Deleted line(s) 31 (click to see context) :
* DolledUpInstallment: Rumor is that ''Excitebots'' started off as a Wii version of ''VideoGame/DiddyKongRacing'', with the animal vehicles based on the animal-riding segments of ''VideoGame/DonkeyKongCountry''. When Nintendo couldn't secure the rights from Microsoft, the game was retooled into ''Excitebots'' instead.
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** ''[[VideoGame/MarioKart Mario Kart Wii]]'' could be seen as this to ''Excitebike 2'', where Mario character are once again on motor bikes.
to:
** ''[[VideoGame/MarioKart Mario Kart Wii]]'' could be seen as this to ''Excitebike 2'', where Mario character characters are once again on motor bikes.
Deleted line(s) 69 (click to see context) :
* UnexpectedCharacter: [[spoiler:Boulder from ''Excite Truck'']] is unlockable in ''Excitebots''.
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* ThirdIs3D: ''Exitebike 64'' is the third in the series and the first in full [=3D=].
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''Excitebike World Rally'' is the latest game in the series, available for WiiWare. It marks a return to the original NES play style and design, with a track editor and online play.
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''Excitebike World Rally'' is the latest game in the series, available for WiiWare.UsefulNotes/WiiWare. It marks a return to the original NES play style and design, with a track editor and online play.
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* DownloadableContent: ''Excitebike 2''.
to:
* DownloadableContent: ''Excitebike 2''.2'' is downloadable content.
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* IsometricProjection: ''Excitebike World Rally'' uses this perspective style, but unlike most, does it with polygons instead of sprites, so the depth is not just perceived..
to:
* IsometricProjection: ''Excitebike World Rally'' uses this perspective style, but unlike most, does it with polygons instead of sprites, so the depth is not just perceived..perceived...
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* PullingThemselvesTogether: In ''Excitebots,'' if you mess up in a bar spin, your bot with be ripped to pieces. If the pieces stay air born long the bot will slowly piece itself back together, at which point they will hit the ground like nothing happened if you can land them properly.
to:
* PullingThemselvesTogether: In ''Excitebots,'' if you mess up in a bar spin, your bot with be ripped to pieces. If the pieces stay air born airborne long enough the bot will slowly piece itself back together, at which point they will hit the ground like nothing happened if you can land them properly.
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** Introduced by ''Excite Truck'' to differentiate itself from the earlier games, and carried over to ''Excitebots'' -- placing first is not enough to advance, as you must also perform enough stunts and antics to earn the requisite number of points. In ''Excite Truck,'' it's typical to do a Super Truck Jump over the ''Great Wall of China,'' land in a grove of trees and dodge them by inches at 200 mph, then do a power slide and slam into a competitor.
to:
** Introduced The ''Exite Bike 64'' mini game. Soccer on motor cycles!
** Brought to the racing itself by ''Excite Truck'' to differentiateitself it from the earlier games, and carried over to ''Excitebots'' -- placing first is not enough to advance, as you must also perform enough stunts and antics to earn the requisite number of points. In ''Excite Truck,'' it's typical to do a Super Truck Jump over the ''Great Wall of China,'' land in a grove of trees and dodge them by inches at 200 mph, then do a power slide and slam into a competitor.
** Brought to the racing itself by ''Excite Truck'' to differentiate
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* AnthropomorphicShift: [[spoiler: Boulder]] becomes what is essentially an [[Franchise/{{Transformers}} autobot]] in ''excitebots''.
to:
* AnthropomorphicShift: [[spoiler: Boulder]] becomes what is essentially an [[Franchise/{{Transformers}} autobot]] in ''excitebots''.''Excitebots''.
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* AnthropomorphicShift: [[spoiler: Boulder]] becomes what is essentially an [[Franchise/Transformers autobot]] in ''excitebots''.
to:
* AnthropomorphicShift: [[spoiler: Boulder]] becomes what is essentially an [[Franchise/Transformers [[Franchise/{{Transformers}} autobot]] in ''excitebots''.
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* AlienSky: The Nebula tracks from ''Excite Truck''
* AnimalMecha: For lack of a better trope, the Excitebots are all based on animals. We are not told whether they have artificial intelligence, remote controls or are driven.
* AndYourRewardIsClothes: Er, paint.
* AnimalMecha: For lack of a better trope, the Excitebots are all based on animals. We are not told whether they have artificial intelligence, remote controls or are driven.
* AndYourRewardIsClothes: Er, paint.
to:
* AlienSky: The Nebula tracks from ''Excite Truck''
Truck'' and ''Excitebots''.
* AnimalMecha: For lack of a better trope, the Excitebots are all based on animals.We Most of them are not told whether they have artificial intelligence, remote controls or are driven.
arthropods, with some mammals and herpetofauna mixed in. The only exception is [[spoiler:Boulder]].
* AndYourRewardIsClothes:Er, Or rather, paint.
* AnimalMecha: For lack of a better trope, the Excitebots are all based on animals.
* AndYourRewardIsClothes:
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* AstralFinale: The last cup in ''Excite Truck'', Crystal, is set in a space realm called Nebula.
to:
* AnthropomorphicShift: [[spoiler: Boulder]] becomes what is essentially an [[Franchise/Transformers autobot]] in ''excitebots''.
* AstralFinale: The last cup in ''ExciteTruck'', Truck'' and ''Excitebots'', Crystal, is set in a space realm called Nebula.
* AstralFinale: The last cup in ''Excite
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* DownloadableContent: ''Excitebike 2''
* EmbeddedPrecursor: ''Excitebike 64'' lets you play the first NES game
* EmbeddedPrecursor: ''Excitebike 64'' lets you play the first NES game
to:
* DownloadableContent: ''Excitebike 2''
2''.
* EmbeddedPrecursor: ''Excitebike 64'' lets you play the first NESgamegame.
* EmbeddedPrecursor: ''Excitebike 64'' lets you play the first NES
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* [[OneManArmy One Rider Army]]
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* SentientVehicle: While not explicitly said, the Excitebots seem to be this, given how they pose joyously after certain stunts.
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* TransformingMecha: In ''Excitebots'', all the bots run to the track before turning into vehicle mode. A power up lets you race in legs mode and kick other racers you get close to, knock over trees, ignore most hazards and grind on rails. Jumping off a ramp in legs mode transforms the bot into a glider which can either fly for collectibles or dive for more speed.
* UnexpectedCharacter: [[spoiler:Bolder from ''Excite Truck'']] is unlockable in ''Excitebots''.
* UnexpectedCharacter: [[spoiler:Bolder from ''Excite Truck'']] is unlockable in ''Excitebots''.
to:
* TransformingMecha: In ''Excitebots'', all the bots run to the track before turning into vehicle mode. A power up lets you race in legs mode and kick other racers you get close to, knock over trees, ignore most hazards and grind on rails. Jumping off a ramp in legs mode transforms the bot into a glider which can either fly for collectibles or dive for more speed.
* UnexpectedCharacter:[[spoiler:Bolder [[spoiler:Boulder from ''Excite Truck'']] is unlockable in ''Excitebots''.
* UnexpectedCharacter:
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* TheBeautifulGame:
** ''Excitebike 64's'' soccer mode.
** ''Excitebots'' also has knocking soccer balls into goals as one of its mini games.
** ''Excitebike 64's'' soccer mode.
** ''Excitebots'' also has knocking soccer balls into goals as one of its mini games.
Added DiffLines:
* GenreThrowback: ''Excitebike 64'' has an unlockable mode called "Excite 3D", which consists basically in remaking the old NES tracks in 3D and racing them in the game's own engine. Watch it [[https://www.youtube.com/watch?v=xEmHoSCcC9g here]].
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* ProductPlacement: ''Excitebike 64'' had a plethora of extreme sports-related brands advertised in the game.
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The second game in the series was ''Excitebike 2: BX Mario Excite Bike''. It was a MissionPackSequel of the first game, and only available via Japanese-only download service. It replaced the generic riders with Mario characters and added coins and unlimited boosts.
to:
The second game in the series was ''Excitebike 2: BX Mario Excite Bike''.Excitebike''. It was a MissionPackSequel of the first game, and only available via Japanese-only download service. It replaced the generic riders with Mario characters and added coins and unlimited boosts.
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* AnnouncerChatter: The more realistic variety was in ''Excite Bike 64''; the other games go without it entirely.
to:
* AnnouncerChatter: The more realistic variety was in ''Excite Bike ''Excitebike 64''; the other games go without it entirely.
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* DownloadableContent: ''Excite Bike 2''
* EmbeddedPrecursor: ''Excite Bike 64'' lets you play the first NES game
* EmbeddedPrecursor: ''Excite Bike 64'' lets you play the first NES game
to:
* DownloadableContent: ''Excite Bike ''Excitebike 2''
* EmbeddedPrecursor:''Excite Bike ''Excitebike 64'' lets you play the first NES game
* EmbeddedPrecursor:
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* NoExportForYou: ''Excitebike 2'' is Japan-exclusive (as {{Satellaview}} was only available in Japan) and ''Excitebots'' is North America-exclusive, unless you're part of Club Nintendo in Japan.
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* {{Scatting}}: On the China course of ''Excite Truck''.
to:
* {{Scatting}}: On the China course of ''Excite Truck''.Truck'', and in the track intro song in ''Excitebike 64''.
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** The ''Excitebot'' designs are very reminiscent of ''StuntRaceFX'', a 3D Nintendo racing title for the SNES that featured living cars with cartoony eyes.
** ''[[VideoGame/MarioKart Mario Kart Wii]]'' could be seen as this to ''Excite Bike 2'', where Mario character are once again on motor bikes.
** ''[[VideoGame/MarioKart Mario Kart Wii]]'' could be seen as this to ''Excite Bike 2'', where Mario character are once again on motor bikes.
to:
** The ''Excitebot'' ''Excitebots'' designs are very reminiscent of ''StuntRaceFX'', a 3D Nintendo racing title for the SNES that featured living cars with cartoony eyes.
** ''[[VideoGame/MarioKart Mario Kart Wii]]'' could be seen as this to''Excite Bike ''Excitebike 2'', where Mario character are once again on motor bikes.
** ''[[VideoGame/MarioKart Mario Kart Wii]]'' could be seen as this to
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** ''Excite Bike 64's'' soccer mode.
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** ''Excite Bike ''Excitebike 64's'' soccer mode.
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* TheFaceless: ''Excite Bike 2'' is only games where the riders aren't faceless.
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* TheFaceless: ''Excite Bike ''Excitebike 2'' is only games where the riders aren't faceless.faceless. In ''Excitebike 64'', you could see the faces of the riders once you finished a cup; there would be a cutscene of the three first-placed bikers going up to the podium and removing their helmets.
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** ''Excite Bike 64'' was a total overhaul. The cool down spots and stacking ramps gave way to fairly more realistic track designs, the lanes vanished, and perspective shifted to behind. ''Excite Bike'' has since moved closer to its traditional game play.
** ''Excite Truck'' and ''Excitebots'' resemble ''Excite Bike 64,'' but have different vehicle controls and add support items, stage hazards, collectibles and ScoringPoints.
** ''Excite Truck'' and ''Excitebots'' resemble ''Excite Bike 64,'' but have different vehicle controls and add support items, stage hazards, collectibles and ScoringPoints.
to:
** ''Excite Bike ''Excitebike 64'' was a total overhaul. The cool down spots and stacking ramps gave way to fairly more realistic track designs, the lanes vanished, and perspective shifted to behind. ''Excite Bike'' ''Excitebike'' has since moved closer to its traditional game play.
** ''Excite Truck'' and ''Excitebots'' resemble''Excite Bike ''Excitebike 64,'' but have different vehicle controls and add support items, stage hazards, collectibles and ScoringPoints.
** ''Excite Truck'' and ''Excitebots'' resemble
Added DiffLines:
* EndlessGame: The first ''Excitebike'' has no ending. You just keep playing until you reach the impossible challenge: Complete the race in 1:06-1:10 on Track 5.
Added DiffLines:
* [[OneManArmy One Rider Army]]
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