Follow TV Tropes

Following

History VideoGame / GihrensGreed

Go To



** This is also played straight when nothing in the current era suits the situation. During the Axis War portion of Menace of Axis, Axis forces include the amphibious MS Kapool. Federation MS of the era like GMIIIs are not amphibious and can only fight them by using flying sleds to fire at them from above. The closest thing the Feddies have to mass-produced amphibious MS are Aqua GMs, which would've been developed way back during the One Year War era.

to:

** This is also played straight when nothing in the current era suits the situation. During the Axis War portion of Menace of Axis, Axis forces include the amphibious MS Kapool. Federation MS of the era like GMIIIs [=GMIIIs=] are not amphibious and can only fight them by using flying sleds to fire at them from above. The closest thing the Feddies have to mass-produced amphibious MS are Aqua GMs, [=GMs=], which would've been developed way back during the One Year War era.



* ReportingNames: Played with. When a new or unidentified unit appears, it is given one of these. Once espionage is able to find out the machine's actual name and designation, the proper name is then used. In some games such as Menace of Axis, even once enemy machine's ids have been discovered they still need to be positively identified on the battlefield (especially if there are multiple variants such as the various versions of Zakus, GMs and so on).

to:

* ReportingNames: Played with. When a new or unidentified unit appears, it is given one of these. Once espionage is able to find out the machine's actual name and designation, the proper name is then used. In some games such as Menace of Axis, even once enemy machine's ids have been discovered they still need to be positively identified on the battlefield (especially if there are multiple variants such as the various versions of Zakus, GMs [=GMs=] and so on).


* ScrewThisImOuttaHere: If you choose to continue researching Cyber Newtypes against Zero Murasame's will, he'll take Leila Raymond and disappear off the face of the war entirely.



* YouBastard: If playing as Gihren or Revil and surviving the One Year War, upon defeating the Titans the Cyber Newtype Proto Zero will arrive having escaped the Murasame Labs. He turns over the data he stole, hoping it'll never fall into the wrong hands. If the player opts to use the data to set up their own Cyber Newtype facilities, this is Proto Zero's response.

to:

* YouBastard: If playing as Gihren or Revil and surviving the One Year War, upon defeating the Titans the Cyber Newtype Proto Zero (aka Zero Murasame) will arrive having escaped the Murasame Labs. He turns over the data he stole, hoping it'll never fall into the wrong hands. If the player opts to use the data to set up their own Cyber Newtype facilities, this is Proto Zero's response.


* InNameOnly: Some MS designated Gundams are clearly inferior to the original RX-78-2. The stats of the Ground Combat Gundam, for example, are only slightly better than the Ground Combat [=GMs=] (in-story, the Ground Combat Gundams are basically improved Ground Combat [=GMs=] with Gundam-style heads). Likewise, the Aqua Gundam is basically an improved Aqua [=GM=] with a Gundam-style head.
** Some variant Gundams do exist, however. The Gundam Pixie is much weaker than the RX-78-2 and only armed with machine guns and beam daggers (as opposed to the Gundam's beam rifle and beam sabers), but that's because the Pixie was designed as a simplified model for limited mass-production. The Pixie is still superior to most [=GM=] variants of the One Year War.



* LensmanArmsRace: There will almost certainly come a point where a player's best pilot in the best available MS will be hard-pressed by the enemy's grunt suits. This is especially true of when a new enemy appears (for example, if Amuro is still piloting the RX-78-2 during the Delaz Fleet crisis of 0083, the Gelgoog Marine grunts of the Delaz Fleet are at least as powerful as the original Gundam and come in groups of three). This encourages players to always keep researching new tech so that they don't get outmatched by newer machines.



** Played straight with custom units which can only be built by placing an ace pilot into an MS and customising it. Anavel Gato and Char's custom Rick Dom IIs come with powerful beam cannons, but if the Zeon player has reached a point where both of them are no longer available and the unit is destroyed, there's no way to make a new one.



* OldSoldier:

to:

* OldSoldier: Several. Paolo Cassius from the Federation and Gadem from Zeon are examples.


Added DiffLines:

** While the Federation has far more resources than Zeon, trying to mass-produce a fleet of extremely expensive state-of-the-art Pegasus carriers and RX-78 Gundams will quickly eat through those reserves. Building modified Salamis and Magellan warships and the much cheaper [=GMs=]? Far more cost effective.

Added DiffLines:

* BreakOutTheMuseumPiece: This is sometimes a necessity when a player suddenly finds that a story event dumps an enemy force smack dab behind his lines, leading to desperate attempts to scrape together whatever forces are available until reinforcements arrive. A particularly galling example is if a Federation player is successful enough to drive Zeon completely off Earth and has moved most forces into space, only for the story event Invasion of Jaburo (from the original Gundam series) to occur. If the defenses at Jaburo fail to repel this invasion, it's game over.
** This is also played straight when nothing in the current era suits the situation. During the Axis War portion of Menace of Axis, Axis forces include the amphibious MS Kapool. Federation MS of the era like GMIIIs are not amphibious and can only fight them by using flying sleds to fire at them from above. The closest thing the Feddies have to mass-produced amphibious MS are Aqua GMs, which would've been developed way back during the One Year War era.


Added DiffLines:

* ReportingNames: Played with. When a new or unidentified unit appears, it is given one of these. Once espionage is able to find out the machine's actual name and designation, the proper name is then used. In some games such as Menace of Axis, even once enemy machine's ids have been discovered they still need to be positively identified on the battlefield (especially if there are multiple variants such as the various versions of Zakus, GMs and so on).
** To illustrate, Doms will be given the name "Skirts" when first encountered. Once espionage discovers the proper name, then MS-09 Dom will be used instead. However, on the battlefield it is only possible to id a machine as ''a'' Dom and actual contact is needed to confirm whether it's a regular Dom, Dom Tropen, Dom II and so on.


* EmergencyTraineeBattleDeployment: Can be invoked by the Federation in some games if the One Year War portion of the game goes on for too long. This results in characters like Kou Uraki to appear (Kou being a rookie in MobileSuitGundam0083StardustMemory).



* FrontlineGeneral: Any highly ranked officer can serve on the front lines, no matter how much they whine or complain when forced into battle. Of course, some officers like Dozle and Revil take to it much better than others.

to:

* FourStarBadass: Played with. Generally pilot characters like Amuro, Char and so on only go up so high the military totem pole (at max level, for example, Amuro is still outranked by people like Kojima or Synapse).
* FrontlineGeneral: Any highly ranked officer can serve on the front lines, no matter how much they whine or complain when forced into battle. Of course, Played straight with some officers characters like Dozle and Revil take Garma Zabi (who both have customised Zakus), but most high-ranking officers will likely be assigned to it much better than others.warships that often have a support role and so generally don't get involved with close quarters combat.
* GeneralFailure:



* GuyInBack: Because of limitations of the assignment system, this is completely averted. Only one named character can be assigned to a unit, whether that unit be a single-seated fighter plane or a massive warship. While this makes sense in the case of, say, Eledor from 08th MS Team being alone in a hovertruck, it much weirder to have Bright, Mirai, Frau and Job John all in charge of individual warships when the three latter characters were BridgeBunnies under Bright's command.
* HeroOfAnotherStory: Invoked when special operations are offered. Since these operations are basically the storyline of various Universal Century works, the involved characters are removed from player control and the player may get reports on what they get up to (e.g. if a Federation player allows the story events of the 08th MS Team proceed, eventually there will be a report that the prototype MA Apsaras has been destroyed but team leader Shiro Amada is missing in action).



* MajorlyAwesome: Several characters can reach this rank, while some others start as majors and can get promoted higher up.
* ModernMajorGeneral: Players can invoke this. For example, Ginias Sahalin is a master engineer, but he can be put in command of a Dobdai land battleship.



* NoCampaignForTheWicked: Averted in that you can play as either Federation or Zeon, or as any of the AEUG, Titans or Axis Zeon in the ''[[Anime/MobileSuitZetaGundam Zeta]]'' era. However, Char Aznable's Neo-Zeon, Scirocco's Titans, and most other factions are unlockable and do not have full campaigns.

to:

* TheNeidermeyer: Several characters, naturally. However, players have the option of simply not using them, thus ensuring they never get a chance to be promoted.
* NoCampaignForTheWicked: Averted in that Depending on the game. Normally you can play as either Federation or Zeon, or as any of the AEUG, Titans or Axis Zeon in the ''[[Anime/MobileSuitZetaGundam Zeta]]'' era. However, in some games Char Aznable's Neo-Zeon, Scirocco's Titans, and most other factions are unlockable and do not have full campaigns.campaigns.


Added DiffLines:

* OldSoldier:


* BoringButPractical: Most mass-production, or even limited mass-production MS fall under this. It might be tempting to manufacture as many SuperPrototypes as possible, but that isn't always cost-effective. A Gundam takes several turns to produce compared to a single turn for a GM, and Amuro in a GM is still [[AcePilot Amuro Ray]].

to:

* BoringButPractical: Most mass-production, or even limited mass-production MS fall under this. It might be tempting to manufacture as many SuperPrototypes {{Super Prototype}}s as possible, but that isn't always cost-effective. A Gundam takes several turns to produce compared to a single turn for a GM, and Amuro in a GM is still [[AcePilot Amuro Ray]].


* OriginalGeneration: The series features quite a few original mobile suits; for example, if you choose to mass produce the Gyan instead of the Gelgoog, it can be developed into new model that parallel the Gelgoog's development from canon, including the Gyan Marine and Krieger (analogous to the [[Anime/MobileSuitGundam0083 Gelgoog Marine]] and [[Anime/MobileSuitGundam0080 Jaeger]] respectively). This also includes AceCustom versions for pilots like Char and Gato.

to:

* OriginalGeneration: The series features quite a few original mobile suits; for example, if you choose to mass produce the Gyan instead of the Gelgoog, it can be developed into new model that parallel the Gelgoog's development from canon, including the Gyan Marine and Krieger (analogous to the [[Anime/MobileSuitGundam0083 [[Anime/MobileSuitGundam0083StardustMemory Gelgoog Marine]] and [[Anime/MobileSuitGundam0080 [[Anime/MobileSuitGundam0080WarInThePocket Jaeger]] respectively). This also includes AceCustom versions for pilots like Char and Gato.


The fourth game, ''Gihren's Greed: The Menace of Axis'', restores many of the features missing in the last game and returns the battles to 2D, instead of 3D. The timeline is stretched to include the events of ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'' and ''[[Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]],'' Factions featured in "Blood of Zeon" also make an reappearance. However it removes the ability to create your own faction AS well as the diplomacy system, replacing it with the [[KarmaMeter Alignment System]]. This game contained EVERY single Gundam protagonist and antagonist, that piloted a mobile suit or was on a warship. Units from ''/Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]]'', ''[[Anime/MobileSuitGundamMSIGLOO MsIgloo]]'', ''[[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]]'' and many more are included--there are said to be roughly 400 MS/MA featured in this version of the video game. A major feature that was taken out were Event scenes, having animation: instead there are more than 400 still scenes created in collaboration with Sunrise to represent important events as portrayed in previous titles.

to:

The fourth game, ''Gihren's Greed: The Menace of Axis'', restores many of the features missing in the last game and returns the battles to 2D, instead of 3D. The timeline is stretched to include the events of ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'' and ''[[Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]],'' Factions featured in "Blood of Zeon" also make an reappearance. However it removes the ability to create your own faction AS well as the diplomacy system, replacing it with the [[KarmaMeter Alignment System]]. This game contained EVERY single Gundam protagonist and antagonist, that piloted a mobile suit or was on a warship. Units from ''/Anime/MobileSuitGundamCharsCounterattack ''[[Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]]'', ''[[Anime/MobileSuitGundamMSIGLOO MsIgloo]]'', ''[[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]]'' and many more are included--there are said to be roughly 400 MS/MA featured in this version of the video game. A major feature that was taken out were Event scenes, having animation: instead there are more than 400 still scenes created in collaboration with Sunrise to represent important events as portrayed in previous titles.


The latest in the series is ''Shin Gihren no Yabou'' (aka New Gihren's Greed). Essentially a remake of the original game, it was released on the PSP in 2011, including among others updated attack scenes, a new anime opening and characters from ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]].'' It differed from earlier series in two significant ways: 1) units are now individuals instead of being produced in teams of three or five, which additionally could be grouped into stacks of 5 units as opposed to three in the past (so now a player could have a group made up of 2 GMs and 3 Balls instead of a group made up of 2 squads of 3 =[GMs]= each and 1 squad of 3 Balls), and 2) the player plays as certain characters (besides Gihren and Revil, Amuro, Char, Ramba Ral and Dozle are selectable). Rank affects what units and resources are available to the player (for example, Amuro is a mere sergeant and can only command a small squad, and even at his highest possible rank may only command a single ship or two while someone like Dozle or Tianamen, both much higher ranked, can command entire fleets).

to:

The latest in the series is ''Shin Gihren no Yabou'' (aka New Gihren's Greed). Essentially a remake of the original game, it was released on the PSP in 2011, including among others updated attack scenes, a new anime opening and characters from ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]].'' It differed from earlier series in two significant ways: 1) units are now individuals instead of being produced in teams of three or five, which additionally could be grouped into stacks of 5 units as opposed to three in the past (so now a player could have a group made up of 2 GMs [=GMs=] and 3 Balls instead of a group made up of 2 squads of 3 =[GMs]= [=GMs=] each and 1 squad of 3 Balls), and 2) the player plays as certain characters (besides Gihren and Revil, Amuro, Char, Ramba Ral and Dozle are selectable). Rank affects what units and resources are available to the player (for example, Amuro is a mere sergeant and can only command a small squad, and even at his highest possible rank may only command a single ship or two while someone like Dozle or Tianamen, both much higher ranked, can command entire fleets).


The latest in the series is ''Shin Gihren no Yabou'' (aka New Gihren's Greed). Essentially a remake of the original game, it was released on the PSP in 2011, including among others updated attack scenes, a new anime opening and characters from ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]].'' It differed from earlier series in two significant ways: 1) units are now individuals instead of being produced in teams of three or five, which additionally could be grouped into stacks of 5 units as opposed to three in the past (so now a player could have a group made up of 2 GMs and 3 Balls instead of a group made up of 2 squads of 3 {{GM}}s each and 1 squad of 3 Balls), and 2) the player plays as certain characters (besides Gihren and Revil, Amuro, Char, Ramba Ral and Dozle are selectable). Rank affects what units and resources are available to the player (for example, Amuro is a mere sergeant and can only command a small squad, and even at his highest possible rank may only command a single ship or two while someone like Dozle or Tianamen, both much higher ranked, can command entire fleets).

to:

The latest in the series is ''Shin Gihren no Yabou'' (aka New Gihren's Greed). Essentially a remake of the original game, it was released on the PSP in 2011, including among others updated attack scenes, a new anime opening and characters from ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]].'' It differed from earlier series in two significant ways: 1) units are now individuals instead of being produced in teams of three or five, which additionally could be grouped into stacks of 5 units as opposed to three in the past (so now a player could have a group made up of 2 GMs and 3 Balls instead of a group made up of 2 squads of 3 {{GM}}s =[GMs]= each and 1 squad of 3 Balls), and 2) the player plays as certain characters (besides Gihren and Revil, Amuro, Char, Ramba Ral and Dozle are selectable). Rank affects what units and resources are available to the player (for example, Amuro is a mere sergeant and can only command a small squad, and even at his highest possible rank may only command a single ship or two while someone like Dozle or Tianamen, both much higher ranked, can command entire fleets).


The fourth and game, ''Gihren's Greed: The Menace of Axis'', restores many of the features missing in the last game and returns the battles to 2D, instead of 3D. The timeline is stretched to include the events of ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'' and ''[[Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]],'' Factions featured in "Blood of Zeon" also make an reappearance. However it removes the ability to create your own faction AS well as the diplomacy system, replacing it with the [[KarmaMeter Alignment System]]. This game contained EVERY single Gundam protagonist and antagonist, that piloted a mobile suit or was on a warship. Units from ''/Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]]'', ''[[Anime/MobileSuitGundamMSIGLOO MsIgloo]]'', ''[[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]]'' and many more are included--there are said to be roughly 400 MS/MA featured in this version of the video game. A major feature that was taken out were Event scenes, having animation: instead there are more than 400 still scenes created in collaboration with Sunrise to represent important events as portrayed in previous titles.

to:

The fourth and game, ''Gihren's Greed: The Menace of Axis'', restores many of the features missing in the last game and returns the battles to 2D, instead of 3D. The timeline is stretched to include the events of ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'' and ''[[Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]],'' Factions featured in "Blood of Zeon" also make an reappearance. However it removes the ability to create your own faction AS well as the diplomacy system, replacing it with the [[KarmaMeter Alignment System]]. This game contained EVERY single Gundam protagonist and antagonist, that piloted a mobile suit or was on a warship. Units from ''/Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]]'', ''[[Anime/MobileSuitGundamMSIGLOO MsIgloo]]'', ''[[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]]'' and many more are included--there are said to be roughly 400 MS/MA featured in this version of the video game. A major feature that was taken out were Event scenes, having animation: instead there are more than 400 still scenes created in collaboration with Sunrise to represent important events as portrayed in previous titles.


The fourth and most recent game, ''Gihren's Greed: The Menace of Axis'', restores many of the features missing in the last game and returns the battles to 2D, instead of 3D. The timeline is stretched to include the events of ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'' and ''[[Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]],'' Factions featured in "Blood of Zeon" also make an reappearance. However it removes the ability to create your own faction AS well as the diplomacy system, replacing it with the [[KarmaMeter Alignment System]]. This game contained EVERY single Gundam protagonist and antagonist, that piloted a mobile suit or was on a warship. Units from ''/Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]]'', ''[[Anime/MobileSuitGundamMSIGLOO MsIgloo]]'', ''[[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]]'' and many more are included--there are said to be roughly 400 MS/MA featured in this version of the video game. A major feature that was taken out were Event scenes, having animation: instead there are more than 400 still scenes created in collaboration with Sunrise to represent important events as portrayed in previous titles.

to:

The fourth and most recent game, ''Gihren's Greed: The Menace of Axis'', restores many of the features missing in the last game and returns the battles to 2D, instead of 3D. The timeline is stretched to include the events of ''[[Anime/MobileSuitGundamZZ Gundam ZZ]]'' and ''[[Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]],'' Factions featured in "Blood of Zeon" also make an reappearance. However it removes the ability to create your own faction AS well as the diplomacy system, replacing it with the [[KarmaMeter Alignment System]]. This game contained EVERY single Gundam protagonist and antagonist, that piloted a mobile suit or was on a warship. Units from ''/Anime/MobileSuitGundamCharsCounterattack Char's Counterattack]]'', ''[[Anime/MobileSuitGundamMSIGLOO MsIgloo]]'', ''[[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]]'' and many more are included--there are said to be roughly 400 MS/MA featured in this version of the video game. A major feature that was taken out were Event scenes, having animation: instead there are more than 400 still scenes created in collaboration with Sunrise to represent important events as portrayed in previous titles.

Added DiffLines:

** The second half of the Earth Federation scenario has the formation of both the Titans and the AEUG, with General Revil and the Earth Federation Forces as a whole caught in the middle. Eventually, Revil has to take a side and deal with the fallout.


Added DiffLines:

* ReasonableAuthorityFigure: Johann Revil gets special mention here. If he survives the One Year War, he is capable of bringing the AEUG back into the Federation with a high Alignment, triggering a rebellion by the Titans.


* NoExportForYou: Through, to be fair given the fact that Gundam is not popular enough in the West, along with the fact that it would take a LONG time to translate all the menus and units and find voice actors to voice the battle conversations, this is kinda of justified. Not to mention that chances are, Western critics would probably slam this game for having a lot of similarities to certain [[VideoGame/{{Civilization}} turn based]] [[VideoGame/TotalWar strategy games]] [[VideoGame/EuropaUniversalis that are]] [[VideoGame/HeartsOfIron well-received]] in the West.
** And to those who are hoping for a fan translation...well, you're out of luck, since the game has lots of menus and stuff to translate, it would take a REALLY LONG TIME and a lot of commitment, far more than most indie or fan projects to be successful.


* NonstandardGameOver: Many special endings occur due to making the wrong decision in the event trees. In fact, every historical event path is this, as with [[spoiler: in the Zeon campaign, Kycilia Zabi executing Gihren for patricide]]. That's because [[spoiler: all of the faction leaders are canonically murdered]].

to:

* NonstandardGameOver: Many special endings occur due to making the wrong decision in the event trees. In fact, every historical event path is this, as with [[spoiler: in the Zeon campaign, Kycilia Zabi executing Gihren for patricide]]. That's because [[spoiler: all of the faction leaders are canonically murdered]].die]].

Showing 15 edit(s) of 82

Top

Example of:

/
/

Feedback