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%%* EverythingsBetterWithLlamas: Oh, it is.%%How?

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* SuperWoolGrowth: Sheep give wool every 30 minutes.


* OurHippocampsAreDifferent: Mystical Hippocamps are available as farm animals. As sea creatures, they can be housed inside the Marine Observatory. As horses, the can also be housed inside the Horse Paddock and the Horse Stable.

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* OurHippocampsAreDifferent: Mystical Hippocamps are available as farm animals. As sea creatures, they can be housed inside the Marine Observatory. As horses, the they can also be housed inside the Horse Paddock and the Horse Stable.


Due to the deprecation of UsefulNotes/AdobeFlash in browsers, as well as Google Chrome removing support on December 31st, 2020, Zynga announced it would shut [=FarmVille=] down at the end of the year too. They launched FarmVille 3 in 2021 as a replacement on mobile phones - [=FarmVille=] 2 had already existed since 2012 and is also available on mobile, thus survived the demise of Adobe Flash.

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Due to the deprecation of UsefulNotes/AdobeFlash in browsers, as well as Google Chrome removing support on December 31st, 2020, Zynga announced it would shut [=FarmVille=] down at the end of the year too. They launched FarmVille [=FarmVille=] 3 in 2021 as a replacement on mobile phones - [=FarmVille=] 2 had already existed since 2012 and is also available on mobile, thus survived the demise of Adobe Flash.


Due to the deprecation of UsefulNotes/AdobeFlash in browsers, as well as Google Chrome removing support on December 31st, 2020, Zynga announced it would shut [=FarmVille=] down at the end of the year too.

to:

Due to the deprecation of UsefulNotes/AdobeFlash in browsers, as well as Google Chrome removing support on December 31st, 2020, Zynga announced it would shut [=FarmVille=] down at the end of the year too. They launched FarmVille 3 in 2021 as a replacement on mobile phones - [=FarmVille=] 2 had already existed since 2012 and is also available on mobile, thus survived the demise of Adobe Flash.

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*PremiumCurrency: The game has two types of currency: Farm Coins and Farm Cash. Farm Coins are used to purchase most of the more mundane in-game items, animals, trees and crops, and are earned through routine farm work harvesting crops, collecting the various animals' produce and selling items will all yield enough farm coins to afford whatever a player might wind up needing. Farm Cash, which can be used to buy the nicer decorations and very high-quality trees and animals, usually ones only available during the various in-game events, can only be earned in small amounts by leveling up or performing in-game quests or by shelling out real-world cash.


* AntiPoopSocking: You can sit there and obsessively farm berries all day for quick experience, but most crops ripen and most events occur in daily intervals - and the longer it takes, usually the more it's worth. (Although the game has added some vehicles recently to make poopsocking more possible.)

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* AntiPoopSocking: You can sit there and obsessively farm berries all day for quick experience, but most crops ripen and most events occur in daily intervals - and the longer it takes, usually the more it's worth. (Although the game has eventually added some vehicles recently to make poopsocking more possible.)


Due to the deprecation of UsefulNotes/AdobeFlash in browsers, as well as Google Chrome removing support on December 31st, 2020, the Zynga announced it would shut down at the end of the year too.

to:

Due to the deprecation of UsefulNotes/AdobeFlash in browsers, as well as Google Chrome removing support on December 31st, 2020, the Zynga announced it would shut [=FarmVille=] down at the end of the year too.


* GettingCrapPastTheRadar:
** The 2010 Christmas specials include a [[StealthPun donkey with a mistletoe hat.]]
** The May 2014 Donkey Cart challenge also requires you to have an "Asinine Assistant"...

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%% * GettingCrapPastTheRadar:
** The 2010 Christmas specials include a [[StealthPun donkey with a mistletoe hat.]]
** The May 2014 Donkey Cart challenge also requires
GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to have an "Asinine Assistant"...make sure your example fits the current definition.

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Due to the deprecation of UsefulNotes/AdobeFlash in browsers, as well as Google Chrome removing support on December 31st, 2020, the Zynga announced it would shut down at the end of the year too.

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* ConstantlyLactatingCow: You can milk cows and you can breed them, but you don't need to breed them in order to be able to milk them.


* EverythingsBetterWithLlamas: Oh, it is.

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* %%* EverythingsBetterWithLlamas: Oh, it is.%%How?



* IsometricProjection
* ItsAlwaysSpring: Unless you buy the winter theme, which has no effect on gameplay.
* LawOfChromaticSuperiority: Sheep, cows, horses, ducks... nearly every animal has variations distinguished by color, and the color often determines the value of whatever you harvest from them. For example, brown cows give chocolate milk, which is worth 12 coins, compared to the 6 coins you get for the milk from ordinary white cows, but pink cows give strawberry milk, which is worth 18 coins, and certain cows obtained through breeding can have milk worth as much as 80 coins. Similarly, Rainbow chickens > Rhode Island Red > Scots Grey > Cornish > golden > black > brown > white.

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* %%* IsometricProjection
* ItsAlwaysSpring: Unless you buy the winter theme, which has no effect on gameplay.
gameplay and only drops snow on top of otherwise entirely unaltered assets.
* KickTheDog: If you forget to feed the dog, he'll run away.
* LawOfChromaticSuperiority: Sheep, cows, horses, ducks... nearly Nearly every animal has variations distinguished by color, and the color often determines the value of whatever you harvest from them. For example, brown cows give chocolate milk, which is worth 12 coins, compared to the 6 coins you get for the milk from ordinary white cows, but pink cows give strawberry milk, which is worth 18 coins, and certain cows obtained through breeding can have milk worth as much as 80 coins. Similarly, Rainbow chickens > Rhode Island Red > Scots Grey > Cornish > golden > black > brown > white.



* OurHippocampsAreDifferent: Mystical Hippocamps are available as farm animals. As sea creatures, they can be housed inside the Marine Observatory. As horses, the can also be housed inside the Horse Paddock and the Horse Stable.



** KickTheDog: If you forget to feed him, he'll run away.
** GourmetPetFood: Averted, even though you own a farm.


It is a sister game to ''Videogame/PetVille'', ''Videogame/FishVille'', ''Videogame/FrontierVille'', and ''Videogame/CityVille''. It's not a well known fact, but Farmville is actually inspired by ''Videogame/HappyFarm'', developed in China (which itself was inspired by ''Videogame/StoryOfSeasons''). You would think it's usually the other way around.

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It is a sister game to ''Videogame/PetVille'', ''Videogame/FishVille'', ''[=PetVille=]'', ''[=FishVille=]'', ''Videogame/FrontierVille'', and ''Videogame/CityVille''. It's not a well known fact, but Farmville is actually inspired by ''Videogame/HappyFarm'', ''Happy Farm'', developed in China (which itself was inspired by ''Videogame/StoryOfSeasons''). You would think it's usually the other way around.



* FollowTheLeader: The modern "casual" / Website/{{Facebook}} game started here: pop-up collectibles as both currency and crafting reagents; projects that go faster with (or even require) the help of your Facebook friends... Zynga may not have started this, but they are the ones who made it a billion dollar industry.



* TheMovie: It seems impossible, but apparently they're making a movie adaptation.[[http://www.digitalspy.co.uk/gaming/news/a344505/farmville-movie-in-the-works-from-toy-story-writers.html]]

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* TheMovie: It seems impossible, but apparently they're making a movie adaptation.[[http://www.digitalspy.co.uk/gaming/news/a344505/farmville-movie-in-the-works-from-toy-story-writers.html]]html movie adaptation]].


It is a sister game to ''Videogame/PetVille'', ''Videogame/FishVille'', ''Videogame/FrontierVille'', and ''Videogame/CityVille''. It's not a well known fact, but Farmville is actually inspired by ''Videogame/HappyFarm'', developed in China (which itself was inspired by ''Videogame/HarvestMoon''). You would think it's usually the other way around.

to:

It is a sister game to ''Videogame/PetVille'', ''Videogame/FishVille'', ''Videogame/FrontierVille'', and ''Videogame/CityVille''. It's not a well known fact, but Farmville is actually inspired by ''Videogame/HappyFarm'', developed in China (which itself was inspired by ''Videogame/HarvestMoon'').''Videogame/StoryOfSeasons''). You would think it's usually the other way around.

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* UnsuccessfulPetAdoption: If you neglect to feed a puppy (but not an adult dog), they'll run away and they only come back if you buy Farm Cash and pay to rescue them.

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