Follow TV Tropes

Following

History VideoGame / FightNRage

Go To



* AirboneMook: The human-sized flies with boxing gloves, they are incredibly annoying due to their fast attacks and how hard is to hit them. Surprisingly, none of the bird enemies actually fly in battle.

to:

* AirboneMook: AirborneMook: The human-sized flies with boxing gloves, they are incredibly annoying due to their fast attacks and how hard is to hit them. Surprisingly, none of the actual bird enemies actually fly in battle.

Added DiffLines:

* AirboneMook: The human-sized flies with boxing gloves, they are incredibly annoying due to their fast attacks and how hard is to hit them. Surprisingly, none of the bird enemies actually fly in battle.


* ContinuingIsPainful: [[DownplayedTrope Downplayed]] on Easy and Normal(and after an update Hard and Hardest), continuing will return you to the start of the section where you lost all of your lives. Played straight on Insane and higher difficulties, where you return to the '''start''' of the stage.

to:

* ContinuingIsPainful: [[DownplayedTrope Downplayed]] on Easy and Normal(and Normal (and after an update Hard and Hardest), continuing will return you to the start of the section where you lost all of your lives. Played straight on Insane and higher difficulties, where you return to the '''start''' of the stage.


Added DiffLines:

* DontCelebrateJustYet: If you take the "Blood on the Road" path (retreat at the start of the game, and then agree to help Iris), you get a "Stage Clear?" message after defeating Tracy and General Tigar. The score screen is interrupted by the appearance of Lt. Fleek and Mr. Flak, who tell you that you have to fight ''them'' in order to clear the level for real.


* GirlyRun: The normal walk cycle for female NPCs. Frankly it looks necessary to keep their [[GagBoobs assets]] under control.

to:

* GirlyRun: The normal walk cycle for female NPCs.[=NPCs=]. Frankly it looks necessary to keep their [[GagBoobs assets]] under control.

Added DiffLines:

* GirlyRun: The normal walk cycle for female NPCs. Frankly it looks necessary to keep their [[GagBoobs assets]] under control.


* IAmAHumanitarian: The Slaughterhouse is all but stated to house humans that the mutants later kill and cook for food, what with the bloody cells that have humans in them, butcher's charts on the walls depicting female humans, and the [[BloodyHorror blood soaked kitchen]] that Ricardo will recognize to smell like human corpses.

to:

* IAmAHumanitarian: The Slaughterhouse is all but stated to house humans that the mutants later kill and cook for food, what with the bloody cells that have humans in them, butcher's charts on the walls depicting female humans, and the [[BloodyHorror blood soaked kitchen]] that Ricardo the protagonists will recognize to smell like human corpses.


In a distant future, a great apocalypse known as "The Great Pulse" has devastated most of the technology on Earth, and the animals had muted and reclaimed the planet under orders from "The Leader" ([[ComicBook/TheIncredibleHulk no relation]]), whose only law is the Law of the Jungle. But not everything is lost: two humans and a rebel mutant decide to fight against the savage regime by the leader and free the oppressed humans.

to:

In a distant future, a great apocalypse known as "The Great Pulse" has devastated most of the technology on Earth, and the animals had muted mutated and reclaimed the planet under orders from "The Leader" ([[ComicBook/TheIncredibleHulk no relation]]), Boss", whose only law is laws are the Law of the Jungle. Jungle and that humans must die or be enslaved. But not everything is lost: two humans and a rebel mutant decide to fight against the savage regime by the leader Boss and free the oppressed humans.



* ArtificialStupidity: The game even admits that the AI helpers aren't very smart, though it is a bit of an overstatement. They can pull their weight rather well but they are a bit too aggressive and will grab enemies that counter grabs, stand near bosses who punish players for being too close when they get up, [[ArsonMurderAndJaywalking and refuse to eat food until they're almost dead]].

to:

* ArtificialStupidity: The game even admits that the AI helpers aren't very smart, though in all fairness it is a bit of an overstatement.selling them short. They can pull their weight rather well but they are a bit too aggressive and will grab enemies that counter grabs, stand near bosses who punish players for being too close when they get up, [[ArsonMurderAndJaywalking and refuse to eat food until they're almost dead]]. The first three problems are what rookies would do anyway.
* AutobotsRockOut: The game's soundtrack is mostly face-melting electric guitar, coming out strongest in boss fights. The only exceptions are the beach level and the nightclub, which go for relaxing tropical jams and jazzy swing, respectively.



* FragileSpeedster: F.Norris has great speed and attack, but he has lower defense.

to:

* FragileSpeedster: F.Norris Gal has great the greatest speed and attack, combo potential of the heroes, but he she has lower defense.the lowest defense and health.


Added DiffLines:

* JackOfAllStats: F. Norris, who strikes a balance between Gal and Ricardo by being an all-rounder with good reach, without Gal's speed or Ricardo's might.


* IAmAHumanitarian: The Slaughterhouse is implied to hold human meat that the mutants later cook for food, what with the bloody cells that have humans in them, and butcher's charts on the walls depicting female humans.

to:

* IAmAHumanitarian: The Slaughterhouse is implied all but stated to hold human meat house humans that the mutants later kill and cook for food, what with the bloody cells that have humans in them, and butcher's charts on the walls depicting female humans.humans, and the [[BloodyHorror blood soaked kitchen]] that Ricardo will recognize to smell like human corpses.



** Playing as Gal, it becomes clear rather quickly that both her and the other female slaves were not given a [[GoGoEnslavement choice]] about wearing such a {{Stripperriffic}} outfits, with Gal being earmarked for The Boss' personal possession before she managed to break free.

to:

** Playing as Gal, it becomes clear rather quickly that both her and the other female slaves were not given a [[GoGoEnslavement [[SexSlave choice]] about wearing such a {{Stripperriffic}} outfits, with Gal being earmarked for The Boss' personal possession before she managed to break free.



* NoFairCheating: The "Clear arcade on X difficulty" costumes can only be unlocked via singleplayer, so other players can't just win the game for you.
* NoTrueScotsman: If you play as Ricardo, The Boss will pull this fallacy on him; The Boss will claim that no ''true'' mutant would ''ever'' advocate for peace between humans and mutants as Ricardo does.

to:

* NoFairCheating: The "Clear arcade on X difficulty" costumes can only be unlocked via singleplayer, so other a group of players can't just win breeze through the game for you.
and earn unlockable content.
* NoTrueScotsman: If you play as Ricardo, The Boss will pull this fallacy on him; right after recognizing his strength, The Boss will claim that no ''true'' mutant would ''ever'' advocate for peace between humans and mutants as Ricardo does.



* TheresNoKillLikeOverkill: When you defeat an enemy, you can keep attacking [[LudicrousGibs until it explodes in a shower of bones]] for more points, [[VideoGame/MortalKombat just like a Brutality.]] and nobody is excluded for that

to:

* TheresNoKillLikeOverkill: When you defeat an enemy, you can keep attacking [[LudicrousGibs until it explodes in a shower of bones]] for more points, [[VideoGame/MortalKombat just like a Brutality.]] and nobody is excluded for that


* '''Gal''': a girl who has escaped the clutches of human traffickers. She uses her own style of martial arts based on [[KickChick Kickboxing]] and, [[SheFu plenty of cartwheels and jumps.]]

to:

* '''Gal''': a girl who has escaped the clutches of human slave traffickers. She uses her own style of martial arts based on [[KickChick Kickboxing]] and, [[SheFu plenty of cartwheels and jumps.]]



** Due to the sheer number of endings (see MultipleEndings below), you only need to clear the game following a specific path. Heck, you can clear the game on Easy and still get the ending.

to:

** Due to the sheer number of endings (see MultipleEndings below), you only need to clear the game following a specific path.path without any secret conditions. Heck, you can clear the game on Easy and still get the ending.



** The game offers AI partners as an unlockable, mainly so they can help you get endings that require multiple characters.

to:

** The game offers AI partners as an unlockable, unlockable option, mainly so they can help you get endings that require multiple characters.



* BerserkerTears: Implied in a particular path where The Player Characters are instantly in a powered up state after [[spoiler: Jennifer, whom they just rescued, is murdered.]]

to:

* BerserkerTears: Implied in a particular path where The Player Characters are start the stage instantly in a powered up state after [[spoiler: Jennifer, whom they just rescued, is murdered.]]



* BrickJoke: Of a rather twisted variety. If you go to the nightclub stage you'll find some Privates trying to figure out what to do with a girl they caught with one suggesting they use her as bait to lure people to Attary's arena. Taking the detour earlier in the level has them doing just that.

to:

* BrickJoke: Of a rather twisted variety. If you go to the nightclub stage and keep going right, you'll find some Privates trying to figure out what to do with a girl they caught caught, with one suggesting they use her as bait to lure people to Attary's arena. arena in the building. Taking the detour earlier in the level just outside their room has them doing just that.



* HardModePerks: enemies get stronger and the EliteMooks appear early, but you earn more coins for unlocking the Extras at the end of the run.

to:

* HardModePerks: enemies Enemies get stronger and the EliteMooks appear early, earlier, but you earn more coins for unlocking the Extras at the end of the run.run.
* HopeSpot: Promise Village, which our heroes can go to after rescuing Jennifer in the first stage. The villagers have managed to get a peace treaty with The Boss' mutants, letting peaceful humans and mutants join their ranks to live safely... [[spoiler: They keep that peace treaty by giving up any deserters to the mutants, and that includes our heroes and Jennifer]].



* IAmAHumanitarian: The Slaughterhouse is implied to hold human meat that they later cook.
* LastChanceHitPoint: when two or three players are present (AI included), if one (or two) player(s) runs out of lives but the other(s) doesn't, the LifeMeter will recover slowly until it fills up, then the downed player(s) will revive with 20% of their life, and you can use this indefinitvely. At least, until all the players have lost all of their lives.

to:

* IAmAHumanitarian: The Slaughterhouse is implied to hold human meat that they the mutants later cook.
cook for food, what with the bloody cells that have humans in them, and butcher's charts on the walls depicting female humans.
* LastChanceHitPoint: when two or three players are present (AI included), if one (or two) player(s) runs out of lives but the other(s) doesn't, the LifeMeter will recover slowly until it fills up, then the downed player(s) will revive with 20% of their life, and you can use this indefinitvely.indefinitely. At least, until all the players have lost all of their lives.



** Playing as Gal, it becomes clear rather quickly that both her and the other female slaves were not given a [[GoGoEnslavement choice]] about wearing such a {{Stripperriffic}} outfits, with Gal being earmarked for The Boss' personal possession before she managed to break free.



* NintendoHard: enemies get in more numbers, have more health, and hit really hard as the game progresses (even on Normal!), and there's also the CheckpointStarvation at the Final Stage, and if you're playing on Insane or Higher, you will have to start the whole level over! See ContinuingIsPainful above.
** If ''THAT'' isn't hard enough for you..the last unlockable difficulty is called '''''Unfair''''', and it's the rough equivalent to '''''[[VideoGame/StreetsOfRage SoR2's]]''''' '''''[[UpToEleven Mania difficulty!!!]]'''''. Fortunately, there aren't any unlockables that require you to beat THIS DIFFICULTY.
* NoFairCheating: The "Clear arcade on X difficulty" costumes can only be unlocked via singleplayer.

to:

* NintendoHard: enemies Enemies get in more numbers, have more health, and hit really hard as the game progresses (even on Normal!), and there's also the CheckpointStarvation at the Final Stage, and if you're playing on Insane or Higher, you will have to start the whole level over! See ContinuingIsPainful above.
** If ''THAT'' isn't hard enough for you..you... the last unlockable difficulty is called '''''Unfair''''', and it's the rough equivalent to '''''[[VideoGame/StreetsOfRage SoR2's]]''''' '''''[[UpToEleven Mania difficulty!!!]]'''''. Fortunately, there aren't any unlockables that require you to beat THIS DIFFICULTY.
* NoFairCheating: The "Clear arcade on X difficulty" costumes can only be unlocked via singleplayer.singleplayer, so other players can't just win the game for you.



* TheQuisling: [[spoiler:An entire village of them. If you save Jennifer the hostage in the first level, your player character and Jennifer are invited to stay in a village that has a peace treaty with the mutants. Unfortunately, you learn too late that the peace treaty requires that the village ''turn over deserters'', and Jennifer is killed anyway.]]

to:

* TheQuisling: [[spoiler:An entire village of them. If you save Jennifer the hostage in the first level, your player character and Jennifer are invited to stay in a village that has a peace treaty with the mutants. Unfortunately, you learn too late that the peace treaty treaty, in exchange for not killing/enslaving the human inhabitants, requires that the village ''turn over deserters'', deserters'' to the mutant army, and Jennifer is killed anyway.]]



* SchrodingersPlayerCharacter: Character selection influences the dialogue in cutscenes. For instance, if you escape in the first level as Gal or F. Norris, the resistance mourn Ricardo's apparent death; if playing as Ricardo, they're overjoyed to find him again.
* SequelHook: [[spoiler:Every ending heavily implies that there was some else pulling the Leader's strings.]]

to:

* SchrodingersPlayerCharacter: Character selection influences what happens in a given run and the dialogue in cutscenes.cutscenes reflects that. For instance, if you escape in the first level as Gal or F. Norris, the resistance mourn Ricardo's apparent death; if playing as Ricardo, they're overjoyed to find him again.
again and make no mention of the other human characters.
* SequelHook: [[spoiler:Every ending heavily implies that there was some else pulling the Leader's Boss' strings.]]



* SomeDexterityRequired: every character has access to (at least one) hidden special move that it's not documented in the tutorial:

to:

* SomeDexterityRequired: every Every character has access to (at least one) hidden special move that it's not documented in the tutorial:



* StoryBranching: there are multiple paths for the players to explore, either by walking upon certain paths of by making choices, [[MultipleEndings and everything counts upon getting a different ending.]]
* TheresNoKillLikeOverkill: when you defeat an enemy, you can keep attacking [[LudicrousGibs until it explodes in a shower of bones,]] [[VideoGame/MortalKombat just like a Brutality.]] [[NightmareFuel And no, the female human enemies aren't excluded.]]
* TooDumbToLive: Sometimes Ratty enemies will try to attack you by running you over with motorcycles regardless of whether or not that's really a good idea, like, ''inside an elevator or driving into an oncoming truck''.

to:

* StoryBranching: there There are multiple paths for the players to explore, either by walking upon certain paths of by making choices, [[MultipleEndings and everything counts upon getting a different ending.]]
* TheresNoKillLikeOverkill: when When you defeat an enemy, you can keep attacking [[LudicrousGibs until it explodes in a shower of bones,]] bones]] for more points, [[VideoGame/MortalKombat just like a Brutality.]] [[NightmareFuel And no, the female human enemies aren't excluded.]]
and nobody is excluded for that
* TooDumbToLive: Sometimes Ratty enemies will try to attack you by running you over with motorcycles regardless of whether or not that's really a good idea, like, like ''inside an elevator or driving into an oncoming truck''.


* EveryoneCallsHimBarkeep: The Boss's real name is never given; he's only known as The Boss even after you unlock his bio.

to:

* EveryoneCallsHimBarkeep: EveryoneCallsHimBarkeep:
**
The Boss's real name is never given; he's only known as The Boss even after you unlock his bio.bio.
** Mutants call all their female human captives "gals". As an escapee from a human trafficking ring, it's possible the playable Gal [[HisNameReallyIsBarkeep has no name of her own]].



* EveryoneCallsHimBarkeep: Mutants call all their female human captives "gals". As an escapee from a human trafficking ring, it's possible the playable Gal [[HisNameReallyIsBarkeep has no name of her own]].


* AntiFrustrationFeatures: due to the sheer number of endings (see MultipleEndings below), you only need to clear the game following a specific path. Heck, you can clear the game on Easy and still get the ending.

to:

* AntiFrustrationFeatures: due The game smooths over some of its inspirations' rough patches, particularly the more quarter-munching ideas:
** Due
to the sheer number of endings (see MultipleEndings below), you only need to clear the game following a specific path. Heck, you can clear the game on Easy and still get the ending.


Added DiffLines:

** A game in progress was be resumed by selecting the same character and difficulty next time. This happens whether the game was quit from the menu or via game over.


Added DiffLines:

* EveryoneCallsHimBarkeep: Mutants call all their female human captives "gals". As an escapee from a human trafficking ring, it's possible the playable Gal [[HisNameReallyIsBarkeep has no name of her own]].


Added DiffLines:

* SchrodingersPlayerCharacter: Character selection influences the dialogue in cutscenes. For instance, if you escape in the first level as Gal or F. Norris, the resistance mourn Ricardo's apparent death; if playing as Ricardo, they're overjoyed to find him again.


''Fight'N Rage'' is a BeatEmUp video game created by sebagamesdev, launched on {{Steam}} on September 19, 2017. Made by only one person (Sebastián García, although the soundtrack was made by Gonzalo Varela), the game is considered a tribute to all of the Beat'em Ups of The Golden Age of VideoGames.

to:

''Fight'N Rage'' is a BeatEmUp video game created by sebagamesdev, launched on {{Steam}} UsefulNotes/{{Steam}} on September 19, 2017. Made by only one person (Sebastián García, although the soundtrack was made by Gonzalo Varela), the game is considered a tribute to all of the Beat'em Ups of The Golden Age of VideoGames.

Added DiffLines:

* TheOrder: The Ancient Order, which F.Norris is gradually revealed to be a runaway from. However, the organization itself is not discussed in detail, so we don't know too much about it.
* TheQuisling: [[spoiler:An entire village of them. If you save Jennifer the hostage in the first level, your player character and Jennifer are invited to stay in a village that has a peace treaty with the mutants. Unfortunately, you learn too late that the peace treaty requires that the village ''turn over deserters'', and Jennifer is killed anyway.]]
* TheRunaway: If you play as F.Norris, you gradually learn that F.Norris is a runaway from the Ancient Order, but it's never made clear why F.Norris ran away or what the Ancient Order is like, though The Boss makes an insulting remark that F.Norris was seduced by "coward ideals".


* DamselOutOfDistress: If you play as Gal, you gradually learn that Gal was originally kidnapped to be sold as a slave girl to The Boss, but Gal was able to free herself during the warehouse explosion, which is why she's one of the playable heroes.



* EveryoneCallsHimBarkeep: The Boss's real name is never given; he's only known as The Boss even after you unlock his bio.



* TheExtremistWasRight: If you choose the "escape" route at the warehouse, you eventually meet a human tribe with a female mechanic named Iris. After it becomes clear that the mutants knew about the warehouse rescue mission, Iris and the village elder have an argument about how to proceed from there: the elder wants to take the more prudent route and escape before the mutants find them, while Iris's plan is more violent; she wants to take the truck and fight the mutants directly. [[spoiler:Iris turns out to be right; if you ''don't'' go with Iris's plan, the mutants will launch a raid on the humans and kill almost the entire group, though at least Iris herself will survive.]]



* NoTrueScotsman: If you play as Ricardo, The Boss will pull this fallacy on him; The Boss will claim that no ''true'' mutant would ''ever'' advocate for peace between humans and mutants as Ricardo does.



** Similarly, there's an alternate path in the nightclub where you find a woman dangling from a rope. [[spoiler:After being pulled offscreen, Attary piledrives and kills her for no reason other than because he can]]. However, in this latter case, [[spoiler:you can subvert the trope and save the woman's life if you choose ''not'' to take the detour to the basement; you'll still have to fight Attary as a boss, the woman will be unharmed afterwards.]]

to:

** Similarly, there's an alternate path in the nightclub where you find a woman dangling from a rope. [[spoiler:After being pulled offscreen, Attary piledrives and kills her for no reason other than because he can]]. However, in this latter case, [[spoiler:you can subvert the trope and save the woman's life if you choose ''not'' to take the detour to the basement; you'll still have to fight Attary as a boss, but the woman will be unharmed afterwards.]]


* TheLostLenore: If you play as F.Norris and rescue Jennifer the hostage, Jennifer will remind F.Norris of an unnamed lost love, and F.Norris will be very protective of Jennifer [[spoiler:which makes it worse when Jennifer is killed anyway after the villagers sell her out.]]



** Similarly, there's an alternate path in the nightclub where you find a woman dangling from a rope. [[spoiler:After being pulled offscreen, Attary piledrives and kills her for no reason other than because he can]].

to:

** Similarly, there's an alternate path in the nightclub where you find a woman dangling from a rope. [[spoiler:After being pulled offscreen, Attary piledrives and kills her for no reason other than because he can]]. However, in this latter case, [[spoiler:you can subvert the trope and save the woman's life if you choose ''not'' to take the detour to the basement; you'll still have to fight Attary as a boss, the woman will be unharmed afterwards.]]

Showing 15 edit(s) of 48

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report