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''Golden Logres'' is a [[DigitalPinballTables pinball video game]] by Creator/LittleWing, originally released in 1998 for the UsefulNotes/AppleMacintosh and UsefulNotes/{{IBM Personal Computer}}s. While other [=LittleWing=] games strove to directly duplicate the PhysicalPinballTable experience on a computer, ''Golden Logres'' was an experiment in welding conventional {{Pinball}} gameplay with that of a RolePlayingGame.

to:

''Golden Logres'' is a [[DigitalPinballTables pinball video game]] by Creator/LittleWing, originally released in 1998 for the UsefulNotes/AppleMacintosh Platform/AppleMacintosh and UsefulNotes/{{IBM Platform/{{IBM Personal Computer}}s. While other [=LittleWing=] games strove to directly duplicate the PhysicalPinballTable experience on a computer, ''Golden Logres'' was an experiment in welding conventional {{Pinball}} gameplay with that of a RolePlayingGame.



In 2000, the game was released for the UsefulNotes/PlayStation under the names ''Pinball Golden Logres'' (Japan) and ''Pinball Power'' (Europe). [[NoExportForYou In Japan only]], Success Corporation also released a modified adaptation for the UsefulNotes/SegaDreamcast as ''Neo Golden Logres''. It included significant gameplay changes, most notable a timer-based gameplay that could be extended only by continuously skillful shooting. Unfortunately, even die-hard pinball fans were turned off by its muddled graphics and a heavyset physics engine that made it much harder than the original.

to:

In 2000, the game was released for the UsefulNotes/PlayStation Platform/PlayStation under the names ''Pinball Golden Logres'' (Japan) and ''Pinball Power'' (Europe). [[NoExportForYou In Japan only]], Success Corporation also released a modified adaptation for the UsefulNotes/SegaDreamcast Platform/SegaDreamcast as ''Neo Golden Logres''. It included significant gameplay changes, most notable a timer-based gameplay that could be extended only by continuously skillful shooting. Unfortunately, even die-hard pinball fans were turned off by its muddled graphics and a heavyset physics engine that made it much harder than the original.
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Per TRS. Bishonen is a Definition-Only fan-speak term used only for Japanese/East-Asian media. Examples or audience reactions are not allowed. Moving In Universe acknowledgements/relevance to Pretty Boy. Removing any ZCE or misuse.


* {{Bishonen}}: Many of the knights' designs look [[https://static.tvtropes.org/pmwiki/pub/images/grailknights_9235.jpg unconventionally feminine.]]
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* The main table is "Camelot", capitol of the ruined kingdom of Logres, and the player is Sir Bedivere, the sole surviving knight after the Last Battle of KingArthur. With Arthur dead and Merlin imprisoned, the player must travel to Stonehenge and complete eleven quests to revive the other knights of the Round Table.

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* The main table is "Camelot", capitol of the ruined kingdom of Logres, and the player is Sir Bedivere, the sole surviving knight after the Last Battle of KingArthur.Myth/KingArthur. With Arthur dead and Merlin imprisoned, the player must travel to Stonehenge and complete eleven quests to revive the other knights of the Round Table.



* BigGood: KingArthur, whose resurrection is the final goal of the game.

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* BigGood: KingArthur, Myth/KingArthur, whose resurrection is the final goal of the game.

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Disambiguating; deleting and renaming wicks as appropriate


* SevenDeadlySins: Three of the sins -- Sloth, Envy, and Lust -- must be knocked down before the player can embark on a quest.
* SevenHeavenlyVirtues: Three virtues (Bravery, Fortune, and Loyalty) are represented by banks of drop targets.



* CourtJester: Taliessin, the court jester, musician and poet who assigns quests to the knights.



* TheJester: Taliessin, the court jester, musician and poet who assigns quests to the knights.



* SevenDeadlySins: Three of the sins -- Sloth, Envy, and Lust -- must be knocked down before the player can embark on a quest.
* SevenHeavenlyVirtues: Three virtues (Bravery, Fortune, and Loyalty) are represented by banks of drop targets.
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None


''Golden Logres'' is a [[DigitalPinballTables pinball video game]] by Creator/LittleWing, originally released in 1998 for the AppleMacintosh and UsefulNotes/{{IBM Personal Computer}}s. While other [=LittleWing=] games strove to directly duplicate the PhysicalPinballTable experience on a computer, ''Golden Logres'' was an experiment in welding conventional {{Pinball}} gameplay with that of a RolePlayingGame.

to:

''Golden Logres'' is a [[DigitalPinballTables pinball video game]] by Creator/LittleWing, originally released in 1998 for the AppleMacintosh UsefulNotes/AppleMacintosh and UsefulNotes/{{IBM Personal Computer}}s. While other [=LittleWing=] games strove to directly duplicate the PhysicalPinballTable experience on a computer, ''Golden Logres'' was an experiment in welding conventional {{Pinball}} gameplay with that of a RolePlayingGame.
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''Golden Logres''' is a [[DigitalPinballTables pinball video game]] by Creator/LittleWing, originally released in 1998 for the AppleMacintosh and UsefulNotes/{{IBM Personal Computer}}s. While other [=LittleWing=] games strove to directly duplicate the PhysicalPinballTable experience on a computer, ''Golden Logres'' was an experiment in welding conventional {{Pinball}} gameplay with that of a RolePlayingGame.

to:

'''Golden Logres''' ''Golden Logres'' is a [[DigitalPinballTables pinball video game]] by Creator/LittleWing, originally released in 1998 for the AppleMacintosh and UsefulNotes/{{IBM Personal Computer}}s. While other [=LittleWing=] games strove to directly duplicate the PhysicalPinballTable experience on a computer, ''Golden Logres'' was an experiment in welding conventional {{Pinball}} gameplay with that of a RolePlayingGame.
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Useful Notes/ pages are not tropes


* KnightFever[=/=]KnightInShiningArmor: The Knights of the Round Table.

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* KnightFever[=/=]KnightInShiningArmor: KnightInShiningArmor: The Knights of the Round Table.
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* PublicDomainArtifact: Numerous Arthurian icons appear throughout the game, most notably the Holy Grail, the Longinus spear (which pierced {{Jesus}} on the cross), the swords Excalibur and Caliburn, and the Silver Shield of Tole.

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* PublicDomainArtifact: Numerous Arthurian icons appear throughout the game, most notably the Holy Grail, HolyGrail, the [[TheSpearOfDestiny Longinus spear (which pierced {{Jesus}} on the cross), spear]], the swords Excalibur {{Excalibur}} and Caliburn, and the Silver Shield of Tole.
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Namespacing Playstation


In 2000, the game was released for the SonyPlaystation under the names ''Pinball Golden Logres'' (Japan) and ''Pinball Power'' (Europe). In Japan, Success Corporation also released a modified adaptation for the SegaDreamcast as ''Neo Golden Logres''. It included significant gameplay changes, most notable a timer-based gameplay that could be extended only by continuously skillful shooting. Unfortunately, even die-hard pinball fans were turned off by its muddled graphics and a heavyset physics engine that made it much harder than the original.

to:

In 2000, the game was released for the SonyPlaystation UsefulNotes/PlayStation under the names ''Pinball Golden Logres'' (Japan) and ''Pinball Power'' (Europe). [[NoExportForYou In Japan, Japan only]], Success Corporation also released a modified adaptation for the SegaDreamcast UsefulNotes/SegaDreamcast as ''Neo Golden Logres''. It included significant gameplay changes, most notable a timer-based gameplay that could be extended only by continuously skillful shooting. Unfortunately, even die-hard pinball fans were turned off by its muddled graphics and a heavyset physics engine that made it much harder than the original.
Is there an issue? Send a MessageReason:
None


'''Golden Logres''' is a [[DigitalPinballTables pinball video game]] by Creator/LittleWing, originally released in 1998 for the AppleMacintosh and {{IBM Personal Computer}}s. While other [=LittleWing=] games strove to directly duplicate the PhysicalPinballTable experience on a computer, ''Golden Logres'' was an experiment in welding conventional {{Pinball}} gameplay with that of a RolePlayingGame.

to:

'''Golden Logres''' is a [[DigitalPinballTables pinball video game]] by Creator/LittleWing, originally released in 1998 for the AppleMacintosh and {{IBM UsefulNotes/{{IBM Personal Computer}}s. While other [=LittleWing=] games strove to directly duplicate the PhysicalPinballTable experience on a computer, ''Golden Logres'' was an experiment in welding conventional {{Pinball}} gameplay with that of a RolePlayingGame.
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None


* {{Bishonen}}: Many of the knights' designs look [[http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/GoldenLogres unconventionally feminine.]]

to:

* {{Bishonen}}: Many of the knights' designs look [[http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/GoldenLogres [[http://static.tvtropes.org/pmwiki/pub/images/grailknights_9235.jpg unconventionally feminine.]]
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None


* {{Bishonen}}: Many of the knights' designs look [[http://www.littlewingpinball.com/doc/en/gameinfo/goldenlogres/grailknights.jpg unconventionally feminine.]]

to:

* {{Bishonen}}: Many of the knights' designs look [[http://www.littlewingpinball.com/doc/en/gameinfo/goldenlogres/grailknights.jpg [[http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/GoldenLogres unconventionally feminine.]]
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None


In 2000, the game was released for the SonyPlaystation under the names ''Pinball Golden Logres'' (Japan) and ''Pinball Power'' (Europe). In Japan, Success Corporation also released a modified adaptation for the SegaDreamcast as ''Neo Golden Logres''. It included significant gameplay changes, most notable a timer-based gameplay that could be extended only by continuously skillful shooting. Unfortunately, even die-hard pinball fans were turned off by its muddled graphics and a heavyset physics engine that made it even harder than the original.

to:

In 2000, the game was released for the SonyPlaystation under the names ''Pinball Golden Logres'' (Japan) and ''Pinball Power'' (Europe). In Japan, Success Corporation also released a modified adaptation for the SegaDreamcast as ''Neo Golden Logres''. It included significant gameplay changes, most notable a timer-based gameplay that could be extended only by continuously skillful shooting. Unfortunately, even die-hard pinball fans were turned off by its muddled graphics and a heavyset physics engine that made it even much harder than the original.
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None


* Finally, there's "Fisher King", where the player must recover the Longinus spear, defeat the three Evil Knights, and kill the manifestation of Arthur's sin, then solve he Enigma and return the Holy Grail to Camelot.

to:

* Finally, there's "Fisher King", where the player must recover the Longinus spear, defeat the three Evil Knights, and kill the manifestation of Arthur's sin, then solve he the Enigma and return the Holy Grail to Camelot.
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None


* {{Bishonen}}: Many of the knights' designs look unconventionally feminine.

to:

* {{Bishonen}}: Many of the knights' designs look [[http://www.littlewingpinball.com/doc/en/gameinfo/goldenlogres/grailknights.jpg unconventionally feminine.]]



* WizardMode: "Fandango Multiball", which is reached only after all of the Knights' missions have been completed on all three tables. This is a TimedMission multiball, where the player tries to get as many Jackpots as possible. Getting a Jackpot briefly extends the time limit, and the game ends when time expires.

to:

* WizardMode: "Fandango Multiball", which is reached only after all of the Knights' missions have been completed on all three tables. This is a TimedMission multiball, where the player tries to get as many Jackpots as possible. Getting a Jackpot briefly extends the time limit, and the game ends when time expires.
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None


* TheAgeless: Fisher King, the King of Castle Carbonek who has been guarding Holy Grail for centuries.

to:

* TheAgeless: Fisher King, the King of Castle Carbonek who has been guarding the Holy Grail for centuries.
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None


In 2000, the game was released for the SonyPlaystation under the names ''Pinball Golden Logres'' (Japan) and ''Pinball Power'' (Europe). In Japan, Success Corporation also released a modified adaptation for the SegaDreamcast as ''Neo Golden Logres''. It included significant gameplay changes, include allowing players to play the tables in any order and timer-based gameplay that could be extended by continuously skillful shooting. Unfortunately, even die-hard pinball fans were turned off by its muddled graphics and a heavyset physics engine that made it even harder than the original.

to:

In 2000, the game was released for the SonyPlaystation under the names ''Pinball Golden Logres'' (Japan) and ''Pinball Power'' (Europe). In Japan, Success Corporation also released a modified adaptation for the SegaDreamcast as ''Neo Golden Logres''. It included significant gameplay changes, include allowing players to play the tables in any order and most notable a timer-based gameplay that could be extended only by continuously skillful shooting. Unfortunately, even die-hard pinball fans were turned off by its muddled graphics and a heavyset physics engine that made it even harder than the original.

Changed: 103

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None


* Finally, there's "Fisher King", where the player must return the Holy Grail to Camelot, recover the Longinus spear, defeat the three Evil Knights, and kill the manifestation of Arthur's sin.

Successfully completing all of these tasks returns the player to Camelot, where King Arthur is revived, Logres is blessed with eternal prosperity, and the player celebrates with Fandango Multiball. Skillful shooting is required to complete each mission, along with raising the characters' attributes and equipment capabilities with key targets, and animated cutscenes advance the narrative. Beginners can also play a three-ball game on any of the tables to become familiar with them.

to:

* Finally, there's "Fisher King", where the player must return the Holy Grail to Camelot, recover the Longinus spear, defeat the three Evil Knights, and kill the manifestation of Arthur's sin.

sin, then solve he Enigma and return the Holy Grail to Camelot.

Successfully completing all of these tasks returns the player gameplay to Camelot, "Camelot", where King Arthur is revived, Logres is blessed with eternal prosperity, and the player celebrates with Fandango Multiball. Skillful shooting is required to complete each mission, along with raising the characters' attributes and equipment capabilities with key targets, and animated cutscenes advance the narrative. Beginners can also play a three-ball game on any of the tables to become familiar with them.

Added: 315

Changed: 315

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Successfully completing all of these tasks returns the player to Camelot, where a time-limited multiball round provides one last opportunity to deliver the Holy Grail to Logres and grant it eternal prosperity. You can play a three-ball game on any of the tables to become familiar with them. Skillful shooting is required to complete each mission, along with raising the characters' attributes and equipment capabilities with key targets, and animated cutscenes advance the narrative.

to:

Successfully completing all of these tasks returns the player to Camelot, where a time-limited multiball round provides one last opportunity to deliver the Holy Grail to King Arthur is revived, Logres and grant it is blessed with eternal prosperity. You can play a three-ball game on any of prosperity, and the tables to become familiar player celebrates with them. Fandango Multiball. Skillful shooting is required to complete each mission, along with raising the characters' attributes and equipment capabilities with key targets, and animated cutscenes advance the narrative.
narrative. Beginners can also play a three-ball game on any of the tables to become familiar with them.



* PublicDomainArtifact: Numerous Arthurian icons appear throughout the game, most notably the Holy Grail, the Longinus spear (which pierced {{Jesus}} on the cross), the sword Caliburn, and the Silver Shield of Tole.

to:

* PublicDomainArtifact: Numerous Arthurian icons appear throughout the game, most notably the Holy Grail, the Longinus spear (which pierced {{Jesus}} on the cross), the sword swords Excalibur and Caliburn, and the Silver Shield of Tole.



* SpiritualSuccessor: To ''VideoGame/CrystalCaliburn''

to:

* SpiritualSuccessor: To ''VideoGame/CrystalCaliburn''''VideoGame/CrystalCaliburn''
* WizardMode: "Fandango Multiball", which is reached only after all of the Knights' missions have been completed on all three tables. This is a TimedMission multiball, where the player tries to get as many Jackpots as possible. Getting a Jackpot briefly extends the time limit, and the game ends when time expires.

Added: 2135

Changed: 1421

Is there an issue? Send a MessageReason:
None


The game begins in "Camelot", capitol of the ruined kingdom of Logres and the first table of the game. The player is Sir Bedivere, the sole surviving knight after the Last Battle of KingArthur. With Arthur dead and Merlin imprisoned, the player must visit the jester Taliessin, then complete eleven quests to revive the other knights of the Round Table. When all of the quests are complete, the game moves to the next table, "Land's End", where Lancelot, Tristan and Gawain prove their courage by freeing a cursed castle, killing a dragon, and defeating the Green Knight. The gameplay then moves to the last table, "Fisher King"; there, the player must return the Holy Grail to Camelot, recover the Longinus spear, defeat three evil knights, and kill the manifestation of Arthur's sin. Successfully completing these tasks returns the player to Camelot, where a time-limited multiball round provides one last opportunity to achieve a high score and restore Logres to its pristine state. Skillful shooting is required to complete each mission, along with raising the characters' attributes and equipment capabilities with key targets, and animated cutscenes advance the narrative.

to:

The game begins in is divided among three playfields:

* The main table is
"Camelot", capitol of the ruined kingdom of Logres Logres, and the first table of the game. The player is Sir Bedivere, the sole surviving knight after the Last Battle of KingArthur. With Arthur dead and Merlin imprisoned, the player must visit the jester Taliessin, then travel to Stonehenge and complete eleven quests to revive the other knights of the Round Table. Table.
*
When all of the quests are complete, completed, the game moves to the next table, "Land's End", where Lancelot, Tristan and Gawain prove their courage by freeing a cursed castle, killing a dragon, and defeating the Green Knight. The gameplay then moves to the last table, Knight.
* Finally, there's
"Fisher King"; there, King", where the player must return the Holy Grail to Camelot, recover the Longinus spear, defeat the three evil knights, Evil Knights, and kill the manifestation of Arthur's sin. sin.

Successfully completing all of these tasks returns the player to Camelot, where a time-limited multiball round provides one last opportunity to achieve a high score and restore deliver the Holy Grail to Logres and grant it eternal prosperity. You can play a three-ball game on any of the tables to its pristine state. become familiar with them. Skillful shooting is required to complete each mission, along with raising the characters' attributes and equipment capabilities with key targets, and animated cutscenes advance the narrative.



* AnthropomorphicPersonification: The Beast, a personification of the sins of King Arthur. In "Fisher King", Palomides is tasked with killing it.

to:

* TheAgeless: Fisher King, the King of Castle Carbonek who has been guarding Holy Grail for centuries.
* AllThereInTheManual: Much of the backstory and the details of the game are presented only in the instructions.
* AnthropomorphicPersonification: The Queasting Beast, a personification of the sins of King Arthur. In "Fisher King", Palomides is tasked with killing it.



* BlackKnight: One of the three Evil Knights.
* CurseEscapeClause: The Green Knight, whose curse can only be lifted after he is defeated by Sir Gawain.



* EldritchLocation: Dolorus Gard (The Castle of Sorrow) on the "Land's End" table, which is cursed by a monster in the catacombs. Sir Lancelot must slay the monster and break the curse on his quest.
* IDontLikeTheSoundOfThatPlace: The Castle Perilous, where the three Evil Knights reside.



* KnightInShiningArmor: The Knights of the Round Table.

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* KnightInShiningArmor: KnightFever[=/=]KnightInShiningArmor: The Knights of the Round Table.



* PublicDomainArtifact: Several Arthurian icons appear in the game, most notably the Holy Grail, the Longinus spear (which pierced {{Jesus}} on the cross), and Excalibur.

to:

* PublicDomainArtifact: Several Numerous Arthurian icons appear in throughout the game, most notably the Holy Grail, the Longinus spear (which pierced {{Jesus}} on the cross), the sword Caliburn, and Excalibur.the Silver Shield of Tole.


Added DiffLines:

* ShownTheirWork: The instructions are crammed with numerous details and backstories drawn from Arthurian legend, such as the quests of the various knights, even when most of these details have no direct bearing on the game itself.
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'''Golden Logres''' is a [[DigitalPinballTables pinball video game]] by Creator/LittleWing. It was originally released in 1998 for the AppleMacintosh and {{IBM Personal Computer}}s. While other [=LittleWing=] games strove to directly duplicate the PhysicalPinballTable experience on a computer, ''Golden Logres'' was an experiment in welding conventional {{Pinball}} gameplay with that of a RolePlayingGame.

to:

'''Golden Logres''' is a [[DigitalPinballTables pinball video game]] by Creator/LittleWing. It was Creator/LittleWing, originally released in 1998 for the AppleMacintosh and {{IBM Personal Computer}}s. While other [=LittleWing=] games strove to directly duplicate the PhysicalPinballTable experience on a computer, ''Golden Logres'' was an experiment in welding conventional {{Pinball}} gameplay with that of a RolePlayingGame.
Is there an issue? Send a MessageReason:
None


* {{Bishonen}}: Many of the knights' designs look unconventionally feminine.



* SpiritualSuccessor: To ''VideoGame/CrystalCaliburn''

to:

* SpiritualSuccessor: To ''VideoGame/CrystalCaliburn''
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None


Not surprisingly, ''Golden Logres'' left gamers divided. Die-hard pinball players loved it for its challenging gameplay, innovative multi-layered objectives, and the focus on score-maximizing strategies. Casual players, on the other hand, found it frustratingly difficult and confusing, as it was a far departure from the pick-up-and-play nature of other pinball games.

to:

Not surprisingly, ''Golden Logres'' left gamers divided. Die-hard pinball players loved it for its challenging gameplay, innovative multi-layered objectives, and the focus on score-maximizing strategies. Casual players, on the other hand, found it frustratingly difficult and confusing, as it was a far departure from the pick-up-and-play nature of other most pinball games.
Is there an issue? Send a MessageReason:
None


Not surprisingly, ''Golden Logres'' left gamers divided. Die-hard pinball players loved it for its challenging gameplay, innovative multi-layered objectives, and the refocusing on score-maximizing strategies. Casual players, on the other hand, found it frustratingly difficult and confusing, as it was a far departure from the pick-up-and-play nature of other pinball games.

to:

Not surprisingly, ''Golden Logres'' left gamers divided. Die-hard pinball players loved it for its challenging gameplay, innovative multi-layered objectives, and the refocusing focus on score-maximizing strategies. Casual players, on the other hand, found it frustratingly difficult and confusing, as it was a far departure from the pick-up-and-play nature of other pinball games.
Is there an issue? Send a MessageReason:
None


* AnthropomorphicPersonification: The Beast, a personification of the sins of King Arthur.In "Fisher King", Palomides is tasked with killing it.

to:

* AnthropomorphicPersonification: The Beast, a personification of the sins of King Arthur. In "Fisher King", Palomides is tasked with killing it.
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None

Added DiffLines:

* SpiritualSuccessor: To ''VideoGame/CrystalCaliburn''
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None


[[caption-width-right:300:[[Film/MontyPythonAndTheHolyGrail "Camelot!" "It's only a pnball!" "Shhh!"]] ]]

to:

[[caption-width-right:300:[[Film/MontyPythonAndTheHolyGrail "Camelot!" "It's only a pnball!" pinball!" "Shhh!"]] ]]
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Added DiffLines:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/golden-logres_3776.jpg]]
[[caption-width-right:300:[[Film/MontyPythonAndTheHolyGrail "Camelot!" "It's only a pnball!" "Shhh!"]] ]]

'''Golden Logres''' is a [[DigitalPinballTables pinball video game]] by Creator/LittleWing. It was originally released in 1998 for the AppleMacintosh and {{IBM Personal Computer}}s. While other [=LittleWing=] games strove to directly duplicate the PhysicalPinballTable experience on a computer, ''Golden Logres'' was an experiment in welding conventional {{Pinball}} gameplay with that of a RolePlayingGame.

The game begins in "Camelot", capitol of the ruined kingdom of Logres and the first table of the game. The player is Sir Bedivere, the sole surviving knight after the Last Battle of KingArthur. With Arthur dead and Merlin imprisoned, the player must visit the jester Taliessin, then complete eleven quests to revive the other knights of the Round Table. When all of the quests are complete, the game moves to the next table, "Land's End", where Lancelot, Tristan and Gawain prove their courage by freeing a cursed castle, killing a dragon, and defeating the Green Knight. The gameplay then moves to the last table, "Fisher King"; there, the player must return the Holy Grail to Camelot, recover the Longinus spear, defeat three evil knights, and kill the manifestation of Arthur's sin. Successfully completing these tasks returns the player to Camelot, where a time-limited multiball round provides one last opportunity to achieve a high score and restore Logres to its pristine state. Skillful shooting is required to complete each mission, along with raising the characters' attributes and equipment capabilities with key targets, and animated cutscenes advance the narrative.

Not surprisingly, ''Golden Logres'' left gamers divided. Die-hard pinball players loved it for its challenging gameplay, innovative multi-layered objectives, and the refocusing on score-maximizing strategies. Casual players, on the other hand, found it frustratingly difficult and confusing, as it was a far departure from the pick-up-and-play nature of other pinball games.

In 2000, the game was released for the SonyPlaystation under the names ''Pinball Golden Logres'' (Japan) and ''Pinball Power'' (Europe). In Japan, Success Corporation also released a modified adaptation for the SegaDreamcast as ''Neo Golden Logres''. It included significant gameplay changes, include allowing players to play the tables in any order and timer-based gameplay that could be extended by continuously skillful shooting. Unfortunately, even die-hard pinball fans were turned off by its muddled graphics and a heavyset physics engine that made it even harder than the original.

----
!!''Golden Logres'' demonstrates the following tropes:

* AnthropomorphicPersonification: The Beast, a personification of the sins of King Arthur.In "Fisher King", Palomides is tasked with killing it.
* BigGood: KingArthur, whose resurrection is the final goal of the game.
* TheDragonslayer: Tristan, who must slay the dragon in "Land's End".
* TheJester: Taliessin, the court jester, musician and poet who assigns quests to the knights.
* KnightInShiningArmor: The Knights of the Round Table.
* LetsSplitUpGang: The "Land's End" and "Fisher King" tables, where the Knights of the Round Table separate for their individual quests.
* PublicDomainArtifact: Several Arthurian icons appear in the game, most notably the Holy Grail, the Longinus spear (which pierced {{Jesus}} on the cross), and Excalibur.
* SevenDeadlySins: Three of the sins -- Sloth, Envy, and Lust -- must be knocked down before the player can embark on a quest.
* SevenHeavenlyVirtues: Three virtues (Bravery, Fortune, and Loyalty) are represented by banks of drop targets.
* SoleSurvivor: The player, as Sir Bedivere, starts off as this.
* SpellingBonus: There are several on each table, such as M-E-R-L-I-N and M-A-G-I-C in "Camelot", D-R-A-G-O-N and E-R-R-A-N-T-R-Y in "Land's End", and L-O-N-G-I-N-U-S, B-E-A-S-T, and H-O-L-Y-G-R-A-I-L on "Fisher King".

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