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Set in the future on the planet Ecosystem 09, it has three races that each play very differently from another:

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Set in the future on the planet Ecosystem 09, it has started with three races that each play very differently from another:
another, with a fourth being added after launch:

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* MechanicallyUnusualClass:
** The Goo doesn't have any aircraft or buildings. All goo units are offsprung from the Mother Goo and specialized.
** The Silence doesn't use the modular architecture system the Beta and Humans do. Instead, they build pylons that power up the buildings in their radius.

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* InterfaceSpoiler: The cover art, splash screen, and all the promo material show Saruk, Lucy, and Valiant Singleton, tipping the hand that [[spoiler: Singleton becomes a prominent force among the Goo]].

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* SpiritualSuccessor: To ''VideoGame/CommandAndConquer,'' particularly the Tiberian arc.


Grey Goo is a RealTimeStrategy game developed by Petroglyph Games.

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Grey Goo is a RealTimeStrategy game developed by Petroglyph Games.
Games and released for [[UsefulNotes/IBMPersonalComputer PC]] on January 23rd, 2015.



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* ZergRush: Or GreyGoo rush if you will - even small lumps of nanobots are capable of devouring a lot of units if not careful. Just to give you an idea about how Zerg the Goo are: Drovers are built in fours. Mother Proteans can split off five Small Proteans on full health. 5 x 4 = 20 [[ShotgunsAreJustBetter shotgun-wielding]] [[SpiderTank spider]] [[{{Nanomachines}} nanobot]] [[BuffySpeak thingies]]. [[RidiculouslyFastConstruction Instantly]]. [[SerialEscalation Now have several Mother Proteans...]] Yeah, TheWarSequence against the Goo you saw in the launch trailer? You can probably have that many Drovers... [[GameplayAndStorySegregation if there's ever a mod that disables]] the ArbitraryHeadcountLimit.

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* ZergRush: Or GreyGoo rush if you will - even small lumps of nanobots are capable of devouring a lot of units if not careful. Just to give you an idea about how Zerg the Goo are: Drovers are built in fours. Mother Proteans can split off five Small Proteans on full health. 5 x 4 = 20 [[ShotgunsAreJustBetter shotgun-wielding]] [[SpiderTank spider]] [[{{Nanomachines}} nanobot]] [[BuffySpeak thingies]]. [[RidiculouslyFastConstruction Instantly]]. [[SerialEscalation Now have several Mother Proteans...]] Yeah, TheWarSequence against the Goo you saw in the launch trailer? You can probably have that many Drovers... [[GameplayAndStorySegregation if there's ever a mod that disables]] the ArbitraryHeadcountLimit.ArbitraryHeadcountLimit.
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** The Beta channel ''[[VideoGame/CommandAndConquerTiberianSun Tiberian Sun-era]]'' GDI in their usage of WalkingTank and BoringButPractical technology. The Avalanche could be a nod to the Mammoth Mk2.

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** The Beta channel ''[[VideoGame/CommandAndConquerTiberianSun Tiberian Sun-era]]'' GDI in their usage of WalkingTank and BoringButPractical technology. The Avalanche could be a nod to the Mammoth Mk2.[=Mk2=].


** The rest of the Human drone units may mention "Armistice Override" i.e. the universal armistice that humanity had over itself once they decided to be peaceful amongst each other.



* WrongGenreSavvy: The Humans [[spoiler: think the Goo is out to destroy everything in its way, including eventually Earth. They're actually building up forces to fight the Silent Ones, the enemies of the Beta.]]

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* WrongGenreSavvy: The Humans [[spoiler: think the Goo is out to destroy everything in its way, including eventually Earth. They're actually building up forces to fight the Silent Ones, the enemies of the Beta. Unfortunately the Goo thinks in such simplistic terms that even with Singleton advising it it's difficult-to-impossible for it to explain this.]]


* WeaksauceWeakness: All three epic units have really obvious flaws that can be easily exploited to kill them. The Human Alpha mulches aircraft with a MacrossMissileMassacre and fires a giant WaveMotionGun from its head... but the beam is pretty slow and only goes in a straight line. Faster units can simply sidestep it and wide clusters of units will take little damage because the narrow beam can only hit a few. The Purger destroys everything it comes into contact with, but has no defense against aircraft at all. The Hand of Ruk is more balanced, but its giant nuclear cannon has an equally giant minimum range and, close-up, it's only as dangerous as a well-manned wall, and its mobile factory gimmick and wall mounts make it into even ''more'' of a resource hound than the other Epic units.


-->'''Redgrave''': They still use ''bullets'' in their guns.

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-->'''Redgrave''': ''[on the Beta]'' They still use ''bullets'' in their guns.


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* WhamShot: In first few missions of the campaign, you play as Beta -- alien race under attack by mysterious invaders, who are supposedly their old nemesis, The Silent Ones... though our hero, field commander Saruk, has some increasingly serious doubts about it. Come mission three ending cinematic, one of those mysterious invaders gets captured and Saruk takes off his helmet to reveal... [[spoiler:a perfectly normal (if battered), ordinary human face]].


* GreyGoo: [[CaptainObvious What gave it away?]] The Goo is one of the three playable factions, and is the most mobile of the three.

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* GreyGoo: [[CaptainObvious What gave it away?]] The Goo is one of the three playable factions, and is the most mobile of the three.


* NothingIsScarier: [[spoiler:The Silent Ones, the mysterious force that made the Beta flee their worlds, is still out there, destroying Goo colonies. The cutscene showing the Goo contacting their kin across the galaxy then depicts the various nodes of Goo colonies winking out in rapid succession into darkness. The credits depict various worlds being consumed by an enigmatic darkness, culminating in a post-credits sequence showing that same strange darkness [[OhCrap closing in around Ecosystem Nine]]...]]

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* NothingIsScarier: NothingIsScarier:
**
[[spoiler:The Silent Ones, the mysterious force that made the Beta flee their worlds, is still out there, destroying Goo colonies. The cutscene showing the Goo contacting their kin across the galaxy then depicts the various nodes of Goo colonies winking out in rapid succession into darkness. The credits depict various worlds being consumed by an enigmatic darkness, culminating in a post-credits sequence showing that same strange darkness [[OhCrap closing in around Ecosystem Nine]]...]]]]
** It's also what led humanity to finally end all their wars. The realization that there were no other sentient life in the universe shook the human race as a whole, and made them realize that if they went extinct, the galaxy would be silent.


** The Goo is a spammer (surprised?), and extremely mobile, able to ignore terrain completely. Even what could be considered the 'bases' of the goo are moving units that can swallow up entire armies if they get too close.
** The Beta is the balanced faction. Mobile, and modular in their base building.
** The Humans are the Elitist faction, but this comes at an extreme immobility; Everything must be connected to the central headquarters for power, which means expanding outward with the humans is a slow process. As a result, their resources lines are often vulnerable.

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** The Goo is a spammer (surprised?), and extremely mobile, able to ignore terrain completely. Even what could be considered the 'bases' Likely one of the goo are moving most mechanically unconventional [=RTS=] factions ever devised, the Goo have no base-building or standard resource gathering to speak of: [[BlobMonster Mother Goo]] grow and duplicate when exposed to catalyst and rapidly break down enemy units that and structures on contact, or can swallow up entire armies if they get too close.
form smaller, more specialised units using their mass.
** The Beta is the balanced faction. Mobile, and Playing most like a conventional [=RTS=] faction, the Beta offer modular in base structures that can be customised through attached buildings. Beta units rely on mobility and firepower, they can cover ground quickly and many of them can shoot on the move, but their base building.
garrisonable walls and defences mean they can hold ground well too.
** The Humans are the Elitist elitist faction, but with weapons technology more advanced than the Beta and perhaps even the Goo, with intelligent walls, specialised defences and powerful combat drones. However this power comes at an extreme immobility; Everything a price of immobility: everything must be connected to the central headquarters for power, which means expanding outward with the humans is a slow process. As a result, their resources process, and power lines are often can be left vulnerable.

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* ThemeNaming: All over the place.
** Nearly ll of the human units are named after historical weapons like the Dagger, the Revolver, the Gladius, the Longbow or the Trident, fitting with their mostly academic knowledge of war as a part of their history almost nobody's experienced in centuries ([[FridgeBrilliance fittingly, the only units that don't follow the pattern, the Valiant and the Alpha, are the only ones representing entities with actual knowledge of combat]]))
** Most Beta units are named after natural phenomena, like the Nimbus, the Predator and the Hailstorm, the Avalanche, and the Squall, fitting with their identity as longtime inhabitants of Ecosystem 09 and therefore CloserToNature.
** The Goo give their units utilitarian, no-nonsense names clearly descriptive of their function (Drover, Strider, Siphon, Bastion, etc.).
** Despite being heavily associated with silence, almost all of the Shroud's units are[[IronicNickname ironically]] named after loud things, like Howler, Klaxon, Dirge, Siren and Echo.
** The Valiants are all named after famous historical mathematicians like Singleton, Bloch, and Godel.


* AntagonistTitle: The game is named for the GrayGoo scenario. It's also the name of a playable faction [[spoiler: that turns out to be ObliviouslyEvil and fighting only to survive the BiggerBad. It just turns out that the other two factions taste nummy.]]

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* AntagonistTitle: The game is named for the GrayGoo scenario. It's also the name of a playable faction [[spoiler: that turns out to be ObliviouslyEvil and fighting only to survive the BiggerBad.GreaterScopeVillain. It just turns out that the other two factions taste nummy.]]



* BigBad: The Goo. [[spoiler: Except they're not. The only reason they're eating everything and multiplying themselves was because they're building an army to take on an even [[BiggerBad bigger threat, The Silent Ones.]]]]

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* BigBad: The Goo. [[spoiler: Except they're not. The only reason they're eating everything and multiplying themselves was because they're building an army to take on an even [[BiggerBad bigger threat, The Silent Ones.]]]]]]



* TriumphantReprise: The end credits theme "[[https://youtu.be/A2lJx2z0eKo?t=2m6s War is Evolving]]" contains a more upbeat reprise of both the Beta and Human themes (complete with an EtherealChoir and a guitar riff), and its bookended by a reprise of the main theme/Goo theme to symbolise [[spoiler: the three factions finally uniting against the [[BiggerBad Silent Ones]]]].

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* TriumphantReprise: The end credits theme "[[https://youtu.be/A2lJx2z0eKo?t=2m6s War is Evolving]]" contains a more upbeat reprise of both the Beta and Human themes (complete with an EtherealChoir and a guitar riff), and its bookended by a reprise of the main theme/Goo theme to symbolise [[spoiler: the three factions finally uniting against the [[BiggerBad Silent Ones]]]].Ones]].


* '''The Shroud:''' Added in the mini-expansion, the Shroud have finally shown up. All we know so far is what the goo is able to tell us. Other than that, the only things known about them are their "highly parasitic and ever-increasing hunger for energy, therefore consuming planets to do so, draining the universe relentlessly" and that the only other thing known about them is that they're unknown. They're the answer to the Fermi Paradox: TheStarsAreGoingOut

The Character Sheet can be found [[Characters/GreyGoo here]].

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* '''The Shroud:''' Added in the mini-expansion, the Shroud have finally shown up. All we know so far is what the goo is able to tell us. Other than that, the only things known about them are their "highly parasitic and ever-increasing hunger for energy, therefore consuming planets to do so, draining the universe relentlessly" and that the only other thing known about them is that they're unknown. They're the answer to the Fermi Paradox: TheStarsAreGoingOut

The Character Sheet can be found [[Characters/GreyGoo here]].
TheStarsAreGoingOut.

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