. Catherine Halsey features significantly in the ''Halo'' ExpandedUniverse: in addition to being the creator and director of the [=SPARTAN-II=] program, she is also one of the leading human experts on the Forerunners. In the eventual [[Series/Halo2022 TV series]], she's played by Creator/NataschaMcElhone. ''Reach'', the ''final'' Bungie ''Halo'' title, is the first time she's ever appeared in any game.

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** Dr. Catherine Halsey features significantly has been a major character in the ''Halo'' ExpandedUniverse: in addition to being ExpandedUniverse since its very beginning, as both the creator and director of the [=SPARTAN-II=] program, she is also program as well as one of the leading human experts on the Forerunners. In the eventual [[Series/Halo2022 TV series]], she's played by Creator/NataschaMcElhone. ''Reach'', the ''final'' Bungie ''Halo'' title, is ''Reach'' marks the first time she's ever appeared in any game.game, almost a decade after her debut in ''Literature/HaloTheFallOfReach''.
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** Most of Noble Team have their own establishing moments as well within the first two levels; [[CuriosityIsACrapshoot Kat has a very possessive attitude toward the data found on Lazlo Sorvad's corpse, seizing it from Six immediately]]; Jorge takes his helmet off to make a civilian feel more secure and comfortable, setting off Emile's own moment where he shows his [[WhatMeasureIsANonBadass contempt toward civilians]]; Carter [[TheMenFirst defends Kat against Halsey]], who gets her own moment by [[JerkAss showing contempt to almost all of the Spartan-IIIs of Noble Team]], [[JerkWithAHeartOfGold while showing a soft side toward Jorge, one of her Spartan-IIs]].

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** Most of Noble Team have their own establishing moments as well within the first two levels; [[CuriosityIsACrapshoot Kat has a very possessive attitude toward the data found on Lazlo Sorvad's corpse, seizing it from Six immediately]]; Jorge takes his helmet off to make a civilian feel more secure and comfortable, setting off Emile's own moment where he shows his [[WhatMeasureIsANonBadass contempt toward civilians]]; civilians; Carter [[TheMenFirst defends Kat against Halsey]], who gets her own moment by [[JerkAss showing contempt to almost all of the Spartan-IIIs of Noble Team]], [[JerkWithAHeartOfGold while showing a soft side toward Jorge, one of her Spartan-IIs]].
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** Dr. Catherine Halsey features significantly in the ''Halo'' ExpandedUniverse: in addition to being the creator and director of the [=SPARTAN-II=] program, she is also one of the leading human experts on the Forerunners. In the eventual [[Series/Halo222 TV series]], she's played by Creator/NataschaMcElhone. ''Reach'', the ''final'' Bungie ''Halo'' title, is the first time she's ever appeared in any game.
** Likewise, the idea that Cortana is an AI clone of Dr. Halsey is never contradicted in-game but is first established in ''The Fall of Reach'', is finally confirmed by having Creator/JenTaylor do voice-acting for both of them (as well as by Halsey's journal).

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** Dr. Catherine Halsey features significantly in the ''Halo'' ExpandedUniverse: in addition to being the creator and director of the [=SPARTAN-II=] program, she is also one of the leading human experts on the Forerunners. In the eventual [[Series/Halo222 [[Series/Halo2022 TV series]], she's played by Creator/NataschaMcElhone. ''Reach'', the ''final'' Bungie ''Halo'' title, is the first time she's ever appeared in any game.
** Likewise, the idea that Cortana is an AI clone of Dr. Halsey is Halsey, which was never contradicted in-game by any game but is first established in ''The Fall of Reach'', is finally confirmed by having Creator/JenTaylor do voice-acting for both of them (as well as by Halsey's journal).

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