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''Darklands'' is a WideOpenSandbox and RolePlayingGame by Creator/MicroProse, released in 1992. Its most defining trait (there are many) is that it is set in 15th century Central-Europe (rather than a fantasy-fictional land), and turns real-world cultural lore and even religion into a background story.

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''Darklands'' is a WideOpenSandbox and RolePlayingGame by Creator/MicroProse, released in 1992.1992 for [[UsefulNotes/IBMPersonalComputer DOS]]. Its most defining trait (there are many) is that it is set in 15th century Central-Europe (rather than a fantasy-fictional land), and turns real-world cultural lore and even religion into a background story.



''Darklands'' is currently available as a digital download in Good Old Games. Unfortunately, while there have been many calls from the fanbase to remake the game, these calls go unanswered. A sequel was originally planned, but scrapped early on. It remains to be seen whether another developer will pick up this very, very heavy gauntlet.

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''Darklands'' is currently available as a digital download in Good Old Games.on Website/GogDotCom. Unfortunately, while there have been many calls from the fanbase to remake the game, these calls go unanswered. A sequel was originally planned, but scrapped early on. It remains to be seen whether another developer will pick up this very, very heavy gauntlet.


** In many instances where you can adquire alchemical formulas, you have no say over ''who'' on your team will actually learn the recipe, leaving you with a one-in-four chance of your dedicated chemist learning it. The same goes for virtue improvements for charitable acts, which only help your cleric.

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** In many instances where you can adquire alchemical formulas, you have no say over ''who'' on your team will actually learn the recipe, leaving you with a one-in-four chance of your dedicated chemist learning it. The same goes for virtue improvements for charitable acts, which only help your cleric.


** The Giant cudgel makes a mockery of armour and does good damage, but strikes ''very'' slowly and is ''very'' heavy, which can potentially slow his attack speed down even further.

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** The Giant cudgel makes a mockery of armour and does good damage, but strikes ''very'' slowly and is ''very'' heavy, which can potentially slow his a character's attack speed down even further.



* DeliberateValuesDissonance: Virtue, ethics and religion are based on fifteenth-century Christian standards. Accordingly, sometimes your traveling brotherhood needs to bow down to corrupt nobles and greedy clerics, and anyone who's not a Christian is a baby-killing worshiper of Satan (NotHyperbole).

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* DeliberateValuesDissonance: Virtue, ethics and religion are based on fifteenth-century Christian standards. Accordingly, sometimes your traveling brotherhood needs to bow down to corrupt nobles and greedy clerics, and anyone who's not a Christian is a baby-killing worshiper of Satan (NotHyperbole). Also, Hussites are presented as dangerous heretics.


* QuicksandBox: The game's "Main Quest" is actually optional. You could spend a long time playing before even encountering the first "plot hook", and nothing compels you to take it. In fact, even if you finish the main quest, you're free to play for as long as you like.


* BreakableWeapons: Weapons don't deteriorate during usual fighting, but alchemical fire [[spoiler: and other supernatural causes such as dragon's breath and demonic fire]] can lower their quality.

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* BreakableWeapons: Weapons don't deteriorate during usual fighting, but alchemical fire [[spoiler: and other supernatural causes such as dragon's breath and demonic fire]] can lower their quality. Also, weapons taken from enemies lose part of their quality.


** The Giant cudgel makes a mockery of armour and does good damage, but strikes ''very'' slowly and is ''very'' heavy, which can potentially slow his attack speed down even further.



* BoringButPractical: The Shortsword is the plainest-looking sword, but don't let that fool you. It may not do much damage, but it strikes very quickly, and is surprisingly good at penetrating armour (except plate, but few enemies wear that).

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* BoringButPractical: The Shortsword is the plainest-looking sword, but don't let that fool you. It may not do much damage, but it strikes very quickly, and is surprisingly good at penetrating armour (except plate, but few enemies wear that). Similarly, the standard one-handed Mace is also better than it might look at first because it strikes much faster than the heavier Impact weapons and is still good at penetrating all but the plate armour.


* BoringButPractical: The Shortsword is the plainest-looking sword, but don't let that fool you. It may not do much damage, but it strikes very quickly, and is surprisingly good at penetrating armour. It's very weak against plate armour, though.

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* BoringButPractical: The Shortsword is the plainest-looking sword, but don't let that fool you. It may not do much damage, but it strikes very quickly, and is surprisingly good at penetrating armour. It's very weak against plate armour, though.armour (except plate, but few enemies wear that).



* CopyProtection: Required to adventure outdoors, interesting in that it is based on real alchemical symbols so it is possible for a student of medieval/reinassance alchemy to not need it.

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* CopyProtection: Required to adventure outdoors, interesting in that it is based on real alchemical symbols so it is possible for a student of medieval/reinassance medieval/renaissance alchemy to not need it.

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* {{Baphomet}}: He's the BigBad and final boss, who's planning to take over the world. TakeYourTime, though, the game is more about exploring the WideOpenSandbox than getting to the credits.

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* NeverLearnedToRead: All player characters have 'Read & Write' skill, and characters with 0 in this skill cannot read nor write at all. Being able to read confers a significant advantage in certain situations. As befitting the era, clergymen tend to have high value in this skill, whereas everyone else... not so much.

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* Our Gargoyles Rock: Gargoyles show up as a rare enemy you can encounter in the wilderness. They fly very fast and have a very good armor rating thanks to their stony skin.


''Darklands'' is a WideOpenSandbox and RolePlayingGame by {{Microprose}}, released in 1992. Its most defining trait (there are many) is that it is set in 15th century Central-Europe (rather than a fantasy-fictional land), and turns real-world cultural lore and even religion into a background story.

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''Darklands'' is a WideOpenSandbox and RolePlayingGame by {{Microprose}}, Creator/MicroProse, released in 1992. Its most defining trait (there are many) is that it is set in 15th century Central-Europe (rather than a fantasy-fictional land), and turns real-world cultural lore and even religion into a background story.



* ObviousBeta: While Microprose released a series of patches, this was back when update disks had to be purchased and mailed. Even then, several of the following bugs and quirks were never fixed:

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* ObviousBeta: While Microprose Creator/MicroProse released a series of patches, this was back when update disks had to be purchased and mailed. Even then, several of the following bugs and quirks were never fixed:


* NoGoodDeedUnpunished: One random encounter has a Holzfrauen being attacked by the Wild Hunt. If you decide to rescue the wild man, you get his thanks and then each night the Horned Hunter comes out to attack you until you discover the name of the appropriate saint to drive him away for good. This makes for an extremely tedious experience.

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* NoGoodDeedUnpunished: NoGoodDeedGoesUnpunished: One random encounter has a Holzfrauen being attacked by the Wild Hunt. If you decide to rescue the wild man, you get his thanks and then each night the Horned Hunter comes out to attack you until you discover the name of the appropriate saint to drive him away for good. This makes for an extremely tedious experience.

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* NoGoodDeedUnpunished: One random encounter has a Holzfrauen being attacked by the Wild Hunt. If you decide to rescue the wild man, you get his thanks and then each night the Horned Hunter comes out to attack you until you discover the name of the appropriate saint to drive him away for good. This makes for an extremely tedious experience.

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* SpiritualSuccessor: ''VideoGame/SerpentInTheStaglands''.


* ChurchMilitant: Party members with a clerical background would be this. [[spoiler: TheKnightsTemplar are also powerful enemies in this game.]] During a random encounter, the local bishop may demand a special tithe for the right to travel his lands. Should the party refuse and attack, he will fight them along his retinue.

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* ChurchMilitant: Party members with a clerical background would be this. [[spoiler: TheKnightsTemplar UsefulNotes/TheKnightsTemplar are also powerful enemies in this game.]] During a random encounter, the local bishop may demand a special tithe for the right to travel his lands. Should the party refuse and attack, he will fight them along his retinue.



* TheKnightsTemplar: [[spoiler: They are really evil in this game, and are pretty difficult foes due to all wearing good armor.]]

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