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* ViralUnlockable: You had a chance at unlocking a character's skin if you successfully fended off the animatronic that a friend with that skin sent to attack you.
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The game was released on November 25, 2019.

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The game was released on November 25, 2019. On March 14th, 2024, it was officially taken offline and its servers were shut down.
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* MythologyGag: Characters have a variety of different lines that reference bits and pieces of the franchise history, but Funtime Freddy in particular is the first one to breach the barrier of the games, paraphrasing a few lines from his counterpart in "[[Literature/FiveNightsAtFreddysFazbearFrights Count the Ways]]".
--> '''Funtime Freddy''': There's nothing I want from you... except your ''life''!
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!This page may contain unmarked spoilers for all previous ''VideoGame/FiveNightsAtFreddys'' games. Administrivia/YouHaveBeenWarned!

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!This page may contain unmarked spoilers for all previous ''VideoGame/FiveNightsAtFreddys'' ''Franchise/FiveNightsAtFreddys'' games. Administrivia/YouHaveBeenWarned!



* TheFourthWallWillNotProtectYou: After years of the animatronics being confined to pizzerias and horror attractions [[note]]''VideoGame/FiveNightsAtFreddys4'' being the ([[AmbiguousSituation possible]]) exception[[/note]], they are now actively on the way to your own home, Fazbear Entertainment oblivious to their hostility.
* GameOverMan: The disappointed “Awwww!” sound from the kids during the “You Lost” screen. However, if the animatronic that killed you has dialogue for the “You Lost” screen, they will not hesitate to make a comment. Balloon Boy even gives off his signature laugh if he kills you.

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* TheFourthWallWillNotProtectYou: After years of the animatronics being confined to pizzerias and horror attractions attractions, [[note]]''VideoGame/FiveNightsAtFreddys4'' being the ([[AmbiguousSituation possible]]) exception[[/note]], exception[[/note]] they are now actively on the way to your own home, Fazbear Entertainment oblivious to their hostility.
* GameOverMan: The disappointed “Awwww!” "Awwww!" sound from the kids during the “You Lost” "You Lost" screen. However, if the animatronic that killed you has dialogue for the “You Lost” "You Lost" screen, they will not hesitate to make a comment. Balloon Boy even gives off his signature laugh if he kills you.
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''Five Nights at Freddy's AR: Special Delivery'' is an augmented reality smartphone game created by Scott Cawthon and Illumix; it is the eighth main series game in the ''VideoGame/FiveNightsAtFreddys'' series and the tenth overall. As its name suggests, the game utilizes AugmentedReality in a similar style to something like ''VideoGame/PokemonGo'' to create the impression of the action taking place [[TheFourthWallWillNotProtectYou within your own house]][[note]]or wherever you happen to be playing the game[[/note]]. The player must use their phone to detect invisible animatronics, reveal them, and stun them with an electric shock in order to protect themselves and gather parts; they can also customize their own animatronics to send to their friends and gather parts, as well as engage in minigames to collect Remnant to upgrade said animatronics.

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''Five Nights at Freddy's AR: Special Delivery'' is an augmented reality smartphone game created by Scott Cawthon and Illumix; it is the eighth main series game in the ''VideoGame/FiveNightsAtFreddys'' ''Franchise/FiveNightsAtFreddys'' series and the tenth overall. As its name suggests, the game utilizes AugmentedReality in a similar style to something like ''VideoGame/PokemonGo'' to create the impression of the action taking place [[TheFourthWallWillNotProtectYou within your own house]][[note]]or wherever you happen to be playing the game[[/note]]. The player must use their phone to detect invisible animatronics, reveal them, and stun them with an electric shock in order to protect themselves and gather parts; they can also customize their own animatronics to send to their friends and gather parts, as well as engage in minigames to collect Remnant to upgrade said animatronics.
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* TheCameo: The release trailer features an appearance by a live-action LetsPlay/{{Markiplier}} (most likely because of his extensive association with the series) as the narrator of the commercial for the Fazbear Funtime Service.

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* TheCameo: The release trailer features an appearance by a live-action LetsPlay/{{Markiplier}} WebVideo/{{Markiplier}} (most likely because of his extensive association with the series) as the narrator of the commercial for the Fazbear Funtime Service.
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* AbortedArc: The in-game E-mails the player receives tell the story about Fazbear entertainment attempting to deal with a virus found when they scanned the circuit boards for the animatronics and Luis attempting to help Vanessa when he noticed how her behavior was strange. Unfortunately, these story E-mails eventually stopped getting sent to the player despite multiple e-mails for these storylines actually being completed. While they were DummiedOut, these e-mails would have eventually led into the events of ''VideoGame/FiveNightsAtFreddysSecurityBreach''.

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** All animatronics can show up at your doorstep, but it's random and heavily skewed in favor of the lower-ranking ones unless you're already on a high streak. Springtrap is extremely rare to be encountered without purchasing a lure to draw him up, if you have friends who have him, having them send him to you, or you use a transponder to expose every animatronic NPC that isn't any of the above on the map. By the same token, getting ''any'' animatronic to drop their plush suit or CPU is a LuckBasedMission at best, and many players simply throw in the towel and purchase said items from the store rather than grind for them.

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** All animatronics can show up at your doorstep, but it's used to be random and heavily skewed in favor of the lower-ranking ones unless you're already on a high streak. Springtrap is extremely rare to be encountered without purchasing a lure to draw him up, if you have friends who have him, having them send him to you, or you use a transponder to expose every animatronic NPC that isn't any of the above on the map. By the same token, getting ''any'' animatronic to drop their plush suit or CPU is a LuckBasedMission at best, and many players simply throw in the towel and purchase said items from the store rather than grind for them.
*** However, as of the 14.0 update, the animatronics you encounter are determined by your level, and while it takes a while to level up, characters have a much more even chance to appear as others, as long as you are on the level that they are unlocked at.



* BossInMookClothing: The higher animatronics, like Springtrap, who is the single hardest animatronic to deal with in this game, can attack you just as unassumingly as a regular Endoskeleton. Unless they are lured or sent by friends, you won't know them until you have allowed them inside. Even more literally, it's possible for players to equip Springtrap's CPU to a bare endoskeleton, meaning that the unwitting friend who receives it might not realize it's the hardest animatronic in the game until it's too late.

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* BossInMookClothing: The higher animatronics, like Springtrap, who is the single hardest animatronic to deal with in this game, can attack you just as unassumingly as a regular Endoskeleton. Unless they are lured or sent by friends, you won't know them until you have allowed them inside. Even more literally, it's possible for players to equip Springtrap's CPU to a bare endoskeleton, endoskeleton or another easy animatronic, meaning that the unwitting friend who receives it might not realize it's the hardest animatronic in the game until it's too late. It’s even worse in the case of sending an easy animatronic with Golden Freddy’s CPU.



* CerebusSyndrome: The skins at the start aren't necessarily scary and more light-hearted, like Freddy with a firework, Bonnie as a chocolate bunny, or Chica dressed as the Statue of Liberty. Later events, however, brought in skins that not only looked more menacing, like the Valentines Day or Heatwave skins, but some look more like [[AmbiguousRobots actual monsters than animatronics]], such as the Wicked Tides and Forest skins. Balloon Boy especially manages to get some skins that [[HumanoidAbomination only vaguely resemble the animatronic boy.]]

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* CerebusSyndrome: The skins at the start aren't necessarily scary and more light-hearted, like Freddy dressed for St. Patrick’s Day with a firework, Bonnie as a chocolate or Easter bunny, or Chica dressed as the Statue of Liberty.Liberty, or the toy animatronics being video game themed. Later events, however, brought in skins that not only looked more menacing, like the Valentines Day or Heatwave skins, but some look more like [[AmbiguousRobots actual monsters than animatronics]], such as the Wicked Tides and Forest skins. Balloon Boy especially manages to get some skins that [[HumanoidAbomination only vaguely resemble the animatronic boy.]]
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trope renamed and redefined per TRS


* AlluringAnglerfish: Dark Water Endo resembles a blue-skinned anglerfish.
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* NuclearNasty: The Wasteland skins for Foxy and Springtrap.

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* NuclearNasty: NuclearMutant: The Wasteland skins for Foxy and Springtrap.
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TRS cleanup


* SomethingCompletelyDifferent: Unlike the other animatronics, Plushtrap is encountered not in AR, but in VR. Regardless of where you're playing, the stage is set in a dimly lit room, with Plushtrap sitting on a chair in the far side of the room.
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* BigBadDuumvirate: Fazbear Entertainment and Springtrap. [=FazEnt=] started this whole madness by creating the Service while Springtrap is the most dangerous enemy in the game, and [[spoiler: wasn't even intended, as one e-mail proves.]]

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* BigBadDuumvirate: Fazbear Entertainment and Springtrap. [=FazEnt=] started this whole madness by creating the Service while Springtrap is the most dangerous enemy in the game, and [[spoiler: wasn't [[spoiler:wasn't even intended, as one e-mail proves.]]proves]].



* BreatherEpisode: The lore this time is simply delivered daily through the in-game email system. No longer do you have to complete the hardest challenges or find secret minigames to get the lore. Said lore has TwoLinesNoWaiting, at that. One set of e-mails details a bureaucratic muddle being navigated by an employee trying to get the animatronics open -- oh, dear -- while another is a series of e-mails from the company's webmaster to "Ness", the person who got the company the job of distributing animatronics. This second line is a CallBack to the "Shadow of Vanny" teaser on Scott's website, given that "Ness" is short for "Vanessa" as well as the WhamLine in one e-mail:

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* BreatherEpisode: The lore this time is simply delivered daily through the in-game email system. No longer do you have to complete the hardest challenges or find secret minigames to get the lore. Said lore has TwoLinesNoWaiting, at that. One set of e-mails details a bureaucratic muddle being navigated by an employee trying to get the animatronics open -- oh, dear -- while another is a series of e-mails from the company's webmaster to "Ness", the person who got the company the job of distributing animatronics. This second line is a CallBack to the "Shadow of Vanny" teaser on Scott's website, given that "Ness" is short for "Vanessa" as well as the WhamLine in one e-mail:



* CerebusSyndrome: The skins at the start aren't necessarily scary and more light-hearted, like Freddy with a firework, Bonnie as a chocolate bunny, or Chica dressed as the Statue of Liberty. Later events however brought in skins that not only looked more menacing, like the Valentines Day or Heatwave skins, but some look more like [[AmbiguousRobots actual monsters than animatronics]], such as the Wicked Tides and Forest skins. Balloon Boy especially manages to get some skins that [[HumanoidAbomination only vaguely resemble the animatronic boy.]]

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* CerebusSyndrome: The skins at the start aren't necessarily scary and more light-hearted, like Freddy with a firework, Bonnie as a chocolate bunny, or Chica dressed as the Statue of Liberty. Later events however events, however, brought in skins that not only looked more menacing, like the Valentines Day or Heatwave skins, but some look more like [[AmbiguousRobots actual monsters than animatronics]], such as the Wicked Tides and Forest skins. Balloon Boy especially manages to get some skins that [[HumanoidAbomination only vaguely resemble the animatronic boy.]]



* DidYouJustPunchOutCthulhu: Shadow Bonnie is, by all appearances, less a traditional animatronic and more some kind of EldritchAbomination created from an accumulation of dark Remnant. Doesn't stop you from being perfectly able to defeat him with [[WeaksauceWeakness a flashlight]]. Of course, trying that on higher streaks [[DoNotTauntCthulhu is just asking for trouble]]...

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* DidYouJustPunchOutCthulhu: Shadow Bonnie is, by all appearances, less a traditional animatronic and more some kind of EldritchAbomination created from an accumulation of dark Remnant. Doesn't stop you from being perfectly able to defeat him with [[WeaksauceWeakness a flashlight]]. Of course, trying that on higher streaks [[DoNotTauntCthulhu is just asking for trouble]]... trouble]]…



* HumansAreTheRealMonsters: PlayedForLaughs: it's entirely possible- and even encouraged by the game- to send custom-designed animatronics to your friends' houses in order to jumpscare them, ending their streak and stealing resources from them.

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* HumansAreTheRealMonsters: PlayedForLaughs: it's entirely possible- possible — and even encouraged by the game- game — to send custom-designed animatronics to your friends' houses in order to jumpscare them, ending their streak and stealing resources from them.



** Other than the multitude of visual glitches, absorbing Dark Remnants will cause them to cloud the screen. The more you absorb them, the darker the screen gets, until eventually, Shadow Bonnie shows up to hunt you down.

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** Other than the multitude of visual glitches, absorbing Dark Remnants Remnant will cause them to cloud the screen. The more you absorb them, the darker the screen gets, until eventually, Shadow Bonnie shows up to hunt you down.



* IronicEcho: Some of the animatronics' killquotes are borrowed from ''VideoGame/UltimateCustomNight'', with different characters saying them this time. Most worryingly, Springtrap uses some of the more threatening lines on you. But Springtrap is Afton, and UCN was supposedly about the animatronics using these lines while attacking ''him''.
* JumpScare: Wouldn't be FNAF without it.

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* IronicEcho: Some of the animatronics' killquotes are borrowed from ''VideoGame/UltimateCustomNight'', with different characters saying them this time. Most worryingly, Springtrap uses some of the more threatening lines on you. But Springtrap is Afton, and UCN ''UCN'' was supposedly about the animatronics using these lines while attacking ''him''.
* JumpScare: Wouldn't be FNAF ''FNAF'' without it.



** In a few cases, the screen might turn ''too'' glitchy that tracking the animatronics becomes impossible. To circumvent this, shake the screen.

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** In a few cases, the screen might turn ''too'' glitchy that glitchy, so tracking the animatronics becomes impossible. To circumvent this, shake the screen.



** Freddy Frostbear and the jack-o'-lantern animatronics have the same behavior as their ordinary counterparts. The only difference is that when the screen glitches, instead of static, frost and smoke, respectively, will cover the screen, but the method to clear it (shake the screen) is still the same. Freddy Frostbear also doesn't speak, unlike Freddy Fazbear, and while Bonnie's only sounds were footsteps and groans, Jack-O-Bonnie is ''completely silent'', likewise, while Chica similarly only made footsteps and groans, Jack-O-Chica can also speak (much like in ''VideoGame/UltimateCustomNight'').

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** Freddy Frostbear and the jack-o'-lantern animatronics have the same behavior as their ordinary counterparts. The only difference is that when the screen glitches, instead of static, frost and smoke, respectively, will cover the screen, but the method to clear it (shake the screen) is still the same. Freddy Frostbear also doesn't speak, unlike Freddy Fazbear, and while Bonnie's only sounds were footsteps and groans, Jack-O-Bonnie is ''completely silent'', silent''; likewise, while Chica similarly only made footsteps and groans, Jack-O-Chica can also speak (much like in ''VideoGame/UltimateCustomNight'').

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* CircusEpisode: The Dark Circus event, which gives circus-themed skins for Foxy, Mangle, and Springtrap, alongside bringing in [[VideoGame/FiveNightsAtFreddysSisterLocation Ballora]].

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* CircusEpisode: The Dark Circus event, which gives circus-themed skins for Foxy, Mangle, and Springtrap, and Golden Freddy, alongside bringing in [[VideoGame/FiveNightsAtFreddysSisterLocation Ballora]].



** The Holiday Animatronics (Shamrock Freddy, Easter Bonnie, Firework Freddy, Liberty Chica, Catrina Toy Chica, Heartsick Baby, Black Heart Bonnie, and Melted Chocolate Bonnie), the first three Arcade Mayhem skins (VR Toy Freddy, Highscore Toy Chica, and System Error Toy Bonnie), and the Wasteland (Radioactive Foxy and Toxic Springtrap), Heatwave (Flamethrower Bare Endo, Broiler Baby, Scorching Chica, and Flaming Springtrap), Circus (Ringmaster Foxy, Magician Mangle, and Clown Springtrap), Forest (Woodland Toy Freddy, Boulder Toy Bonnie, and Swamp Balloon Boy), Winter (Black Ice Frostbear, Arctic Ballora, Frostbite Balloon Boy, and Frost Plushtrap), Aztec (Serpent Mangle and The Curse), Chocolate (the original and Melted Chocolate Bonnies), Scary Tale (Little Red Chica and Big Bad Foxy), Wicked Tides (Dark Water Endo, Sunken Toy Bonnie, and Piranha Plushtrap), and Screampunk Animatronics (Clockwork Ballora, Aeronaut Toy Freddy, and Jetpack Balloon Boy) are quite literally reskinned versions of existing characters, and they don't have anything to distinguish them in terms of gameplay, unlike Freddy Frostbear. Averted with the last Arcade Mayhem skin, 8-Bit Baby, who has her own CPU and has some differences in behavior compared to Circus Baby.

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** The Holiday Animatronics (Shamrock Freddy, Easter Bonnie, Firework Freddy, Liberty Chica, Catrina Toy Chica, Heartsick Baby, Black Heart Bonnie, and Melted Chocolate Bonnie), the first three Arcade Mayhem skins (VR Toy Freddy, Highscore Toy Chica, and System Error Toy Bonnie), and the Wasteland (Radioactive Foxy and Toxic Springtrap), Heatwave (Flamethrower Bare Endo, Broiler Baby, Scorching Chica, and Flaming Springtrap), Circus (Ringmaster Foxy, Magician Mangle, and Clown Springtrap), Springtrap, and Great Escape Golden Freddy), Forest (Woodland Toy Freddy, Boulder Toy Bonnie, and Swamp Balloon Boy), Winter (Black Ice Frostbear, Arctic Ballora, Frostbite Balloon Boy, and Frost Plushtrap), Aztec (Serpent Mangle and The Curse), Chocolate (the original and Melted Chocolate Bonnies), Scary Tale (Little Red Chica and Big Bad Foxy), Wicked Tides (Dark Water Endo, Sunken Toy Bonnie, and Piranha Plushtrap), and Screampunk Animatronics (Clockwork Ballora, Aeronaut Toy Freddy, and Jetpack Balloon Boy) are quite literally reskinned versions of existing characters, and they don't have anything to distinguish them in terms of gameplay, unlike Freddy Frostbear. Averted with the last Arcade Mayhem skin, 8-Bit Baby, who has her own CPU and has some differences in behavior compared to Circus Baby.


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* SequentialBoss: Funtime Freddy is practically made up of two encounters: one with himself, and one with Bon-Bon. Defeating the former will prompt you to face the latter. Take too long to beat him, and he will reactivate Funtime Freddy, restarting the encounter all over again.
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--> Admin: Have you tried searching for 'help' by itself?

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--> Admin: -->'''Admin:''' Have you tried searching for 'help' by itself?

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** The Holiday Animatronics (Shamrock Freddy, Easter Bonnie, Firework Freddy, Liberty Chica, Catrina Toy Chica, Heartsick Baby, Black Heart Bonnie, and Melted Chocolate Bonnie), the first three Arcade Mayhem skins (VR Toy Freddy, Highscore Toy Chica, and System Error Toy Bonnie), and the Wasteland (Radioactive Foxy and Toxic Springtrap), Heatwave (Flamethrower Bare Endo, Broiler Baby, Scorching Chica, and Flaming Springtrap), Circus (Ringmaster Foxy, Magician Mangle, and Clown Springtrap), Forest (Woodland Toy Freddy, Boulder Toy Bonnie, and Swamp Balloon Boy), Winter (Black Ice Frostbear, Arctic Ballora, Frostbite Balloon Boy, and Frost Plushtrap), Aztec (Serpent Mangle and The Curse), Chocolate (the original and Melted Chocolate Bonnies), Scary Tale (Little Red Chica and Big Bad Foxy), Wicked Tides (Dark Water Endo, Sunken Toy Bonnie, and Piranha Plushtrap), and Screampunk Animatronics (Clockwork Ballora and Aeronaut Toy Freddy) are quite literally reskinned versions of existing characters, and they don't have anything to distinguish them in terms of gameplay, unlike Freddy Frostbear. Averted with the last Arcade Mayhem skin, 8-Bit Baby, who has her own CPU and has some differences in behavior compared to Circus Baby.

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** The Holiday Animatronics (Shamrock Freddy, Easter Bonnie, Firework Freddy, Liberty Chica, Catrina Toy Chica, Heartsick Baby, Black Heart Bonnie, and Melted Chocolate Bonnie), the first three Arcade Mayhem skins (VR Toy Freddy, Highscore Toy Chica, and System Error Toy Bonnie), and the Wasteland (Radioactive Foxy and Toxic Springtrap), Heatwave (Flamethrower Bare Endo, Broiler Baby, Scorching Chica, and Flaming Springtrap), Circus (Ringmaster Foxy, Magician Mangle, and Clown Springtrap), Forest (Woodland Toy Freddy, Boulder Toy Bonnie, and Swamp Balloon Boy), Winter (Black Ice Frostbear, Arctic Ballora, Frostbite Balloon Boy, and Frost Plushtrap), Aztec (Serpent Mangle and The Curse), Chocolate (the original and Melted Chocolate Bonnies), Scary Tale (Little Red Chica and Big Bad Foxy), Wicked Tides (Dark Water Endo, Sunken Toy Bonnie, and Piranha Plushtrap), and Screampunk Animatronics (Clockwork Ballora and Ballora, Aeronaut Toy Freddy) Freddy, and Jetpack Balloon Boy) are quite literally reskinned versions of existing characters, and they don't have anything to distinguish them in terms of gameplay, unlike Freddy Frostbear. Averted with the last Arcade Mayhem skin, 8-Bit Baby, who has her own CPU and has some differences in behavior compared to Circus Baby.


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* {{Steampunk}}: The Screampunk animatronics are modeled after this aesthetic. These include Clockwork Ballora, Aeronaut Toy Freddy, and Jetpack Balloon Boy.
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Dummied Out is now trivia. Moving examples accordingly.


* SuddenlyVoiced: Freddy Fazbear and Springtrap (in his ''[=FNaF=] 3'' design) are now given their own set of fully-voiced dialogue, including killquotes heard when they manage to kill the player[[note]]Freddy had spoken in ''FNAF VR'' before, but only in the DummiedOut Freddy Fazbear's Theme, courtesy of Creator/KellenGoff, this appearance uses a different actor than him. Meanwhile, Springtrap has P. J. Heywood, who voiced William Afton's cameo in ''Five Nights at Freddy's: Sister Location'' and the ''VideoGame/FreddyFazbearsPizzeriaSimulator'' version of Springtrap (named [[ComicBookMoviesDontUseCodenames William Afton]]), reprising the role, albeit this time as ''[[VideoGame/FiveNightsAtFreddys3 FNAF3]]'' Springtrap[[/note]]. As of a recent update, newcomer Toy Bonnie finally speaks for the first time since his status in ''VideoGame/UltimateCustomNight'' as TheVoiceless, now given a high-pitched, chipmunk-like voice and a [[{{Narcissist}} self-centered]] personality. Mangle's second head also talks for the first time, speaking in a similar VoiceOfTheLegion with a male voice as the dominant one, in contrast to the Mangle's dominant female voice.

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* SuddenlyVoiced: Freddy Fazbear and Springtrap (in his ''[=FNaF=] 3'' design) are now given their own set of fully-voiced dialogue, including killquotes heard when they manage to kill the player[[note]]Freddy had spoken in ''FNAF VR'' before, but only in the DummiedOut unused Freddy Fazbear's Theme, courtesy of Creator/KellenGoff, this appearance uses a different actor than him. Meanwhile, Springtrap has P. J. Heywood, who voiced William Afton's cameo in ''Five Nights at Freddy's: Sister Location'' and the ''VideoGame/FreddyFazbearsPizzeriaSimulator'' version of Springtrap (named [[ComicBookMoviesDontUseCodenames William Afton]]), reprising the role, albeit this time as ''[[VideoGame/FiveNightsAtFreddys3 FNAF3]]'' Springtrap[[/note]]. As of a recent update, newcomer Toy Bonnie finally speaks for the first time since his status in ''VideoGame/UltimateCustomNight'' as TheVoiceless, now given a high-pitched, chipmunk-like voice and a [[{{Narcissist}} self-centered]] personality. Mangle's second head also talks for the first time, speaking in a similar VoiceOfTheLegion with a male voice as the dominant one, in contrast to the Mangle's dominant female voice.
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** The Holiday Animatronics (Shamrock Freddy, Easter Bonnie, Firework Freddy, Liberty Chica, Catrina Toy Chica, Heartsick Baby, Black Heart Bonnie, and Melted Chocolate Bonnie), the first three Arcade Mayhem skins (VR Toy Freddy, Highscore Toy Chica, and System Error Toy Bonnie), and the Wasteland (Radioactive Foxy and Toxic Springtrap), Heatwave (Flamethrower Bare Endo, Broiler Baby, Scorching Chica, and Flaming Springtrap), Circus (Ringmaster Foxy, Magician Mangle, and Clown Springtrap), Forest (Woodland Toy Freddy, Boulder Toy Bonnie, and Swamp Balloon Boy), Winter (Black Ice Frostbear, Arctic Ballora, Frostbite Balloon Boy, and Frost Plushtrap), Aztec (Serpent Mangle and The Curse), Chocolate (the original and Melted Chocolate Bonnies), Scary Tale (Little Red Chica and Big Bad Foxy), Wicked Tides (Dark Water Endo, Sunken Toy Bonnie, and Piranha Plushtrap), and Screampunk Animatronics (Clockwork Ballora) are quite literally reskinned versions of existing characters, and they don't have anything to distinguish them in terms of gameplay, unlike Freddy Frostbear. Averted with the last Arcade Mayhem skin, 8-Bit Baby, who has her own CPU and has some differences in behavior compared to Circus Baby.

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** The Holiday Animatronics (Shamrock Freddy, Easter Bonnie, Firework Freddy, Liberty Chica, Catrina Toy Chica, Heartsick Baby, Black Heart Bonnie, and Melted Chocolate Bonnie), the first three Arcade Mayhem skins (VR Toy Freddy, Highscore Toy Chica, and System Error Toy Bonnie), and the Wasteland (Radioactive Foxy and Toxic Springtrap), Heatwave (Flamethrower Bare Endo, Broiler Baby, Scorching Chica, and Flaming Springtrap), Circus (Ringmaster Foxy, Magician Mangle, and Clown Springtrap), Forest (Woodland Toy Freddy, Boulder Toy Bonnie, and Swamp Balloon Boy), Winter (Black Ice Frostbear, Arctic Ballora, Frostbite Balloon Boy, and Frost Plushtrap), Aztec (Serpent Mangle and The Curse), Chocolate (the original and Melted Chocolate Bonnies), Scary Tale (Little Red Chica and Big Bad Foxy), Wicked Tides (Dark Water Endo, Sunken Toy Bonnie, and Piranha Plushtrap), and Screampunk Animatronics (Clockwork Ballora) Ballora and Aeronaut Toy Freddy) are quite literally reskinned versions of existing characters, and they don't have anything to distinguish them in terms of gameplay, unlike Freddy Frostbear. Averted with the last Arcade Mayhem skin, 8-Bit Baby, who has her own CPU and has some differences in behavior compared to Circus Baby.

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