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[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/Evolution_Worlds_Coverart_907.png]]

->''"Come on! Let's go for it today!"''
-->--'''Mag''' whenever you upload the game file.

''Evolution Worlds'' is a UsefulNotes/NintendoGameCube {{RPG}} created by Creator/StingEntertainment. It was a compilation of ''VideoGame/EvolutionTheWorldOfSacredDevice'' and ''Evolution 2: Far Off Promise'', two previous UsefulNotes/SegaDreamcast games, and merged the two together for the Gamecube release.

Mag Launcher is the current head of the family thanks to his [[DisappearedDad father going missing]] three years ago. However, he learned about the news with the mysterious girl named Linear Cannon who carried the letter to him. In the letter, his father told him to take care of Linear no matter what happens to her. Following his father's words, Mag makes Linear part of his family and, together with [[BattleButler Gre Nade]], they work hard day and day to pay off a huge debt to the Society while looking for the legendary Evolutia. Tagging with them in the long run are the Launchers' rival [[{{Tsundere}} Chain]] [[TheRival Gun]], and thrill-seeker, bounty hunter [[MsFanservice Pepper Box]].

For the first part of the game, the Launcher duo do explorations with the other party members while [[SmugSnake Eugene]] from the 8th Empire becomes interested in some strange energy patterns coming from Pannam Town, speculating that Evolutia is hiding somewhere. And he's ObviouslyEvil with that face of his, so he's technically the BigBad of the first part.

For the second part of the game, Mag's achievements are recognized by the head of the Society, prompting him to take more quests around the main HQ. On the way there, the train he's taking is robbed by [[GentlemanThief Carcano]], who becomes known to the Launcher trio. During their visit in Museville, the mysterious character Yurka, who seems to know Linear very well, speaks with her whenever she's alone by herself.

The game is unique in that it's a combination of a regular RPG and a {{roguelike}}, with randomly-generated dungeons, stairs, and traps, but with a standard RPG battle system; you can level up skills in midbattle by spending TP on a wide range of movepools.

A work-in-progress character list can be found [[https://tvtropes.org/pmwiki/pmwiki.php/Characters/EvolutionTheWorldOfSacredDevice here]].

-------

!!This game contains examples of:

* ActionInitiative: Run into an enemy from behind, the music sounds happy and you get free turns to happily punch your enemies. Have an enemy run into YOU from behind, the music gets daunting and you stand still while the enemy beats your head off your shoulders.
* AdaptationExplanationExtrication: The first half is really bad with this, especially towards the end.
** Eugene's introduction is greatly trimmed down, including the scene where he initially believes Linear to be an offering to him and how he succeeds in angering and accidentally dismissing Mag, downplaying those elements.
** [[spoiler: Inspecting the instruments in Eugene's command room will reveal that the reason the ship is exploding is because Mag kicked a grenade in the engine room, a {{Noodle Incident}} that was explicitly shown in the original game.]]
** Crossing into {{Adaptation Induced Plot Hole}}, the escape sequence was also severely trimmed. [[spoiler:The port removes the sequence where Mag and Linear are separated from the rest of the party, explaining how the others got back to the seaplane and why Mag and Linear needed to find a different escape route.]]
* AllInARow: The party's leading member can be rotated with the three characters moving around, doing so gives some kind of bonus for exploration (Mag can destroy boxes and stone pillars, Chain can make the party run faster, etc). It gets a bit silly when you can make all of them jump on the very same spot.
* AmbitionIsEvil: [[spoiler:Prof. Whitehead]] tends to be really nice towards Mag and the rest of the characters, but he's secretly trying to obtain ultimate wisdom all for himself.[[spoiler:Whitehead ends up feeling guilty for using Mag and for trying to finish his plan. He feels so guilty for helping Yurka achieve his goals that he offers to help Mag and co. as much as he can.]]
* AnEconomyIsYou: Where are people supposed to buy food in Pannam Town?
** This is averted for Museville, but then you'd say everyone eats three kinds of fruit and gets DrunkOnMilk at the local bar.
* ArbitraryHeadcountLimit: 3 people max on your team, 4 max on enemy teams, however most bosses come with only one enemy: the boss itself.
* AuthorityEqualsAsskicking: Carcano's men will follow his every word.
* BadassBeard: Carcano sports one.
* BadassGrandpa[=/=]BadassNormal[=/=]BattleButler: Gre is entirely capable of serving Mag at home and on the battlefield despite his age. He also fights without the use of a Cyframe and, unlike Linear, has no hidden powers.
* BarbarianTribe: There are enemies based on this.
* BareYourMidriff: Pepper wears an outfit that does this
* BattleshipRaid: The end of the first half of the games sees the party storm [[spoiler:The 8th Imperial Army's battleship to rescure Linear after Eugene kidnaps her.]]
* BigBad: For the first portion, Eugene. For the second portion, [[spoiler:Yurka fulfills this role]]
* BigCreepyCrawlies: Some of the enemies are Spiders are as big as the party. [[spoiler:And then there are huge robot spiders in the VeryDefinitelyFinalDungeon that take up all the enemy side. Killing these hard-hitters net you lots of EXP.]]
* BigDamnHeroes: [[spoiler:Pepper pulls this out when saving Mag and Linear from the boss of Blaze Ruins.]] After that, she can be recruited for dungeon missions at the bar.
* BlackMarket: [[spoiler:Mag can eventually buy goods from Carcano's cronies once he gains their boss's respect (even though Carcano himself seemed to show respect to Mag before their fight).]]
* BlowYouAway: One of [[spoiler:Carcano's]] attacks is called like this word for word. It blows enemies away.
* BonusDungeon: The Tower of Despair, accessible once you reach Museville. It's unique in that enemies give little EXP but more TP than usual, making it ideal for grinding skills. The limit of how many floors one can go through changes each in-game day and there is a unique prize at the end each time. [[spoiler: It also has an underside.]]
* ButThouMust: There's no way to take Linear off the party to ask another member to join during ruins exploration [[spoiler:unless she's kidnapped]]. {{Justified|Trope}} in that Mag promised his father to not leave Linear alone.
* CantDropTheHero: Mag is the title character, therefore he must always be in the party and controllable, so you cannot get rid of him whatsoever... Not like you would want to.
* ChasteHero: Mag can't really understand the theme of love, not even when Nina seems infatuated about Gre.
* TheChessmaster: [[spoiler:Yurka is this, his only purpose for helping Whitehead being to open the path to the ancient civilization by controlling Mag and his party to search the keys hidden in the ruins.]]
* ChickMagnet: A rumor in the Society explicitly says that Carcano is popular among girls.
* TheClan: Chain's family is a clan.
* ClimaxBoss: [[spoiler:Eugene, as a result of the games being combined, is demoted to this. His mech is even nerfed as a result.]]
* CombiningMecha: [[spoiler: The Ulticannon is an angel-like machine which needs both Yurka and Linear to work properly. However before you get the chance to fight it, Linear breaks out from the machine. Yurka, driven insane with jealousy, descends into madness, and the robot's loosely angelic-look turns into a gruesome devil-look, complete with a beating heart-like organ hanging to the right side.]]
* CoolHelmet: Mag is always wearing his headgear wherever he goes...and whenever he goes to sleep. It doesn't really bother him at all.
* CoolLoser: The Launcher Family is popular among other hunters in that they have an horrendous debt to pay to the Society, so Mag has to WorkOffTheDebt to keep his BigFancyHouse. Luckily, the Gun Family averted going through this by doing the opposite, but it's still kind of pathetic they now live in a bus.
* CoolShades: Pepper owns a good one.
* CrazyJealousGuy: [[spoiler:After Linear is persuaded back into returning to Mag's side, Yurka, while still in the Ulticannon, starts to wonder why he's feeling jealous all of a sudden.]]
** A very young kid behind Chain's bus home has the hots for Linear, but he doesn't like the idea that Mag escorts her everywhere she goes.
* CriticalHit: Shown by the enemies having a different hurt animation.
* CurbStompBattle: Upon fighting Carcano the first time, he'll go down without much trouble. [[spoiler:However, he was letting his guard down to make time while his men were stealing appraisal items on the train.]] The next time Mag meets him face-to-face, he's tougher to beat.
* CuteMute: Linear starts out as this, somehow inverting the HeroicMime status for Mag. By the second game or the second half of Evolution Worlds, she becomes the ShrinkingViolet.
* DamselInDistress: This was obviously bound to happen to Linear judging Mag's father told him to keep her safe from everyone at all times. [[spoiler:The second time this happens is subverted since she's convinced to leave Mag to keep him safe instead.]]
* DarkSkinnedBlond: Yurka, with white hair thrown in for good measure.
* DefeatMeansFriendship: [[spoiler:Yurka gets this treatment, but he dies. It's speculated that he will return one day to be friends with Linear and everyone.]]
* DefendCommand: On top of reducing damage, it increases the amount of SP restored.
* DisappearedDad: Mag's father, Asroc Launcher.
* DiscOneNuke: Averted. Mag's Hand Cyframe isn't as much of a disc nuke here due to the fact many enemies and bosses were cut out for the first portion of the game.
* DiscOneFinalDungeon: [[spoiler: [[MeaningfulName The Kronprinz]], due to it no longer being the final dungeon. Outside of a few enemy waves, there is nothing but a BossRush with three bosses one after another (with breaks in-between all of them).]] It's entirely jarring if you didn't store many healing items and didn't do some LevelGrinding beforehand. And yes, to add insult to the injury, it's a temporary PointOfNoReturn till you [[spoiler:save Linear]].
* DiscOneFinalBoss: [[spoiler:Eugune's Mech during the rescue attempt halfway through the game.]]
* DishingOutDirt: Linear's Ocarina offensive spells practically has boulders fall on the enemies.
* [[spoiler:DistressedDamsel: Poor Linear will never have a chance to fight the final boss on both parts.]]
* DropTheHammer: One of Mag's weapons for his Cyframe. No matter how big the enemy is, his trusty hammer squashes them with no problem.
* DrunkOnMilk: On a little note, Pepper comments how she and [[spoiler:Nina of all people]] went to drink milk one night and the latter got so drunk that [[spoiler:she]] started dancing the Macarena.
* DudeWheresMyRespect: The Launcher family (Mag included) is respected among other adventurers...[[WorkOffTheDebt but for the wrong reasons.]] The only people who respect them are Nina, who starts respecting Mag after he completes story missions without problems; Gre by default, and Prof. Whitehead. [[spoiler:Carcano really warms up to Mag, giving him some well-deserved respect even before he's fought.]] Prof. Whitehead thinks very highly of Mag and appreciates the work he's done so far till the point they meet [[spoiler:except he's really using him for his own selfish goals]].
* EasilyForgiven: [[spoiler:Mag (somehow) convinces Whitehead from arresting Carcano despite all the trouble he's been causing to the Society for a long time ago with the idea that he'll repent for his actions soon.]]
* EnemyMine: Arguably, [[spoiler:Carcano.]]
* EnemySummoner: The Lynx monster type can howl to call more of its friends to battle.
* ElementalPowers: Pepper's Cyframes all revolve around different elements.
** AnIcePerson
** BlowYouAway
** PlayingWithFire
* {{Expy}}: Tell me you weren't thinking about THAT [[VideoGame/MarioTennis Nina]] when you first meet Nina of the Society.
* EvenEvilHasStandards: [[spoiler:Carcano's lot]] refuses to kill people while on the job, but [[spoiler:they only steal appraisal items]].
* EverythingsBetterWithDinosaurs: The final dungeon suddenly has a liking to having big dinosaurs roam the halls.
* FaceOfAThug: For some weird reason, both the item and equipment vendors in Museville are rocker dudes.
* FeudingFamilies: The Launchers have been long rivals with the Gun Clan.
* FingerlessGloves: Both Mag and Chain wear these.
* FlavorText: As in the original games. It varies depending on the part; During part 1, Mag comments on whatever he's looking at. During part 2, the flavor text and conversations with the townsfolk are instead for whoever is in front of the party.
* ForScience: [[spoiler:Whitehead's whole motivation to uncover the ancient civilization behind everyone's backs.]]
* FrickinLaserBeams: Pepper's weapon of choice.
* GentlemanThief: Carcano.
* GlobalAirship: Mag's Sea Otter Seaplane can get him to anywhere in the first portion. It gets replaced by the Museville train station after the second portion comes in.
* GogglesDoNothing: Averted. Mag does put his goggles on when using his hand-based attacks.
* GoodScarsEvilScars: During [[spoiler:his boss fight]], you can see Yurka has one over his right eye.
* GrapplingHookPistol: This is one of Carcano's skills that he can use with his Cyframe. [[spoiler:Outside of battles, he uses this to sneak into the Society Museum to steal artifacts.]]
** [[spoiler:Moreover, he uses this to enter the building after Linear is persuaded to leave Mag behind. Since Carcano revealed his secret, he won't be able to use it to plan surprise thefts anymore. But then again, he ''did'' say he was going to turn into a better person.]]
* HitPoints: As is the case for the genre.
* [[spoiler:HumansAreFlawed]]: [[spoiler:Yurka]] doesn't really like humans because of this reasoning [[spoiler:since he and Linear are Evolutia]]. He comments on this [[spoiler:when getting rid of Whitehead for his fascination with the ancient civilization]].
* IHaveNoSon: A kid selling fruits in Museville will go through this if Mag and the party don't buy anything from him.
* ImprobableWeaponUser: Mag's Cyframe is essentially a PowerFist that can be upgraded to wield hammers, bowling balls, and bug spray. Chain's Cyframe is a jet pack with a giant blade sticking out at the back. Linear uses a FryingPanOfDoom. Unequip Gre's and Linear's weapons, and they punch their enemies with their bare hands.
* InexplicableTreasureChests: There's a large number of chests containing healing items, the same artifacts over and over, and an inexplicably large number of Cyframe parts that your friends can easily use.
* KidHero: Mag. Chain somewhat is one.
* KillerYoyo: Yet another weapon for Mag's Cyframe.
* LadyLooksLikeADude: How is anyone going to tell at first glance Chain is a girl? It helps that she's got a voice and female pronouns used on her.
* LevelScaling: Averted. This is no longer an issue in the remake.
* LethalChef: Gre uses food to damage enemies and lower their stats/ cause status effects.
* LethalLavaLand: Oddly subverted. Although Blaze Ruins sounds like a dungeon where fire is present (bomb traps are everywhere in all dungeons), it's just InNameOnly. Even weirder is the fact that the boss of said ruins is the non-fire elemental, [[BlowYouAway Storm Bird]].
* MagicalFlutist: Linear uses an ocarina to use [[MagicMusic magic on the party or the enemies]].
* MagicalGirl: Linear by default, being the only party member who can use healing spells. [[spoiler:Though this becomes even more apparent once she grows wings to save Mag from exploding with Eugene's ship]].
* MarshmallowHell: This is what Pepper ''seemingly'' does to Mag to heal his HP. He seems happy about it, though.
* {{Meganekko}}: Nina of the Society fits this.
* MissingMom: Mag's mother is never shown. Same with Chain.
* MsFanservice: Pepper. Half ripped jeans, curled blond hair, jacket ripped open showing a black bra, and her theme music which is saxophone music. Let's see here for more details.
** BoobsOfSteel
** ShowSomeLeg
* MurderTheHypotenuse: [[spoiler:After Linear reunites with Mag at the end of the Society Dungeon, Yurka [[AxeCrazy turns insane with jealousy and attempts to murder the party.]]]]
* MysteriousWaif: Linear. Mysteriously shows up one day, is timid and quiet, [[spoiler:turns out to be Evolutia...]]
* NiceJobBreakingItHero: [[spoiler:Mag's SugarWiki/MomentOfAwesome gets screwed over by a tank bullet exploding on him and Linear that he accidentally caused.]]
* NothingUpMySleeve: Yurka's sleeves are so long they are a few inches away from touching the ground. He can, however, use magic with them.
* ObviouslyEvil: You're this when you're asking the pretty shy Linear to become one of Eugene's maids while disregarding everything about Mag's exploits.
* OffModel: A rather weird thing happens to Mag's white jacket suddenly disappearing during animated cutscenes. By the next normal cutscene, it's back there on him. [[CoversAlwaysLie Why, the boxart on this page also suffers from this.]][[note]] That's because in ''World of Sacred Device'', the game from which the cut scenes came from, he never wore the adventurer jacket. The jacket was added in ''Far Off Promise'', from which most of the character models came from.[[/note]]
* OlderThanTheyLook: Mag, Linear, and Chain are 16, 17, and 15 respectively. None of them look even close to their age. Lampshaded somewhat with Chain who is annoyed at her height (or lack of)
* OneManParty: Mag is easily the strongest character. The other characters levels will appropriate to what level you are, but Mag always seems to have the edge in strength. [[spoiler:This gets subverted once Carcano joins the group, making him the second strongest character in physical attacks.]]
* OnlyInItForTheMoney: If you do a mission with just Mag and Linear, your entire win bonus goes straight into your pocket. Unlike the last game, taking Gre along won't charge you here since he knows you're putting the money to good use. Chain, on the other hand, takes 30% of your bonus for herself, and Pepper takes 60%! The worst part, you never get this money back to you, so it's basically losing massive chunks of change for having people in your party! When you net 100,000 in the game (which is sizeable money) and then Pepper takes 60,000, that's a massive loss! The even worst part: bonuses are a one time thing, going back and beating the dungeon again means nothing, the money is gone.
* OutlawTown: Pine Village, Carcano's hideout, is just a big town over the water fully inhabited by thieves.
* OverlyLongFightingAnimation: Magna Rave and Sledge Hammer have very long animations.
* PaletteSwap: Most enemies in later dungeons go through this, but they do have different abilities to compensate.
* PointBuildSystem: You can gain TP in the game, which can be used to learn new skills.
* [[spoiler:PowerGivesYouWings: Linear suddenly creates a phoenix-like form to fly away with Mag to save him from being killed. Sure enough, as the destructive counterpart to Linear, Yurka pulls his long blue wings out when he's fought. And true to the trope, he ''really'' is a deadly boss.]]
* PunnyName[=/=]ThemeNaming: Most of the main cast are named after weapons[[note]]Mag Launcher and Linear Cannon are terms used in the anime ''Anime/FangOfTheSunDougram'' for various types of MagneticWeapons[[/note]]. And Prof. Whitehead for his white head.
* RecurringTraveller: The game practically calls Chain and Pepper from the shadows once the Launcher trio travels to Museville so the party doesn't have to keep Gre for the third slot.
* RedEyesTakeWarning: Yurka has read eyes [[spoiler:and is a very hard boss.]]
* TheReveal: [[spoiler:Linear? Yeah, she's the Evolutia. Nobody could find the legendary Cyframe since everyone thought it was a relic or a machine, but not a sentient human(?) being. Eugene manages to find this out by using a hi-tech radar.]]
** [[spoiler: And then there's the fact Yurka is also an Evolutia.]]
* TheRival: Chain during the first five minutes of the game. After that, it doesn't really sound like she's being a rival at all if she demands Mag to take her to dungeons all the time.
* {{Roguelike}}: Elements of this are in dungeons, though the battles are turn-based.
* RunDontWalk: While the party can walk, they will only do this if you lightly tilt the control stick.
* ShipperOnDeck: Chain's dad literally admits Linear is better off with Mag ''than her own daughter''. It helps (or not) that he really doesn't like Chain.
* SlasherSmile: Eugene does this whenever speaking to Linear or whenever he slowly descends into insanity.
* SlippySlideyIceWorld: The Crypt Maze is an UndergroundLevel that introduces slippery floor. Thankfully, the ice floor is not made of FrictionlessIce.
* SuccessionCrisis: [[HeirClubForMen The Gun Clan has been known for having male heirs as the ones turned into adventurers.]] But then they came to a full stop with Chain. To remedy this issue, the clan had no choice but to give Chain special education so that she could continue their legacy... Which is extremely weird considering how her father treats her as TheUnfavourite behind her back.
* SmugSnake: Prince Eugene.
* SurferDude: The Cyframe mechanist in Museville looks like this.
* SuspiciouslySpecificDenial: No, Carcano isn't [[spoiler:going to help Mag and the others get into the Society Museum to rescue Linear]]. It just happened.
* TankGoodness: [[spoiler:Mag and Linear run away from an army made entirely of this. Later Mag and his rescue party face one as a boss while trying to get to Linear. Weirdly enough, both Forest Depths and Crypt Maze have tank-like bosses that are not related to the dungeon element-wise. The latter does employ an ice attack though, but that's it.]]
* TechPoints: The characters all have a wide movepool to which they can unlock by gathering TP in battles. Since Linear and Gre don't have the same benefits to upgrade/change their weapons like the other Cyframe users of the party, they instead have more areas they can choose from the beginning. In the second part, there's a dungeon specifically made so that the party gains more TP than EXP from the enemies in there.
* ThisIsADrill: Carcano's Cyframe other skill.
* ThrivingGhostTown: There's only about 10 NPC's in both Pannam Town and Museville, and the majority are useless. Except for the shop owner, upgrade shop, missions, and appraisal, everyone else does nothing whatsoever except talk about totally irrelevant things or mention stuff you already know.
* TimeSkip: The second half takes place six months after the events of the first.
* TinyGuyHugeGirl: Mag and Linear are this trope, with Linear being OneHeadTaller than Mag.
* TopDownView: One of the two available camera angles.
* {{Tsundere}}: Chain, Type A. This is even mocked at the beginning of the game when she begins making fun of Mag until Mag embarrasses her with the word cute, at which point she tries to defend herself but just takes off flustered.
* UndergroundLevel: Crypt Maze and [[spoiler:Carcano's Thieves' Trap]].
* TheUnfavourite: Chain's dad ''really'' doesn't like her. He even implores Mag to take her to his missions just so that she's not around the house.
* UnwittingPawn: [[spoiler:Mag to Prof. Whitehead, who is himself the UnwittingPawn of Yurka.]]
* VillainWithGoodPublicity: Carcano just so happens to have a legion of fans.
* TheWarSequence: [[spoiler:A really over-the-top cutscene happens when Mag and Linear run away from Eugene's tank army. What's really shocking is that Mag's PowerFist actually manages to fend them off with an earthquake...[[NiceJobBreakingItHero except a tank falls back in a hole while firing a bullet up to the air that screws his moment by falling on both of them]].]]
* WhiteMage: Linear is this, having a large amount of spells and even a special move that may allow her to convince an enemy to flee the battle. {{Downplayed}} with Gre who is more combat-oriented and has support skills.
* WorkOffTheDebt: Both Mag and Chain were left with a huge debt after their parents disappeared. Chain paid it off by selling her house, while Mag is playing this trope. [[spoiler:By the end of the second half, it turns out the Society didn't actually pay for the lodging in the Museville Hotel, so the hotel owners added 30,000 to the Society's bill, adding it all up.]]
* YouHaveOutlivedYourUsefulness: [[spoiler:With no need to find the keys with the unconditional help of Mag's actions, Yurka disposes of Whitehead.]]
----

to:

[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/Evolution_Worlds_Coverart_907.png]]

->''"Come on! Let's go for it today!"''
-->--'''Mag''' whenever you upload the game file.

''Evolution Worlds'' is a UsefulNotes/NintendoGameCube {{RPG}} created by Creator/StingEntertainment. It was a compilation of ''VideoGame/EvolutionTheWorldOfSacredDevice'' and ''Evolution 2: Far Off Promise'', two previous UsefulNotes/SegaDreamcast games, and merged the two together for the Gamecube release.

Mag Launcher is the current head of the family thanks to his [[DisappearedDad father going missing]] three years ago. However, he learned about the news with the mysterious girl named Linear Cannon who carried the letter to him. In the letter, his father told him to take care of Linear no matter what happens to her. Following his father's words, Mag makes Linear part of his family and, together with [[BattleButler Gre Nade]], they work hard day and day to pay off a huge debt to the Society while looking for the legendary Evolutia. Tagging with them in the long run are the Launchers' rival [[{{Tsundere}} Chain]] [[TheRival Gun]], and thrill-seeker, bounty hunter [[MsFanservice Pepper Box]].

For the first part of the game, the Launcher duo do explorations with the other party members while [[SmugSnake Eugene]] from the 8th Empire becomes interested in some strange energy patterns coming from Pannam Town, speculating that Evolutia is hiding somewhere. And he's ObviouslyEvil with that face of his, so he's technically the BigBad of the first part.

For the second part of the game, Mag's achievements are recognized by the head of the Society, prompting him to take more quests around the main HQ. On the way there, the train he's taking is robbed by [[GentlemanThief Carcano]], who becomes known to the Launcher trio. During their visit in Museville, the mysterious character Yurka, who seems to know Linear very well, speaks with her whenever she's alone by herself.

The game is unique in that it's a combination of a regular RPG and a {{roguelike}}, with randomly-generated dungeons, stairs, and traps, but with a standard RPG battle system; you can level up skills in midbattle by spending TP on a wide range of movepools.

A work-in-progress character list can be found [[https://tvtropes.org/pmwiki/pmwiki.php/Characters/EvolutionTheWorldOfSacredDevice here]].

-------

!!This game contains examples of:

* ActionInitiative: Run into an enemy from behind, the music sounds happy and you get free turns to happily punch your enemies. Have an enemy run into YOU from behind, the music gets daunting and you stand still while the enemy beats your head off your shoulders.
* AdaptationExplanationExtrication: The first half is really bad with this, especially towards the end.
** Eugene's introduction is greatly trimmed down, including the scene where he initially believes Linear to be an offering to him and how he succeeds in angering and accidentally dismissing Mag, downplaying those elements.
** [[spoiler: Inspecting the instruments in Eugene's command room will reveal that the reason the ship is exploding is because Mag kicked a grenade in the engine room, a {{Noodle Incident}} that was explicitly shown in the original game.]]
** Crossing into {{Adaptation Induced Plot Hole}}, the escape sequence was also severely trimmed. [[spoiler:The port removes the sequence where Mag and Linear are separated from the rest of the party, explaining how the others got back to the seaplane and why Mag and Linear needed to find a different escape route.]]
* AllInARow: The party's leading member can be rotated with the three characters moving around, doing so gives some kind of bonus for exploration (Mag can destroy boxes and stone pillars, Chain can make the party run faster, etc). It gets a bit silly when you can make all of them jump on the very same spot.
* AmbitionIsEvil: [[spoiler:Prof. Whitehead]] tends to be really nice towards Mag and the rest of the characters, but he's secretly trying to obtain ultimate wisdom all for himself.[[spoiler:Whitehead ends up feeling guilty for using Mag and for trying to finish his plan. He feels so guilty for helping Yurka achieve his goals that he offers to help Mag and co. as much as he can.]]
* AnEconomyIsYou: Where are people supposed to buy food in Pannam Town?
** This is averted for Museville, but then you'd say everyone eats three kinds of fruit and gets DrunkOnMilk at the local bar.
* ArbitraryHeadcountLimit: 3 people max on your team, 4 max on enemy teams, however most bosses come with only one enemy: the boss itself.
* AuthorityEqualsAsskicking: Carcano's men will follow his every word.
* BadassBeard: Carcano sports one.
* BadassGrandpa[=/=]BadassNormal[=/=]BattleButler: Gre is entirely capable of serving Mag at home and on the battlefield despite his age. He also fights without the use of a Cyframe and, unlike Linear, has no hidden powers.
* BarbarianTribe: There are enemies based on this.
* BareYourMidriff: Pepper wears an outfit that does this
* BattleshipRaid: The end of the first half of the games sees the party storm [[spoiler:The 8th Imperial Army's battleship to rescure Linear after Eugene kidnaps her.]]
* BigBad: For the first portion, Eugene. For the second portion, [[spoiler:Yurka fulfills this role]]
* BigCreepyCrawlies: Some of the enemies are Spiders are as big as the party. [[spoiler:And then there are huge robot spiders in the VeryDefinitelyFinalDungeon that take up all the enemy side. Killing these hard-hitters net you lots of EXP.]]
* BigDamnHeroes: [[spoiler:Pepper pulls this out when saving Mag and Linear from the boss of Blaze Ruins.]] After that, she can be recruited for dungeon missions at the bar.
* BlackMarket: [[spoiler:Mag can eventually buy goods from Carcano's cronies once he gains their boss's respect (even though Carcano himself seemed to show respect to Mag before their fight).]]
* BlowYouAway: One of [[spoiler:Carcano's]] attacks is called like this word for word. It blows enemies away.
* BonusDungeon: The Tower of Despair, accessible once you reach Museville. It's unique in that enemies give little EXP but more TP than usual, making it ideal for grinding skills. The limit of how many floors one can go through changes each in-game day and there is a unique prize at the end each time. [[spoiler: It also has an underside.]]
* ButThouMust: There's no way to take Linear off the party to ask another member to join during ruins exploration [[spoiler:unless she's kidnapped]]. {{Justified|Trope}} in that Mag promised his father to not leave Linear alone.
* CantDropTheHero: Mag is the title character, therefore he must always be in the party and controllable, so you cannot get rid of him whatsoever... Not like you would want to.
* ChasteHero: Mag can't really understand the theme of love, not even when Nina seems infatuated about Gre.
* TheChessmaster: [[spoiler:Yurka is this, his only purpose for helping Whitehead being to open the path to the ancient civilization by controlling Mag and his party to search the keys hidden in the ruins.]]
* ChickMagnet: A rumor in the Society explicitly says that Carcano is popular among girls.
* TheClan: Chain's family is a clan.
* ClimaxBoss: [[spoiler:Eugene, as a result of the games being combined, is demoted to this. His mech is even nerfed as a result.]]
* CombiningMecha: [[spoiler: The Ulticannon is an angel-like machine which needs both Yurka and Linear to work properly. However before you get the chance to fight it, Linear breaks out from the machine. Yurka, driven insane with jealousy, descends into madness, and the robot's loosely angelic-look turns into a gruesome devil-look, complete with a beating heart-like organ hanging to the right side.]]
* CoolHelmet: Mag is always wearing his headgear wherever he goes...and whenever he goes to sleep. It doesn't really bother him at all.
* CoolLoser: The Launcher Family is popular among other hunters in that they have an horrendous debt to pay to the Society, so Mag has to WorkOffTheDebt to keep his BigFancyHouse. Luckily, the Gun Family averted going through this by doing the opposite, but it's still kind of pathetic they now live in a bus.
* CoolShades: Pepper owns a good one.
* CrazyJealousGuy: [[spoiler:After Linear is persuaded back into returning to Mag's side, Yurka, while still in the Ulticannon, starts to wonder why he's feeling jealous all of a sudden.]]
** A very young kid behind Chain's bus home has the hots for Linear, but he doesn't like the idea that Mag escorts her everywhere she goes.
* CriticalHit: Shown by the enemies having a different hurt animation.
* CurbStompBattle: Upon fighting Carcano the first time, he'll go down without much trouble. [[spoiler:However, he was letting his guard down to make time while his men were stealing appraisal items on the train.]] The next time Mag meets him face-to-face, he's tougher to beat.
* CuteMute: Linear starts out as this, somehow inverting the HeroicMime status for Mag. By the second game or the second half of Evolution Worlds, she becomes the ShrinkingViolet.
* DamselInDistress: This was obviously bound to happen to Linear judging Mag's father told him to keep her safe from everyone at all times. [[spoiler:The second time this happens is subverted since she's convinced to leave Mag to keep him safe instead.]]
* DarkSkinnedBlond: Yurka, with white hair thrown in for good measure.
* DefeatMeansFriendship: [[spoiler:Yurka gets this treatment, but he dies. It's speculated that he will return one day to be friends with Linear and everyone.]]
* DefendCommand: On top of reducing damage, it increases the amount of SP restored.
* DisappearedDad: Mag's father, Asroc Launcher.
* DiscOneNuke: Averted. Mag's Hand Cyframe isn't as much of a disc nuke here due to the fact many enemies and bosses were cut out for the first portion of the game.
* DiscOneFinalDungeon: [[spoiler: [[MeaningfulName The Kronprinz]], due to it no longer being the final dungeon. Outside of a few enemy waves, there is nothing but a BossRush with three bosses one after another (with breaks in-between all of them).]] It's entirely jarring if you didn't store many healing items and didn't do some LevelGrinding beforehand. And yes, to add insult to the injury, it's a temporary PointOfNoReturn till you [[spoiler:save Linear]].
* DiscOneFinalBoss: [[spoiler:Eugune's Mech during the rescue attempt halfway through the game.]]
* DishingOutDirt: Linear's Ocarina offensive spells practically has boulders fall on the enemies.
* [[spoiler:DistressedDamsel: Poor Linear will never have a chance to fight the final boss on both parts.]]
* DropTheHammer: One of Mag's weapons for his Cyframe. No matter how big the enemy is, his trusty hammer squashes them with no problem.
* DrunkOnMilk: On a little note, Pepper comments how she and [[spoiler:Nina of all people]] went to drink milk one night and the latter got so drunk that [[spoiler:she]] started dancing the Macarena.
* DudeWheresMyRespect: The Launcher family (Mag included) is respected among other adventurers...[[WorkOffTheDebt but for the wrong reasons.]] The only people who respect them are Nina, who starts respecting Mag after he completes story missions without problems; Gre by default, and Prof. Whitehead. [[spoiler:Carcano really warms up to Mag, giving him some well-deserved respect even before he's fought.]] Prof. Whitehead thinks very highly of Mag and appreciates the work he's done so far till the point they meet [[spoiler:except he's really using him for his own selfish goals]].
* EasilyForgiven: [[spoiler:Mag (somehow) convinces Whitehead from arresting Carcano despite all the trouble he's been causing to the Society for a long time ago with the idea that he'll repent for his actions soon.]]
* EnemyMine: Arguably, [[spoiler:Carcano.]]
* EnemySummoner: The Lynx monster type can howl to call more of its friends to battle.
* ElementalPowers: Pepper's Cyframes all revolve around different elements.
** AnIcePerson
** BlowYouAway
** PlayingWithFire
* {{Expy}}: Tell me you weren't thinking about THAT [[VideoGame/MarioTennis Nina]] when you first meet Nina of the Society.
* EvenEvilHasStandards: [[spoiler:Carcano's lot]] refuses to kill people while on the job, but [[spoiler:they only steal appraisal items]].
* EverythingsBetterWithDinosaurs: The final dungeon suddenly has a liking to having big dinosaurs roam the halls.
* FaceOfAThug: For some weird reason, both the item and equipment vendors in Museville are rocker dudes.
* FeudingFamilies: The Launchers have been long rivals with the Gun Clan.
* FingerlessGloves: Both Mag and Chain wear these.
* FlavorText: As in the original games. It varies depending on the part; During part 1, Mag comments on whatever he's looking at. During part 2, the flavor text and conversations with the townsfolk are instead for whoever is in front of the party.
* ForScience: [[spoiler:Whitehead's whole motivation to uncover the ancient civilization behind everyone's backs.]]
* FrickinLaserBeams: Pepper's weapon of choice.
* GentlemanThief: Carcano.
* GlobalAirship: Mag's Sea Otter Seaplane can get him to anywhere in the first portion. It gets replaced by the Museville train station after the second portion comes in.
* GogglesDoNothing: Averted. Mag does put his goggles on when using his hand-based attacks.
* GoodScarsEvilScars: During [[spoiler:his boss fight]], you can see Yurka has one over his right eye.
* GrapplingHookPistol: This is one of Carcano's skills that he can use with his Cyframe. [[spoiler:Outside of battles, he uses this to sneak into the Society Museum to steal artifacts.]]
** [[spoiler:Moreover, he uses this to enter the building after Linear is persuaded to leave Mag behind. Since Carcano revealed his secret, he won't be able to use it to plan surprise thefts anymore. But then again, he ''did'' say he was going to turn into a better person.]]
* HitPoints: As is the case for the genre.
* [[spoiler:HumansAreFlawed]]: [[spoiler:Yurka]] doesn't really like humans because of this reasoning [[spoiler:since he and Linear are Evolutia]]. He comments on this [[spoiler:when getting rid of Whitehead for his fascination with the ancient civilization]].
* IHaveNoSon: A kid selling fruits in Museville will go through this if Mag and the party don't buy anything from him.
* ImprobableWeaponUser: Mag's Cyframe is essentially a PowerFist that can be upgraded to wield hammers, bowling balls, and bug spray. Chain's Cyframe is a jet pack with a giant blade sticking out at the back. Linear uses a FryingPanOfDoom. Unequip Gre's and Linear's weapons, and they punch their enemies with their bare hands.
* InexplicableTreasureChests: There's a large number of chests containing healing items, the same artifacts over and over, and an inexplicably large number of Cyframe parts that your friends can easily use.
* KidHero: Mag. Chain somewhat is one.
* KillerYoyo: Yet another weapon for Mag's Cyframe.
* LadyLooksLikeADude: How is anyone going to tell at first glance Chain is a girl? It helps that she's got a voice and female pronouns used on her.
* LevelScaling: Averted. This is no longer an issue in the remake.
* LethalChef: Gre uses food to damage enemies and lower their stats/ cause status effects.
* LethalLavaLand: Oddly subverted. Although Blaze Ruins sounds like a dungeon where fire is present (bomb traps are everywhere in all dungeons), it's just InNameOnly. Even weirder is the fact that the boss of said ruins is the non-fire elemental, [[BlowYouAway Storm Bird]].
* MagicalFlutist: Linear uses an ocarina to use [[MagicMusic magic on the party or the enemies]].
* MagicalGirl: Linear by default, being the only party member who can use healing spells. [[spoiler:Though this becomes even more apparent once she grows wings to save Mag from exploding with Eugene's ship]].
* MarshmallowHell: This is what Pepper ''seemingly'' does to Mag to heal his HP. He seems happy about it, though.
* {{Meganekko}}: Nina of the Society fits this.
* MissingMom: Mag's mother is never shown. Same with Chain.
* MsFanservice: Pepper. Half ripped jeans, curled blond hair, jacket ripped open showing a black bra, and her theme music which is saxophone music. Let's see here for more details.
** BoobsOfSteel
** ShowSomeLeg
* MurderTheHypotenuse: [[spoiler:After Linear reunites with Mag at the end of the Society Dungeon, Yurka [[AxeCrazy turns insane with jealousy and attempts to murder the party.]]]]
* MysteriousWaif: Linear. Mysteriously shows up one day, is timid and quiet, [[spoiler:turns out to be Evolutia...]]
* NiceJobBreakingItHero: [[spoiler:Mag's SugarWiki/MomentOfAwesome gets screwed over by a tank bullet exploding on him and Linear that he accidentally caused.]]
* NothingUpMySleeve: Yurka's sleeves are so long they are a few inches away from touching the ground. He can, however, use magic with them.
* ObviouslyEvil: You're this when you're asking the pretty shy Linear to become one of Eugene's maids while disregarding everything about Mag's exploits.
* OffModel: A rather weird thing happens to Mag's white jacket suddenly disappearing during animated cutscenes. By the next normal cutscene, it's back there on him. [[CoversAlwaysLie Why, the boxart on this page also suffers from this.]][[note]] That's because in ''World of Sacred Device'', the game from which the cut scenes came from, he never wore the adventurer jacket. The jacket was added in ''Far Off Promise'', from which most of the character models came from.[[/note]]
* OlderThanTheyLook: Mag, Linear, and Chain are 16, 17, and 15 respectively. None of them look even close to their age. Lampshaded somewhat with Chain who is annoyed at her height (or lack of)
* OneManParty: Mag is easily the strongest character. The other characters levels will appropriate to what level you are, but Mag always seems to have the edge in strength. [[spoiler:This gets subverted once Carcano joins the group, making him the second strongest character in physical attacks.]]
* OnlyInItForTheMoney: If you do a mission with just Mag and Linear, your entire win bonus goes straight into your pocket. Unlike the last game, taking Gre along won't charge you here since he knows you're putting the money to good use. Chain, on the other hand, takes 30% of your bonus for herself, and Pepper takes 60%! The worst part, you never get this money back to you, so it's basically losing massive chunks of change for having people in your party! When you net 100,000 in the game (which is sizeable money) and then Pepper takes 60,000, that's a massive loss! The even worst part: bonuses are a one time thing, going back and beating the dungeon again means nothing, the money is gone.
* OutlawTown: Pine Village, Carcano's hideout, is just a big town over the water fully inhabited by thieves.
* OverlyLongFightingAnimation: Magna Rave and Sledge Hammer have very long animations.
* PaletteSwap: Most enemies in later dungeons go through this, but they do have different abilities to compensate.
* PointBuildSystem: You can gain TP in the game, which can be used to learn new skills.
* [[spoiler:PowerGivesYouWings: Linear suddenly creates a phoenix-like form to fly away with Mag to save him from being killed. Sure enough, as the destructive counterpart to Linear, Yurka pulls his long blue wings out when he's fought. And true to the trope, he ''really'' is a deadly boss.]]
* PunnyName[=/=]ThemeNaming: Most of the main cast are named after weapons[[note]]Mag Launcher and Linear Cannon are terms used in the anime ''Anime/FangOfTheSunDougram'' for various types of MagneticWeapons[[/note]]. And Prof. Whitehead for his white head.
* RecurringTraveller: The game practically calls Chain and Pepper from the shadows once the Launcher trio travels to Museville so the party doesn't have to keep Gre for the third slot.
* RedEyesTakeWarning: Yurka has read eyes [[spoiler:and is a very hard boss.]]
* TheReveal: [[spoiler:Linear? Yeah, she's the Evolutia. Nobody could find the legendary Cyframe since everyone thought it was a relic or a machine, but not a sentient human(?) being. Eugene manages to find this out by using a hi-tech radar.]]
** [[spoiler: And then there's the fact Yurka is also an Evolutia.]]
* TheRival: Chain during the first five minutes of the game. After that, it doesn't really sound like she's being a rival at all if she demands Mag to take her to dungeons all the time.
* {{Roguelike}}: Elements of this are in dungeons, though the battles are turn-based.
* RunDontWalk: While the party can walk, they will only do this if you lightly tilt the control stick.
* ShipperOnDeck: Chain's dad literally admits Linear is better off with Mag ''than her own daughter''. It helps (or not) that he really doesn't like Chain.
* SlasherSmile: Eugene does this whenever speaking to Linear or whenever he slowly descends into insanity.
* SlippySlideyIceWorld: The Crypt Maze is an UndergroundLevel that introduces slippery floor. Thankfully, the ice floor is not made of FrictionlessIce.
* SuccessionCrisis: [[HeirClubForMen The Gun Clan has been known for having male heirs as the ones turned into adventurers.]] But then they came to a full stop with Chain. To remedy this issue, the clan had no choice but to give Chain special education so that she could continue their legacy... Which is extremely weird considering how her father treats her as TheUnfavourite behind her back.
* SmugSnake: Prince Eugene.
* SurferDude: The Cyframe mechanist in Museville looks like this.
* SuspiciouslySpecificDenial: No, Carcano isn't [[spoiler:going to help Mag and the others get into the Society Museum to rescue Linear]]. It just happened.
* TankGoodness: [[spoiler:Mag and Linear run away from an army made entirely of this. Later Mag and his rescue party face one as a boss while trying to get to Linear. Weirdly enough, both Forest Depths and Crypt Maze have tank-like bosses that are not related to the dungeon element-wise. The latter does employ an ice attack though, but that's it.]]
* TechPoints: The characters all have a wide movepool to which they can unlock by gathering TP in battles. Since Linear and Gre don't have the same benefits to upgrade/change their weapons like the other Cyframe users of the party, they instead have more areas they can choose from the beginning. In the second part, there's a dungeon specifically made so that the party gains more TP than EXP from the enemies in there.
* ThisIsADrill: Carcano's Cyframe other skill.
* ThrivingGhostTown: There's only about 10 NPC's in both Pannam Town and Museville, and the majority are useless. Except for the shop owner, upgrade shop, missions, and appraisal, everyone else does nothing whatsoever except talk about totally irrelevant things or mention stuff you already know.
* TimeSkip: The second half takes place six months after the events of the first.
* TinyGuyHugeGirl: Mag and Linear are this trope, with Linear being OneHeadTaller than Mag.
* TopDownView: One of the two available camera angles.
* {{Tsundere}}: Chain, Type A. This is even mocked at the beginning of the game when she begins making fun of Mag until Mag embarrasses her with the word cute, at which point she tries to defend herself but just takes off flustered.
* UndergroundLevel: Crypt Maze and [[spoiler:Carcano's Thieves' Trap]].
* TheUnfavourite: Chain's dad ''really'' doesn't like her. He even implores Mag to take her to his missions just so that she's not around the house.
* UnwittingPawn: [[spoiler:Mag to Prof. Whitehead, who is himself the UnwittingPawn of Yurka.]]
* VillainWithGoodPublicity: Carcano just so happens to have a legion of fans.
* TheWarSequence: [[spoiler:A really over-the-top cutscene happens when Mag and Linear run away from Eugene's tank army. What's really shocking is that Mag's PowerFist actually manages to fend them off with an earthquake...[[NiceJobBreakingItHero except a tank falls back in a hole while firing a bullet up to the air that screws his moment by falling on both of them]].]]
* WhiteMage: Linear is this, having a large amount of spells and even a special move that may allow her to convince an enemy to flee the battle. {{Downplayed}} with Gre who is more combat-oriented and has support skills.
* WorkOffTheDebt: Both Mag and Chain were left with a huge debt after their parents disappeared. Chain paid it off by selling her house, while Mag is playing this trope. [[spoiler:By the end of the second half, it turns out the Society didn't actually pay for the lodging in the Museville Hotel, so the hotel owners added 30,000 to the Society's bill, adding it all up.]]
* YouHaveOutlivedYourUsefulness: [[spoiler:With no need to find the keys with the unconditional help of Mag's actions, Yurka disposes of Whitehead.]]
----
[[redirect:{{Videogame/Evolution}}]]
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* BlowYouAway: One of [[spoiler:Carcano's]] attacks is called like this word for word. It [[CaptainObvious blows enemies away]].

to:

* BlowYouAway: One of [[spoiler:Carcano's]] attacks is called like this word for word. It [[CaptainObvious blows enemies away]].away.



* PunnyName[=/=]ThemeNaming: Most of the main cast are named after weapons[[note]]Mag Launcher and Linear Cannon are terms used in the anime ''Anime/FangOfTheSunDougram'' for various types of MagneticWeapons[[/note]]. And Prof. Whitehead for his...[[CaptainObvious white head]].

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* PunnyName[=/=]ThemeNaming: Most of the main cast are named after weapons[[note]]Mag Launcher and Linear Cannon are terms used in the anime ''Anime/FangOfTheSunDougram'' for various types of MagneticWeapons[[/note]]. And Prof. Whitehead for his...[[CaptainObvious his white head]].head.
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Gah


''Evolution Worlds'' is a UsefulNotes/NintendoGameCube {{RPG}} created by Creator/StingEntertainment. It was a compilation of ''VideoGame/EvolutionWorldofSacredDevice'' and ''Evolution 2: Far Off Promise'', two previous UsefulNotes/SegaDreamcast games, and merged the two together for the Gamecube release.

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''Evolution Worlds'' is a UsefulNotes/NintendoGameCube {{RPG}} created by Creator/StingEntertainment. It was a compilation of ''VideoGame/EvolutionWorldofSacredDevice'' ''VideoGame/EvolutionTheWorldOfSacredDevice'' and ''Evolution 2: Far Off Promise'', two previous UsefulNotes/SegaDreamcast games, and merged the two together for the Gamecube release.
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T-thanks for not letting me preview beforehand site update.... really appreciate it...


''Evolution Worlds'' is a UsefulNotes/NintendoGameCube {{RPG}} created by Creator/StingEntertainment. It was a compilation of ''VideoGame/Evolution: World of Sacred Device'' and ''Evolution 2: Far Off Promise'', two previous UsefulNotes/SegaDreamcast games, and merged the two together for the Gamecube release.

to:

''Evolution Worlds'' is a UsefulNotes/NintendoGameCube {{RPG}} created by Creator/StingEntertainment. It was a compilation of ''VideoGame/Evolution: World of Sacred Device'' ''VideoGame/EvolutionWorldofSacredDevice'' and ''Evolution 2: Far Off Promise'', two previous UsefulNotes/SegaDreamcast games, and merged the two together for the Gamecube release.
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I don't know why it took me this long to link the pages, but there you go.


''Evolution Worlds'' is a UsefulNotes/NintendoGameCube {{RPG}} created by Creator/StingEntertainment. It was a compilation of ''Evolution: World of Sacred Device'' and ''Evolution 2: Far Off Promise'', two previous UsefulNotes/SegaDreamcast games, and merged the two together for the Gamecube release.

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''Evolution Worlds'' is a UsefulNotes/NintendoGameCube {{RPG}} created by Creator/StingEntertainment. It was a compilation of ''Evolution: ''VideoGame/Evolution: World of Sacred Device'' and ''Evolution 2: Far Off Promise'', two previous UsefulNotes/SegaDreamcast games, and merged the two together for the Gamecube release.

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Mag Launcher is the current head of the family thanks to his [[DisappearedDad father going missing]] three years ago. However, he learned about the news with the mysterious girl named Linear Cannon who carried the letter to him. In the letter, his father told him to take care of Linear no matter what happens to her. Following his father's words, Mag makes Linear part of his family and, together with [[BattleButler Gre]], they work hard day and day to pay off a huge debt to the Society while looking for the legendary Evolutia. Tagging with them in the long run are the Launchers' rival [[{{Tsundere}} Chain]] [[TheRival Gun]], and thrill-seeker, bounty hunter [[MsFanservice Pepper Box]].

to:

Mag Launcher is the current head of the family thanks to his [[DisappearedDad father going missing]] three years ago. However, he learned about the news with the mysterious girl named Linear Cannon who carried the letter to him. In the letter, his father told him to take care of Linear no matter what happens to her. Following his father's words, Mag makes Linear part of his family and, together with [[BattleButler Gre]], Gre Nade]], they work hard day and day to pay off a huge debt to the Society while looking for the legendary Evolutia. Tagging with them in the long run are the Launchers' rival [[{{Tsundere}} Chain]] [[TheRival Gun]], and thrill-seeker, bounty hunter [[MsFanservice Pepper Box]].



* PunnyName[=/=]ThemeNaming: Most of the main cast are named after weapons. And Prof. Whitehead for his...[[CaptainObvious white head]].

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* PunnyName[=/=]ThemeNaming: Most of the main cast are named after weapons.weapons[[note]]Mag Launcher and Linear Cannon are terms used in the anime ''Anime/FangOfTheSunDougram'' for various types of MagneticWeapons[[/note]]. And Prof. Whitehead for his...[[CaptainObvious white head]].
Is there an issue? Send a MessageReason:
None


''Evolution Worlds'' is a UsefulNotes/NintendoGameCube {{RPG}} created by StingEntertainment. It was a compilation of ''Evolution: World of Sacred Device'' and ''Evolution 2: Far Off Promise'', two previous UsefulNotes/SegaDreamcast games, and merged the two together for the Gamecube release.

to:

''Evolution Worlds'' is a UsefulNotes/NintendoGameCube {{RPG}} created by StingEntertainment.Creator/StingEntertainment. It was a compilation of ''Evolution: World of Sacred Device'' and ''Evolution 2: Far Off Promise'', two previous UsefulNotes/SegaDreamcast games, and merged the two together for the Gamecube release.

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* BonusDungeon: The Tower of Despair, accessible once you reach Museville. It's unique in that enemies give little EXP but more TP than usual, making it ideal for grinding skills. The limit of how many floors one can go through changes each in-game day and there is a unique prize at the end each time. [[spoiler: It also has an underside.]]



* [[spoiler:CombiningMecha: The Ulticannon is an angel-like machine which needs both Yurka and Linear to work properly. However before you get the chance to fight it, Linear breaks out from the machine. Yurka, driven insane with jealousy, descends into madness, and the robot's loosely angelic-look turns into a gruesome devil-look, complete with a beating heart-like organ hanging to the right side.]]

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* [[spoiler:CombiningMecha: CombiningMecha: [[spoiler: The Ulticannon is an angel-like machine which needs both Yurka and Linear to work properly. However before you get the chance to fight it, Linear breaks out from the machine. Yurka, driven insane with jealousy, descends into madness, and the robot's loosely angelic-look turns into a gruesome devil-look, complete with a beating heart-like organ hanging to the right side.]]
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I want to cut the Main redirect.


* {{Expy}}: Tell me you weren't thinking about THAT [[MarioTennis Nina]] when you first meet Nina of the Society.

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* {{Expy}}: Tell me you weren't thinking about THAT [[MarioTennis [[VideoGame/MarioTennis Nina]] when you first meet Nina of the Society.
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* MurderTheHypotenuse: [[spoiler:After Linear reunites with Mag at the end of the Society Dungeon, Yurka [[AxeCrazy turns insane with Jelousy and attempts to murder the party.]]]]

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* MurderTheHypotenuse: [[spoiler:After Linear reunites with Mag at the end of the Society Dungeon, Yurka [[AxeCrazy turns insane with Jelousy jealousy and attempts to murder the party.]]]]
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zero context example


* DistaffCounterpart: Even though it's not a bit too obvious at first glance, [[spoiler:Linear is this to Yurka. And to add it up, they are the complete opposite of each other. Linear is a pretty shy girl who likes flowers and some people besides Mag while Yurka is really merciless and hates humans with a passion.Best exemplified during a scene where Yurka takes a flower's life away right in front of Linear, who then gives life back to it and more flowers. This clearly cements how Linear is related to regeneration while Yurka is related to destruction]].
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rape is an special type of evil is when rape is treated as a special type of evil, not merely when rape occurs


* RapeIsASpecialKindOfEvil: Heavily invoking this, Eugene's initial infatuation with Linear is very [[UnfortunateImplications unsettling]]. [[spoiler: Thankfully, by the time he kidnaps her, Eugene realizes that she's Evolutia.]]
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Badass is no longer a trope.


* {{Badass}}: All the party members are this. [[spoiler:Although Linear's [[DistressedDamsel status during both climaxes]] makes her a little less of one]]

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