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* FairyDragons:
** Butterfly dragons, created by breeding an Air-aligned dragon with a firefly dragon, have colorful butterfly wings and no forearms.
** Moonstruck dragons have green mothlike wings and patches of fur resembling moth antennae. They're extremely affectionate, and spend much of their time gazing distractedly at beautiful things.


*** Additionally, Daily Rewards occasionally gives the player a random dragon egg, regardless of season. Random eggs are also available for purchase in the Rift.

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*** ** Additionally, Daily Rewards occasionally gives the player a random dragon egg, regardless of season. Random eggs are also available for purchase in the Rift.
Rift.



* [[ArtisticLicenseChemistry Artistic Licence Chemistry]]: The Acid dragon is a metal hybrid, even though many metals are bases, meaning they can neutralise acids.

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* [[ArtisticLicenseChemistry Artistic Licence Chemistry]]: ArtisticLicenseChemistry: The Acid dragon is a metal hybrid, even though many metals are bases, meaning they can neutralise acids.



** ElementalRockPaperScissors: Most elements have a opposite, which they cannot be bred with (fire and cold, or earth and air, for example), unless you create a hybrid first. Initially, they were also affected negatively by the Boost item for their opposite element, though this has now been removed.
** InfinityPlusOneElement: Originally Rainbow, Sun, and Moon; which had their own habitats and couldn't be bred with dragons of other types. Several other elements were later added to this level; but by then they had been surpassed by Gemstone Dragons, which have their own island, can't be bred with, and generate crystals instead of coins; and later Galaxy Dragons, which also have their own island and can only be bred through [[SocializationBonus cooperative breeding]].

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** * ElementalRockPaperScissors: Most elements have a opposite, which they cannot be bred with (fire and cold, or earth and air, for example), unless you create a hybrid first. Initially, they were also affected negatively by the Boost item for their opposite element, though this has now been removed.
** InfinityPlusOneElement: Originally Rainbow, Sun, and Moon; which had their own habitats and couldn't be bred with dragons of other types. Several other elements were later added to this level; but by then they had been surpassed by Gemstone Dragons, which have their own island, can't be bred with, and generate crystals instead of coins; and later Galaxy Dragons, which also have their own island and can only be bred through [[SocializationBonus cooperative breeding]].
removed.



* FierySalamander: Salamander Dragons are quadrupedal, amphibian-like creatures without wings but possessing a long fin running down their backs. They're created by breeding a Fire-aligned dragon with a Water-aligned one, and are described as sleeping among old logs that they sometimes set on fire in reference to the origin of the salamander myth.



* GoldSilverCopperStandard: The Treasure Dragons, which have their own habitat, though this standard is Platinum/Gold/Silver/Bronze. There is a Copper Dragon, but it is a lightning and metal hybrid.
** Also, there are three tiers of Olympus Dragons: Bronze, Silver, and Gold to correspond with their Olympic theme.

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* GoldSilverCopperStandard: The Treasure Dragons, which have their own habitat, though this standard is Platinum/Gold/Silver/Bronze. There is a Copper Dragon, but it is a lightning and metal hybrid.
**
hybrid. Also, there are three tiers of Olympus Dragons: Bronze, Silver, and Gold to correspond with their Olympic theme.



* HolidayMode: The islands change with the seasons, being snowy in winter and green in summer. There are also season-themed decorations for the islands and holiday-only dragons which can only be bred in the month surrounding their respective holidays.
** In fact, exaggerated, considering the list of holidays and events that get their own dragons include [[EasternZodiac the Chinese Year of the Dragon]] (the Panlong Dragon), the leap year (Leap Year and Double Leap Year dragons), several for Valentine's Day (Love, Moonstruck, Thorn, Rose, Stoneheart, Rosegold, Ambrosia, Cuddlewing, Surprise, Melancholy, Delight, Serenity and Ire dragons), St. Patrick's Day (Clover Dragon), April Fool's (Motley dragon), Easter (Monoliths 1-6, Plateau, Pond, Tulip, Stoneshell, Tansy, Cumulus, Chrysalis, Duskwing, Glowwing, Lacewing, Marbletail, Starwing, Swallowtail and Bloom) Earth Day (Terradiem dragon) and Arbor Day (Arbor dragon), the Japanese {{Cherry Blossom|s}} festival (the Sakura Dragon and Sumi dragon), Mardi Gras, Mother's Day (Bouquet dragon) and Father's Day, Deaf Awareness Month (the Butterfly Dragon), the solstice (Solstice dragon), the equinox (Equinox dragon), 4th of July (Firework dragon) and Bastille Day, the Summer and Winter UsefulNotes/OlympicGames (the Olympus Dragons and Victory Dragon), Halloween (Bone, Ghost, Nosferatu, Bog, Decay, Garden, Ortreat, Spectre, Thicket, Trick, Lycan, Nether, Zombie, Nightbloom, Pharaoh), Christmas (Gift, Holly, Mistletoe, Regift, Reindeer, Trinket, Dazzling, Flicker, Lace, Ornamental, Ribbon, Snowflakes 1-5, Tinsel, Verglace, and Twinkle) the blue moon (Blue Moon dragon), eclipses (Solar Eclipse and Lunar Eclipse dragons) and the 2012 end of the Mayan calendar (the Apocalypse Dragon). Plus each month and season gets its own Gemstone Dragon, based on that month's birthstone. Each season also has two seasonal dragons each (Winter and Seed, Spring and Sprout, Summer and Leaf, and Autumn and Berry).

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* HeadSwap: The Clover dragon, which has the Flower Dragon's wings and body with minor alterations, but an original head and tail tip. The Solstice dragon is a two-headed version of the Sun dragon and the Blue Moon dragon has a horn on its head and a full moon on its tail rather than a crescent moon.
* HolidayMode: The islands change with the seasons, being snowy in winter and green in summer. There are also season-themed decorations for the islands and holiday-only dragons which can only be bred in the month surrounding their respective holidays.
**
holidays. In fact, exaggerated, considering the list of holidays and events that get their own dragons include [[EasternZodiac the Chinese Year of the Dragon]] (the Panlong Dragon), the leap year (Leap Year and Double Leap Year dragons), several for Valentine's Day (Love, Moonstruck, Thorn, Rose, Stoneheart, Rosegold, Ambrosia, Cuddlewing, Surprise, Melancholy, Delight, Serenity and Ire dragons), St. Patrick's Day (Clover Dragon), April Fool's (Motley dragon), Easter (Monoliths 1-6, Plateau, Pond, Tulip, Stoneshell, Tansy, Cumulus, Chrysalis, Duskwing, Glowwing, Lacewing, Marbletail, Starwing, Swallowtail and Bloom) Earth Day (Terradiem dragon) and Arbor Day (Arbor dragon), the Japanese {{Cherry Blossom|s}} festival (the Sakura Dragon and Sumi dragon), Mardi Gras, Mother's Day (Bouquet dragon) and Father's Day, Deaf Awareness Month (the Butterfly Dragon), the solstice (Solstice dragon), the equinox (Equinox dragon), 4th of July (Firework dragon) and Bastille Day, the Summer and Winter UsefulNotes/OlympicGames (the Olympus Dragons and Victory Dragon), Halloween (Bone, Ghost, Nosferatu, Bog, Decay, Garden, Ortreat, Spectre, Thicket, Trick, Lycan, Nether, Zombie, Nightbloom, Pharaoh), Christmas (Gift, Holly, Mistletoe, Regift, Reindeer, Trinket, Dazzling, Flicker, Lace, Ornamental, Ribbon, Snowflakes 1-5, Tinsel, Verglace, and Twinkle) the blue moon (Blue Moon dragon), eclipses (Solar Eclipse and Lunar Eclipse dragons) and the 2012 end of the Mayan calendar (the Apocalypse Dragon). Plus each month and season gets its own Gemstone Dragon, based on that month's birthstone. Each season also has two seasonal dragons each (Winter and Seed, Spring and Sprout, Summer and Leaf, and Autumn and Berry).



* InfinityPlusOneElement: Originally Rainbow, Sun, and Moon; which had their own habitats and couldn't be bred with dragons of other types. Several other elements were later added to this level; but by then they had been surpassed by Gemstone Dragons, which have their own island, can't be bred with, and generate crystals instead of coins; and later Galaxy Dragons, which also have their own island and can only be bred through [[SocializationBonus cooperative breeding]].



* IsometricProjection

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* %%* IsometricProjection



* {{Lunacy}}: The Moon Dragon
** And the Blue Moon and Moonstruck Dragons

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* %%* {{Lunacy}}: The Moon Dragon
** And
Moon, the Blue Moon and Moonstruck DragonsDragons.



* OurDragonsAreDifferent
* PaletteSwap: The Blue Fire, Frostfire, Malachite, Plasma, Current, Leap Year, Sandstorm, Ironwood, Shadow and Mirage dragons are recolors of the Fire, Cold, Metal, Lightning, Water, Rainbow, Air, Plant, Light and Dark dragons, respectively. The Dodo dragon has the same body as the Earth dragon, but has horns on its head and wing-like feathers on its back rather than spikes.

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* %%* OurDragonsAreDifferent
* PaletteSwap: PaletteSwap:
**
The Blue Fire, Frostfire, Malachite, Plasma, Current, Leap Year, Sandstorm, Ironwood, Shadow and Mirage dragons are recolors of the Fire, Cold, Metal, Lightning, Water, Rainbow, Air, Plant, Light and Dark dragons, respectively. The Dodo dragon has the same body as the Earth dragon, but has horns on its head and wing-like feathers on its back rather than spikes.



** HeadSwap: The Clover dragon, which has the Flower Dragon's wings and body with minor alterations, but an original head and tail tip. The Solstice dragon is a two-headed version of the Sun dragon and the Blue Moon dragon has a horn on its head and a full moon on its tail rather than a crescent moon.
* PetalPower: The Flower, Bloom, Sakura, Rose, and Bouquet Dragons.
* PowerCrystal: The Gemstone Dragons.
* ThePowerOfTheSun: Sun-element dragons: the Sun, Solstice and Equinox, Solar and Lunar Eclipse, Dawn and Dusk, and Sunstruck Dragons.
* PrettyButterfly: The Butterfly and Moonstruck Dragons.

to:

** HeadSwap: The Clover dragon, which has the Flower Dragon's wings and body with minor alterations, but an original head and tail tip. The Solstice dragon is a two-headed version of the Sun dragon and the Blue Moon dragon has a horn on its head and a full moon on its tail rather than a crescent moon.
*
%%* PetalPower: The Flower, Bloom, Sakura, Rose, and Bouquet Dragons.
* %%* PowerCrystal: The Gemstone Dragons.
* %%* ThePowerOfTheSun: Sun-element dragons: the Sun, Solstice and Equinox, Solar and Lunar Eclipse, Dawn and Dusk, and Sunstruck Dragons.
* %%* PrettyButterfly: The Butterfly and Moonstruck Dragons.



** There is a decoration called the [[Series/DoctorWho Ami'Lya Pond]].
*** Moreover, the description for the River Dragon mentions the pond as well as the words "melody" and "river song". You can't get more obvious than that.

to:

** There is a decoration called the [[Series/DoctorWho Ami'Lya Pond]].
***
Pond]]. Moreover, the description for the River Dragon mentions the pond as well as the words "melody" and "river song". You can't get more obvious than that.



* TimeMaster: Kairos, the first legendary dragon of the game, can accelerate any event in the game by a few hours (breeding, building, etc.) He can be levelled up to speed up more and more time, and when fully levelled he can speed up events by a whole day.

to:

* TimeMaster: TimeMaster:
**
Kairos, the game's first legendary dragon of the game, dragon, can accelerate any event in the game by a few hours (breeding, building, etc.) He can be levelled up to speed up more and more time, and when fully levelled he can speed up events by a whole day.





''DragonVale'' is a park sim along the lines of ''VideoGame/FarmVille'' available on [=iOS=] devices. The player runs a zoo/conservatory for dragons, and they must purchase elemental habitats and dragon eggs, as well as breeding new species of dragon. Dragons collect coins based on their type and level, and levels are increased with dragon snacks (which in turn cost coins). The game is notable for its absolutely immense number of dragons and quirky FlavorText that often makes refences to pop culture.


to:

''DragonVale'' ''[=DragonVale=]'' is a park sim along the lines of ''VideoGame/FarmVille'' available on [=iOS=] devices. The player runs a zoo/conservatory for dragons, and they must purchase elemental habitats and dragon eggs, as well as breeding new species of dragon. Dragons collect coins based on their type and level, and levels are increased with dragon snacks (which in turn cost coins). The game is notable for its absolutely immense number of dragons and quirky FlavorText that often makes refences to pop culture.



*** Several decorations also include the word 'Berrywhite', such as the Berrywhite Bench, the Berrywhite Tree, the Berrywhite Heart and the Berrywhite Breeding Cave. The Berrywhite heart is also said to give passersby [[{{WAFF}} warm and fuzzy feelings.]]

to:

*** Several decorations also include the word 'Berrywhite', such as the Berrywhite Bench, the Berrywhite Tree, the Berrywhite Heart and the Berrywhite Breeding Cave. The Berrywhite heart is also said to give passersby [[{{WAFF}} warm and fuzzy feelings.]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dragonvale.png]]

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* WishingWell: Every 100 days you play, you get a wish which you can spend at the Wishing Well. This allows you to get one of any item in the game for free.


''Dragonvale'' is a park sim along the lines of ''VideoGame/FarmVille'' available on [=iOS=] devices. The player runs a zoo/conservatory for dragons, and they must purchase elemental habitats and dragon eggs, as well as breeding new species of dragon. Dragons collect coins based on their type and level, and levels are increased with dragon snacks (which in turn cost coins). The game is notable for its absolutely immense number of dragons and quirky FlavorText that often makes refences to pop culture.


to:

''Dragonvale'' ''DragonVale'' is a park sim along the lines of ''VideoGame/FarmVille'' available on [=iOS=] devices. The player runs a zoo/conservatory for dragons, and they must purchase elemental habitats and dragon eggs, as well as breeding new species of dragon. Dragons collect coins based on their type and level, and levels are increased with dragon snacks (which in turn cost coins). The game is notable for its absolutely immense number of dragons and quirky FlavorText that often makes refences to pop culture.



* FollowTheLeader: Of ''FarmVille'', which was itself following other Facebook games. It was later followed by other dragon-breeding apps like ''Dragon Story''.

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* FollowTheLeader: Of ''FarmVille'', ''VideoGame/FarmVille'', which was itself following other Facebook games. It was later followed by other dragon-breeding apps like ''Dragon Story''.


''Dragonvale'' is a park sim along the lines of ''FarmVille'' available on [=iOS=] devices. The player runs a zoo/conservatory for dragons, and they must purchase elemental habitats and dragon eggs, as well as breeding new species of dragon. Dragons collect coins based on their type and level, and levels are increased with dragon snacks (which in turn cost coins). The game is notable for its absolutely immense number of dragons and quirky FlavorText that often makes refences to pop culture.


to:

''Dragonvale'' is a park sim along the lines of ''FarmVille'' ''VideoGame/FarmVille'' available on [=iOS=] devices. The player runs a zoo/conservatory for dragons, and they must purchase elemental habitats and dragon eggs, as well as breeding new species of dragon. Dragons collect coins based on their type and level, and levels are increased with dragon snacks (which in turn cost coins). The game is notable for its absolutely immense number of dragons and quirky FlavorText that often makes refences to pop culture.



* EarlyInstallmentWeirdness: The Clover Dragon, Blue Moon Dragon, and Solstice Dragon were among the first limited dragons, and they're all altered versions of preexisting dragons rather than having their own original artwork. The Blue Moon dragon in particular is literally just [[ExactlyWhatItSaysOnTheTin a blue Moon Dragon]] with a horn on its head. Since then, all new dragons have completely unique appearances within the game, with the exception of [[ElementalRockPaperScissors common enemy element hybrids]], which have the appearance of one element and the color scheme of the other.

to:

* EarlyInstallmentWeirdness: The Clover Dragon, Leap Year Dragon Blue Moon Dragon, and Solstice Dragon were among the first limited dragons, and they're all altered versions of preexisting dragons rather than having their own completely original artwork. The Blue Moon dragon in particular is literally just [[ExactlyWhatItSaysOnTheTin a blue Moon Dragon]] with a horn on its head. Since then, all new dragons have completely unique appearances within the game, with the exception of [[ElementalRockPaperScissors common enemy element hybrids]], which have the appearance of one element and the color scheme of the other.

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** The Rift update introduced Rift versions of all the normal hybrid dragons, and some of the Halloween-themed dragons. As well as their normal elements, Rift dragons have an elemental 'trait' which is separate and unrelated to their type. This means to achieve 100% completion, a player must breed every type of dragon with each of the ten possible traits. There's also the extremely rare Twin Rift dragons, which can only be obtained through mystery eggs. However, these are so difficult to get, most players don't count getting them as part of 100% completion.


** Everything in the Rift works this way. The more islands you buy, or the more miasmic ether you clear, or the more times you breed, the more etherium it costs you. Thankfully, the costs for breeding reset at the start of each day.



*** Additionally, Daily Rewards has a small chance of giving the player a random dragon egg, regardless of season.

to:

*** Additionally, Daily Rewards has a small chance of giving occasionally gives the player a random dragon egg, regardless of season.season. Random eggs are also available for purchase in the Rift.


** One, every December is the Brim 'Em Back event, where ''every single dragon'' is breedable.

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** One, every December is the Brim Bring 'Em Back event, where ''every single dragon'' is breedable.

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* AdamSmithHatesYourGuts: The starting island costs 50 DC to summon, while the twenty first costs ''16,000,000,000 DC''. This also happens with the summoning times for the islands: the starting island appears instantly, but later islands can take up to sixty hours to become available.

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