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* VillainProtagonist: 50 Cent himself not only does virtually nothing heroic to justify his actions, but worsens a already war-torn Middle Eastern country all over a crystal skull.


* MadeOfIron: 50 Cent can take ''three [=RPGs=]'' to the chest and '''survive'''. Apparently, 50 is not simply bulletproof, but mortarproof as well.

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* MadeOfIron: 50 Cent can take ''three [=RPGs=]'' to the chest and '''survive'''. Apparently, 50 is not simply bulletproof, but mortarproof rocketproof as well.well.
* MiddleEasternTerrorists: The main enemies of the game.

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* DiscOneFinalBoss: Said Kamal. After he's offed, [[spoiler:Wilder]] takes over.


''50 Cent: Blood On The Sand'' is a third person shoot-em-up featuring rapper Music/FiftyCent AsHimself in the main role. Though technically a sequel to the [[TheProblemWithLicensedGames poorly-received]] ''50 Cent: Bulletproof'', this game managed to get average critical reception... and a ton of SoBadItsGood value.

The majority of said value is related to the game's HighConcept plot: The game begins with 50 Cent and G-Unit finishing a concert in an [[{{Qurac}} unnamed, war-torn Middle Eastern country]], only for the promoter to claim he can't pay the promised $10 million fee due to an alleged robbery. After 50 Cent [[SociopathicHero points a gun to the promoter's head]], the latter offers 50 a priceless ''[[MacGuffin diamond encrusted skull]]'' as collateral while he tries to recover the money. 50 accepts only for the skull to be stolen as soon as he walks out the door by a paramilitary group connected to a local warlord. The rest of the game involves 50 and a selected G-Unit partner slaughtering their way through the Middle East to recover the skull.

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''50 Cent: Blood On The on the Sand'' is a third person shoot-em-up 2009 ThirdPersonShooter developed by Creator/SwordfishStudios, published by Creator/{{THQ}}, and featuring rapper Music/FiftyCent AsHimself in the main role. Though technically It is a sequel to the [[TheProblemWithLicensedGames poorly-received]] Creator/VivendiUniversalGames' 2005 title ''50 Cent: Bulletproof'', this game managed to get average critical reception... and a ton of SoBadItsGood value.

The majority of said value is related to the game's HighConcept plot:
Bulletproof''.

The game begins with 50 Cent and G-Unit finishing a concert in an [[{{Qurac}} unnamed, war-torn Middle Eastern country]], only for the promoter to claim he can't pay the promised $10 million fee due to an alleged robbery. After 50 Cent [[SociopathicHero points a gun to the promoter's head]], the latter offers 50 a priceless ''[[MacGuffin diamond encrusted skull]]'' as collateral while he tries to recover the money. 50 accepts only for the skull to be stolen as soon as he walks out the door by a paramilitary group connected to a local warlord. The rest of the game involves 50 and a selected G-Unit partner slaughtering their way through the Middle East to recover the skull.



The game itself is a fairly linear third person shooter with a ''VideoGame/GearsOfWar'' style cover mechanic. However, the game also has a points-based mechanic similar to that of ''VideoGame/TheClub'' (no relation to 50's song InDaClub) in which you gain points by killing enemies, with bonus points offered by fulfilling special timed objectives given to you in several points (usually involving killing specific enemies, or killing them in a specific way) or increasing the value of regular kills by... swearing at your victims. Via the ''[[TauntButton dedicated swear button]]''. These points may then be used in the game's shop where you can buy and upgrade weapons... as well as upgraded swears.

Yeah, you can see why this game is more well-regarded than its predecessor.

to:

The game itself is a fairly linear third person shooter with a ''VideoGame/GearsOfWar'' style ''VideoGame/GearsOfWar''-style cover mechanic. However, the game also has a points-based mechanic similar to that of ''VideoGame/TheClub'' (no relation to 50's song InDaClub) "InDaClub") in which you gain points by killing enemies, with bonus points offered by fulfilling special timed objectives given to you in several points (usually involving killing specific enemies, or killing them in a specific way) or increasing the value of regular kills by... swearing at your victims. Via the ''[[TauntButton dedicated swear button]]''. These points may then be used in the game's shop where you can buy and upgrade weapons... as well as upgraded swears.

Yeah, you can see why this game is more well-regarded than its predecessor.
swears.



!!This game provide examples of:

to:

!!This game provide provides examples of:



* AGodAmI: Kamal says as much in the theatre.



* DullSurprise: The default facial state for 50 and G-Unit are rather slack-jawed and blank, even when they are stabbing people to death. Fortunately they're much more expressive in cutscenes.

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* DullSurprise: The default facial state for 50 and G-Unit are rather slack-jawed and blank, even when they are stabbing people to death. Fortunately Fortunately, they're much more expressive in cutscenes.



* HelloInsertNameHere: Since the G-Unit partner is interchangeable, 50 never mentions his name when talking to him despite said partner usually going "YO FIDDY!" every five minutes. As the Website/GiantBomb video review says, this can give the impression that 50 is an uncaring taskmaster surrounded by a trio of sycophants.

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* AGodAmI: Kamal says as much in the theatre.
* HelloInsertNameHere: Since the G-Unit partner is interchangeable, 50 never mentions his name when talking to him despite said partner usually going "YO FIDDY!" every five minutes. As the Website/GiantBomb video review says, this can give the impression that 50 is an uncaring taskmaster surrounded by a trio of sycophants.



* LargeHam: Kamal. Anwar even lampshades it:
-->'''Anwar''': Kamal's base of operations must be deep inside the theatre. He's well known for having a love of the dramatic.

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* LargeHam: LargeHam:
**
Kamal. Anwar even lampshades it:
-->'''Anwar''': --->'''Anwar''': Kamal's base of operations must be deep inside the theatre. He's well known for having a love of the dramatic.



-->'''Wilder''': I will mount your severed head on my gatepost!
* MadeOfIron: As the LetsPlay demonstrates, 50 Cent can take ''three [=RPGs=]'' to the chest and '''survive'''. Apparently, 50 is not simply bulletproof, but mortarproof as well.
** The [=LPers=] also theorized that, when the game was being made, the guideline "Make a sequel to ''50 Cent: Bulletproof''" eventually mutated into simply "Make 50 Cent bulletproof".
** Hell, at one point in the game itself, 50 actually ''[[BadassBoast claims]]'' to be bulletproof!
--->'''General Ironicus''': ''{{I knew it}}!''

to:

-->'''Wilder''': --->'''Wilder''': I will mount your severed head on my gatepost!
* MadeOfIron: As the LetsPlay demonstrates, 50 Cent can take ''three [=RPGs=]'' to the chest and '''survive'''. Apparently, 50 is not simply bulletproof, but mortarproof as well.
** The [=LPers=] also theorized that, when the game was being made, the guideline "Make a sequel to ''50 Cent: Bulletproof''" eventually mutated into simply "Make 50 Cent bulletproof".
** Hell, at one point in the game itself, 50 actually ''[[BadassBoast claims]]'' to be bulletproof!
--->'''General Ironicus''': ''{{I knew it}}!''
well.



** Chip and Ironicus' LP showcases a particularly hilarious one when 50 Cent dies and gets caught on a countertop, frantically twitching his way over it to the other side. They also demonstrate that the physics combined with counter-kills don't exactly work as they should - mooks killed with the neck-snap tend to immediately shoot down to the ground, often two feet or more away from where you actually killed them, as soon as Fiddy lets go of them, and at least two occasions in the LP show another punch-centric counter-kill resulting in Fiddy apparently punching the other guy so hard that they teleport ''behind'' him.
* RealIsBrown: So extremely brown that the [=LPers=] thought there was something wrong with the video.
** Chapter 8's levels have a very strange blue filter, possibly to hide a lighting glitch.



* ShoutOut: Some of the achievement titles, such as [[Literature/TheLordOfTheRings Lord Of The Bling]].

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* ShoutOut: Some of the achievement titles, such as [[Literature/TheLordOfTheRings "[[Literature/TheLordOfTheRings Lord Of The Bling]].of the Bling]]".



* StealthParody: WebAnimation/ZeroPunctuation's take on it.


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* UnnaturallyBlueLighting: Chapter 8's levels have a very strange blue filter, possibly to hide a lighting glitch.


* HighConcept: The page quote easily sums up the entire game.

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** Also Wilder, especially during the boss fight with him:
-->'''Wilder''': I will mount your severed head on my gatepost!


* MadeOfIron: As the LetsPlay demonstrates, 50 Cent can take [[strike:an RPG]] ''three [=RPGs=]'' to the chest and '''survive'''. Apparently, 50 is not simply bulletproof, but mortarproof as well.

to:

* MadeOfIron: As the LetsPlay demonstrates, 50 Cent can take [[strike:an RPG]] ''three [=RPGs=]'' to the chest and '''survive'''. Apparently, 50 is not simply bulletproof, but mortarproof as well.



* MortonsFork: The MultipleEndings path mentioned below, if you open the shutters, you apparently doom Leila and her family to death, but [[spoiler:Leila betrays you in either path, and it's left up in the air whether she was even telling the truth about her family (though she dies if you do open the shutters, just personally at 50 Cent's hands)]].

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* MortonsFork: The MultipleEndings path mentioned below, if below. If you open the shutters, you apparently doom Leila and her family to death, but [[spoiler:Leila betrays you in either path, and it's left up in the air whether Wilder tells you she was even telling the truth about her has no family (though she dies if you do open the shutters, just personally at 50 Cent's hands)]].



* NoCutsceneInventoryInertia: When 50 is holding a rifle in a cutscene, it will switch between an M4 and an AK every single time the camera angle changes.

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* NoCutsceneInventoryInertia: When Already guaranteed by only having four of the game's many weapons even show up in cutscenes (the Desert Eagle, Mossberg, AK and M4), but the game goes above and beyond with the latter two - whenever 50 is holding a rifle in a cutscene, it will switch between an M4 and an AK every single time the camera angle changes.


->'''''"[[ItMakesSenseInContext Bitch took my skull!]]"'''''

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->'''''"[[ItMakesSenseInContext Bitch ->'''''"Bitch took my skull!]]"'''''skull!"'''''



The game itself is a fairly linear third person shooter with a ''VideoGame/GearsOfWar'' style cover mechanic. However, the game also has a points-based mechanic similar to that of ''VideoGame/TheClub'' (no relation to 50's song InDaClub) in which you gain points by fulfilling special timed objectives given to you in several points (usually involving killing specific enemies, or killing them in a specific way) or by killing enemies regularly though you can increase the score by... swearing at them. Via the ''dedicated swear button''. These points may then be used in the game's shop where you can buy and upgrade weapons... as well as swears.

to:

The game itself is a fairly linear third person shooter with a ''VideoGame/GearsOfWar'' style cover mechanic. However, the game also has a points-based mechanic similar to that of ''VideoGame/TheClub'' (no relation to 50's song InDaClub) in which you gain points by killing enemies, with bonus points offered by fulfilling special timed objectives given to you in several points (usually involving killing specific enemies, or killing them in a specific way) or by killing enemies regularly though you can increase increasing the score value of regular kills by... swearing at them. your victims. Via the ''dedicated ''[[TauntButton dedicated swear button''.button]]''. These points may then be used in the game's shop where you can buy and upgrade weapons... as well as upgraded swears.



--> '''50:''' ''(getting a boost from a partner) ''Help me the fuck up!

to:

--> '''50:''' ''(getting a boost from a partner) ''Help partner)'' Help me the fuck up!


* LetsPlay: One by [[http://lparchive.org/50-Cent-Blood-on-the-Sand/ Chip Cheezum and General Ironicus]] which handily allows you to experience this game's lunacy without buying it.


-->--''50 Cent'', describing the game's central conflict

to:

-->--''50 Cent'', -->--'''50 Cent''', describing the game's central conflict


''50 Cent: Blood On The Sand'' is a third person shoot-em-up featuring rapper Music/FiftyCent AsHimself as the main character. Though technically a sequel to the [[TheProblemWithLicensedGames not well received]] ''50 Cent: Bulletproof'', this game managed to get average critical reception... and a ton of SoBadItsGood value.

to:

''50 Cent: Blood On The Sand'' is a third person shoot-em-up featuring rapper Music/FiftyCent AsHimself as in the main character. role. Though technically a sequel to the [[TheProblemWithLicensedGames not well received]] poorly-received]] ''50 Cent: Bulletproof'', this game managed to get average critical reception... and a ton of SoBadItsGood value.



The game itself is a fairly linear third person shooter with a ''VideoGame/GearsOfWar''-esque cover mechanic. However, the game also has a points-based mechanic similar to that of ''VideoGame/TheClub'' (no relation to 50's song InDaClub) in which you gain points by fulfilling special timed objectives given to you in several points (usually involving killing specific enemies, or killing them in a specific way) or by killing enemies regularly though you can increase the score by... swearing at them. Via the ''dedicated swear button''. Said points are then able to be used in the game's shop where you can buy and upgrade weapons... as well as swears.

Yeah, you can see why this game is better regarded than its predecessor.

to:

The game itself is a fairly linear third person shooter with a ''VideoGame/GearsOfWar''-esque ''VideoGame/GearsOfWar'' style cover mechanic. However, the game also has a points-based mechanic similar to that of ''VideoGame/TheClub'' (no relation to 50's song InDaClub) in which you gain points by fulfilling special timed objectives given to you in several points (usually involving killing specific enemies, or killing them in a specific way) or by killing enemies regularly though you can increase the score by... swearing at them. Via the ''dedicated swear button''. Said These points are may then able to be used in the game's shop where you can buy and upgrade weapons... as well as swears.

Yeah, you can see why this game is better regarded more well-regarded than its predecessor.


''50 Cent: Blood On The Sand'' is a third person shoot em up featuring rapper Music/FiftyCent AsHimself as the main character. Though technically a sequel to the [[TheProblemWithLicensedGames not well received]] ''50 Cent: Bulletproof'', this game managed to get average critical acclaim... and a ton of SoBadItsGood value.

to:

''50 Cent: Blood On The Sand'' is a third person shoot em up shoot-em-up featuring rapper Music/FiftyCent AsHimself as the main character. Though technically a sequel to the [[TheProblemWithLicensedGames not well received]] ''50 Cent: Bulletproof'', this game managed to get average critical acclaim...reception... and a ton of SoBadItsGood value.


* AbortedArc: In the opening cutscene, Anwar mentions a man nicknamed [[NamesToRunAwayFromReallyFast The Harvester]] who will "tear [50 Cent] apart piece by piece" should they ever cross paths. He is never mentioned again. [[spoiler: However, judging by some dialog during the last level, it could be implied that Wilder is either The Harvester or [[WhatCouldHaveBeen a character who replaced The Harvester at some point during the game's development.]]]]
* AGodAmI: Kamal says this in the theatre.

to:

* AbortedArc: In the opening cutscene, Anwar mentions a man nicknamed [[NamesToRunAwayFromReallyFast The Harvester]] who will "tear [50 Cent] apart piece by piece" should they ever cross paths. He is never mentioned again. [[spoiler: However, judging by some dialog during the last level, it could be implied [[spoiler:However, it's highly likely that Wilder is either The Harvester is the Harvester, or [[WhatCouldHaveBeen a character who replaced The Harvester him at some point during the game's development.]]]]
development]], since across the final two levels Wilder makes threats of dissecting Fifty and selling his organs, and Fiddy himself outright calls him the Harvester in a throwaway line while breaking open boxes of cash.]]
* AGodAmI: Kamal says this as much in the theatre.



-->'''G-Unit''': "How the fuck is Raoul supposed to deliver in here?"\\
'''50''': "[[HandWave Shut the fuck up. I'm making a call.]]"

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-->'''G-Unit''': "How How the fuck is Raoul supposed to deliver in here?"\\
here?\\
'''50''': "[[HandWave [[HandWave Shut the fuck up. I'm making a call.]]"]]



* ClusterFBomb: It's 50 Cent, what did you expect? There's even a swear button.

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* ClusterFBomb: It's 50 Cent, what did you expect? There's even a [[TauntButton dedicated swear button.button]].



* PrivateMilitaryContractors: Appear as the villains.
* {{Qurac}}

to:

* PrivateMilitaryContractors: Appear as They show up in the villains.
first half of the game, zig-zagging between enemies (intercepting a shipment Fifty is escorting in an attempt to get at Kamal), friendly (after Anwar hires them for extra muscle, with Fifty helping them in an armored car heist), and enemies again (betraying Fifty the instant the heist concludes).
* {{Qurac}}{{Qurac}}: The game never even so much as makes an attempt at explaining where exactly it takes place. Although, the presence of a castle which your G-Unit partner identifies as Napoleonic, and then an actual statue of Napoleon on a horse later in that level, indicates it's probably meant to be either [[https://en.wikipedia.org/wiki/French_campaign_in_Egypt_and_Syria Egypt or Syria]].


* FisherKing: Implied during the [[ActionCommands takedown]] animations as 50 Cent transports mooks into a stark black and white world that, in LetsPlay/ChipCheezum's LP, is called the "Fiddy Zone".

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