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History VideoGame / FateOfTheWorld

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* TechTree: In five different areas which can be prioritised.
** InterfaceSpoiler: All the technologies in the game are shown, along with exactly how long it will take to reach them at the current research level (leading to some ridiculous numbers if the tech tree is viewed in an underdeveloped region).

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* TechTree: In five different areas which can be prioritised.
** InterfaceSpoiler:
prioritised. All the technologies in the game are shown, along with exactly how long it will take to reach them at the current research level (leading to some ridiculous numbers if the tech tree is viewed in an underdeveloped region).

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* NeoAfrica: The point of the "Rise of Africa" scenario is to avert this. Otherwise, it's up to you whether or not you avert it or play it straight; many players suggest doing the latter.

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* SunkenCity: [[ThrowAwayCountry The Maldives]] are inundated shortly before the start of the game. This event, combined with PeakOil, is what triggers the formation of the GEO.


* {{Instant Win Condition}}: Temperature 4.6 degrees above pre-industrial levels, but only have five years to go? Banned from three nations, and about to lose support in the headquarters region? Nuclear war but you still have over 8 billion people? Don't worry, if you can get all the research, and finish the space factory and you can launch a probe filled with human DNA into a random spot in space (after canceling all your programs keeping the world alive to afford the thing) and you win!

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* {{Instant Win Condition}}: Temperature 4.6 degrees above pre-industrial levels, but only have five years to go? Banned from three nations, and about to lose support in the headquarters region? Nuclear war but you still have over 8 billion people? Don't worry, if you can get all the research, and finish the space factory and you can launch a probe filled with human DNA into a random spot in space colony ship to another planet (after canceling all your programs keeping the world alive to afford the thing) and you win!


* WhatDidYouExpectWhenYouNamedIt: [[SarcasmMode Great name]] to call your computer [[ClassicalMythology Thanatos]].

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* WhatDidYouExpectWhenYouNamedIt: [[SarcasmMode Great name]] to call your computer [[ClassicalMythology [[Myth/ClassicalMythology Thanatos]].


* RegimeChange: One of your Black Ops cards. Hey, it might work it might not.

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* RegimeChange: One of your Black Ops cards. Hey, Risky and unreliable (unless the region is already politically unstable), but when it might work it might not.works, the region gets with the program right quick.

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[[quoteright:348:http://static.tvtropes.org/pmwiki/pub/images/fate_of_the_world_504.jpg]]


* WellIntentionedExtremist: The Political & Black Ops category of cards.

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* WellIntentionedExtremist: The Political & Black Ops category of cards.cards includes some options of this nature.

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* FictionalUnitedNations: The GEO fills this role. Its responsibilities extend significantly beyond the strictly environmental, especially as the organization expands; it also takes responsibility for social issues, maintaining the global standard of living, and military security, and can meddle directly in politics if necessary.


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* JustBeforeTheEnd: The starting point of the game. You can salvage the situation, though.

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* NGOSuperpower: Play your cards right and your organization would become this.


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* OneWorldOrder: Possible to pull off, with ''you'' running the show. The means to make this happen however tend to be dubious.


->''"You think, you scheme, you rub your chin, you decide on your plan, you cast the die and then the game tells you fucked up, and the walrus is dead."''

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->''"You think, you scheme, you rub your chin, you decide on your plan, you cast the die and then the game tells you fucked up, and [[MakesJustAsMuchSenseInContext the walrus is dead.dead]]."''

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* WhatDidYouExpectWhenYouNamedIt: [[SarcasmMode Great name]] to call your computer [[ClassicalMythology Thanatos]].


* {{Utopia}}: Play your cards right and by 2200, there's no war or hunger, the world's population is stable and slowly declining, education is universal and the lowest life expectancy is 82, solar power satellites and fusion have solved energy scarcity, industries run on nanobots and better than ever, everyone who tries to break away gets a face full of security AI, and the atmosphere is slowly being purified.

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* {{Utopia}}: Play your cards right and by 2200, there's no war or hunger, the world's population is stable and slowly declining, education is universal and the lowest life expectancy is 82, solar power satellites and fusion have solved energy scarcity, industries run on nanobots and better than ever, everyone anyone who tries to break away gets a face full of security AI, and the atmosphere is slowly being purified.


** [[VictoryIsBoring ...while you while away the turns reforesting Japan, because all the bigger problems have been solved.]]

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** [[VictoryIsBoring ...while you while waste away the turns reforesting Japan, because all the bigger problems have been solved.]]


* PryrrhicVictory: Most likely your first few 'successful' games.

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* PryrrhicVictory: PyrrhicVictory: Most likely your first few 'successful' games.

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