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**On a meta level, the entire game can be summed up as this. Long time fans who've been following the story pretty much expected a fitting conclusion to this franchise. Instead, they get a poorly assembled story that leaves behind too many unanswered questions, a shoddy gameplay that angered so many fans, and potential plotlines (such as the main Scrin invasion) that have been scrapped, not to mention an overwhelming urge to slam one's head into the nearest wall. Most fans would agree that Tiberium Twilight is a depressingly disappointing end to an otherwise popular franchise.


** Colonel Louise James, who started the GDI Civil War. She lost her children in a war that puts World War II to shame and then her superiors ally with the guy who who started it originally and not only is responsible for her children's death but also the death of millions. She consequently goes on a RoaringRampageOfRevenge against him.
** Kane at the end of the game. The guy was stuck on Earth for thousands of years and just wanted to go home.

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** Colonel Louise James, who started the GDI Civil War. She lost her children in a war that puts World War II to shame and then her superiors ally with the guy who who started it originally and not only is responsible for her children's death but also the death of millions. She consequently goes on a RoaringRampageOfRevenge against him.
** Kane at the end of the game. The guy was stuck on Earth for thousands of years and just wanted to go home.


* HumansAdvanceSwiftly: Both GDI and Nod had a huge technological leap since the last game. Especially Nod, which went from a guerrilla force mostly made up of badly trained cannon fodders to an army of cyborgs and spaceships with laser guns. The in-universe explanation is that the decoding of the Tacitus and the recovery of Scrin weapons advanced military technology dramatically.
* IdiotBall: Just about everyone. Kane won't reveal his (rather harmless) goal, so half of the GDI accuses him of having evil plans, half of Nod feels betrayed, and everyone else gladly fights for Kane without knowing the truth.
* IncrediblyDurableEnemies: Nearly everything can soak up a ton of damage before finally dying, from infantry to tanks to Crawlers, even when hit by a weapon they're weak to.

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* HumansAdvanceSwiftly: Both GDI and Nod had a huge technological leap since the last game. Especially Nod, which went from a guerrilla force mostly made up of badly trained cannon fodders to an army of cyborgs and spaceships with laser guns. The in-universe explanation is that the decoding of the Tacitus and the recovery of Scrin weapons advanced military technology dramatically.
dramatically. Of course, this is also helped by the fact that the game is set nearly two decades after the last one.
* IdiotBall: Just about everyone. Kane won't reveal his (rather harmless) goal, so half of the GDI accuses him of having evil plans, half of Nod feels betrayed, and everyone else gladly fights for Kane without knowing the truth.
* IncrediblyDurableEnemies: Nearly everything can soak up a ton of damage
truth. James is an arrogant, obsessive nut who jumps to the immediate conclusion that he's trying to bring the Scrin back on flimsy evidence, General Riggs refuses to put his foot down and end Jame's insubordination before finally dying, from infantry to tanks to Crawlers, even when hit by a weapon they're weak to.it goes too far.


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* PaddedSumoGameplay: Nearly everything can soak up a ton of damage before finally dying, from infantry to tanks to Crawlers, even when hit by a weapon they're weak to.


** ...Which turned out to be incredibly hypocritical, because his design, which literally looked like a scorpion, is arguably even more ridiculous.
* WoobieDestroyerOfWorlds:

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** ...Which turned out to be incredibly hypocritical, because Of course, his design, which literally looked like own Scorpion design is...basically a scorpion, is arguably even more ridiculous.
* WoobieDestroyerOfWorlds:
metal scorpion with treads instead of legs, making it ''ridiculously'' impractical, missing the entire point of the original Scorpion's smooth armored hull in favor of impractical iconography.


The only Command & Conquer game besides VideoGame/CommandAndConquerRenegade not to receive an expansion pack.

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The only Command & Conquer game besides VideoGame/CommandAndConquerRenegade ''VideoGame/CommandAndConquerRenegade'' not to receive an expansion pack.


The only Command & Conquer game not to receive an expansion pack.

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The only Command & Conquer game besides VideoGame/CommandAndConquerRenegade not to receive an expansion pack.


** ...Which turned out to be incredibly hypocritical, because [https://d1u5p3l4wpay3k.cloudfront.net/cnc_gamepedia_en/f/f7/Nod_Vehicle_-_Scorpion_Tank_0.jpg?version=0124993cfdffd24a152837e6b202e47f his design], which literally looked like a scorpion, is actually [[{{Narm}} even more ridiculous]].

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** ...Which turned out to be incredibly hypocritical, because [https://d1u5p3l4wpay3k.cloudfront.net/cnc_gamepedia_en/f/f7/Nod_Vehicle_-_Scorpion_Tank_0.jpg?version=0124993cfdffd24a152837e6b202e47f his design], design, which literally looked like a scorpion, is actually [[{{Narm}} arguably even more ridiculous]].ridiculous.


** ...Which came off as incredibly hypocritical, because his design which literally looked like a scorpion, came off as [[{{Narm}} even more ridiculous]].

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** ...Which came off as turned out to be incredibly hypocritical, because [https://d1u5p3l4wpay3k.cloudfront.net/cnc_gamepedia_en/f/f7/Nod_Vehicle_-_Scorpion_Tank_0.jpg?version=0124993cfdffd24a152837e6b202e47f his design design], which literally looked like a scorpion, came off as is actually [[{{Narm}} even more ridiculous]].

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** ...Which came off as incredibly hypocritical, because his design which literally looked like a scorpion, came off as [[{{Narm}} even more ridiculous]].


* VocalDissonance: There are quite a few units whose voice clips do ''not'' fit their appearance in the slightest. The Nod Ascended is arguably the worst offender. He barely sounds like a soldier at all, much less a [[AncientConspiracy Brotherhood of Nod]] soldier.

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* VocalDissonance: There are quite a few units whose voice clips do ''not'' fit their appearance or theme in the slightest. The Nod Ascended is arguably the worst offender. He barely sounds like a soldier at all, much less a [[AncientConspiracy Brotherhood of Nod]] soldier.


** The most glaring example is the reason for the massive acceleration of Tiberium growth, or rather, the lack of one. The game offers absolutely no explanation about the reason behind its ''entire premise'', and the answer for why Tiberium suddenly started growing so quick can only be found in [[https://web.archive.org/web/20100210033939/http://www.fragland.net/specials/Command-and-Conquer-4-Tiberian-Twilight-Q-and-A/256/ an interview]].

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** The most glaring example is the reason for the massive acceleration of Tiberium growth, or rather, the lack of one. The game offers absolutely no explanation about for the reason behind of its ''entire premise'', and the answer for why Tiberium suddenly started growing so quick can only be found in [[https://web.archive.org/web/20100210033939/http://www.fragland.net/specials/Command-and-Conquer-4-Tiberian-Twilight-Q-and-A/256/ an interview]].



* VocalDissonance: There are quite a few units whose voice clips do ''not'' fit their appearance in the slightest. The Ascended is arguably the worst offender. He barely sounds like a soldier at all, much less a [[AncientConspiracy Brotherhood of Nod]] soldier.

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* VocalDissonance: There are quite a few units whose voice clips do ''not'' fit their appearance in the slightest. The Nod Ascended is arguably the worst offender. He barely sounds like a soldier at all, much less a [[AncientConspiracy Brotherhood of Nod]] soldier.soldier.
** The GDI Kodiak sounds less like TheCaptain and more like Comicbook/{{Wolverine}} for some bizarre reason.
** The Nod High Confessor [[NonindicativeName doesn't sound religious in the slightest]].

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** The most glaring example is the reason for the massive acceleration of Tiberium growth, or rather, the lack of one. The game offers absolutely no explanation about the reason behind its ''entire premise'', and the answer for why Tiberium suddenly started growing so quick can only be found in [[https://web.archive.org/web/20100210033939/http://www.fragland.net/specials/Command-and-Conquer-4-Tiberian-Twilight-Q-and-A/256/ an interview]].

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* VocalDissonance: There are quite a few units whose voice clips do ''not'' fit their appearance in the slightest. The Ascended is arguably the worst offender. He barely sounds like a soldier at all, much less a [[AncientConspiracy Brotherhood of Nod]] soldier.


* HumansAdvanceSwiftly: Both GDI and Nod had a huge technological leap since the last game. Especially Nod, which went from a guerrilla force mostly made up of badly trained cannon fodders to an army of cyborgs and spaceships with laser guns. The in-universe explanation is that the decoding of the Tacitus advanced military technology dramatically.

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* HumansAdvanceSwiftly: Both GDI and Nod had a huge technological leap since the last game. Especially Nod, which went from a guerrilla force mostly made up of badly trained cannon fodders to an army of cyborgs and spaceships with laser guns. The in-universe explanation is that the decoding of the Tacitus and the recovery of Scrin weapons advanced military technology dramatically.


* {{Expy}}: The Nod Defensive division is this for C.A.B.A.L./the Marked of Kane; due to how all their infantrymen are {{Cyborg}}s.

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