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Changed line(s) 406 (click to see context) from:
** This can also be Averted: Martial stat is separate from Prowess (which governs personal combat ability), so it's possible to have a character with high Martial but very low prowess. These characters are suited for command but make poor frontline knights. However, when your marshal is assigned to train commanders, they improve ''both'' stats indiscriminately, thus the end result is a high-Martial, high-Prowess FrontlineGeneral OneManArmy.* ReallyGetsAround:
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** This can also be Averted: Martial stat is separate from Prowess (which governs personal combat ability), so it's possible to have a character with high Martial but very low prowess. These characters are suited for command but make poor frontline knights. However, when your marshal is assigned to train commanders, they improve ''both'' stats indiscriminately, thus the end result is a high-Martial, high-Prowess FrontlineGeneral OneManArmy.OneManArmy.
* ReallyGetsAround:
* ReallyGetsAround:
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Trope was cut/disambiguated due to cleanup
Deleted line(s) 113,115 (click to see context) :
* AuthorityGrantsAsskicking:
** Not necessarily your character, but the characters marked as "knights" (or the cultural equivalent) in your court will rack up a lot more kills than any of your men-at-arms or levies, if they're competent.
** This can also be Averted: Martial stat is separate from Prowess (which governs personal combat ability), so it's possible to have a character with high Martial but very low prowess. These characters are suited for command but make poor frontline knights. However, when your marshal is assigned to train commanders, they improve ''both'' stats indiscriminately, thus the end result is a high-Martial, high-Prowess FrontlineGeneral OneManArmy.
** Not necessarily your character, but the characters marked as "knights" (or the cultural equivalent) in your court will rack up a lot more kills than any of your men-at-arms or levies, if they're competent.
** This can also be Averted: Martial stat is separate from Prowess (which governs personal combat ability), so it's possible to have a character with high Martial but very low prowess. These characters are suited for command but make poor frontline knights. However, when your marshal is assigned to train commanders, they improve ''both'' stats indiscriminately, thus the end result is a high-Martial, high-Prowess FrontlineGeneral OneManArmy.
Changed line(s) 407 (click to see context) from:
* ReallyGetsAround:
to:
* RankScalesWithAsskicking:
** Not necessarily your character, but the characters marked as "knights" (or the cultural equivalent) in your court will rack up a lot more kills than any of your men-at-arms or levies, if they're competent.
** This can also be Averted: Martial stat is separate from Prowess (which governs personal combat ability), so it's possible to have a character with high Martial but very low prowess. These characters are suited for command but make poor frontline knights. However, when your marshal is assigned to train commanders, they improve ''both'' stats indiscriminately, thus the end result is a high-Martial, high-Prowess FrontlineGeneral OneManArmy.* ReallyGetsAround:
** Not necessarily your character, but the characters marked as "knights" (or the cultural equivalent) in your court will rack up a lot more kills than any of your men-at-arms or levies, if they're competent.
** This can also be Averted: Martial stat is separate from Prowess (which governs personal combat ability), so it's possible to have a character with high Martial but very low prowess. These characters are suited for command but make poor frontline knights. However, when your marshal is assigned to train commanders, they improve ''both'' stats indiscriminately, thus the end result is a high-Martial, high-Prowess FrontlineGeneral OneManArmy.* ReallyGetsAround: