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* BeautifulVoid: The planet you were sent to explore. While there are some remnants of technology like lasers or fans, there do not seem to be

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* AllForNothing: [[spoiler: Since the ship that launched the drone had itself crashed, with no survivors. Perhaps another ship will eventually come by and recover the drone with all its information. Short of that, no-one will be using the discoveries it made.]]
* BeautifulVoid: The planet you were sent to explore. While there are some remnants of technology like lasers or fans, there do not seem to be you'll never find anything remotely sapient.



* DownerEnding: [[spoiler: It turns out that the entire ship that launched the drone had also crashed at the very start of the game, it does not seem like anybody survived.]]



* GoForTheEye: The spider boss can only be defeated by a direct shot to its eye, from which it fires a triple spread.

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* GoForTheEye: The spider boss creature can only be defeated by a direct shot to its eye, from which it fires a triple spread.



* SpikesOfDoom: Present around the place.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/formadot8.jpeg]]
'''forma.8''' is an exploration game / {{Metroidvania}} with limited combat that was developed by [=MixedBag=] and released on most platforms in February 2017, with a UsefulNotes/NintendoSwitch version following in August 2017.

In it, the player controls a scout drone, sent to explore a strange alien planet that once had civilisation on it but now appears devoid of sentient life. The drone crashlands, yet survives, unlike every other drone, which are now present exclusively as the way of obtaining upgrades. From then on, it's up to you where and how you want to go.

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!! forma.8 contains examples of the following tropes:

* HundredPercentCompletion: Requires finding all of the hidden areas. Good luck!
* BeautifulVoid: The planet you were sent to explore. While there are some remnants of technology like lasers or fans, there do not seem to be
* ConvectionSchmonvection: Getting close to the lava without touching it does not harm you.
* CrueltyIsTheOnlyOption: Some puzzles and/or boss fights require you to lure the enemy creatures either towards the larger boss as food, or towards a trap that'll kill them but break in the process.
* DeliberatelyMonochrome: The Limited Palette version. The player, the enemies/bosses and the walls are all pure black. The background elements can be in any color they want to be.
* EnergyBall: The player character fires blue ones. The enemies shoot out pink or orange ones.
* GoForTheEye: The spider boss can only be defeated by a direct shot to its eye, from which it fires a triple spread.
* GiantSpider: An occasionally encountered creature. They tend to almost always hug a wall, while firing pink orbs at you from their lone eye.
* {{Golem}}: One of the areas has a golem creature present.
* RibcageRidge: Present in the background of the lava area with a lot of stalactites and golems.
* PlayingWithFire: Some enemies and bosses spit out literal fireballs.
* ShockAndAwe: There are medusa creatures underwater who electrify the area around themselves.
* ShockwaveStomp: Some creatures pulse to attack with green shockwaves. Your character can also create a small blue shockwave around themselves.
* SpikesOfDoom: Present around the place.
* SpreadShot: A triple one is fired by the spider creatures from their lone eye.
* WhamShot: [[spoiler: The ending reveals that the entire ship that sent you on a mission had crashed itself.]]

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