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[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/crypt_killer_cover.jpg]]


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''Crypt Killer'' provides the following tropes:

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''Crypt
!!''Crypt Killer'' provides the following tropes:tropes:



* BottomlessMagazines

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* %%* BottomlessMagazines



* LightGunGame

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* %%* LightGunGame



* RailShooter
* {{RaisingTheSteaks}}: Piranhas, rats, bats, and insects attack the player.

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* %%* RailShooter
* {{RaisingTheSteaks}}: RaisingTheSteaks: Piranhas, rats, bats, and insects attack the player.



** [[{{CreatureFromTheBlackLagoon}} The Fishmen]]
** [[{{JasonAndTheArgonauts}} Fighting skeletons in a Greek setting]]
** [[{{Indiana Jones}} You're an adventurer looking for treasure]]

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** [[{{CreatureFromTheBlackLagoon}} [[Film/CreatureFromTheBlackLagoon The Fishmen]]
** [[{{JasonAndTheArgonauts}} [[Film/JasonAndTheArgonauts Fighting skeletons in a Greek setting]]
** [[{{Indiana Jones}} [[Franchise/IndianaJones You're an adventurer looking for treasure]]


The arcade was notable in that three players could play the game at once, something that was only reserved for mounted gun games. As it was an early game, CK blended both pre-rendered sprites and 3-D background together. While muddled looking the game plays fast and can be quite addicting. At the end of every stage you're allowed to pick from two paths to continue one that would lead to a different stage. These paths decided what ending you got. The game was also ported to the {{Playstation}} and {{Sega Saturn}} albeit without three player co-op.

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The arcade was notable in that three players could play the game at once, something that was only reserved for mounted gun games. As it was an early game, CK blended both pre-rendered sprites and 3-D background together. While muddled looking the game plays fast and can be quite addicting. At the end of every stage you're allowed to pick from two paths to continue one that would lead to a different stage. These paths decided what ending you got. The game was also ported to the {{Playstation}} UsefulNotes/{{Playstation}} and {{Sega UsefulNotes/{{Sega Saturn}} albeit without three player co-op.


* Myth/GreekMythology: Two bosses are based on Greek mythical creatures such as {{Medusa}} and {{Hydra}}.


* GreekMythology: Two bosses are based on Greek mythical creatures such as {{Medusa}} and {{Hydra}}.

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* GreekMythology: Myth/GreekMythology: Two bosses are based on Greek mythical creatures such as {{Medusa}} and {{Hydra}}.


The arcade was notable in that three players could play the game at once, something that was only reserved for mounted gun games. As it was an early game, CK blended both pre-rendered sprites and 3-D background together. While muddled looking the game plays fast and can be quite addicting. At the end of every stage you're allowed to pick from two paths to continue one that would lead to a different stage. These paths decided what ending you got. The game was also ported to the {{Playstation}} albeit without three player co-op.

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The arcade was notable in that three players could play the game at once, something that was only reserved for mounted gun games. As it was an early game, CK blended both pre-rendered sprites and 3-D background together. While muddled looking the game plays fast and can be quite addicting. At the end of every stage you're allowed to pick from two paths to continue one that would lead to a different stage. These paths decided what ending you got. The game was also ported to the {{Playstation}} and {{Sega Saturn}} albeit without three player co-op.


* AncientEgypt: The pyramid stage where you fight off mummies, swords, and hieroglyphs.

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* AncientEgypt: The pyramid stage where you fight off mummies, swords, hieroglyphs, and hieroglyphs.the Large Pharaoh Head.



* AncientTomb: Most of the stages.



* HeyItsThatGuy: The floating head named Galazon, the spirit of travels, resembles [[{{Xmen}} Professor X]] and/or [[{{Hitman}} Agent 47]]

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* HeyItsThatGuy: The floating head named Galazon, the spirit of travels, resembles [[{{Xmen}} Professor X]] and/or [[{{Hitman}} Agent 47]]GreekMythology: Two bosses are based on Greek mythical creatures such as {{Medusa}} and {{Hydra}}.


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* MonsterMash: Oh boy, a truckload of them. From mummies, zombies, fireballs, water monsters, fishmen, floating swords, living hieroglyphs to the large bosses such as the [[spoiler: Large Pharaoh Head, Medusa, Hindu God Statue, Rock Monster, Sphinx and Hydra.]]


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* {{RaisingTheSteaks}}: Piranhas, rats, bats, and insects attack the player.


* AncientEgypt: The pyramid stage where you fight off mummies, swords, and hieroglyphs.
* AncientGreece: The Greek Temple and {{Medusa}}



* HeyItsThatGuy: The floating head named Galazon, the spirit of travels, resembles [[{{Xmen}} Professor X]] and/or [[{{Hitman}} Agent 47]]



* RailShooter

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* RailShooterOurZombiesAreDifferent: The zombies in this game throw their body parts at the player from a distance instead of biting the player.
* {{Poltergeist}}: More of poltergeist activity such as floating swords that come down and attack the player.
* RailShooter
* ShoutOut:
**[[{{CreatureFromTheBlackLagoon}} The Fishmen]]
**[[{{JasonAndTheArgonauts}} Fighting skeletons in a Greek setting]]
**[[{{Indiana Jones}} You're an adventurer looking for treasure]]
* TheUndead: Comes in all shapes and sizes. This game hands you [[{{Mummy}} mummies]], {{zombies}}, {{skeletons}}, and many other undead enemies.


* MultipleEndings: Depends on which paths you take. You either [[DownerEnding get ambushed by all the bosses you defeated]], find the treasure, find out it was all just a movie you were acting in, or [[GoldenEnding find a shining, legendary sword]]. Also an odd example; the game [[spoiler:''wants'' you to have exactly three of the endings in order to win it]] [[hottip:*:read: completing all 6 levels.]]

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* MultipleEndings: Depends on which paths you take. You either [[DownerEnding get ambushed by all the bosses you defeated]], find the treasure, find out it was all just a movie you were acting in, or [[GoldenEnding find a shining, legendary sword]]. Also an odd example; the game [[spoiler:''wants'' you to have exactly three of the endings in order to win it]] [[hottip:*:read: it]], as in completing all 6 levels.]]

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''Crypt Killer'' is a 1995 light gun shooter (''Henry Explorer'' in Japan) from Konami. In it you play as explorers looking for the Eyes of Guidance in hope of finding the ultimate treasure. Just one catch though, a huge wave of monsters stand in your way. It's nothing a shotgun and a couple of bullets can't fix right?

The arcade was notable in that three players could play the game at once, something that was only reserved for mounted gun games. As it was an early game, CK blended both pre-rendered sprites and 3-D background together. While muddled looking the game plays fast and can be quite addicting. At the end of every stage you're allowed to pick from two paths to continue one that would lead to a different stage. These paths decided what ending you got. The game was also ported to the {{Playstation}} albeit without three player co-op.

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''Crypt Killer'' provides the following tropes:
* BottomlessMagazines
* EverythingTryingToKillYou: From monsters to swords, to statues to even hieroglyphs on the wall.
* FlashOfPain: This happened in the arcade version only. When a boss has a couple blocks of health left, he/she can blink red.
* LifeMeter: For the bosses. The arcade version uses blocks while the console versions use a different form of meter.
* LightGunGame
* {{Medusa}}: One of the bosses
* MultipleEndings: Depends on which paths you take. You either [[DownerEnding get ambushed by all the bosses you defeated]], find the treasure, find out it was all just a movie you were acting in, or [[GoldenEnding find a shining, legendary sword]]. Also an odd example; the game [[spoiler:''wants'' you to have exactly three of the endings in order to win it]] [[hottip:*:read: completing all 6 levels.]]
* RailShooter

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