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* ObstructiveForeground: Common in certain maps and locations for the original [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] game, happens in dungeons and cities which had long invisible corridors inside of what would appear to be normal walls (A example would be the Gotha Castle, having a secret door right to the priest), the simple 2D maps ''will'' confuse players during their first stay in the area; the UsefulNotes/NintendoDS and [[UsefulNotes/PlayStation2 PS2]] versions avert this by having more detailed maps and camera movement.

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* ObstructiveForeground: Common in certain maps and locations for the original [[UsefulNotes/SuperNintendoEntertainmentSystem [[Platform/SuperNintendoEntertainmentSystem SNES]] game, happens in dungeons and cities which had long invisible corridors inside of what would appear to be normal walls (A example would be the Gotha Castle, having a secret door right to the priest), the simple 2D maps ''will'' confuse players during their first stay in the area; the UsefulNotes/NintendoDS Platform/NintendoDS and [[UsefulNotes/PlayStation2 [[Platform/PlayStation2 PS2]] versions avert this by having more detailed maps and camera movement.



* RandomEncounters: In keeping with the first ''Franchise/DragonQuest'' games, ''Dragon Quest V'' for {{UsefulNotes/SNES}} was no different, the random encounter rate is just absurd, making LevelGrinding absolutely unnecessary for average players; the Nintendo DS and [=PS2=] versions thankfully toned down the encounter rate, but they were released in times where RandomEncounters became a DiscreditedTrope, so no reason to piss off modern and old frustrated gamers.

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* RandomEncounters: In keeping with the first ''Franchise/DragonQuest'' games, ''Dragon Quest V'' for {{UsefulNotes/SNES}} SNES was no different, the random encounter rate is just absurd, making LevelGrinding absolutely unnecessary for average players; the Nintendo DS and [=PS2=] versions thankfully toned down the encounter rate, but they were released in times where RandomEncounters became a DiscreditedTrope, so no reason to piss off modern and old frustrated gamers.



** The UsefulNotes/PlayStation2 release: complete overhaul with 3D graphics, expanded background on some characters, allowing four characters in the same party instead of just three, new monsters to fight and recruit, and the addition of a local trinkets museum where the player has to collect local specialties from all around the world, return the items back to ''Yuujii'', and receive rewards for them.
** The UsefulNotes/NintendoDS release: it got all extras from the [=PS2=] version minus the complete 3D graphics engine, but the most valuable addition was the introduction of Debora, a new possible bride for the hero.

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** The UsefulNotes/PlayStation2 Platform/PlayStation2 release: complete overhaul with 3D graphics, expanded background on some characters, allowing four characters in the same party instead of just three, new monsters to fight and recruit, and the addition of a local trinkets museum where the player has to collect local specialties from all around the world, return the items back to ''Yuujii'', and receive rewards for them.
** The UsefulNotes/NintendoDS Platform/NintendoDS release: it got all extras from the [=PS2=] version minus the complete 3D graphics engine, but the most valuable addition was the introduction of Debora, a new possible bride for the hero.



* SpritePolygonMix: The UsefulNotes/NintendoDS VideoGameRemake combines 2D characters with 3D backgrounds.

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* SpritePolygonMix: The UsefulNotes/NintendoDS Platform/NintendoDS VideoGameRemake combines 2D characters with 3D backgrounds.
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* OfficialCouple: Prince Harry and Maria. However, due to his travels, the Hero ends up missing out on the wedding.

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* OfficialCouple: Prince Harry and Maria. However, due to his travels, the Hero ends up missing out on attending the wedding.
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* OfficialCouple: Prince Harry and Maria. However, due to his travels, the Hero ends up missing out on the wedding.

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This entry doesn't meet the criteria to be an official couple, given that the player can still choose to marry either Nera or Debora, and there has been no sequel of any sort that confirms that Bianca is truly the canon wife. It does, however, count as quite the absurd amount of ship teasing.


* OfficialCouple: The main character/Bianca in the commercials for all three releases. See for yourself. [[https://www.youtube.com/watch?v=hVN1qqXPG4s]] [[https://www.youtube.com/watch?v=7jkQ-KfV6_E]] [[https://www.youtube.com/watch?v=Y7wes33VMnE&feature=related]] And the characters in the game [[GuiltBasedGaming nudge you like crazy]] to [[spoiler: pick Bianca as your wife. The crazy thing is, the ShipTease continues, '''even after you marry''' Nera or Debora.]]


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* ShipTease: The main character/Bianca in the commercials for all three releases. See for yourself. [[https://www.youtube.com/watch?v=hVN1qqXPG4s]] [[https://www.youtube.com/watch?v=7jkQ-KfV6_E]] [[https://www.youtube.com/watch?v=Y7wes33VMnE&feature=related]] And the characters in the game [[GuiltBasedGaming nudge you like crazy]] to [[spoiler: pick Bianca as your wife. The crazy thing is, the ship teasing continues, '''even after you marry''' Nera or Debora.]]
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* EvilChancellor: [[spoiler:Chancellor Jeeves of Gotha. When he finds out that you're the kingdom's missing prince and about to claim the throne, he arranges for Robbin' Ood to stop you in the Rite of Passage and monsters to kidnap your wife and lure you away so he can take the throne himself.]] [[RewardedAsATraitorDeservers He does get what's coming to him, though.]]

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* EvilChancellor: [[spoiler:Chancellor Jeeves of Gotha. When he finds out that you're the kingdom's missing prince and about to claim the throne, he arranges for Robbin' Ood to stop you in the Rite of Passage and monsters to kidnap your wife and lure you away so he can take the throne himself.]] [[RewardedAsATraitorDeservers [[RewardedAsATraitorDeserves He does get what's coming to him, though.]]

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Trope was cut/disambiguated due to cleanup


* BonusBoss: Not including the later {{Video Game Remake}}s of earlier games, this was the first ''Franchise/DragonQuest'' to have one of these, as well as an accompanying BonusDungeon. [[spoiler:Estark, the original form of the final boss of ''VideoGame/DragonQuestIV'', is the boss. He would become the recurring BonusBoss for the series.]]


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* {{Superboss}}: Not including the later {{Video Game Remake}}s of earlier games, this was the first ''Franchise/DragonQuest'' to have a difficult optional boss, as well as an accompanying BonusDungeon. [[spoiler:Estark, the original form of the final boss of ''VideoGame/DragonQuestIV'', is the boss. He would become the recurring optional boss for the series.]]
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trope was cut/disambiguated due to cleanup


** The ghostly Count Uptaten seems to enjoy imitating [[Series/SesameStreet Count von Count]]. Of course, [[JustForPun with a name like Count Up-To-Ten]], it's probably expected.

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** The ghostly Count Uptaten seems to enjoy imitating [[Series/SesameStreet Count von Count]]. Of course, [[JustForPun with a name like [[{{Pun}} Count Up-To-Ten]], it's probably expected.
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* EvilChancellor: [[spoiler:Chancellor Jeeves of Gotha. When he finds out that you're the kingdom's missing prince and about to claim the throne, he arranges for Robbin' Ood to stop you in the Rite of Passage and monsters to kidnap your wife and lure you away so he can take the throne himself.]] [[EvilIsNotAToy He does get what's coming to him, though.]]

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* EvilChancellor: [[spoiler:Chancellor Jeeves of Gotha. When he finds out that you're the kingdom's missing prince and about to claim the throne, he arranges for Robbin' Ood to stop you in the Rite of Passage and monsters to kidnap your wife and lure you away so he can take the throne himself.]] [[EvilIsNotAToy [[RewardedAsATraitorDeservers He does get what's coming to him, though.]]



** Subverted in the case that you're traveling the world, and meeting many different people with many different accents. Of course you're going to run into some people you can't understand thier accents.

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** Subverted in the case that you're traveling the world, and meeting many different people with many different accents. Of course you're going to run into some people you can't understand thier their accents.
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The fifth installment of the ''VideoGame/DragonQuest'' series, and second in the Zenithian trilogy.

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The fifth installment of the ''VideoGame/DragonQuest'' ''Franchise/DragonQuest'' series, and second in the Zenithian trilogy.



Notable for the addition of {{Mon}}s, an element not seen in other ''VideoGame/DragonQuest'' games (not the mainstream ones, at least).

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Notable for the addition of {{Mon}}s, an element not seen in other ''VideoGame/DragonQuest'' ''Franchise/DragonQuest'' games (not the mainstream ones, at least).



* BonusBoss: Not including the later {{Video Game Remake}}s of earlier games, this was the first ''VideoGame/DragonQuest'' to have one of these, as well as an accompanying BonusDungeon. [[spoiler:Estark, the original form of the final boss of ''VideoGame/DragonQuestIV'', is the boss. He would become the recurring BonusBoss for the series.]]

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* BonusBoss: Not including the later {{Video Game Remake}}s of earlier games, this was the first ''VideoGame/DragonQuest'' ''Franchise/DragonQuest'' to have one of these, as well as an accompanying BonusDungeon. [[spoiler:Estark, the original form of the final boss of ''VideoGame/DragonQuestIV'', is the boss. He would become the recurring BonusBoss for the series.]]



* RandomEncounters: In keeping with the first ''VideoGame/DragonQuest'' games, ''Dragon Quest V'' for {{UsefulNotes/SNES}} was no different, the random encounter rate is just absurd, making LevelGrinding absolutely unnecessary for average players; the Nintendo DS and [=PS2=] versions thankfully toned down the encounter rate, but they were released in times where RandomEncounters became a DiscreditedTrope, so no reason to piss off modern and old frustrated gamers.

to:

* RandomEncounters: In keeping with the first ''VideoGame/DragonQuest'' ''Franchise/DragonQuest'' games, ''Dragon Quest V'' for {{UsefulNotes/SNES}} was no different, the random encounter rate is just absurd, making LevelGrinding absolutely unnecessary for average players; the Nintendo DS and [=PS2=] versions thankfully toned down the encounter rate, but they were released in times where RandomEncounters became a DiscreditedTrope, so no reason to piss off modern and old frustrated gamers.

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* ChekhovsGunman: In the DS remake Nera, Deborah, and Rodrigo Briscoletti into this make an appearance in the very start of the game and then disappear until the midpoint of the second act.

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* ChekhovsGunman: In the DS remake Nera, Deborah, and Rodrigo Briscoletti into this The Briscolettis make an appearance in the very start of the game in the remakes from the [=PS2=] version onwards for Nera and Rodrigo, and Deborah from the DS version onwards, and then disappear until the midpoint of the second act.



** In one of the most meta moments in the series, Pankraz [[LikeFatherLikeSon makes the mistake every player has]] in a 2D RPG: accidentally stepping back onto a stairs icon and ending up in the previous screen. Jarring for him as one step sent him down an entire underground stairway and hilariously awkward for you as the party member who follows without a word. This was sadly not as funny for the remake, where there is [[TechnologyMarchesOn no longer a 2D icon]] to fumble with on the way to Coburg.

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** In one of the most meta moments in the series, Pankraz [[LikeFatherLikeSon makes the mistake every player has]] in a 2D RPG: accidentally stepping back onto a stairs icon and ending up in the previous screen. Jarring for him as one step sent him down an entire underground stairway and hilariously awkward for you as the party member who follows without a word. This was sadly not as funny for the remake, remakes, where there is [[TechnologyMarchesOn no longer a 2D icon]] to fumble with on the way to Coburg.



* {{Gasshole}}: The ferret enemies are constantly farting, about once per second. Interestingly, while most have gas attacks, they ''breathe'' the gas, rather than using it as a form of {{Fartillery}}.

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* {{Gasshole}}: The ferret Funky, Foetid, and Flatulent Ferret enemies are constantly farting, about once per second. Interestingly, while most have gas attacks, they ''breathe'' the gas, gas as Sandstorm to blind enemies, rather than using it as a form of {{Fartillery}}.



** The hero starts his adventuring career at ''six''.

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** The hero Hero starts his adventuring career at ''six''.



* ItsPersonalWithTheDragon: Ladja [[spoiler:kidnapped the Hero's mother, killed his father and turned him and his wife into stone statues until their children managed to find them after eight years and turn them back to normal]]. Saying that the whole family is invested in Ladja's destruction is an understatement.

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* ItsPersonalWithTheDragon: Ladja [[spoiler:kidnapped the Hero's mother, Madalena, killed his father Pankraz, and turned him the Hero and his wife into stone statues until their children managed to find them after eight years and turn them back to normal]]. Saying that the whole family is invested in Ladja's destruction is an understatement.



* LickedByTheDog: The hero, by a wild Great Sabrecat. [[spoiler:It turns out to be his and Bianca's pet "kitty" from childhood.]] Ironically, the people of the town that the Great Sabrecat was terrorizing think that it means the protagonist planned the whole thing.

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* LickedByTheDog: The hero, Hero, by a wild Great Sabrecat. [[spoiler:It turns out to be his and Bianca's pet "kitty" from childhood.]] Ironically, the people of the town that the Great Sabrecat was terrorizing think that it means the protagonist planned the whole thing.



* MiniGame: Tons, especially in the DS remake. Slots, poker, the monster arena, the slurpodrome, the tombola drawings, the "Bruise the Ooze" machine in Debora's room, and especially the T'n'T boards, the last of which is monstrously complex and very aptly termed "Stark Raving". All are optional.

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* MechaMooks: The Hunter Mechs and Killing Machines from ''VideoGame/DragonQuestII'' make their return, while the Metal Dragons and Mechan-o'-Wyrms, machines based on dragons to match or even surpass their power, make their debut.
* MiniGame: Tons, especially in the DS remake. remakes. Slots, poker, Poker, the monster arena, Monster Arena, the slurpodrome, Slurpodrome, the tombola Tombola drawings, the "Bruise the Ooze" machine in Debora's room, and especially the T'n'T boards, the last of which is monstrously complex and very aptly termed "Stark Raving". All are optional.



* NiceJobBreakingItHerod: [[spoiler:Grandmaster Nimzo and Bishop Ladja]] try to kill the "Legendary Hero" because they believe that one of the Hero's children (preferably the son) would grow up to be the true Chosen One. Since the children have been well-hidden by the residents of Gotha Castle, Ladja has to [[spoiler:[[TakenForGranite petrify both the Hero and his wife]]]] and wait until the child grows up. As a statue, [[spoiler:the Hero is sold to the Porgie family, and is [[AndIMustScream forced to watch]] as their child, [[PunnyNames Georgie]], grows up... and then gets mistaken for TheChosenOne and kidnapped by monsters... all the while the twins are growing up sheltered until they find their father and restore him to flesh and blood, and they would soon save the day... with help from the Hero's son, of course]].

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* NiceJobBreakingItHerod: [[spoiler:Grandmaster Nimzo and Bishop Ladja]] try to kill the "Legendary Hero" because they believe that one of the Hero's children (preferably the son) would grow up to be the true Chosen One. Since the children have been well-hidden by the residents of Gotha Castle, Ladja has to [[spoiler:[[TakenForGranite petrify both the Hero and his wife]]]] and wait until the child grows up. As a statue, [[spoiler:the Hero is sold to the Porgie family, and is [[AndIMustScream forced to watch]] as their child, [[PunnyNames Georgie]], grows up... and then gets mistaken for TheChosenOne and kidnapped by monsters...2 Hawk Men... all the while the twins are growing up sheltered until they find their father and restore him to flesh and blood, and they would soon save the day... with help from the Hero's son, of course]].



** Also used in-story for Zenithian helmet, which resizes itself to fit the Chosen One.
* PermanentlyMissableContent: In the SNES version, you can never return to the Ice Mansion or Dwarf Cave in the Fairy Realm after Powan/Treacle uses the Flute/Beacon of Spring, so any treasures left behind are permanently missable. Averted in the [=PS2=] and DS remakes, [[spoiler:where you can explore the realm again after going through the Lost Forest in the third generation]].

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** Also used in-story for Zenithian helmet, Helm, which resizes itself to fit the Chosen One.
* PermanentlyMissableContent: In the SNES version, you can never return to the Ice Mansion or Dwarf Cave in the Fairy Realm after Powan/Treacle uses the Flute/Beacon of Spring, so any treasures left behind are permanently missable. Averted in the [=PS2=] and DS remakes, [[spoiler:where you can explore the realm again after going through the Lost Forest in the third generation]].



* PetBabyWildAnimal: Saber, the Great Sabrecat. Differs from the usual in that [[spoiler:it's Bishop Ladja who does the ShooTheDog bit to turn him feral, but years later he recognizes his old master and rejoins him for the rest of the game]].

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* PetBabyWildAnimal: Saber, the Great Sabrecat.Sabrecub. Differs from the usual in that [[spoiler:it's Bishop Ladja who does the ShooTheDog bit to turn him feral, but years later he recognizes his old master and rejoins him for the rest of the game]].



* RandomEncounters: In keeping with the first ''VideoGame/DragonQuest'' games, ''Dragon Quest V'' for {{UsefulNotes/SNES}} was no different, the random encounter rate is just absurd, making LevelGrinding absolutely unecessary for average players; the Nintendo DS and [=PS2=] versions thankfully toned down the encounter rate, but they were released in times where RandomEncounters became a DiscreditedTrope, so no reason to piss off modern and old frustrated gamers.

to:

* RandomEncounters: In keeping with the first ''VideoGame/DragonQuest'' games, ''Dragon Quest V'' for {{UsefulNotes/SNES}} was no different, the random encounter rate is just absurd, making LevelGrinding absolutely unecessary unnecessary for average players; the Nintendo DS and [=PS2=] versions thankfully toned down the encounter rate, but they were released in times where RandomEncounters became a DiscreditedTrope, so no reason to piss off modern and old frustrated gamers.



* TheReveal: [[spoiler: Your son is the hero, not you.]]

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* TheReveal: [[spoiler: Your son is the hero, Legendary Hero, not you.]]



* ShapeshifterGuiltTrip: A shapeshifting monster poses as [[spoiler:your mother, as the High Priestess of the ChurchOfEvil]].
* ShooTheDog: [[spoiler:After killing your father and kidnapping both you and Prince Harry]], Ladja lets your pet Great Sabercat loose to get rid of it.

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* ShapeshifterGuiltTrip: A shapeshifting monster Queen Ferz poses as [[spoiler:your mother, [[spoiler:Madalena, the Hero's mother as the High Priestess of the ChurchOfEvil]].
ChurchOfEvil]]. [[SchmuckBait If you fall for it]], Ferz curses your party before fighting them.
* ShooTheDog: [[spoiler:After killing your father and kidnapping both you and Prince Harry]], Ladja lets your pet Great Sabercat Sabercub loose to get rid of it.



* TakenForGranite: [[spoiler:The hero and his wife.]] are turned to stone by Bishop Ladja. [[note]] Kon the Knight in the SNES orignial [[/note]] During the Time Skip, [[spoiler:the Hero]] was sold off by treasure hunters and became a lawn ornament. He's eventually restored to normal by his children and begins searching for his wife.

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* TakenForGranite: [[spoiler:The hero and his wife.]] are turned to stone by Bishop Ladja. [[note]] Kon the Knight in the SNES orignial original [[/note]] During the Time Skip, [[spoiler:the Hero]] was sold off by treasure hunters and became a lawn ornament. He's eventually restored to normal by his children and begins searching for his wife.



** Also, [[spoiler:after Chancellor Jeeves hands over your wife to Kon's goons, they promptly murder him.]]

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** Also, [[spoiler:after Chancellor Jeeves hands over your wife to Kon's Kon and his goons, they promptly murder him.]]
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** Also [[spoiler:Korol, shockingly enough.]]

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** Also [[spoiler:Korol, [[spoiler:King Korol, shockingly enough.]]



* SealedEvilInACan: Bjorn the Behemoose is an ancient, powerful, mountain-sized demon who was sealed away long ago by the Briscoletti family.

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* SealedEvilInACan: Bjorn the Behemoose is an ancient, powerful, mountain-sized demon who was sealed away long ago by the Briscoletti family. In addition, [[spoiler:Nimzo was sealed away by the people of Lofty Peak long ago and wants to break out.]]

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* WorldOfPun: ''They're everywhere.'' And they're not unique to the localization, either. That's the RunningGag for the American localization of the series.

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* WorldOfPun: ''They're everywhere.'' And they're not unique to the localization, either. That's the RunningGag for the American English localization of the series.


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* YouNoTakeCandle: Most members of the Order of Zugzwang speak this way due to their thick slavic accents.

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Authority Equals Asskicking has been renamed.


* AuthorityEqualsAsskicking: [[spoiler:Your dad is a king of a kingdom, and later on you are also crowned king. Your son and daughter are the prince/princess of said kingdom, and your wife is the Queen. While granted, you still level up as usual, Pankraz is tough as nails at the start of the game, being able to attack twice per turn and has twice as much health as his level, and by the time you are properly crowned royalty, so are you.]]


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* RankScalesWithAsskicking: [[spoiler:Your dad is a king of a kingdom, and later on you are also crowned king. Your son and daughter are the prince/princess of said kingdom, and your wife is the Queen. While granted, you still level up as usual, Pankraz is tough as nails at the start of the game, being able to attack twice per turn and has twice as much health as his level, and by the time you are properly crowned royalty, so are you.]]
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* GenerationalSaga: The game follows the life of the unnamed protagonist from birth to fatherhood. The first act of the game, it's the protagonist father who largely drives the overarching plot forward. During the second half, the protagonist is the searching for the legendary hero to stop the oncoming evil from destroying the world, eventually getting married in the process. In the third act, [[spoiler:it turns out the protagonists ''son'' is the Legendary hero he had been searching for in all these years throughout the game, and the one who deals the finishing blow against the great evil threatening the world.]]
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** [[PunnyName Crispin Burns]] has been in love with Nera since they were kids, something Nera was aware of. If the Hero chooses to marry someone else, Nera [[FlorenceNightingaleEffect helps take care of the injured Crispin and falls in love with him]], with the two getting married.

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** [[PunnyName Crispin Burns]] has been in love with Nera since they were kids, something Nera was is aware of. If the Hero chooses to marry someone else, Nera [[FlorenceNightingaleEffect helps take care of the injured Crispin and falls in love with him]], with the two getting married.
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** [[PunnyName Crispin Burns]] and Nera have loved each other since they were kids.

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** [[PunnyName Crispin Burns]] and has been in love with Nera have loved each other since they were kids.kids, something Nera was aware of. If the Hero chooses to marry someone else, Nera [[FlorenceNightingaleEffect helps take care of the injured Crispin and falls in love with him]], with the two getting married.

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