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* ''WesternAnimation/MonstersInc''

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* ''WesternAnimation/MonstersInc''''Franchise/MonstersInc''
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''Disney Universe'' is a video game from Disney Interactive that was released on the UsefulNotes/{{PS3}}, UsefulNotes/Xbox360[[note]]with backwards compatibility for the UsefulNotes/XboxOne and UsefulNotes/XboxSeriesXAndS[[/note]], UsefulNotes/MicrosoftWindows, and UsefulNotes/{{Wii}} in 2011. Players take on the role of beta-testers for a new Creator/{{Disney}} game while being guided by a cube named VIC. However, an evil entity named HEX is determined to destroy this game, so the players have to traverse the worlds and battle swarms of enemies in order to defeat HEX and save the day.

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''Disney Universe'' is a video game from Disney Interactive that was released on the UsefulNotes/{{PS3}}, UsefulNotes/Xbox360[[note]]with Platform/{{PS3}}, Platform/Xbox360[[note]]with backwards compatibility for the UsefulNotes/XboxOne Platform/XboxOne and UsefulNotes/XboxSeriesXAndS[[/note]], UsefulNotes/MicrosoftWindows, Platform/XboxSeriesXAndS[[/note]], Platform/MicrosoftWindows, and UsefulNotes/{{Wii}} Platform/{{Wii}} in 2011. Players take on the role of beta-testers for a new Creator/{{Disney}} game while being guided by a cube named VIC. However, an evil entity named HEX is determined to destroy this game, so the players have to traverse the worlds and battle swarms of enemies in order to defeat HEX and save the day.
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Swear to god, last edit for this page


''Disney Universe'' is a 2011 video game from Disney Interactive thaat was released on the UsefulNotes/{{PS3}}, UsefulNotes/Xbox360, PC, and UsefulNotes/{{Wii}}. Players take on the role of beta-testers for a new Creator/{{Disney}} game while being guided by a cube named VIC. However, an evil entity named HEX is determined to destroy this game, so the players have to traverse the worlds and battle swarms of enemies in order to defeat HEX and save the day.

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''Disney Universe'' is a 2011 video game from Disney Interactive thaat that was released on the UsefulNotes/{{PS3}}, UsefulNotes/Xbox360, PC, UsefulNotes/Xbox360[[note]]with backwards compatibility for the UsefulNotes/XboxOne and UsefulNotes/{{Wii}}.UsefulNotes/XboxSeriesXAndS[[/note]], UsefulNotes/MicrosoftWindows, and UsefulNotes/{{Wii}} in 2011. Players take on the role of beta-testers for a new Creator/{{Disney}} game while being guided by a cube named VIC. However, an evil entity named HEX is determined to destroy this game, so the players have to traverse the worlds and battle swarms of enemies in order to defeat HEX and save the day.
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[[caption-width-right:350:Suit up.]]

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[[caption-width-right:350:Suit up.]]
up!]]

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''Disney Universe'' is a 2011 video game from Disney Interactive, released for UsefulNotes/{{PS3}}, UsefulNotes/Xbox360, [[UsefulNotes/IBMPersonalComputer PC]] and UsefulNotes/{{Wii}}. Players take control of small avatar-like figures (a la ''VideoGame/LittleBigPlanet'') as they take on the role of beta-testers for a Creator/{{Disney}} online community. However, an evil hacker named Hex is determined to destroy this new game, so the players, dressed in costumes based on popular Disney characters, including Creator/{{Pixar}} characters, team up and battle one another to defeat Hex and save the Disney Universe.

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''Disney Universe'' is a 2011 video game from Disney Interactive, Interactive thaat was released for on the UsefulNotes/{{PS3}}, UsefulNotes/Xbox360, [[UsefulNotes/IBMPersonalComputer PC]] PC, and UsefulNotes/{{Wii}}. Players take control of small avatar-like figures (a la ''VideoGame/LittleBigPlanet'') as they take on the role of beta-testers for a new Creator/{{Disney}} online community. game while being guided by a cube named VIC. However, an evil hacker entity named Hex HEX is determined to destroy this new game, so the players, dressed in costumes based on popular Disney characters, including Creator/{{Pixar}} characters, team up players have to traverse the worlds and battle one another swarms of enemies in order to defeat Hex HEX and save the Disney Universe.
day.



[[foldercontrol]]
[[folder:Represented Franchises]]
[-Bolded franchises have levels in the game. Franchises with an "*" have DLC add-ons.-]
** '''''Franchise/PiratesOfTheCaribbean'''''
** '''''WesternAnimation/AliceInWonderland'''''
** '''''Franchise/TheLionKing'''''
** '''''WesternAnimation/WallE'''''
** '''''Franchise/MonstersInc'''''
** '''''Franchise/{{Aladdin}}'''''
** ''Franchise/MickeyMouse''*
** ''WesternAnimation/TheNightmareBeforeChristmas''*
** ''Franchise/{{Tron}}''
** ''WesternAnimation/TheJungleBook1967''*
** '''''Franchise/PhineasAndFerb'''''*
** ''Franchise/TheMuppets''*
** ''WesternAnimation/PeterPan''*
[[/folder]]

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[[foldercontrol]]
[[folder:Represented Franchises]]
[-Bolded franchises have levels in the game. Franchises
!!Franchises with an "*" have DLC add-ons.-]
** '''''Franchise/PiratesOfTheCaribbean'''''
** '''''WesternAnimation/AliceInWonderland'''''
** '''''Franchise/TheLionKing'''''
** '''''WesternAnimation/WallE'''''
** '''''Franchise/MonstersInc'''''
** '''''Franchise/{{Aladdin}}'''''
** ''Franchise/MickeyMouse''*
** ''WesternAnimation/TheNightmareBeforeChristmas''*
** ''Franchise/{{Tron}}''
** ''WesternAnimation/TheJungleBook1967''*
** '''''Franchise/PhineasAndFerb'''''*
** ''Franchise/TheMuppets''*
** ''WesternAnimation/PeterPan''*
[[/folder]]
Levels
* ''Franchise/{{Aladdin}}''
* ''Film/AliceInWonderland2010''
* ''Franchise/TheLionKing''
* ''WesternAnimation/MonstersInc''
* ''WesternAnimation/TheNightmareBeforeChristmas''[[note]]DLC pack[[/note]]
* ''WesternAnimation/PeterPan''[[note]]DLC pack[[/note]]
* ''Franchise/PhineasAndFerb''[[note]]DLC pack[[/note]]
* ''Franchise/PiratesOfTheCaribbean''
* ''WesternAnimation/WallE''



%%* AIIsACrapshoot: Hex made the game like this.

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%%* AIIsACrapshoot: Hex HEX made the game like this.



* AllThereInTheManual: The names of individual stages are only mentioned in the unlockable viewer area.
* AmbiguousEnding: Hex is never really defeated.

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* AllThereInTheManual: The names of the individual stages for each level are only mentioned in the unlockable viewer area.
concept art gallery.
* AmbiguousEnding: Hex Even if you get everything in the game, HEX is never really defeated.defeated. The only real "closure" you get is HEX saying that he would be back.



%%* BigBad: Hex.
* ButtMonkey: While not being killed off by you, the Fodder seem to exist to serve as sporting equipment for Brutes.

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%%* BigBad: Hex.
HEX.
* ButtMonkey: While When you're not being killed off by you, attacking them, the Fodder seem to only exist to serve as sporting equipment for Brutes.



%%* TheCracker: Hex.
%%* DeathIsCheap: You only lose gold.
* DemonicPossession: Though not a demon, Hex somehow can take over VIC and speak through him turning VIC Dark red and sharper-looking.
* ExactlyWhatItSaysOnTheTin: Several stage names, such as "Laser Corridor" and "Toxic Gas".
* FakeLongevity: You have to replay each stage twice to unlock every costume.
* FragileSpeedster: Bulldogs, which are fast, but can't take much of a pounding.
* GlassCannon: Spawners are powerful, but can't take the number of hits as others.
* GameBreakingBug: There are a few spots where your water vehicle can get stuck on a rock, unable to move, forcing you to restart the level.

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%%* TheCracker: Hex.
%%*
HEX.
*
DeathIsCheap: You only lose gold.
All that happens when you die is you losing some gold. While dying too many times does hurt your level grade, the game is very generous about how many times you can die before dropping a rank, so it doesn't matter too much.
* DemonicPossession: Though While he's not a demon, Hex somehow HEX can take over VIC and speak through him turning him, which causes VIC Dark to turn dark red and sharper-looking.
* ExactlyWhatItSaysOnTheTin: Several stage names, of the stages have names that are very to-the-point, with titles such as "Laser Corridor" and "Toxic Gas".
Gas". Granted, it's not like you'll find out what the names are without [[AllThereInTheManual looking in the concept art gallery]].
* FakeLongevity: You have to replay each stage location twice to unlock every costume.
all of the costumes.
* FragileSpeedster: Bulldogs, which Bulldogs are fast, but can't take much of a pounding.
* GlassCannon: Spawners are very powerful, but can't take the number of hits as others.
* GameBreakingBug: There are a few spots where your water vehicle can get stuck on a rock, unable to move, something and stop moving entirely, forcing you to restart the level.



* {{Griefer}}: Hex likes to offer helpful advice to the player on how to be one, and has some mannerisms of the stereotype (ie, a {{Troll}} who enjoys spreading chaos for his amusement and generally being a jerk).
* GuideDangIt: Not for the majority puzzle solutions, but the game neglects to tell you important details on how to use some of the vehicle. There are other cases where, after opening the exit gate, the game puts in a secret challenge back at the beginning of the stage, but neglects to tell you.
* HardLevelsEasyBosses: Any of the four types of mini-bosses are harder than the end-of-area bosses, and you usually have to fight several of them in any given level.

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* {{Griefer}}: Hex HEX fits this to a T, being a {{Troll}} who enjoys creating chaos for his own amusement. He also likes to offer helpful "helpful" advice to the player on how to be one, one (like throwing your teammates off of cliffs and has some mannerisms of the stereotype (ie, a {{Troll}} who enjoys spreading chaos for his amusement and generally being a jerk).
stealing their gold).
* GuideDangIt: Not for the majority puzzle solutions, but the The game neglects has a tendency to not tell you important details on how to use some of the vehicle. vehicles. There are other cases where, after opening once you've unlocked the exit gate, the game puts in a secret challenge back at the beginning of the stage, stage but neglects to tell you.
doesn't let you know about it.
* HardLevelsEasyBosses: Any Most of the four types of mini-bosses (Brutes, Rotos, Bulldogs, and Spawners) are harder than the end-of-area bosses, and you usually have to fight several at least a few of them in any given level.most levels.



* KarmaHoudinni: Hex {{TheUnfought never get battled physically}} and manage to escape to see another day, albeit he said he would comeback...

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* KarmaHoudinni: Hex {{TheUnfought KarmaHoudini: HEX [[TheUnfought never get gets battled physically}} physically]] and manage manages to escape to see another day, albeit he said he would comeback...day.



%%* LoadingScreen: In which both Vic and Hex offers their helpful advice.

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%%* * LoadingScreen: In which both Vic and Hex Inn between each section of a level, there are loading screens where VIC offers their helpful advice, and HEX offers... [[{{Griefer}} not-so-helpful]] advice.



* MightyGlacier: Rotos are incredibly powerful but the slowest of the bunch.

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* MightyGlacier: Rotos are incredibly powerful powerful, but they're also the slowest of the bunch.



%%* NamesToRunAwayFromReallyFast: Hex
* NeverSayDie: Jusitified since the game takes place in a VR realm.
* OneHundredPercentCompletion: You have to earn gold trophies in all stages and unlock and power up 45 costumes.

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%%* NamesToRunAwayFromReallyFast: Hex
HEX
* NeverSayDie: Jusitified Somewhat justified, since the game takes place in a VR realm.
* OneHundredPercentCompletion: You have to earn gold trophies in all stages and unlock and power up fully upgrade all 45 costumes.



* RedShirtArmy: [[LampshadeHanging Lampshaded]] - their name is "Fodder".

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* RedShirtArmy: [[LampshadeHanging Lampshaded]] {{Lampshade|Hanging}}d - their name is the generic enemies are literally named "Fodder".



* SequelHook: The ending dialogue from Hex before the "It's a Small World" remix simply screams this.

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* SequelHook: The ending dialogue from Hex HEX before the "It's a Small World" remix simply screams this.heavily implies that there was more planned for the game.



* TemptingFate: VIC states in the game's intro that the bots are completely harmless and would never harm the guests. Que the bots going crazy and attacking the guests.
* TrickShotPuzzle: Often the target is across a gap or simply to far away for you to walk a time bomb over, so you have to throw from a distance.

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* TemptingFate: VIC states in the game's intro that the bots are completely harmless and would never harm the guests. Que Cue the bots going crazy and attacking the guests.
* TrickShotPuzzle: Often the times, a target is across a gap or simply to too far away for you to simply walk to with a time bomb over, bomb, so you have to throw from a distance.



* {{Troll}}: Hex. How else can you describe someone who decides to torment you as a parting shot by [[CoolAndUnusualPunishment singing a rock version of It's A Small World After All at you?]]

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* {{Troll}}: Hex.HEX. How else can you describe someone who decides to torment you as a parting shot by [[CoolAndUnusualPunishment singing a rock version of It's A Small World After All at you?]]



* UpdatedRerelease: ''Disney Universe: Ultimate Edition
* VillainSong: Hex sings a rock remix of "Its a Small World" to torture VIC and the player.

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* UpdatedRerelease: ''Disney Universe: Ultimate Edition
The game got a re-release with the subtitle of ''Ultimate Edition'', though the only difference is that the re-release has all the DLC packs available from the start.
* VillainSong: Hex HEX sings a rock remix of "Its a Small World" to torture VIC and the player.

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Changed: 17

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* KarmaHoudinni: Hex {{TheUnfought never get battled physically}} and manage to escape to see another day, albeit he said he would comeback...



%%* LoadingScreen: In which Hex offers his helpful advice.

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%%* LoadingScreen: In which both Vic and Hex offers his their helpful advice.
Is there an issue? Send a MessageReason:
Per TRS, this is YMMV


* CameraScrew: Decent for the majority of the game, but the second level of Queen Anne's Revenge would be a whole lot easier if you could actually see your character.
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Can't recall ALL of the franchises here but it's a start

Added DiffLines:

[[foldercontrol]]
[[folder:Represented Franchises]]
[-Bolded franchises have levels in the game. Franchises with an "*" have DLC add-ons.-]
** '''''Franchise/PiratesOfTheCaribbean'''''
** '''''WesternAnimation/AliceInWonderland'''''
** '''''Franchise/TheLionKing'''''
** '''''WesternAnimation/WallE'''''
** '''''Franchise/MonstersInc'''''
** '''''Franchise/{{Aladdin}}'''''
** ''Franchise/MickeyMouse''*
** ''WesternAnimation/TheNightmareBeforeChristmas''*
** ''Franchise/{{Tron}}''
** ''WesternAnimation/TheJungleBook1967''*
** '''''Franchise/PhineasAndFerb'''''*
** ''Franchise/TheMuppets''*
** ''WesternAnimation/PeterPan''*
[[/folder]]
Is there an issue? Send a MessageReason:
None


* UpdatedRerelease: ''Disney Universe: Ultimated Edition

to:

* UpdatedRerelease: ''Disney Universe: Ultimated Ultimate Edition
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Added DiffLines:

* TemptingFate: VIC states in the game's intro that the bots are completely harmless and would never harm the guests. Que the bots going crazy and attacking the guests.
Is there an issue? Send a MessageReason:
None


* UpdatedRe-release: ''Disney Universe: Ultimated Edition

to:

* UpdatedRe-release: UpdatedRerelease: ''Disney Universe: Ultimated Edition
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Added DiffLines:

* UpdatedRe-release: ''Disney Universe: Ultimated Edition

Changed: 6

Removed: 124

Is there an issue? Send a MessageReason:
Commented out some zces


* InvisibleWall: In a few places.
* KillItWithIce: The Snowman power-up
* LoadingScreen: In which Hex offers his helpful advice.

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* %%* InvisibleWall: In a few places.
* %%* KillItWithIce: The Snowman power-up
* %%* LoadingScreen: In which Hex offers his helpful advice.



%%* LockAndKeyPuzzle: Everywhere, exit doors must be unlocked before going through.
%%* MagicalMysteryDoors: Monster Training

Added: 4

Changed: 518

Removed: 339

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Video Game Settings is an index, not a trope. Commented out some zces.


----



* AIIsACrapshoot: Hex made the game like this.
* AdvancingWallOfDoom: Cave of Wonders 3.
* AllThereInTheManual: The names of individual stages are only mention in the unlockable viewer area.

to:

* %%* AIIsACrapshoot: Hex made the game like this.
* %%* AdvancingWallOfDoom: Cave of Wonders 3.
* AllThereInTheManual: The names of individual stages are only mention mentioned in the unlockable viewer area.



* AutoScrollingLevel: Door Factory 3.
* BigBad: Hex.

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* %%* AutoScrollingLevel: Door Factory 3.
* %%* BigBad: Hex.



* TheCracker: Hex.
* DeathIsCheap: You only lose gold.

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* %%* TheCracker: Hex.
* %%* DeathIsCheap: You only lose gold.



* GiantMook: Mini-bosses, especially Brutes.

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* %%* GiantMook: Mini-bosses, especially Brutes.



* NamesToRunAwayFromReallyFast: Hex

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* %%* NamesToRunAwayFromReallyFast: Hex



* StockVideoGamePuzzle:
** LockAndKeyPuzzle: Everywhere, exit doors must be unlocked before going through.
** MagicalMysteryDoors: Monster Training
** TrickShotPuzzle: Often the target is across a gap or simply to far away for you to walk a time bomb over, so you have to throw from a distance.
** TwoKeyedLock: Several in multiplayer, but in single it gives you a few seconds to get to the other switch.

to:

* StockVideoGamePuzzle:
**
%%* LockAndKeyPuzzle: Everywhere, exit doors must be unlocked before going through.
** %%* MagicalMysteryDoors: Monster Training
** * TrickShotPuzzle: Often the target is across a gap or simply to far away for you to walk a time bomb over, so you have to throw from a distance.
** * TwoKeyedLock: Several in multiplayer, but in single it gives you a few seconds to get to the other switch.



* VideoGameSettings:
** BleakLevel: Elephant Graveyard
** BossOnlyLevel: Several, mostly at the very end of a world.
** LethalLavaLand: Upper Pride Rock
** ShipLevel: Queen Anne's Revenge
** SlippySlideyIceWorld: High in the Himalayas.

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