* HundredPercentCompletion: To unlock the final puzzle of Rescue EX, you need to have cleared all the other 334.
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* HundredPercentCompletion: To unlock the final puzzle of Rescue EX, you need to have cleared all the other 334.
Changed line(s) 2,4 (click to see context) from:
''Guru Logi Champ'' is a 2001 PuzzleGame released by Creator/{{Compile}} for the UsefulNotes/GameBoyAdvance. It is the third and final game in their trilogy of Champ games, the previous two being ''Bucket Relay Champ'' and ''Quiz Tsunahiki Champ'', which were released on the company’s ''Disc Station'' disk magazine. The game features the titular Champs, a race of duck-like creatures, whose daily life is threatened by the Boss, a large demonic Champ who desires to cause anything and everything that spins to malfunction. However, his reign of terror won’t go unopposed--a duo of heroic Champ brothers show up, and plan to set right what the Boss has set wrong.
to:
''Guru Logi Champ'' is a 2001 PuzzleGame released by Creator/{{Compile}} for the UsefulNotes/GameBoyAdvance. It is the third and final game in their trilogy of Champ games, the previous two being ''Bucket Relay Champ'' and ''Quiz Tsunahiki Champ'', which were released on the company’s ''Disc Station'' disk magazine. magazine.
The game features the titular Champs, a race of duck-like creatures, whose daily life is threatened by the Boss, a large demonic Champ who desires to cause anything and everything that spins to malfunction. However, his reign of terror won’t go unopposed--a duo of heroic Champ brothers show up, and plan to set right what the Boss has set wrong.
The game features the titular Champs, a race of duck-like creatures, whose daily life is threatened by the Boss, a large demonic Champ who desires to cause anything and everything that spins to malfunction. However, his reign of terror won’t go unopposed--a duo of heroic Champ brothers show up, and plan to set right what the Boss has set wrong.
Added DiffLines:
* BossBattle: The fifth and final stage in Champ's Bodyguard features a single enemy that runs from one mark to the next while throwing shuriken at a random mark. The more damage he takes, the faster he becomes on top of tossing two shurikens at once.
Added DiffLines:
* AWinnerIsYou: Champ's Bodyguard has NoEnding aside from a faded version of the title screen with "TheEnd" written on it and your final score.
Changed line(s) 43 (click to see context) from:
* PRessXToNotDie: The Champ's Bodyguard subgame requires players to press the arrow keys or A to slay enemies on the associated marks. For confusing players, sometimes it will be instead a guy on a given spot pointing the ''actual'' location of the invisible enemy.
to:
* PRessXToNotDie: PressXToNotDie: The Champ's Bodyguard subgame requires players to press the arrow keys or A to slay enemies on the associated marks. For confusing To confuse players, sometimes it will be instead a guy on a given spot pointing the ''actual'' location of the invisible enemy.
Changed line(s) 27 (click to see context) from:
* ExtendedGameplay: After the player completes the final rescue and watches the ending, a stage called Rescue EX appears (represented by a stone Champ statue) that hosts 25 extra puzzles. Its sheer difficulty makes it a {{Brutal Bonus Level}}, as you’ll need all your knowledge of the game mechanics and lots of patience to beat it.
to:
* ExtendedGameplay: ExtendedGameplay:
** After the player completes the final rescue and watches the ending, a stage called Rescue EX appears (represented by a stone Champ statue) that hosts 25 extra puzzles. Its sheer difficulty makes it a {{Brutal Bonus Level}}, as you’ll need all your knowledge of the game mechanics and lots of patience to beatit.it.
** OneHundredPercentCompletion unlocks Champ's Bodyguard, a reflex-based minigame with multiple levels that's effectivaly the final title in Compile's ''Champ'' series.
** After the player completes the final rescue and watches the ending, a stage called Rescue EX appears (represented by a stone Champ statue) that hosts 25 extra puzzles. Its sheer difficulty makes it a {{Brutal Bonus Level}}, as you’ll need all your knowledge of the game mechanics and lots of patience to beat
** OneHundredPercentCompletion unlocks Champ's Bodyguard, a reflex-based minigame with multiple levels that's effectivaly the final title in Compile's ''Champ'' series.
Added DiffLines:
* PRessXToNotDie: The Champ's Bodyguard subgame requires players to press the arrow keys or A to slay enemies on the associated marks. For confusing players, sometimes it will be instead a guy on a given spot pointing the ''actual'' location of the invisible enemy.
Deleted line(s) 40 (click to see context) :
* NonNaziSwastika: One board that reveals an electric fan has a manji-shaped formation of fixed blocks. How the unreleased English version handled that is anyone's guess.
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* NonNaziSwastikas: One board that reveals an electric fan has a manji-shaped formation of fixed blocks. How the unreleased English version handled that is anyone's guess.
to:
* NonNaziSwastikas: NonNaziSwastika: One board that reveals an electric fan has a manji-shaped formation of fixed blocks. How the unreleased English version handled that is anyone's guess.
Changed line(s) 40 (click to see context) from:
* NoSwastikas: One board that reveals an electric fan has a manji-shaped formation of fixed blocks. How the unreleased English version handled that is anyone's guess.
to:
* NoSwastikas: NonNaziSwastikas: One board that reveals an electric fan has a manji-shaped formation of fixed blocks. How the unreleased English version handled that is anyone's guess.
Added DiffLines:
* SequelEscalation: The game's premise takes after ''Bucket Relay Champ'', but it's a fully fledged puzzle game with hundreds of levels instead of a short reflex-based minigame. The scenarios are more absurd and the final one, while clearly based on the falling meteor crisis from the original game, is played for much more drama and involves [[spoiler:two people dying from sacrificing themselves instead of just one getting himself killed by accident]].
Added DiffLines:
* SomethingPerson: A good portion of the named characters (revealed by Rescue EX) have a name ending in “Man”:
** The thirsty jogger in the first rescue is called Jogging Man.
** Battle Man, the host of the Battle Mode.
** Hirejyaku Man (lit. “Weak Fin Man”), the father struggling to open a jam jar in Rescue.
** Hamster Man, the pet hamster of the jerkass kid in Rescue 5.
** Sabi Man (lit. “Rust Man”) and Dam Man, two of the Boss’ henchmen.
** Kokkoo Man, one of the costumed mascots of an amusement park in Rescue
** Utchari Man (named after "utchari", a sumo technique), one of the greedy sumos in Rescue 7.
** The thirsty jogger in the first rescue is called Jogging Man.
** Battle Man, the host of the Battle Mode.
** Hirejyaku Man (lit. “Weak Fin Man”), the father struggling to open a jam jar in Rescue.
** Hamster Man, the pet hamster of the jerkass kid in Rescue 5.
** Sabi Man (lit. “Rust Man”) and Dam Man, two of the Boss’ henchmen.
** Kokkoo Man, one of the costumed mascots of an amusement park in Rescue
** Utchari Man (named after "utchari", a sumo technique), one of the greedy sumos in Rescue 7.
* GiantSpaceFleaFromNowhere: In Rescue 6 (which takes place at an amusement park), a giant blob-like creature called Space Slug randomly shows up and starts to scratch its itch on the Ferris wheel.
** This isn't even the first time it's appeared, either. In ''Bucket Relay Champ'', it posed a threat to the city, and went under the name "Giant Slug."
** This isn't even the first time it's appeared, either. In ''Bucket Relay Champ'', it posed a threat to the city, and went under the name "Giant Slug."
Changed line(s) 37,38 (click to see context) from:
* NonMaliciousMonster: All [[GiantSpaceFleaFromNowhere Space Slug]] wants is to scratch its itch (as it lacks any limbs). Too bad it had to use the ferris wheel in order to do that.
* NoSwastikas: One board that reveals an electric fan has a manji-shaped formation of fixed blocks. How the unreleased english version handled that is anyone's guess.
* NoSwastikas: One board that reveals an electric fan has a manji-shaped formation of fixed blocks. How the unreleased english version handled that is anyone's guess.
to:
* NonMaliciousMonster: All [[GiantSpaceFleaFromNowhere Space Slug]] wants is to scratch its itch (as it lacks any limbs). Too bad it had to use the ferris Ferris wheel in order to do that.
* NoSwastikas: One board that reveals an electric fan has a manji-shaped formation of fixed blocks. How the unreleasedenglish English version handled that is anyone's guess.
* NoSwastikas: One board that reveals an electric fan has a manji-shaped formation of fixed blocks. How the unreleased
Added DiffLines:
* SaltSolution: The last puzzle in Rescue 9 is shaped like a salt shaker. Fittingly, the main adversary in said rescue is a giant slug.
Changed line(s) 43 (click to see context) from:
* SmartGuy: Hakase, complete with the grad cap and [[SmartPeopleWearGlasses glasses]]. He’s said to be the most knowledgeable person in the city, and helps to explain the potential crisis on the news in the last rescue. He’s also seemingly responsible for setting up the brain-bending challenges in Rescue EX.
to:
* SmartGuy: TheSmartGuy: Hakase, complete with the grad cap and [[SmartPeopleWearGlasses glasses]]. He’s said to be the most knowledgeable person in the city, and helps to explain the potential crisis on the news in the last rescue. He’s also seemingly responsible for setting up the brain-bending challenges in Rescue EX.
Changed line(s) 17 (click to see context) from:
* CerebusSyndrome: The Champs brothers' unexpected failures to help people are PlayedForLaughs for most of the game. Then comes the ending...
to:
* CerebusSyndrome: The Champs Champ brothers' unexpected failures to help people are PlayedForLaughs for most of the game. Then comes the ending...
Changed line(s) 30 (click to see context) from:
* HeroicSacrifice: [[spoiler:The older brother turns himself into a cannon to launch the also self-sacrificing Boss duck into the Moon and dies from the injuries.]]
to:
* HeroicSacrifice: [[spoiler:The older brother turns himself into a cannon to launch the also self-sacrificing Boss duck into the Moon and dies from the injuries.]]
Changed line(s) 24 (click to see context) from:
* EveryoneCallsHimBarkeep: Hakase and the Boss.
to:
* EveryoneCallsHimBarkeep: Hakase Hakase[[note]]Japanese for "professor."[[/note]] and the Boss.
Changed line(s) 2,5 (click to see context) from:
''Guru Logi Champ'' is a 2001 PuzzleGame released by Compile for the UsefulNotes/GameBoyAdvance. The game's story features the titular Champs, two bean-shaped yellow birds who thwart the evil schemes that a green devil bird is setting upon their city.
The gameplay is a variant of ''Sokoban''. The player must shoot blocks from the bottom of the screen and set them thoughtfully along the board's obstacles until all the target spaces are filled. The board can be rotated and gimmicks such as holes and pushable blocks are introduced later on to spice things up.
The gameplay is a variant of ''Sokoban''. The player must shoot blocks from the bottom of the screen and set them thoughtfully along the board's obstacles until all the target spaces are filled. The board can be rotated and gimmicks such as holes and pushable blocks are introduced later on to spice things up.
to:
''Guru Logi Champ'' is a 2001 PuzzleGame released by Compile Creator/{{Compile}} for the UsefulNotes/GameBoyAdvance. It is the third and final game in their trilogy of Champ games, the previous two being ''Bucket Relay Champ'' and ''Quiz Tsunahiki Champ'', which were released on the company’s ''Disc Station'' disk magazine. The game's story game features the titular Champs, two bean-shaped yellow birds a race of duck-like creatures, whose daily life is threatened by the Boss, a large demonic Champ who thwart the evil schemes desires to cause anything and everything that a green devil bird is setting upon their city.
spins to malfunction. However, his reign of terror won’t go unopposed--a duo of heroic Champ brothers show up, and plan to set right what the Boss has set wrong.
The gameplay is a variant of ''Sokoban''. The player must shoot blocks from the bottom of the screen and set them thoughtfully along the board's obstacles until all the target spaces are filled. The board can be rotated and gimmicks such asholes holes, rubber and pushable blocks are introduced later on to spice things up.
The gameplay is a variant of ''Sokoban''. The player must shoot blocks from the bottom of the screen and set them thoughtfully along the board's obstacles until all the target spaces are filled. The board can be rotated and gimmicks such as
Changed line(s) 11,12 (click to see context) from:
* BigBad: A green bird with demon horns and who's likely an {{expy}} of [=Satan/Dark Prince=] from ''Puyo Puyo''. He and his minions screw the world's infrastructure with various absurd schemes.
* BittersweetEnding: The day is saved at the end, but [[spoiler:both the devil duck and the smug Champ sacrifice themselves in the process]].
* BittersweetEnding: The day is saved at the end, but [[spoiler:both the devil duck and the smug Champ sacrifice themselves in the process]].
to:
* BigBad: A The Boss, a big green bird Champ with demon horns devil horns, wings, and who's likely an {{expy}} of [=Satan/Dark Prince=] from ''Puyo Puyo''. He spiked pants. He’s constantly scheming new ways to cause havoc and his minions screw ruin the world's infrastructure with various absurd schemes.
world’s infrastructure.
* BittersweetEnding: The day is saved at the end, but [[spoiler:both thedevil duck Boss and the smug older Champ brother sacrifice themselves in the process]].
* BittersweetEnding: The day is saved at the end, but [[spoiler:both the
Changed line(s) 15,23 (click to see context) from:
** PlayedForDrama: The stage clear screen has some people giving you a teary-eyed salute at the background. At the very end, everyone salutes [[spoiler:the green devil's sacrifice]].
* CerebusSyndrome: The Champs' unexpected failures to help people are PlayedForLaughs for most of the game. Then comes the ending...
* DeadHatShot: After [[spoiler:the green devil detonates himself into the Moon]], his pants fall down from the sky. The bittersweet final shot of the game shows [[HopeSpringsEternal a plant growing beneath it]].
* DiedInYourArmsTonight: [[spoiler:The smug duck over the shy duck's arms at the end.]]
* DramaBombFinale: This cutesy game about two ducks undoing the schemes of a mischievous devil has a dead-serious yet comical ending where [[spoiler:both the devil and the smug duck sacrifice themselves to prevent the end of the world]].
* EpicFail: The Champs completely fail to solve the incoming disaster at the end of the story with just the tools they've acquired. The "Champs Rescued!" message even shows up a second time only to fall to pieces in response to this.
* ExtendedGameplay: After clearing Rescue 12 and watching the ending you can play Rescue EX, which is made of 20 bonus puzzles.
* HeroicSacrifice: [[spoiler:The smug duck turns himself into a cannon to launch the also self-sacrificing devil duck into the Moon and dies from the injuries.]]
* HopeSpot: The Champs are unable to [[spoiler:unchain the Moon from the Earth]] with the tools they've obtained. [[spoiler:The devil duck decides to sacrifice himself by getting launched into the Moon, but the Champs' cannon breaks and the smug Champ is forced to sacrifice himself as well to launch the devil into space.]]
* CerebusSyndrome: The Champs' unexpected failures to help people are PlayedForLaughs for most of the game. Then comes the ending...
* DeadHatShot: After [[spoiler:the green devil detonates himself into the Moon]], his pants fall down from the sky. The bittersweet final shot of the game shows [[HopeSpringsEternal a plant growing beneath it]].
* DiedInYourArmsTonight: [[spoiler:The smug duck over the shy duck's arms at the end.]]
* DramaBombFinale: This cutesy game about two ducks undoing the schemes of a mischievous devil has a dead-serious yet comical ending where [[spoiler:both the devil and the smug duck sacrifice themselves to prevent the end of the world]].
* EpicFail: The Champs completely fail to solve the incoming disaster at the end of the story with just the tools they've acquired. The "Champs Rescued!" message even shows up a second time only to fall to pieces in response to this.
* ExtendedGameplay: After clearing Rescue 12 and watching the ending you can play Rescue EX, which is made of 20 bonus puzzles.
* HeroicSacrifice: [[spoiler:The smug duck turns himself into a cannon to launch the also self-sacrificing devil duck into the Moon and dies from the injuries.]]
* HopeSpot: The Champs are unable to [[spoiler:unchain the Moon from the Earth]] with the tools they've obtained. [[spoiler:The devil duck decides to sacrifice himself by getting launched into the Moon, but the Champs' cannon breaks and the smug Champ is forced to sacrifice himself as well to launch the devil into space.]]
to:
** PlayedForDrama: The stage clear screen has some people giving you a teary-eyed salute at the background. At the very end, everyone salutes [[spoiler:the green devil's Boss' sacrifice]].
* CerebusSyndrome: TheChamps' Champs brothers' unexpected failures to help people are PlayedForLaughs for most of the game. Then comes the ending...
* ClassicCheatCode: At the file select screen, if you create a new file and name it [[spoiler:か♥す♥み]], said file will have all levels and bonuses unlocked.
* DeadHatShot: After [[spoiler:thegreen devil Boss detonates himself into the Moon]], his pants fall down from the sky. The bittersweet final shot of the game shows [[HopeSpringsEternal a plant growing beneath it]].
* DiedInYourArmsTonight: [[spoiler:Thesmug duck older brother over the shy duck's younger brother's arms at the end.]]
* DramaBombFinale: This cutesy game about two ducks undoing the schemes of a mischievous devil has a dead-serious yet comical ending where [[spoiler:both thedevil Boss and the smug duck older brother sacrifice themselves to prevent the end of the world]].
* EatTheBomb: Invoked in Rescue 7. The Champ brothers, in order to incapacitate the avaricious sumo wrestlers gobbling down all the sushi, place bombs on some plates, and the trope occurs, complete with {{Ash Face}}.
* EpicFail: TheChamps Champ brothers completely fail to solve the incoming disaster at the end of the story with just the tools they've acquired. The "Champs Rescued!" message even shows up a second time only to fall to pieces in response to this.this.
* EveryoneCallsHimBarkeep: Hakase and the Boss.
* EvilIsPetty: The reason the Boss wants to eliminate everything that spins? They make him motion sick.
* {{Expy}}: The Boss is likely an expy of Satan/Dark Prince from ''VideoGame/PuyoPuyo'' (whom Compile created). They share a general demonic appearance (horns, wings, green hair/feathers), and are comical antagonists in their respective games.
* ExtendedGameplay: Afterclearing the player completes the final rescue and watches the ending, a stage called Rescue 12 EX appears (represented by a stone Champ statue) that hosts 25 extra puzzles. Its sheer difficulty makes it a {{Brutal Bonus Level}}, as you’ll need all your knowledge of the game mechanics and watching lots of patience to beat it.
* FatBastard: The Boss, with his girth and status as theending you can play game’s antagonist, naturally is this.
** The voracious sumos who greedily gobble up the conveyor belt sushi (to the displeasure of a hungry family) in RescueEX, which is made of 20 bonus puzzles.
7 also fit the bill.
* HeroicSacrifice: [[spoiler:Thesmug duck older brother turns himself into a cannon to launch the also self-sacrificing devil Boss duck into the Moon and dies from the injuries.]]
* HopeSpot: TheChamps Champ brothers are unable to [[spoiler:unchain the Moon from the Earth]] with the tools they've obtained. [[spoiler:The devil duck Boss decides to sacrifice himself by getting launched into the Moon, but the Champs' brothers' cannon breaks and the smug Champ older brother is forced to sacrifice himself as well to launch the devil Boss into space.]]
* CerebusSyndrome: The
* ClassicCheatCode: At the file select screen, if you create a new file and name it [[spoiler:か♥す♥み]], said file will have all levels and bonuses unlocked.
* DeadHatShot: After [[spoiler:the
* DiedInYourArmsTonight: [[spoiler:The
* DramaBombFinale: This cutesy game about two ducks undoing the schemes of a mischievous devil has a dead-serious yet comical ending where [[spoiler:both the
* EatTheBomb: Invoked in Rescue 7. The Champ brothers, in order to incapacitate the avaricious sumo wrestlers gobbling down all the sushi, place bombs on some plates, and the trope occurs, complete with {{Ash Face}}.
* EpicFail: The
* EveryoneCallsHimBarkeep: Hakase and the Boss.
* EvilIsPetty: The reason the Boss wants to eliminate everything that spins? They make him motion sick.
* {{Expy}}: The Boss is likely an expy of Satan/Dark Prince from ''VideoGame/PuyoPuyo'' (whom Compile created). They share a general demonic appearance (horns, wings, green hair/feathers), and are comical antagonists in their respective games.
* ExtendedGameplay: After
* FatBastard: The Boss, with his girth and status as the
** The voracious sumos who greedily gobble up the conveyor belt sushi (to the displeasure of a hungry family) in Rescue
* HeroicSacrifice: [[spoiler:The
* HopeSpot: The
Changed line(s) 25,28 (click to see context) from:
* LogoJoke: The Compile logo screen shows the Champs completing the logo with their cannon, instantly teaching you what the game is about.
* IdleAnimation: If you don't press anything for a couple seconds while playing, the Champs either hop on the spot with a "boing" sound effect or give a mocking chuckle towards you. [[TheComputerShallTauntYou How annoying]].
* MyGodWhatHaveIDone: The green devil's final scheme is to [[spoiler:chain the Moon with the Earth]] to prevent the passage of day. He's horrified to learn that [[spoiler:the Moon will soon crash into the planet]] instead.
* NiceJobBreakingItHero: PlayedForLaughs. Several Rescues go bad for some reason or other [[ShaggyDogStory despite the Champs' efforts]].
* IdleAnimation: If you don't press anything for a couple seconds while playing, the Champs either hop on the spot with a "boing" sound effect or give a mocking chuckle towards you. [[TheComputerShallTauntYou How annoying]].
* MyGodWhatHaveIDone: The green devil's final scheme is to [[spoiler:chain the Moon with the Earth]] to prevent the passage of day. He's horrified to learn that [[spoiler:the Moon will soon crash into the planet]] instead.
* NiceJobBreakingItHero: PlayedForLaughs. Several Rescues go bad for some reason or other [[ShaggyDogStory despite the Champs' efforts]].
to:
* LogoJoke: The Compile logo screen shows the Champs brothers completing the logo with their cannon, instantly teaching you what the game is about.
* IdleAnimation: If you don't press anything for a couple seconds while playing, theChamps brothers either hop on the spot with a "boing" sound effect or give a mocking chuckle towards you. [[TheComputerShallTauntYou How annoying]].
* MyGodWhatHaveIDone: Thegreen devil's Boss' final scheme is to [[spoiler:chain the Moon with the Earth]] to prevent the passage of day. He's horrified [[DidNotThinkThisThrough horrified]] to learn that [[spoiler:the Moon will soon crash into the planet]] instead.
* NiceJobBreakingItHero: PlayedForLaughs. Several Rescues go bad for some reason or other [[ShaggyDogStory despite theChamps' efforts]].brothers' efforts]].
* NonMaliciousMonster: All [[GiantSpaceFleaFromNowhere Space Slug]] wants is to scratch its itch (as it lacks any limbs). Too bad it had to use the ferris wheel in order to do that.
* IdleAnimation: If you don't press anything for a couple seconds while playing, the
* MyGodWhatHaveIDone: The
* NiceJobBreakingItHero: PlayedForLaughs. Several Rescues go bad for some reason or other [[ShaggyDogStory despite the
* NonMaliciousMonster: All [[GiantSpaceFleaFromNowhere Space Slug]] wants is to scratch its itch (as it lacks any limbs). Too bad it had to use the ferris wheel in order to do that.
Changed line(s) 30,33 (click to see context) from:
* RedemptionEqualsDeath: [[spoiler:The green devil sacrifices himself to save the world after a scheme gone horribly wrong. All the citizens salute in tears after the deed is done.]]
* SayingSoundEffectsOutLoud: The Champs shout "Guru!", the Japanese onomatopoeia for turning, every time you turn the board.
* SkywardScream: The shy duck screams in anguish when [[spoiler:the smug duck dies at the end]].
* StarsAreSouls: [[spoiler:After his sacrifice, the devil bird]] fades over the sky with angel wings as a crowd stargazes and salutes him.
* SayingSoundEffectsOutLoud: The Champs shout "Guru!", the Japanese onomatopoeia for turning, every time you turn the board.
* SkywardScream: The shy duck screams in anguish when [[spoiler:the smug duck dies at the end]].
* StarsAreSouls: [[spoiler:After his sacrifice, the devil bird]] fades over the sky with angel wings as a crowd stargazes and salutes him.
to:
* PottyEmergency: Rescue 2 revolves around this, as some henchmen have stolen the doorknob to a restroom, to the discomfort of a [[PottyDance Champ really needing to go]].
* RedemptionEqualsDeath: [[spoiler:Thegreen devil Boss sacrifices himself to save the world after a scheme gone horribly wrong. All the citizens salute in tears after the deed is done.]]
* SayingSoundEffectsOutLoud: TheChamps brothers shout "Guru!", the Japanese onomatopoeia for turning, every time you turn the board.
* SkywardScream: Theshy duck younger Champ brother screams in anguish when [[spoiler:the smug duck [[spoiler:his older brother dies at the end]].
* SmartGuy: Hakase, complete with the grad cap and [[SmartPeopleWearGlasses glasses]]. He’s said to be the most knowledgeable person in the city, and helps to explain the potential crisis on the news in the last rescue. He’s also seemingly responsible for setting up the brain-bending challenges in Rescue EX.
* SpikesOfVillainy: This is the main motif of the Boss and his henchmen. They show up on everything from their airship, to the Boss’ favorite mug, and even their pants!
* StarsAreSouls: [[spoiler:After his sacrifice, thedevil bird]] Boss]] fades over the sky with angel wings as a crowd stargazes and salutes him.
* RedemptionEqualsDeath: [[spoiler:The
* SayingSoundEffectsOutLoud: The
* SkywardScream: The
* SmartGuy: Hakase, complete with the grad cap and [[SmartPeopleWearGlasses glasses]]. He’s said to be the most knowledgeable person in the city, and helps to explain the potential crisis on the news in the last rescue. He’s also seemingly responsible for setting up the brain-bending challenges in Rescue EX.
* SpikesOfVillainy: This is the main motif of the Boss and his henchmen. They show up on everything from their airship, to the Boss’ favorite mug, and even their pants!
* StarsAreSouls: [[spoiler:After his sacrifice, the
Changed line(s) 35,36 (click to see context) from:
* TranslationTrainwreck: The excuse for the american release getting canceled.
* WeCanRebuildHim: After [[spoiler:the smug duck]] dies at the end, suddenly a robot shows up offscreen in his place. It is abrupt enough that it's not clear if it is the real deal or just a ReplacementGoldfish.
* WeCanRebuildHim: After [[spoiler:the smug duck]] dies at the end, suddenly a robot shows up offscreen in his place. It is abrupt enough that it's not clear if it is the real deal or just a ReplacementGoldfish.
to:
* ToothyBird: The Champs are ostensibly bird-like animals, but they have teeth (the older brother often bears his after a job well done).
* TranslationTrainwreck: The excuse for theamerican American release getting canceled.
* WeCanRebuildHim: After[[spoiler:the smug duck]] [[spoiler: the older champ brother]] dies at the end, suddenly a [[spoiler:robot takes his place near the younger brother in the ending salute. This robot also shows up offscreen in his place. It is abrupt enough that it's not clear if it is should you continue playing after watching the real deal or just a ReplacementGoldfish.ending, helping the younger brother shoot the block jar like the older brother did.]]
* TranslationTrainwreck: The excuse for the
* WeCanRebuildHim: After
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