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''Hadean Lands'' is one of the very few pieces of [[TextParser parser-based]] interactive fiction to be commercially sold since the death of Creator/{{Infocom}}. It was originally made available only for [=iOS=] except for a special cross-platform version for the Website/{{Kickstarter}} backers, but versions for UsefulNotes/MicrosoftWindows, UsefulNotes/MacOS, and anything else that can run Inform games are now also available on UsefulNotes/{{Steam}}, [[Creator/HumbleBundle Humble Store]], and itch.io.

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''Hadean Lands'' is one of the very few pieces of [[TextParser parser-based]] interactive fiction to be commercially sold since the death of Creator/{{Infocom}}. It was originally made available only for [=iOS=] except for a special cross-platform version for the Website/{{Kickstarter}} backers, but versions for UsefulNotes/MicrosoftWindows, UsefulNotes/MacOS, Platform/MicrosoftWindows, Platform/MacOS, and anything else that can run Inform games are now also available on UsefulNotes/{{Steam}}, Platform/{{Steam}}, [[Creator/HumbleBundle Humble Store]], and itch.io.
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[[quoteright:246:https://static.tvtropes.org/pmwiki/pub/images/hadean_lands.png]]

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''Hadean Lands'' is one of the very few pieces of interactive fiction to be commercially sold since the death of Creator/{{Infocom}}. It was originally made available only for [=iOS=] except for a special cross-platform version for the Website/{{Kickstarter}} backers, but versions for UsefulNotes/MicrosoftWindows, UsefulNotes/MacOS, and anything else that can run Inform games are now also available on UsefulNotes/{{Steam}}, [[Creator/HumbleBundle Humble Store]], and itch.io.

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''Hadean Lands'' is one of the very few pieces of [[TextParser parser-based]] interactive fiction to be commercially sold since the death of Creator/{{Infocom}}. It was originally made available only for [=iOS=] except for a special cross-platform version for the Website/{{Kickstarter}} backers, but versions for UsefulNotes/MicrosoftWindows, UsefulNotes/MacOS, and anything else that can run Inform games are now also available on UsefulNotes/{{Steam}}, [[Creator/HumbleBundle Humble Store]], and itch.io.



!!Hadean Lands provides examples of:

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!!Hadean Lands !!''Hadean Lands'' provides examples of:
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->You smell copal incense, machine oil, rosemary, alcohol, and blood. Creaking, bending steel beams... no, that's not an odor. Why did you think the bulkheads were crumpling in on you? What would that even smell like? \\
You're pretty sure it's not your own blood, anyway.

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->You ->''You smell copal incense, machine oil, rosemary, alcohol, and blood. Creaking, bending steel beams... no, that's not an odor. Why did you think the bulkheads were crumpling in on you? What would that even smell like? \\
You're pretty sure it's not your own blood, anyway.
anyway.''
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* ArtificialGravity: Provided by Baros. A couple areas have gravity issues due to the damage, either too much or too erratic to trust.

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* ElementalPowers: Pure elemental versions of the classic four (air, earth, fire, and water) are just some of the things you will need to obtain. The four of them together are essential to the Great Marriage ritual.
* ElementNumberFive: In addition to the classical four, you can find elemental wood.



* FourElementEnsemble: Pure elemental versions of all four are just some of the things you will need to obtain. The four of them together are essential to the Great Marriage ritual.
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* LockedDoor: All over the place, although none of them can be simply forced open. They may need to be unlocked by creating alchemical keys, finding physical keys, finding the right planetary associations, cleaned alchemically, made impermeable with an alchemically-prepared chime...


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* SecondPersonNarration: As is typical for the genre.

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** The game remembers what you've done and what you've seen, and will repeat things you've done before upon request. This includes going to any particular item or location that you've seen, unlocking any doors along the way and creating any resources required to open them. This is essential given the GroundhogDayLoop nature of the game.

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** The game remembers what you've done and what you've seen, and will repeat things you've done before upon request. This includes going to any particular item or location that you've seen, unlocking any doors along the way and creating any resources required to open them. [[note]]It will perform tasks in the way you did them most recently; while this is usually what you want, there are cases where it isn't. In these cases, you can reset and perform substeps individually.[[/note]] This is essential given the GroundhogDayLoop nature of the game.



* EnsignNewbie: Ensign Forsyth is clearly quite new and low on the totem pole, but is the only person left that's able to save the marcher.



* GogglesDoSomethingUnusual: The oculus and planetary lens can be looked through to show alchemical and celestial associations, respectively. The oculus also shows sparks that frequently provide critical information.



** [[spoiler:Later subverted, as some things change permanently once you perform the Great Marriage.]]

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** [[spoiler:Later subverted, as some things change permanently once you perform the Great Marriage. However, even then you can still reset to the most recent permanent change.]]


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* TheMaze: The Paper Maze and Confusing Cracks. You cannot solve them in any traditional way; [[spoiler:the center of the Paper Maze can be reached with the Lodestone of Centrality, and both of them become un-maze-like once Aistheta is repaired.]]
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Dewicking per TRS decision.


* BiTheWay: Captain Hart, depending on the MultipleChoicePast, may be in a relationship with any of four crew members, two of whom are male, one of whom is female, and one of whom is the FeaturelessProtagonist.
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''Hadean Lands'' is one of the very few pieces of interactive fiction to be commercially sold since the death of Creator/{{Infocom}}. It was originally made available only for [=iOS=] except for a special cross-platform version for the Website/{{Kickstarter}} backers, but versions for UsefulNotes/MicrosoftWindows, UsefulNotes/MacOS, and anything else that can run Inform games are now also available on UsefulNotes/{{Steam}}, [[UsefulNotes/HumbleBundle Humble Store]], and itch.io.

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''Hadean Lands'' is one of the very few pieces of interactive fiction to be commercially sold since the death of Creator/{{Infocom}}. It was originally made available only for [=iOS=] except for a special cross-platform version for the Website/{{Kickstarter}} backers, but versions for UsefulNotes/MicrosoftWindows, UsefulNotes/MacOS, and anything else that can run Inform games are now also available on UsefulNotes/{{Steam}}, [[UsefulNotes/HumbleBundle [[Creator/HumbleBundle Humble Store]], and itch.io.
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* BiTheWay: Captain Hart, depending on the MultipleChoicePast, may be in a relationship with any of four crew members, two of whom are male, one of whom is female, and one of whom is the FeaturelessProtagonist.

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* FeaturelessProtagonist: Other than a name (Ensign Forsyth) and a position, little is known of the protagonist.

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* FeaturelessProtagonist: Other than a name (Ensign Forsyth) and a position, little is known of the protagonist.protagonist, although the MultipleChoicePast may involve them in the backstory drama.


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** [[spoiler:Later subverted, as some things change permanently once you perform the Great Marriage.]]


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* MultipleChoicePast: The interactions between the crew members you can find vary depending on [[spoiler:which dragon you repair with the homonculus]]. Whichever crew member is associated with the [[spoiler:dragon]] was generally performing their misdeeds with Ensign Forsyth, while the rest of the crew are associated with the first crew member.
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* FourElementEnsemble: Pure elemental versions of all four are just some of the things you will need to obtain.

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* FourElementEnsemble: Pure elemental versions of all four are just some of the things you will need to obtain. The four of them together are essential to the Great Marriage ritual.



* {{Orichalcum}}: The orichalcum rod is one of the most useful items in the game, essential for multiple puzzles. Unfortunately, you can only make one.

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* {{Orichalcum}}: The orichalcum rod is one of the most useful items in the game, essential for multiple puzzles. Unfortunately, you can only make find one.
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Unfortunately, you'll need to master everything they can do to survive. Don't worry. If at first you don't succeed...

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Unfortunately, you'll need to master everything they your superior officers can do to survive. Don't worry. If at first you don't succeed...

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* FeaturelessProtagonist: Other than a name (Ensign Forsyth) and a position, nothing is known of the protagonist.

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* CoolStarship: The ''Retort'' is a Marcher, which seems to be an alchemical starship.
* FeaturelessProtagonist: Other than a name (Ensign Forsyth) and a position, nothing little is known of the protagonist.



* PunnyName: The Unanswerable Retort. A retort is both a verbal response (which could be unanswerable) and a container for alchemical work.

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* PunnyName: The Unanswerable Retort.''Unanswerable Retort''. A retort is both a verbal response (which could be unanswerable) and a container for alchemical work.
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* FeaturelessProtagonist: Other than a name (Ensign Forsyth) and a position, nothing is known of the protagonist.


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* SuperNotDrowningSkills: Invoked by the Breath-Holding Synthesis. When it wears off, you suddenly realize that you haven't breathed in ten minutes.
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-->You smell copal incense, machine oil, rosemary, alcohol, and blood. Creaking, bending steel beams... no, that's not an odor. Why did you think the bulkheads were crumpling in on you? What would that even smell like? \\

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-->You ->You smell copal incense, machine oil, rosemary, alcohol, and blood. Creaking, bending steel beams... no, that's not an odor. Why did you think the bulkheads were crumpling in on you? What would that even smell like? \\



Fortunately, you can try as many times as you need to.

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Fortunately, you can try as many times as you Unfortunately, you'll need to.
to master everything they can do to survive. Don't worry. If at first you don't succeed...

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** The game remembers what you've done and what you've seen, and will repeat things you've done before upon request. This includes going to any particular item or location that you've seen, unlocking any doors along the way and creating any resources required to open them.

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** The game remembers what you've done and what you've seen, and will repeat things you've done before upon request. This includes going to any particular item or location that you've seen, unlocking any doors along the way and creating any resources required to open them. This is essential given the GroundhogDayLoop nature of the game.


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* {{Orichalcum}}: The orichalcum rod is one of the most useful items in the game, essential for multiple puzzles. Unfortunately, you can only make one.
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* MagicMusic: Downplayed. Some magical effects are performed by ringing an alchemically-prepared chime and using it for some effect.
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* PunnyName: The Unanswerable Retort. A retort is both a verbal response (which could be unanswerable) and a container for alchemical work.
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** After you've made some progress, a reset will automatically get you through some of the initial barriers.

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** After you've made some progress, a reset will automatically get start you through off past some of the initial barriers.

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* UnwinnableByDesign: Strongly averted. Because of the GroundhogDayLoop, the game is rated 'Merciful' - it is impossible to get it into an unwinnable state.

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* UnwinnableByDesign: Strongly averted. Because of the GroundhogDayLoop, the game is rated 'Merciful' - it is impossible to get it into an unwinnable state.state.
----
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** The game remembers what you've done and what you've seen, and will repeat things you've done before upon request. This includes going to any particular item that you've seen.

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** The game remembers what you've done and what you've seen, and will repeat things you've done before upon request. This includes going to any particular item or location that you've seen.seen, unlocking any doors along the way and creating any resources required to open them.
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None


!!Tropes include:

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!!Tropes include:!!Hadean Lands provides examples of:
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* FourElementEnsemble: Pure elemental versions of all four are just some of the things you will need to obtain.
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-->You smell copal incense, machine oil, rosemary, alcohol, and blood. Creaking, bending steel beams... no, that's not an odor. Why did you think the bulkheads were crumpling in on you? What would that even smell like? \\
You're pretty sure it's not your own blood, anyway.

''Hadean Lands'' is a 2014 InteractiveFiction adventure by Creator/AndrewPlotkin. You're the second assistant alchemist on His Majesty's Marcher ''The Unanswerable Retort'', which is stuck in a bizarre fracture of time and space. You're the only one who can save her, as the rest of the crew appear to be disabled, dead, or missing.

Fortunately, you can try as many times as you need to.

''Hadean Lands'' is one of the very few pieces of interactive fiction to be commercially sold since the death of Creator/{{Infocom}}. It was originally made available only for [=iOS=] except for a special cross-platform version for the Website/{{Kickstarter}} backers, but versions for UsefulNotes/MicrosoftWindows, UsefulNotes/MacOS, and anything else that can run Inform games are now also available on UsefulNotes/{{Steam}}, [[UsefulNotes/HumbleBundle Humble Store]], and itch.io.

Links to all versions are at [[https://hadeanlands.com/ the game's website]].

!!Tropes include:
* AlchemyIsMagic: Alchemy is depicted as being able to perform magical effects but is approached very scientifically.
* AntiFrustrationFeatures:
** The game remembers what you've done and what you've seen, and will repeat things you've done before upon request. This includes going to any particular item that you've seen.
** After you've made some progress, a reset will automatically get you through some of the initial barriers.
* GroundhogDayLoop: A fundamental element of gameplay. You can restart a loop at any point with 'RESET', or by entering one of the dark doorways that are available around the map. Many puzzles require this - to do X you need information that you can only obtain by doing something that prevents you from doing X (due to finite resources, for example).
* InventoryManagementPuzzle: Averted. You can carry as much as you need. However, after a few resets, you generally stop carrying everything around with you, instead only getting the things you need for your current puzzle.
* UnwinnableByDesign: Strongly averted. Because of the GroundhogDayLoop, the game is rated 'Merciful' - it is impossible to get it into an unwinnable state.

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