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* AssassinOutclassin: A foundational element of the game's premise. Both Welcome to Blackreef and DEATHLOOP Explained trailers detail how Colt and Julianna are rival assassins locked in a time loop who are trying to enact this trope on eachother.

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* AssassinOutclassin: A foundational element of the game's premise. Both The original teaser, Welcome to Blackreef Blackreef, and DEATHLOOP Explained Two Birds One Stone trailers detail how Colt and Julianna are rival assassins locked in a time loop who are trying to enact this trope on eachother.


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* DeadpanSnarker: In the [[https://www.youtube.com/watch?v=kTnzLC6Utk0 State of Play gameplay walkthrough]], Colt has that going for him, in an exasperated OnlySaneMan kind of way.
->'''Julianna:''' ''[describing Blackreef's ridiculous violence levels]'' It's ''totally normal.'' Death is a typical physiological experience in this place.\\
'''Colt:''' I, I hate to break it to you, but there's nothing ''normal'' about this ''[[PrecisionFStrike fuckin']]'' island!

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* SmugSnake: Julianna constantly taunts and insults Colt, claiming he'll never escape, but she can still be killed like anyone else.


* NoBodyLeftBehind: Probably a side effect of the loop, but when someone dies, their bodies disappear in a flash.



%%no citation * TimeRewindMechanic: Colt's Reprise ability allows him to rewind to where he was a few seconds ago before dying, giving him a chance to fix a mistake. He can only use this ability three times per loop. Killing Julianna somehow replenishes this ability mid-loop.

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%%no citation * TimeRewindMechanic: Colt's Reprise ability allows him to rewind to where he was a few seconds ago before dying, giving him a chance to fix a mistake. He can only use this ability three times per loop. Killing Julianna somehow replenishes this ability mid-loop.

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** The submachine gun is just as unorthodox, as Colt reloads it by ''pouring bullets into the feed''.


You play as Colt, a ProfessionalKiller trapped in a GroundhogDayLoop on the mysterious island of Blackreef, where Colt and the island's villainous inhabitants hunt one another endlessly in an unending 'party' of debauchery and violence. Using your HyperspaceArsenal of weapons and [[StockSuperpowers supernatural abilities]], you'll need to take out the 8 "[[VisionaryVillain Visionaries]]" ruling the stunning, chaotic island before the day resets in order to break the loop once and for all. By far the most dangerous Visionary is Julianna, a rival assassin whose sole mission is to take Colt out and keep the loop going...and the thing is, [[AsymmetricMultiplayer someone else can play as her too.]]

to:

You play as Colt, a ProfessionalKiller trapped in a GroundhogDayLoop on the mysterious island of Blackreef, where Colt and the island's villainous inhabitants hunt one another endlessly in an unending 'party' of debauchery and violence. Using your HyperspaceArsenal of weapons and [[StockSuperpowers supernatural abilities]], you'll need to take out the 8 "[[VisionaryVillain Visionaries]]" ruling the stunning, chaotic island before the day resets in order to break the loop once and for all. By far the most dangerous Visionary is Julianna, a rival assassin whose sole mission is to take Colt out and keep the loop going... and the thing is, [[AsymmetricMultiplayer someone else can play as her too.]]


Added DiffLines:

* AssassinOutclassin: A foundational element of the game's premise. Both Welcome to Blackreef and DEATHLOOP Explained trailers detail how Colt and Julianna are rival assassins locked in a time loop who are trying to enact this trope on eachother.


You play as Colt, a ProfessionalKiller trapped in a GroundhogDayLoop on the mysterious island of Blackreef, where Colt and the island's villainous inhabitants hunt one another endlessly in an unending 'party' of debauchery and violence. Using your HyperspaceArsenal of weapons and [[StockSuperpowers supernatural abilities]], you'll need to take out the 8 "[[VisionaryVillain Visionaries]]" ruling the stunning, chaotic island before the day resets in order to break the loop once and for all. But lurking in the shadows is rival assassin Julianna, whose sole mission is to take Colt out and keep the loop going...and the thing is, [[AsymmetricMultiplayer someone else can play as her too.]]

to:

You play as Colt, a ProfessionalKiller trapped in a GroundhogDayLoop on the mysterious island of Blackreef, where Colt and the island's villainous inhabitants hunt one another endlessly in an unending 'party' of debauchery and violence. Using your HyperspaceArsenal of weapons and [[StockSuperpowers supernatural abilities]], you'll need to take out the 8 "[[VisionaryVillain Visionaries]]" ruling the stunning, chaotic island before the day resets in order to break the loop once and for all. But lurking in By far the shadows most dangerous Visionary is Julianna, a rival assassin Julianna, whose sole mission is to take Colt out and keep the loop going...and the thing is, [[AsymmetricMultiplayer someone else can play as her too.]]


* {{Invisibility}}: In the Déjà Vu trailer, Colt can turn himself invisible, allowing him to walk right past enemies. One of Cole's targets, Egor Serling, also demonstrates this ability in the Two Birds One Stone trailer.

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* {{Invisibility}}: In the Déjà Vu trailer, Colt can turn himself invisible, allowing him to walk right past enemies. One of Cole's Colt's targets, Egor Serling, also demonstrates this ability in the Two Birds One Stone trailer.


* {{Invisibility}}: In the Déjà Vu trailer, Colt can turn himself invisible, allowing him to walk right past enemies.

to:

* {{Invisibility}}: In the Déjà Vu trailer, Colt can turn himself invisible, allowing him to walk right past enemies. One of Cole's targets, Egor Serling, also demonstrates this ability in the Two Birds One Stone trailer.


''"DEATHLOOP”'' is a May 21, 2021 {{Roguelike}} FirstPersonShooter ImmersiveSim, developed by Creator/ArkaneStudios Lyon team for UsefulNotes/PlayStation5 and UsefulNotes/MicrosoftWindows [=PCs=].

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''"DEATHLOOP”'' is a May 21, September 14, 2021 {{Roguelike}} FirstPersonShooter ImmersiveSim, developed by Creator/ArkaneStudios Lyon team for UsefulNotes/PlayStation5 and UsefulNotes/MicrosoftWindows [=PCs=].


* BackStab: As seen In the Two Birds One Stone trailer, Colt can get behind enemies to snap their necks and instantly kill them.

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* BackStab: As seen In the Two Birds One Stone trailer, Colt can get behind enemies to snap their necks and instantly kill them.



* {{Invisibility}}: As seen in the Déjà Vu trailer, Colt can turn himself invisible, allowing him to walk right past enemies.

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* {{Invisibility}}: As seen in In the Déjà Vu trailer, Colt can turn himself invisible, allowing him to walk right past enemies.



* MasterOfDisguise: As seen in the Déjà Vu trailer, Julianna can shapeshift to look like regular {{Mook}}s.
* NoBodyLeftBehind: Probably a side effect of the loop, but when someone dies, their bodies disappear in a flash.

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* MasterOfDisguise: As seen in In the Déjà Vu trailer, Julianna can shapeshift to look like regular {{Mook}}s.
* NoBodyLeftBehind: Probably a side effect of the loop, but when someone dies, their bodies disappear in a flash.
{{Mook}}s.



%%zce, no citation * SceneryPorn: Even from what we've seen so far, Blackreef might be hell but it's definitely not bad looking. It's only to be expected from the designers of Dunwall and Karnaca.



* TimeRewindMechanic: Colt's Reprise ability allows him to rewind to where he was a few seconds ago before dying, giving him a chance to fix a mistake. He can only use this ability three times per loop. Killing Julianna somehow replenishes this ability mid-loop.

to:

%%no citation * TimeRewindMechanic: Colt's Reprise ability allows him to rewind to where he was a few seconds ago before dying, giving him a chance to fix a mistake. He can only use this ability three times per loop. Killing Julianna somehow replenishes this ability mid-loop.



* VideoGameSliding: As seen in the Two Birds One Stone trailer, Colt can slide on the ground to avoid attacks and close in on enemies.
* VisionaryVillain: As seen in the Déjà Vu and DEATHLOOP Explained trailer, the main villains [[InvokedTrope call themselves "the Visionaries"]] and seek to perpetuate an endless GroundhogDayLoop where they can live forever.

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* VideoGameSliding: As seen in In the Two Birds One Stone trailer, Colt can slide on the ground to avoid attacks and close in on enemies.
* VisionaryVillain: As seen in In the Déjà Vu and DEATHLOOP Explained trailer, the main villains [[InvokedTrope call themselves "the Visionaries"]] and seek to perpetuate an endless GroundhogDayLoop where they can live forever.


* PsiBlast: In the DEATHLOOP Explained trailer, Colt tosses enemies into the air with a wave of his hand.

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* PsiBlast: In the DEATHLOOP Explained trailer, Colt tosses enemies into the air with a wave of his hand. So far shown, Julianna and Alexsis Dorsey have the same power as well.

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* TimeRewindMechanic: Colt's Reprise ability allows him to rewind to where he was a few seconds ago before dying, giving him a chance to fix a mistake. He can only use this ability three times per loop. Killing Julianna somehow replenishes this ability mid-loop.

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* NoBodyLeftBehind: Probably a side effect of the loop, but when someone dies, their bodies disappear in a flash.

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* TheChessmaster: Justified by Colt's ability to retain memories from previous loops. As Colt describes this in [[https://www.youtube.com/watch?v=dT1BlnDt1R4&ab_channel=BethesdaSoftworks Two Birds One Stone]], there's never enough time for him to pick the Visionaries off one by one, so he has to manipulate events in order to create more time efficient assassination plans.


* [[BigBadDuumvirate Big Bad Multivariate]]: The Visionaries desire to live forever, so try to have Colt killed to prevent him from killing them to end the loop.

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