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* ObviousRulePatch: Chapter 1-9, in which [[SquishyWizard Micaiah]] and a PurposelyOverpowered [[spoiler:Black Knight]] are your only two characters, disables the use of the Rescue mechanic under the justification that Micaiah insists on fighting herself. This prevents the player from rescuing Micaiah then solo-ing the map with the other character.


** Unlike most games in the series, the aftermath of a world war like event is shown in full force. Countries like Daien and Crimea are in shambles from being the main fronts for the conflict, with Crimea selling off Daien to be occupied by Bengion because logistically there was no way Crimea could govern it. The only large superpowers without any major problems from the war are the Beast Tribes of Gallia, in thanks to not truly being that involved in the war compared to Crimea, and Bengion for similar reasons, and without Daien as a possible threat, the two shift to butting heads. Across almost all the lands war was fought in there is poverty and famine that cripples the people, and many soldiers of Daien that were loyal to Ashnard now have become no more then bandits or sellswords since their way of life was ruined. And Ike being the hero who united these factions? He takes leave because he hates politics and has no desire to be involved, meaning that there is no rallying figure to unite the various groups. Basically, the world doesn't just bounce back cleanly despite everything seeming to be better, and new issues arise.



** Even though Ike was a hero who stopped the Mad King Ashnard, he was still overthrowing a country's ruler and threw the country into chaos. As a result, while those who fought with Ike agree that what he did was for the best, those who didn't see him in a negative light and, [[FromACertainPointOfView rightfully to a degree]], blame him since it was thanks to him that they now have to suffer the consequences of a war many of them didn't even factor into.

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** Even though Ike was a hero who stopped the Mad King Ashnard, he was still overthrowing a country's ruler and threw the country into chaos. As chaos as a result, while result. While those who fought with Ike agree that what he did was for the best, best since Ashnard needed to be stopped, those who didn't see him in a negative light and, [[FromACertainPointOfView rightfully to a degree]], blame him since it was thanks to him that they now have to suffer the consequences of a war many of them didn't even factor into.



** When Daien enters the war, they do so by attacking the retreating Laguz Alliance, earning small victories that push the Laguz Alliance into nearly breaking as a result of their already low morale. However, once the Laguz Alliance recovers and focuses on fighting Daien instead of Bengion, the country is nearly beaten with ease. Daien was still recovering from Ashnard's war, and their own internal revolution, so naturally the country begins to buckle under the Laguz Alliance army, an army that vastly outnumbers them, and is filled with several strong warriors.
** When Sanaki discovered the corruption of the Begnion senators, she attempted to confront them on their actions by having Ike cut into their plans in the previous game. She then attempts to confront them when she learned they had cause the Serenes Forest massacre by manipulating events. Instead of them submitting, or her managing to do something about it, she is captured and held hostage within her home by them. The senators hold nearly all of the power in Begnion, and by letting it sit and fester, Sanaki made it easier for them to hold her hostage and abuse their power with nobody suspecting a thing, and unlike before, they now have reasons to turn against her since she has already taken steps to stop them. Furthermore, because Sanaki is rarely seen by most of the outside world, the senators are able to easily claim she is allowing their actions, since nobody can confirm or deny if they are truthful.

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** When Daien enters the war, they do so by attacking the retreating Laguz Alliance, earning small victories that push the Laguz Alliance into nearly breaking as a result of their already low morale. However, once the Laguz Alliance recovers and focuses on fighting Daien instead of Bengion, the country is nearly beaten with ease. Daien was still recovering from Ashnard's war, and their own internal revolution, so naturally the country begins to buckle under the Laguz Alliance army, an army that vastly outnumbers them, and is filled with several strong warriors.
** When Sanaki discovered the corruption of the Begnion senators, senators in the previous game, she attempted to confront them on their actions by having Ike cut into their plans in the previous game. plans. She then attempts to confront them when she learned they had cause caused the Serenes Forest massacre by manipulating events.events years before the start of both games. Instead of them submitting, or her managing to do something about it, she is captured and held hostage within her home by them. The senators hold nearly all of the power in Begnion, and by letting it sit and fester, Sanaki made it easier for them to hold her hostage and abuse their power with nobody suspecting a thing, and unlike before, they now have reasons to turn against her since she has already taken steps to stop them. Furthermore, because Sanaki is rarely seen by most of the outside world, the senators are able to easily claim she is allowing their actions, since nobody can confirm or deny if they are truthful.truthful once those most loyal to her are captured or LockedOutOfTheLoop.



** Due to being sheltered most of his life, Pelleas grows into a weak willed prince who is practically babied by his mother despite being a young adult. As a result, when he becomes king, he faces numerous issues and ends up making a fatal of mistake of [[spoiler: being tricked into signing a Blood Pact]]. If on a second playthrough, he joins the party, but it's repeatedly shown he is not exactly very good at combat despite being a Dark Mage. Several characters outright question if he really is capable of fighting on the frontlines as a result. [[spoiler:If he survives, the epilogue has him abdicate the throne to Micaiah, feeling that he is not capable of leading]].
** How does the Black Knight's identity get revealed? [[spoiler:Ranulf, having fought the Black Knight before, is able to recognize the fighting style of Zelgius during their duel as being that of the Black Knight's. Since the Black Knight had a very distinct fighting style, this made it easy for Ranulf to put two-and-two together]].

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** Due to being sheltered most of his life, Pelleas grows into a weak willed prince who is practically babied by his mother despite being a young adult. As a result, when he becomes king, he faces numerous issues and ends up making a fatal of mistake of [[spoiler: being tricked into signing a Blood Pact]]. If on a second playthrough, playthrough he joins the party, but it's repeatedly shown he is not exactly very good at combat despite being a Dark Mage. Several characters outright question if he really is capable of fighting on the frontlines as a result.result and urge him to stand back since he is more valuable for after the war then during it. [[spoiler:If he survives, the epilogue has him abdicate the throne to Micaiah, feeling that he is not capable of leading]].
** How does the Black Knight's identity get revealed? [[spoiler:Ranulf, having fought the Black Knight before, is able to recognize the fighting style of Zelgius during their duel as being that of the Black Knight's. Since the Black Knight had a very distinct fighting style, this made it easy for Ranulf to put two-and-two together]].together since he has foughten Zelgius as the Black Knight before]].


** As a alliance of ProudWarriorRaces, the Laguz are not used to fighting in open warfare, so when they go to war in Act 3, the Beast Tribe King hires the Greil Mercenaries to act as tacticians because he is plainly aware that his people, while righteous in motivation, lack the military background the Begnion army has at their command. Skrimir several times has to be calmed down by Ranulf or Soren because ZergRush tactics only work when you vastly outnumber your enemy, something that is not the case for the Laguz army. Later on, we see an instance of Skrimir's lack of strategy displayed when Zelgius easily baits him into an attack, wherein the BloodKnight Skrimir falls for and is promptly defeated.

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** As a alliance of ProudWarriorRaces, ProudWarriorRaceGuy, the Laguz are not used to fighting in open warfare, so when they go to war in Act 3, the Beast Tribe King hires the Greil Mercenaries to act as tacticians because he is plainly aware that his people, while righteous in motivation, lack the military background the Begnion army has at their command. Skrimir several times has to be calmed down by Ranulf or Soren because ZergRush tactics only work when you vastly outnumber your enemy, something that is not the case for the Laguz army. Later on, we see an instance of Skrimir's lack of strategy displayed when Zelgius easily baits him into an attack, wherein the BloodKnight Skrimir falls for and is promptly defeated.


** When war between the Laguz races and Begnion, the Laguz Alliance decides to use a ZergRush strategy by just facing the Begnion army in open combat. [[TheStrategist Soren]] is quick to step in and change plans quickly, pointing out that such a strategy is extremely stupid and will just cause their side to lose a lot of troops with few gains. Also, the Laguz Alliance does not outnumber the Bengion army enough to employ a ZergRush, so charging in blindly means they lose any advantages they would have otherwise.
** When Daien enters the war, they do so by attacking the retreating Laguz Alliance, earning small victories that push the Laguz Alliance into nearly breaking as a result of their already low morale. However, once the Laguz Alliance recovers and focuses on fighting Daien, the country is nearly beaten with ease. Daien was still recovering from Ashnard's war, and their own internal revolution, so naturally the country begins to buckle under the Laguz Alliance's army, an army that vastly outnumbers them, and is filled with several strong warriors.

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** When war between As a alliance of ProudWarriorRaces, the Laguz races are not used to fighting in open warfare, so when they go to war in Act 3, the Beast Tribe King hires the Greil Mercenaries to act as tacticians because he is plainly aware that his people, while righteous in motivation, lack the military background the Begnion army has at their command. Skrimir several times has to be calmed down by Ranulf or Soren because ZergRush tactics only work when you vastly outnumber your enemy, something that is not the case for the Laguz army. Later on, we see an instance of Skrimir's lack of strategy displayed when Zelgius easily baits him into an attack, wherein the BloodKnight Skrimir falls for and Begnion, is promptly defeated.
** Also relating to that, Skrimir is beaten by Zelgius in one on one combat, but Zelgius doesn't kill him. The Laguz Alliance fly into a rage at seeing their leader defeated and seemingly killed by deciding DeathIsTheOnlyOption. Shortly after Ike and Ranulf order a retreat, reality sets in and the BloodKnight Laguz army lose their morale after seeing their leader defeated easily, and the army is forced back by this defeat. This allows the much weaker Daien Army to land a series of attacks from behind that nearly cripple
the Laguz Alliance decides to use a ZergRush strategy by just facing completely, and it's only because the Begnion army in open combat. [[TheStrategist Soren]] is quick to step in and change plans quickly, pointing out that such a strategy is extremely stupid and will just cause Greil Mercenaries cover their side to escape that they don't break and lose a lot of troops with few gains. Also, the Laguz Alliance does not outnumber the Bengion army enough to employ a ZergRush, so charging in blindly means they lose any advantages they would have otherwise.
war.
** When Daien enters the war, they do so by attacking the retreating Laguz Alliance, earning small victories that push the Laguz Alliance into nearly breaking as a result of their already low morale. However, once the Laguz Alliance recovers and focuses on fighting Daien, Daien instead of Bengion, the country is nearly beaten with ease. Daien was still recovering from Ashnard's war, and their own internal revolution, so naturally the country begins to buckle under the Laguz Alliance's Alliance army, an army that vastly outnumbers them, and is filled with several strong warriors.



** Turns out trying to be a WellIntentionedExtremist only works if you have the stomach for committing potentially heinous actions in the name of the greater good. As Micaiah finds out during Act 3, pushing yourself to act more aggressive in war, even when you yourself despise it and can't stomach it, is a sure fire way to risk [[HeWhoFightsMonsters becoming the very thing you rebelled against]]. Once she realizes this, Micaiah confronts Pellas on the situation, no longer able to stomach the situation.

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** Turns out trying to be a WellIntentionedExtremist only works if you have the stomach for committing potentially heinous actions in the name of the greater good.good, and can shoulder responsibility and the guilt associated with it. As Micaiah finds out during Act 3, pushing yourself to act more aggressive in war, even when you yourself despise it and can't stomach it, is a sure fire way to risk [[HeWhoFightsMonsters becoming the very thing you rebelled against]]. Tibarn demonstrates this when he grabs Sothe and threatens to drop him to his death, which makes Micaiah realize that if she truly wants to go the distance, she'd need to sacrifice everything to do what she is told. Once she realizes this, Micaiah confronts Pellas on the situation, no longer able to stomach the situation.having to be more desperate to win a losing war.

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* GameplayAndStorySegregation: The one on one duel between Skrimir and Zelgius is scripted, so Zelgius always wins the duel. If a player uses Skrimir from the point where you acquire him and mods the game to allow you to spawn in a copy of Zelgius, Skrimir will consistently win each time despite Zelgius being max level and having high stats.


* VillainBall: Lots of them:
** Jarod suffers lots of them, mostly to stop the audience from developing too much sympathy or respect for him, to the point that this occasionally leads to rather bipolar behaviour ([[AFatherToHisMen he expresses his pride in his subordinates]] and in the next moment he [[BadBoss stabs them]]). The most obvious example is him demolishing the capital of Daein (and killing lots of ([[AMillionIsAStatistic unnamed and story-wise irrelevant]]) innocent civilians in the process) for no explained reason, after Micaiah and the Black Knight let him escape, probably because said mission made him rather sympathetic, and he was required to be killed as the DiscOneFinalBoss in the next one.
** Although Ludveck is more cunning than most ''Fire Emblem'' antagonists, he too lapses into StupidEvil by the end of his arc. His last trump card, have his men threaten Lucia, should Elincia not consent to his demands, is very cleverly played. Not so smart is his order to have her really killed, after Elincia (after some thought) decides that as a Queen, she cannot meet said demands for personal reasons. Not only does he lose his only bargaining chip in the process, he gives Elincia and her followers additional reasons to hate him and have him killed.
** The most blatant and hotly debated case however is the one of [[spoiler:King Dheginsea]], whose reasons for opposing the protagonists make little to no sense in the eyes of most players. Suffice to say, he'd be TheScrappy if he weren't a pretty impressive Boss fight.



* VillainBall: Lots of them:
** Jarod suffers lots of them, mostly to stop the audience from developing too much sympathy or respect for him, to the point that this occasionally leads to rather bipolar behaviour ([[AFatherToHisMen he expresses his pride in his subordinates]] and in the next moment he [[BadBoss stabs them]]). The most obvious example is him demolishing the capital of Daein (and killing lots of ([[AMillionIsAStatistic unnamed and story-wise irrelevant]]) innocent civilians in the process) for no explained reason, after Micaiah and the Black Knight let him escape, probably because said mission made him rather sympathetic, and he was required to be killed as the DiscOneFinalBoss in the next one.
** Although Ludveck is more cunning than most ''Fire Emblem'' antagonists, he too lapses into StupidEvil by the end of his arc. His last trump card, have his men threaten Lucia, should Elincia not consent to his demands, is very cleverly played. Not so smart is his order to have her really killed, after Elincia (after some thought) decides that as a Queen, she cannot meet said demands for personal reasons. Not only does he lose his only bargaining chip in the process, he gives Elincia and her followers additional reasons to hate him and have him killed.
** The most blatant and hotly debated case however is the one of [[spoiler:King Dheginsea]], whose reasons for opposing the protagonists make little to no sense in the eyes of most players. Suffice to say, he'd be TheScrappy if he weren't a pretty impressive Boss fight.

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* VillainBall: Lots of them:
** Jarod suffers lots of them, mostly to stop the audience from developing too much sympathy or respect for him, to the point that this occasionally leads to rather bipolar behaviour ([[AFatherToHisMen he expresses his pride in his subordinates]] and in the next moment he [[BadBoss stabs them]]). The most obvious example is him demolishing the capital of Daein (and killing lots of ([[AMillionIsAStatistic unnamed and story-wise irrelevant]]) innocent civilians in the process) for no explained reason, after Micaiah and the Black Knight let him escape, probably because said mission made him rather sympathetic, and he was required to be killed as the DiscOneFinalBoss in the next one.
** Although Ludveck is more cunning than most ''Fire Emblem'' antagonists, he too lapses into StupidEvil by the end of his arc. His last trump card, have his men threaten Lucia, should Elincia not consent to his demands, is very cleverly played. Not so smart is his order to have her really killed, after Elincia (after some thought) decides that as a Queen, she cannot meet said demands for personal reasons. Not only does he lose his only bargaining chip in the process, he gives Elincia and her followers additional reasons to hate him and have him killed.
** The most blatant and hotly debated case however is the one of [[spoiler:King Dheginsea]], whose reasons for opposing the protagonists make little to no sense in the eyes of most players. Suffice to say, he'd be TheScrappy if he weren't a pretty impressive Boss fight.

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** Due to being sheltered most of his life, Pelleas grows into a weak willed prince who is practically babied by his mother despite being a young adult. As a result, when he becomes king, he faces numerous issues and ends up making a fatal of mistake of [[spoiler: being tricked into signing a Blood Pact]]. If on a second playthrough, he joins the party, but it's repeatedly shown he is not exactly very good at combat despite being a Dark Mage. Several characters outright question if he really is capable of fighting on the frontlines as a result. [[spoiler:If he survives, the epilogue has him abdicate the throne to Micaiah, feeling that he is not capable of leading]].


* RealityEnsues: The game is quite brutual with the realism that is dropped on the table, especially considering how the previous game handled some it:

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* RealityEnsues: The game is quite brutual with the realism that is dropped on the table, especially considering how the previous game handled some it:RealityEnsues:



** When war between the Laguz races and Begnion, the Laguz Alliance decides to use a ZergRush strategy by just facing the Begnion army in open combat. [[TheStrategist Soren]] is quick to step in and change plans quickly, pointing out that such a strategy is extremely stupid and will just cause their side to lose a lot of troops with few gains. The Laguz tribes, for all their might, don't really have strategies or tacticians, and instead rely on brute force. If not for people like Ike and Soren, the Laguz Alliance would gotten no where in the war.
** When Daien enters the war, they do so by attacking the retreating Laguz Alliance, earning small victories that push the Laguz Alliance into nearly breaking. However, once the Laguz Alliance recovers and focuses on Daien, the country is nearly beaten with ease. Daien was still recovering from Ashnard's war, and their own internal revolution, so naturally the country begins to buckle under the Laguz Alliance's army, an army that vastly outnumbers them, and is filled with several strong warriors.
** When the war ends up on Crimean territory, Elincia tries to be a BadassPacifist by standing between the two armies and threatening to fight both groups. Zelgius and most of his army leave out of respect for Elincia, but Valtome orders his remaining men to attack, forcing the Greil Mercenaries to jump in and help. Elincia's attempt might of been for good reasons, but [[HateSink Valtome]] was never going to accept that, especially with Crimea already being weakened by a civil war, meaning that if not for Ike's group, and the Crimean Royal Knights, Elincia would of been killed.
** When Sanaki discovered the corruption of the Begnion senators, she attempted to confront them on their actions. Instead of them submitting, or her managing to do something about it, she is captured and held hostage within her home by them. The senators hold nearly all of the power in Begnion, and by letting it sit and fester, Sanaki made it easier for them to hold her hostage and abuse their power with nobody suspecting a thing. Furthermore, because Sanaki is rarely seen by most of the outside world, the senators are able to easily claim she is allowing their actions, since nobody can confirm or deny if they are truthful.

to:

** When war between the Laguz races and Begnion, the Laguz Alliance decides to use a ZergRush strategy by just facing the Begnion army in open combat. [[TheStrategist Soren]] is quick to step in and change plans quickly, pointing out that such a strategy is extremely stupid and will just cause their side to lose a lot of troops with few gains. The Laguz tribes, for all their might, don't really have strategies or tacticians, and instead rely on brute force. If not for people like Ike and Soren, Also, the Laguz Alliance does not outnumber the Bengion army enough to employ a ZergRush, so charging in blindly means they lose any advantages they would gotten no where in the war.
have otherwise.
** When Daien enters the war, they do so by attacking the retreating Laguz Alliance, earning small victories that push the Laguz Alliance into nearly breaking. breaking as a result of their already low morale. However, once the Laguz Alliance recovers and focuses on fighting Daien, the country is nearly beaten with ease. Daien was still recovering from Ashnard's war, and their own internal revolution, so naturally the country begins to buckle under the Laguz Alliance's army, an army that vastly outnumbers them, and is filled with several strong warriors.
** When the war ends up on Crimean territory, Elincia tries to be a BadassPacifist by standing between the two armies and threatening to fight both groups. Zelgius and most of his army leave out of respect for Elincia, but Valtome orders his remaining men to attack, forcing the Greil Mercenaries to jump in and help. Elincia's attempt might of been for good reasons, but [[HateSink Valtome]] was never going to accept that, especially with Crimea already being weakened by a civil war, meaning that if not for Ike's group, and the Crimean Royal Knights, Elincia would of been killed.
** When Sanaki discovered the corruption of the Begnion senators, she attempted to confront them on their actions.actions by having Ike cut into their plans in the previous game. She then attempts to confront them when she learned they had cause the Serenes Forest massacre by manipulating events. Instead of them submitting, or her managing to do something about it, she is captured and held hostage within her home by them. The senators hold nearly all of the power in Begnion, and by letting it sit and fester, Sanaki made it easier for them to hold her hostage and abuse their power with nobody suspecting a thing.thing, and unlike before, they now have reasons to turn against her since she has already taken steps to stop them. Furthermore, because Sanaki is rarely seen by most of the outside world, the senators are able to easily claim she is allowing their actions, since nobody can confirm or deny if they are truthful.


* DarkIsNotEvil / LightIsNotGood: [[spoiler: Yune]] goes through great lengths to explain that the two goddesses are not good or evil.
-->"I am... freedom. Chaos. Transformation. Future. Mystery. I am [[spoiler: Yune]]"

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* DarkIsNotEvil / LightIsNotGood: [[spoiler: Yune]] DarkIsNotEvil: [[spoiler:Yune]] goes through great lengths to explain that the two goddesses are not good [[LightIsNotGood good]] or evil.
-->"I am... freedom. Chaos. Transformation. Future. Mystery. I am [[spoiler: Yune]]"[[spoiler:Yune]]"

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* DarkIsNotEvil / LightIsNotGood: [[spoiler: Yune]] goes through great lengths to explain that the two goddesses are not good or evil.
-->"I am... freedom. Chaos. Transformation. Future. Mystery. I am [[spoiler: Yune]]"
-->"She is... restriction. Order. Stability. Past. Certainty. Restraint. She is Ashera."


* JokeCharacter: [[spoiler:Oliver]], who is likely outclassed by the time you recruit him, but has plenty of special dialogue with bosses and other characters, much of it [[CrowningMomentOfFunny hilarious]].

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* JokeCharacter: [[spoiler:Oliver]], who is likely outclassed by the time you recruit him, but has plenty of special dialogue with bosses and other characters, much of it [[CrowningMomentOfFunny [[SugarWiki/FunnyMoments hilarious]].


* BroughtDownToNormal: Several endgame bosses in Radiant Dawn have obscenely good Skills coupled with their high stats. An easy solution? Send someone with Nihil to cancel them out.

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* BroughtDownToNormal: Several endgame bosses in Radiant Dawn have obscenely good Skills coupled with their high stats. An easy solution? Send someone with Nihil to cancel them out.



* JackOfAllStats: Elincia becomes this in ''Radiant Dawn''. She starts off as a CrutchCharacter in part 2, but unlike others, remains feasible late-game and can function as a good staff user as well as a decent combat unit thanks to her special sword.
* JokeCharacter: [[spoiler:Oliver]] in ''Radiant Dawn'', who is likely outclassed by the time you recruit him, but has plenty of special dialogue with bosses and other characters, much of it [[CrowningMomentOfFunny hilarious]].

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* JackOfAllStats: Elincia becomes this in ''Radiant Dawn''. She starts off as a CrutchCharacter in part 2, but unlike others, remains feasible late-game and can function as a good staff user as well as a decent combat unit thanks to her special sword.
* JokeCharacter: [[spoiler:Oliver]] in ''Radiant Dawn'', [[spoiler:Oliver]], who is likely outclassed by the time you recruit him, but has plenty of special dialogue with bosses and other characters, much of it [[CrowningMomentOfFunny hilarious]].



* RedemptionEarnsLife: Naesala, Oliver, and [[spoiler:on a second playthrough, Lehran]]. Emphasized by their respective endings in ''Radiant Dawn'': [[spoiler:Naesala abdicates and goes into diplomacy to atone for his role in making two wars worse, Oliver finally learns to channel his appreciation of beauty in a healthy way, namely patronizing the arts, and Lehran has his Laguz powers restored by the Herons, and when a new world war brews 1200 years later, is once again at Ashunera's side, not as her accomplice in destruction, but as her assistant in searching for a new hero]].

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* RedemptionEarnsLife: Naesala, Oliver, and [[spoiler:on a second playthrough, Lehran]]. Emphasized by their respective endings in ''Radiant Dawn'': endings: [[spoiler:Naesala abdicates and goes into diplomacy to atone for his role in making two wars worse, Oliver finally learns to channel his appreciation of beauty in a healthy way, namely patronizing the arts, and Lehran has his Laguz powers restored by the Herons, and when a new world war brews 1200 years later, is once again at Ashunera's side, not as her accomplice in destruction, but as her assistant in searching for a new hero]].



* UnwittingInstigatorOfDoom: Three characters, all of them completely innocent of any wrongdoing, are explicitly or implicitly responsible for the situation in ''Radiant Dawn'' becoming as bad as it did:

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* UnwittingInstigatorOfDoom: Three characters, all of them completely innocent of any wrongdoing, are explicitly or implicitly responsible for the situation in ''Radiant Dawn'' becoming as bad as it did:does at the end of part 3:



* WhamLine: While it was rather heavily foreshadowed, when [[spoiler:Sephiran]] reveals his intentions near the end of Radiant Dawn, it completely drops the jaws of players who hadn't picked up on it earlier (or were holding out for a MetaTwist):

to:

* WhamLine: While it was rather heavily foreshadowed, when [[spoiler:Sephiran]] reveals his intentions near the end of Radiant Dawn, the game, it completely drops the jaws of players who hadn't picked up on it earlier (or were holding out for a MetaTwist):



* YouShallNotPass: ''Radiant Dawn'' has both a heroic and a villainous (okay, {{Anti Villain}}ous) example toward the end of the game: in the former, all but seventeen members of your party stay behind as you enter the [[TheVeryDefinitelyFinalDungeon Tower of Guidance]] to hold off [[spoiler:Ashera's zombie horde]] ([[spoiler:they live]]). In the latter, [[spoiler:Dheginsea]], in his utter devotion to [[spoiler:Ashera]], stands in your way upon entering the tower, adamant on stopping you from reaching [[spoiler:her]] ([[spoiler:he does ''not'' live]]).
* VillainBall: Lots of them in ''Radiant Dawn'':

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* YouShallNotPass: ''Radiant Dawn'' has There is both a heroic and a villainous (okay, {{Anti Villain}}ous) example toward the end of the game: in the former, all but seventeen members of your party stay behind as you enter the [[TheVeryDefinitelyFinalDungeon Tower of Guidance]] to hold off [[spoiler:Ashera's zombie horde]] ([[spoiler:they live]]). In the latter, [[spoiler:Dheginsea]], in his utter devotion to [[spoiler:Ashera]], stands in your way upon entering the tower, adamant on stopping you from reaching [[spoiler:her]] ([[spoiler:he does ''not'' live]]).
* VillainBall: Lots of them in ''Radiant Dawn'':them:


* AndNowForSomeoneCompletelyDifferent: You spend most of game switching between various different parties, though the most abrupt case is Part 2, where you play through the prologue as Elincia, then switch to [[LowerDeckEpisode Nephenee]] for Chapter 1, then Lucia for Chapter 2, then Geoffrey for Chapter 3, before finally going back to Elincia for the Endgame. Also sudden is the single chapter in Part 3 played as Geoffrey.

to:

* AndNowForSomeoneCompletelyDifferent: You spend most of game switching between various different parties, though the most abrupt case is Part 2, where you play through the prologue as Elincia, then switch to [[LowerDeckEpisode Nephenee]] for Chapter 1, then Lucia for Chapter 2, then Geoffrey for Chapter 3, before finally going back to Elincia for the Endgame. Also sudden is the single chapter in Part 3 played as Geoffrey.

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* DevelopersForesight: Several particular maps have your own player characters against each other. Sure enough, a few characters with relations to one another will not attack one another. Not only that, but you can actually have them be persuaded to ''join'' the other team. (Which can also be used to easily transfer items between armies)


*** This issue gets weirdly used again during the final fight with the Black Knight as well; if Ike defeats him, the level ends, but it also robs the player of the chance to acquire the best spear in the game from the enemies fighting your main army. If you move Ike to avoid fighting the Black Knight, the Black Knight will be harder to defeat, because of terrain effects that are not at all shown beforehand to the player.

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*** ** This issue gets weirdly used again during the final fight with the Black Knight as well; if Ike defeats him, the level ends, but it also robs the player of the chance to acquire the best spear in the game from the enemies fighting your main army. If you move Ike to avoid fighting the Black Knight, the Black Knight will be harder to defeat, because of terrain effects that are not at all shown beforehand to the player.

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