Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
''Empire of the Ants'' is a 2001 RealTimeStrategy game for the [[IBMPersonalComputer PC]], based on the [[Literature/EmpireOfTheAnts novel of the same name]] by Bernard Werber.
to:
''Empire of the Ants'' is a 2001 RealTimeStrategy game for the [[IBMPersonalComputer [[UsefulNotes/IBMPersonalComputer PC]], based on the [[Literature/EmpireOfTheAnts novel of the same name]] by Bernard Werber.
Is there an issue? Send a MessageReason:
Added image.
Changed line(s) 1,3 (click to see context) from:
''Empire of the Ants'' is a 2001 RealTimeStrategy game for the PC, based on the [[Literature/EmpireOfTheAnts novel of the same name]] by Bernard Werber. Players control various hives belonging to the Federation of wood ants (called russet ants, as in the book) over a series of missions, some of which are based off the events of the books.
----
----
to:
[[quoteright:303:https://static.tvtropes.org/pmwiki/pub/images/empire_of_the_ants.png]]
''Empire of the Ants'' is a 2001 RealTimeStrategy game for thePC, [[IBMPersonalComputer PC]], based on the [[Literature/EmpireOfTheAnts novel of the same name]] by Bernard Werber. Werber.
Players control various hives belonging to the Federation of wood ants (called russet ants, as in the book) over a series of missions, some of which are based off the events of thebooks.
----books.
''Empire of the Ants'' is a 2001 RealTimeStrategy game for the
Players control various hives belonging to the Federation of wood ants (called russet ants, as in the book) over a series of missions, some of which are based off the events of the
----
Deleted line(s) 5 (click to see context) :
Changed line(s) 35 (click to see context) from:
* ZergRush: The basic battle tactic is to swarm enemy units with ants until they die.
to:
* ZergRush: The basic battle tactic is to swarm enemy units with ants until they die.die.
----
----
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
''Empire of the Ants'' is a 2001 RealTimeStrategy game for the PC, based on the [[Literature/EmpireOfTheAnts novel of the same name]] by Bernard Werber. Players control hives of wood ants (called russet ants, as in the book) over a series of missions, some of which are based off the events of the books.
to:
''Empire of the Ants'' is a 2001 RealTimeStrategy game for the PC, based on the [[Literature/EmpireOfTheAnts novel of the same name]] by Bernard Werber. Players control various hives belonging to the Federation of wood ants (called russet ants, as in the book) over a series of missions, some of which are based off the events of the books.
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
* CombatMedic: Honeypot ants can feed and heal injured ants on the field, but are weak themselves.
to:
* CombatMedic: Honeypot ants and Nurses can feed and heal injured ants on the field, but are weak themselves.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10 (click to see context) from:
* ButtCannon: Gunner ants and their upgrade - the Queen's Gunners - are specialized to fire globs of formic acid at enemies.
to:
* ButtCannon: The Gunner ants and their upgrade - the Queen's Gunners - castes are specialized to fire globs of formic acid at enemies.enemies.
* CloseRangeCombatant: The Soldier, Soldier-in-Training, Jaw-buster, and Tank castes are all meant for melee combat and are useless against flying or ranged opponents.
* CloseRangeCombatant: The Soldier, Soldier-in-Training, Jaw-buster, and Tank castes are all meant for melee combat and are useless against flying or ranged opponents.
Changed line(s) 13 (click to see context) from:
* PowerPincers: The main weapon of soldier ants and their variants is their mandibles.
to:
* FantasticRacism: The russet (wood) ants don't much care for any of the other species of ants, which include dwarf ants, weaver ants, red ants, and harvester ants. Nor do they care much for the wasps, bees, and other eusocial insects.
* HiveCasteSystem: The game has a wide number of castes which fit into basic RTS unit categories, to choose from,:
** Carpenter - cost 9 food per unit
** Gunners - cost 32 food per unit
** Honey-pot - cost 9 food per unit
** Honetpot nurses - cost 45 food per unit
** Jaw-buster - cost 29 food per unit
** Nurse - cost 9 food per unit
** The Queen's Gunners - cost 32 food per unit
** Queen
** Princess - cost 60 food per unit
** Soldiers - cost 20 food per unit
** Soldiers in training - 60 food per unit
** Tanks - cost 120 food per unit
** Worker - cost 5 food per unit
* LongRangeFighter: The Gunner and Queen's Gunner castes are devastating at long range and against flying opponents but abysmal up-close.
* MightyGlacier: The jaw-buster caste has insane offensive power with its massive mandibles, but its bulk makes them slow and ponderous. The Tanks compensate by using workers to carry the jaw-busters, greatly increasing their speed and mobility.
* PowerPincers: The main weapon of soldierants ants, jaw-buster ants, tanks, and soldiers-in-training are their variants is their mandibles.mandibles.
* WizardNeedsFoodBadly: In addition to a health meter, units have a hunger meter which goes down over time and can end up killing them if they don't eat. That's where honeypot ants come in.
* HiveCasteSystem: The game has a wide number of castes which fit into basic RTS unit categories, to choose from,:
** Carpenter - cost 9 food per unit
** Gunners - cost 32 food per unit
** Honey-pot - cost 9 food per unit
** Honetpot nurses - cost 45 food per unit
** Jaw-buster - cost 29 food per unit
** Nurse - cost 9 food per unit
** The Queen's Gunners - cost 32 food per unit
** Queen
** Princess - cost 60 food per unit
** Soldiers - cost 20 food per unit
** Soldiers in training - 60 food per unit
** Tanks - cost 120 food per unit
** Worker - cost 5 food per unit
* LongRangeFighter: The Gunner and Queen's Gunner castes are devastating at long range and against flying opponents but abysmal up-close.
* MightyGlacier: The jaw-buster caste has insane offensive power with its massive mandibles, but its bulk makes them slow and ponderous. The Tanks compensate by using workers to carry the jaw-busters, greatly increasing their speed and mobility.
* PowerPincers: The main weapon of soldier
* WizardNeedsFoodBadly: In addition to a health meter, units have a hunger meter which goes down over time and can end up killing them if they don't eat. That's where honeypot ants come in.
Changed line(s) 16 (click to see context) from:
* ZergRush: The basic battle tactic is to swarm enemy units with ants until they die.
to:
* ZergRush: The basic battle tactic is to swarm enemy units with ants until they die.
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
* AwesomeButImpractical: The tank ants, which are seed crusher ants mounted on workers, are more mobile than guard ants on their own but are still very slow and resource-heavy.
to:
* AwesomeButImpractical: The tank ants, which are seed crusher jaw buster ants mounted on workers, are more mobile than guard ants on their own but are still very slow and resource-heavy.
Changed line(s) 10 (click to see context) from:
* ButtCannon: Gunner ants and their upgrades are specialized to fire globs of formic acid at enemies.
to:
* ButtCannon: Gunner ants and their upgrades upgrade - the Queen's Gunners - are specialized to fire globs of formic acid at enemies.
Changed line(s) 12 (click to see context) from:
* CripplingOverspecialization: The seed crusher ants' oversized heads can be used to block tunnels and shred opponents, but they lack mobility on their own.
to:
* CripplingOverspecialization: The seed crusher jaw buster ants' oversized heads can be used to block tunnels and shred opponents, but they lack mobility on their own.
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
* AwesomeButImpractical: The tank ants, which are guard ants mounted on workers, are more mobile than guard ants on their own but are still very slow and resource-heavy.
to:
* AwesomeButImpractical: The tank ants, which are guard seed crusher ants mounted on workers, are more mobile than guard ants on their own but are still very slow and resource-heavy.
Changed line(s) 12 (click to see context) from:
* CripplingOverspecialization: The guard ants' oversized heads can be used to block tunnels and shred opponents, but they lack mobility on their own.
to:
* CripplingOverspecialization: The guard seed crusher ants' oversized heads can be used to block tunnels and shred opponents, but they lack mobility on their own.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
''Empire of the Ants'' is a 2001 RealTimeStrategy game based on the [[Literature/EmpireOfTheAnts novel of the same name]] by Bernard Werber. Players control hives of wood ants (called russet ants, as in the book) over a series of missions, some of which are based off the events of the books.
to:
''Empire of the Ants'' is a 2001 RealTimeStrategy game for the PC, based on the [[Literature/EmpireOfTheAnts novel of the same name]] by Bernard Werber. Players control hives of wood ants (called russet ants, as in the book) over a series of missions, some of which are based off the events of the books.books.
----
!! This game contains examples of:
* AntWar: The premise of most of the levels is to defeat enemy hives.
* AwesomeButImpractical: The tank ants, which are guard ants mounted on workers, are more mobile than guard ants on their own but are still very slow and resource-heavy.
* BigCreepyCrawlies: Preying mantids, stag beetles, and other large insects can be encountered, and they will happily shred their way through armies of ants before finally being brought down.
* BloodyMurder: The dwarf ants have acidic blood which damages enemies upon death.
* ButtCannon: Gunner ants and their upgrades are specialized to fire globs of formic acid at enemies.
* CombatMedic: Honeypot ants can feed and heal injured ants on the field, but are weak themselves.
* CripplingOverspecialization: The guard ants' oversized heads can be used to block tunnels and shred opponents, but they lack mobility on their own.
* PowerPincers: The main weapon of soldier ants and their variants is their mandibles.
* WorkerUnit: The worker ants, which the player has no direct control over but can assign tasks from the Hive menu.
* YouRequireMoreVespeneGas: Worker ants can be assigned to gather building supplies and food, which are placed in store rooms.
* ZergRush: The basic battle tactic is to swarm enemy units with ants until they die.
----
!! This game contains examples of:
* AntWar: The premise of most of the levels is to defeat enemy hives.
* AwesomeButImpractical: The tank ants, which are guard ants mounted on workers, are more mobile than guard ants on their own but are still very slow and resource-heavy.
* BigCreepyCrawlies: Preying mantids, stag beetles, and other large insects can be encountered, and they will happily shred their way through armies of ants before finally being brought down.
* BloodyMurder: The dwarf ants have acidic blood which damages enemies upon death.
* ButtCannon: Gunner ants and their upgrades are specialized to fire globs of formic acid at enemies.
* CombatMedic: Honeypot ants can feed and heal injured ants on the field, but are weak themselves.
* CripplingOverspecialization: The guard ants' oversized heads can be used to block tunnels and shred opponents, but they lack mobility on their own.
* PowerPincers: The main weapon of soldier ants and their variants is their mandibles.
* WorkerUnit: The worker ants, which the player has no direct control over but can assign tasks from the Hive menu.
* YouRequireMoreVespeneGas: Worker ants can be assigned to gather building supplies and food, which are placed in store rooms.
* ZergRush: The basic battle tactic is to swarm enemy units with ants until they die.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
''Empire of the Ants'' is a 2001 RealTimeStrategy game based on the [[Literature/EmpireOfTheAnts novel of the same name]] by Bernard Werber. Players control hives of wood ants (called russet ants, as in the book) over a series of missions, some of which are based off the events of the books.