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* TrickedToDeath:
** At the end of the Soviet campaign, [[spoiler:Nadia]] successfully kills [[spoiler:Joseph Stalin]] by tricking him into drinking a poisoned cup of tea.
** At an earlier point in the campaign, [[spoiler: Marshal Gradenko]] is killed by the same person in the same way. It even features ''[[MeaningfulEcho the same dialogue]]''.


** The game also neatly sidesteps a contentious point: The state of the Red Army and its ability to invade in 1941. On the one hand, from the late 1930s to 1941, Stalin's purges greatly weakened the Red Army's senior officer corps, particularly the highest ranking officers. Over 30,000 red Army servicemen were outright executed, including [[http://en.wikipedia.org/wiki/Red_Army#Purges including 3 of 5 marshals, 13 of 15 army generals, 8 of 9 admirals, 50 of 57 army corps generals, 154 out of 186 division generals, all 16 army commissars, and 25 of 28 army corps commissars]]. Many more were sacked from the Army or imprisoned, although Stalin's regime later reversed the policy. On the other, the reinstatement coincided with a massive increase in the number of divisions and mobilized manpower in 1940 and 1941. Combined with the best tank in the world at the time (T-34, which spurred the Germans to develop the Tiger and Panther as a response) and superior amounts of tanks and airplanes, the Red Army, on paper, was the most powerful military force in the world. In practice, the ongoing reorganization, unresolved logistics issues, and many other problems that were unresolved in June 1941 allowed the Third Reich to defeat the Red Army in Operation Barbarossa. By removing the Reich from the equation, the Soviet Union completes its military reforms and goes on to build a war machine capable of conquering the Eurasian continent.

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** The game also neatly sidesteps a contentious point: The the state of the Red Army and its ability to invade in 1941. On the one hand, from the late 1930s to 1941, Stalin's purges greatly weakened the Red Army's senior officer corps, particularly the highest ranking officers. Over 30,000 red Red Army servicemen were outright executed, including [[http://en.wikipedia.org/wiki/Red_Army#Purges including 3 of 5 marshals, 13 of 15 army generals, 8 of 9 admirals, 50 of 57 army corps generals, 154 out of 186 division generals, all 16 army commissars, and 25 of 28 army corps commissars]]. Many more were sacked from the Army or imprisoned, although Stalin's regime later reversed the policy. On the other, other hand, the reinstatement coincided with a massive increase in the number of divisions and mobilized manpower in 1940 and 1941. Combined with the best tank in the world at the time (T-34, (the T-34, which spurred the Germans to develop the Tiger and Panther as a response) and superior amounts of tanks and airplanes, the Red Army, on paper, was the most powerful military force in the world. In practice, the ongoing reorganization, unresolved logistics issues, and many other problems that were unresolved in June 1941 allowed the Third Reich to defeat the Red Army in Operation Barbarossa. By removing the Reich from the equation, the Soviet Union completes its military reforms and goes on to build a war machine capable of conquering the Eurasian continent.



* BaldOfEvil: [[spoiler:Kane]]

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* BaldOfEvil: [[spoiler:Kane]][[spoiler:Kane.]]



--> '''Nadia:''' [[spoiler:"And Cain went out from the presence of the Lord... and took up residence... in the Land of Nod!"]].

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--> '''Nadia:''' [[spoiler:"And Cain went out from the presence of the Lord... and took up residence... in the Land of Nod!"]].Nod!".]]



* ChekhovsGunman: Stalin's advisor. [[spoiler:By the end of Soviet campaign, it's revealed that he is Kane, Nadia is a member of the Brotherhood of Nod, and they've been manipulating the Soviet Union for their own ends.]]
* ContinuityNod: [[spoiler:Kane features as Stalin's advisor. Though if you watch the body language and finish the game, it's quite obvious he's the real power behind them.]]

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* ChekhovsGunman: Stalin's advisor. [[spoiler:By the end of the Soviet campaign, it's revealed that he is Kane, Nadia is a member of the Brotherhood of Nod, and they've been manipulating the Soviet Union for their own ends.]]
* ContinuityNod: [[spoiler:Kane features as Stalin's advisor. Though if you watch the body language and finish the game, it's quite obvious he's the real power behind them.him.]]



* DayOfTheJackboot: London and specifically Buckingham Palace is occupied in the Soviet Ending.

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* DayOfTheJackboot: [[spoiler: London and specifically Buckingham Palace is occupied in the Soviet Ending.]]



** Despite being unarmed in the actual game, the spy still has a few animation frames which show him shooting a gun. The funny thing is, those frames are actually tied into the game, which gives you an opportunity to modify rules.ini so your spies can shoot and experience no graphical goofs with that.
** One of the weapons that isn't implemented in the game is marked as "Sniper". Modding it back into the game with the rules.ini file reveals it to be similar to the Commando's weapon from ''VideoGame/CommandAndConquerTiberianDawn''.

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** Despite being unarmed in the actual game, the spy still has a few animation frames which show him shooting a gun. The funny thing is, those frames are actually tied into the game, which gives you an opportunity to modify rules.ini the "rules.ini" file so your spies can shoot and experience no graphical goofs with that.
** One of the weapons that isn't implemented in the game is marked as "Sniper". Modding it back into the game with the rules.ini "rules.ini" file reveals it to be similar to the Commando's weapon from ''VideoGame/CommandAndConquerTiberianDawn''.



* EmpathyDollShot: Right at the start of the Soviet campaign, as the Soviet air force strafes fleeing villagers. [[CrueltyIsTheOnlyOption You gave the orders]].

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* EmpathyDollShot: Right at the start of the Soviet campaign, as the Soviet air force strafes fleeing villagers. [[CrueltyIsTheOnlyOption You gave the orders]].orders.]]



** Two. The first, ''Counterstrike'', just adds additional missions, but the second, ''Aftermath'', adds both missions and units which can be used in skirmish. Both also add extra skirmish maps.
** And then both those expansions get combined into one, released exclusively for [=PlayStation=], which is called ''Retaliation''. If you forget about the new [=FMVs=], remixed songs and less linear mission selection system, it's not quite different from both DOS versions of ''Counterstrike'' and ''Aftermath'', as well as the actual ''Red Alert'' for the [=PS1=].
** ''Red Alert'' itself started as an expansion pack to ''VideoGame/CommandAndConquerTiberianDawn'', hence the many similarities and expys, but Westwood soon realized its potential as a standalone game.

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** Two. The first, ''Counterstrike'', just adds additional missions, but the second, ''Aftermath'', adds both missions and units which can be used in skirmish.skirmish mode. Both also add extra skirmish maps.
** And then both those expansions get got combined into one, released exclusively for [=PlayStation=], which is called ''Retaliation''. If you forget about the new [=FMVs=], remixed songs and less linear mission selection system, it's not quite different from both the DOS versions of both ''Counterstrike'' and ''Aftermath'', as well as the actual ''Red Alert'' for the [=PS1=].
** ''Red Alert'' itself started as an expansion pack to ''VideoGame/CommandAndConquerTiberianDawn'', hence the many similarities and expys, {{Expy}}s, but Westwood soon realized its potential as a standalone game.



* FissionMailed: You have to capture the Chronosphere for Stalin, but it is blown up by the allied before you can capture it. Then you are ordered to be shot. Then the blame is (accurately) pinned on someone else and you're reinstated. Due to a level-design bug it is even possible to actually capture it, by making it invulnerable with the iron curtain (that also works on enemy buildings) before the explosive detonates. Then you can capture it with your engineers, but get a real "Mission Failed" for going OffTheRails.

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* FissionMailed: You have to capture the Chronosphere for Stalin, but it is blown up by the allied Allies before you can capture it. Then you are ordered to be shot. Then the blame is (accurately) pinned on someone else and you're reinstated. Due to a level-design bug it is even possible to actually capture it, it by making it invulnerable with the iron curtain Iron Curtain (that also works on enemy buildings) before the explosive detonates. Then you can capture it with your engineers, but get a real "Mission Failed" for going OffTheRails.



** In the Soviet Campaign, the Allies rescue Einstein by Chronoshifting him out of a firing squad execution. However, using the Chronosphere on infantry will make them permanently disappear (a.k.a. killed). Even if you put the infantry in an [=APC=], they will still be lost when using Chronoshift on the [=APC=].
** One might ask why vehicle and ship crews are unaffected by the Chronoshift, and there is an answer. One of the Allied mission briefings shows the technology being tested on a cruiser, and they mention that they lost some crewmen during it. The actual mortality rate isn't 100%, but Einstein was lucky and APC passengers aren't.

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** In the Soviet Campaign, the Allies rescue Einstein by Chronoshifting him out of a firing squad execution. However, using the Chronosphere on infantry will make them permanently disappear (a.k.a. killed).die). Even if you put the infantry in an [=APC=], they will still be lost when using Chronoshift on the [=APC=].
** One might ask why vehicle and ship crews are unaffected by the Chronoshift, and there is an answer. One of the Allied mission briefings shows the technology being tested on a cruiser, and they mention that they lost some crewmen during it.the test. The actual mortality rate isn't 100%, but Einstein was lucky and APC passengers aren't.



* HitlersTimeTravelExemptionAct: [[NiceJobBreakingItHero Nice Job Breaking It, Einstein]].
* IAmTheTrope: At the end of the Red Alert 1 Soviet campaign, we get this exchange (they're talking to the player character).

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* HitlersTimeTravelExemptionAct: [[NiceJobBreakingItHero Nice Job Breaking It, Einstein]].
Einstein.]]
* IAmTheTrope: At the end of the Red ''Red Alert 1 1'' Soviet campaign, we get this exchange (they're exchange[[note]]They're talking to the player character).character[[/note]]:



* InSpiteOfANail: [[spoiler: Despite helping the Soviet Union conquer Europe, the Nadia estimates the Brotherhood of Nod will "tire" of the USSR in the 1990's. In our timeline, the USSR officially dissolved in 1991.]]
* KarmicDeath: [[spoiler: Delivered nicely in the Allied ending onto Joseph Stalin by none other than Stavros, whose country Stalin destroyed in the war. Stalin gets to die alone and in darkness thanks to Stavros ordering away the troopers who found Stalin, putting a cloth in his mouth to keep him from screaming for help, and putting rubble over his face to hide him from discovery]].

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* InSpiteOfANail: [[spoiler: Despite helping the Soviet Union conquer Europe, the Nadia estimates that the Brotherhood of Nod will "tire" of the USSR in the 1990's. In our timeline, the USSR officially dissolved in 1991.]]
* KarmicDeath: [[spoiler: Delivered nicely in the Allied ending onto Joseph Stalin by none other than Stavros, whose country Stalin destroyed in the war. Stalin gets to die alone and in darkness thanks to Stavros ordering away the troopers who found Stalin, putting a cloth in his mouth to keep him from screaming for help, and putting rubble over his face to hide him from discovery]].discovery.]]



* KillEmAll: [[spoiler: The Soviet campaign ends like this, with everyone you meet dying in a convoluted series of back stabs and paranoia. Well, everyone except the adviser that is.]]

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* KillEmAll: [[spoiler: The Soviet campaign ends like this, with everyone you meet dying in a convoluted series of back stabs and paranoia. Well, everyone except the adviser adviser, that is.]]



-->'''Gradenko''': Let's see how [[NonEntityGeneral you]] handle this. Go at once to Torun, destroy everything and everyone. No prisoners, no survivors. That is all.
* LetNoCrisisGoToWaste: In the Soviet victory scenario in the first game, the entire Russian war effort was an EvilPlan by [[spoiler:Kane]] to expand the USSR, then topple it, and use the ensuing chaos to strengthen the Brotherhood of Nod.

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-->'''Gradenko''': Let's see how [[NonEntityGeneral you]] handle this. Go at once to Torun, Toruń, destroy everything and everyone. No prisoners, no survivors. That is all.
* LetNoCrisisGoToWaste: In the Soviet victory scenario in the first game, the entire Russian war effort was an EvilPlan by [[spoiler:Kane]] to expand the USSR, [[spoiler: then topple it, and use the ensuing chaos to strengthen the Brotherhood of Nod.Nod]].



* NiceJobBreakingItHero: Einstein travels back in time and erases Hitler from the timestream in an attempt to prevent World War II. But World War II happens anyway when Stalin decides to expand his empire by launching a massive invasion of western Europe. Oops. Einstein himself even lampshades this in the game's intro video. When his assistant expresses joy at Einstein erasing Hitler from history, Einstein utters "Time will tell", implying that he's unsure whether or not he did the right thing.

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* NiceJobBreakingItHero: Einstein travels back in time and erases Hitler from the timestream in an attempt to prevent World War II. But World War II happens anyway when Stalin decides to expand his empire by launching a massive invasion of western Western Europe. Oops. Einstein himself even lampshades this in the game's intro video. When his assistant expresses joy at Einstein erasing Hitler from history, Einstein utters "Time will tell", implying that he's unsure whether or not he did the right thing.



* PiggybackingOnHitler: [[spoiler:Kane is doing this with Stalin]].

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* PiggybackingOnHitler: [[spoiler:Kane is doing this with Stalin]].Stalin.]]



* ReinventingTheWheel: Every time the Allies launch a GPS Satellite, it "somehow" becomes lost after the mission and a new one has to be launched for the next mission. Either the satellite was specifically built to only work for the current mission area that you're in ''or'' the people in the Allied Space Program "somehow forget" the Satellite after you complete the mission.

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* ReinventingTheWheel: Every time the Allies launch a GPS Satellite, it "somehow" ''somehow'' becomes lost after the mission and a new one has to be launched for the next mission. Either the satellite was specifically built to only work for the current mission area that you're in ''or'' the people in the Allied Space Program "somehow forget" ''somehow forget'' the Satellite after you complete the mission.



** [[spoiler:Kane]] is very fond of Orwell's ''Literature/NineteenEightyFour'': "He who controls the past, commands the future". The quote was also paraphrased in ''Videogame/DuneII'', the spiritual predecessor of C&C.

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** [[spoiler:Kane]] is very fond of Orwell's ''Literature/NineteenEightyFour'': "He who controls the past, commands the future".future.". The quote was also paraphrased in ''Videogame/DuneII'', the spiritual predecessor of C&C.



* SlidingScaleOfSillinessVersusSeriousness: Compared to its two sequels in the series, this game retains the more serious tone of the Tiberium Series it spawned from.
* TheSmurfettePrinciple: Both factions have only one female character each, with Allies having Tanya Adams and Nadya Zelenkova representing the Soviets. Sure thing, this trope wouldn't even be mentioned due to the game's military nature, but when the female cast became bigger and bigger in the sequels...

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* SlidingScaleOfSillinessVersusSeriousness: Compared to its two sequels in the series, this game retains the more serious tone of the Tiberium Series VideoGame/CommandAndConquerTiberianSeries it spawned from.
* TheSmurfettePrinciple: Both factions have only one female character each, with Allies having Tanya Adams Adams, and Nadya Zelenkova representing the Soviets. Sure thing, this trope wouldn't even be mentioned due to the game's military nature, but when the female cast became bigger and bigger in the sequels...



* SpreadingDisasterMapGraphic: Some game over cinematics following defeat during an Allied mission will show the red of the Soviet Union submerging the entire European continent as parading soldiers can be heard in the background.

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* SpreadingDisasterMapGraphic: Some game over GameOver cinematics following defeat during an Allied mission will show the red of the Soviet Union submerging the entire European continent as parading soldiers can be heard in the background.



-->'''Nadia:''' "This temporary chaos in Europe, will only serve to fuel [[spoiler: The Brotherhood (of Nod)'s]] cause."\\

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-->'''Nadia:''' "This temporary chaos in Europe, will only serve to fuel [[spoiler: The Brotherhood (of Nod)'s]] [of Nod]'s]] cause."\\



* YouAreInCommandNow: In the Soviet ending, the player character becomes the leader of the Soviet Union after [[spoiler:a series of betrayals and assassinations leave all other high-ranking Soviet government officials dead. Specifically, Nadia poisons Gradenko, Stalin kills Kukov for incompetence, Nadia assassinates Stalin, and Kane kills Nadia, leaving you as the boss and him as TheManBehindTheMan. Even then, you're just a pawn of the Brotherhood of Nod]].

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* YouAreInCommandNow: [[spoiler: In the Soviet ending, the player character becomes the leader of the Soviet Union after [[spoiler:a a series of betrayals and assassinations leave all other high-ranking Soviet government officials dead. Specifically, Nadia poisons Gradenko, Stalin kills Kukov for incompetence, Nadia assassinates Stalin, and Kane kills Nadia, leaving you as the boss and him as TheManBehindTheMan. Even then, you're just a pawn of the Brotherhood of Nod]].



-->'''Stavros''': I don't believe you heard me, private. ''I don't see anyone here'' ... do you?

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-->'''Stavros''': I don't believe you heard me, private. ''I don't see anyone here'' ...here''... do you?



* YouHaveFailedMe: Stalin warns the player "If you fail, do not return", and later snaps an underling's neck for faulty intelligence ("You disappoint me, [[spoiler:Kukov]]"). This was just after he ordered you executed, before being convinced that it was the underling's fault, not yours.

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* YouHaveFailedMe: Stalin warns the player player: "If you fail, do not return", return.", and later snaps an underling's neck for faulty intelligence ("You disappoint me, [[spoiler:Kukov]]"). [[spoiler:Kukov]]."). This was just after he ordered you executed, your execution, before being convinced that it was the underling's fault, not yours.


* ActionBomb: M.A.D. Tanks in ''Aftermath''
* ActionGirl: Tanya

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* ActionBomb: M.A.D. Tanks in ''Aftermath''
''Aftermath''.
* ActionGirl: TanyaTanya.



** The game also neatly sidesteps a contentious point: The state of the Red Army and its ability to invade in 1941. On the one hand, from the late 1930s to 1941, Stalin's purges greatly weakened the Red Army's senior officer corps, particularly the highest ranking officers. Over 30,000 red Army servicemen were outright executed, including [[http://en.wikipedia.org/wiki/Red_Army#Purges including 3 of 5 marshals, 13 of 15 army generals, 8 of 9 admirals, 50 of 57 army corps generals, 154 out of 186 division generals, all 16 army commissars, and 25 of 28 army corps commissars.]] Many more were sacked from the Army or imprisoned, although Stalin's regime later reversed the policy. On the other, the reinstatement coincided with a massive increase in the number of divisions and mobilized manpower in 1940 and 1941. Combined with the best tank in the world at the time (T-34, which spurred the Germans to develop the Tiger and Panther as a response) and superior amounts of tanks and airplanes, the Red Army, on paper, was the most powerful military force in the world. In practice, the ongoing reorganization, unresolved logistics issues, and many other problems that were unresolved in June 1941 allowed the Third Reich to defeat the Red Army in Operation Barbarossa. By removing the Reich from the equation, the Soviet Union completes its military reforms and goes on to build a war machine capable of conquering the Eurasian continent.

to:

** The game also neatly sidesteps a contentious point: The state of the Red Army and its ability to invade in 1941. On the one hand, from the late 1930s to 1941, Stalin's purges greatly weakened the Red Army's senior officer corps, particularly the highest ranking officers. Over 30,000 red Army servicemen were outright executed, including [[http://en.wikipedia.org/wiki/Red_Army#Purges including 3 of 5 marshals, 13 of 15 army generals, 8 of 9 admirals, 50 of 57 army corps generals, 154 out of 186 division generals, all 16 army commissars, and 25 of 28 army corps commissars.]] commissars]]. Many more were sacked from the Army or imprisoned, although Stalin's regime later reversed the policy. On the other, the reinstatement coincided with a massive increase in the number of divisions and mobilized manpower in 1940 and 1941. Combined with the best tank in the world at the time (T-34, which spurred the Germans to develop the Tiger and Panther as a response) and superior amounts of tanks and airplanes, the Red Army, on paper, was the most powerful military force in the world. In practice, the ongoing reorganization, unresolved logistics issues, and many other problems that were unresolved in June 1941 allowed the Third Reich to defeat the Red Army in Operation Barbarossa. By removing the Reich from the equation, the Soviet Union completes its military reforms and goes on to build a war machine capable of conquering the Eurasian continent.



** Albert Einstein being involved in a secret US military project like the Philadelphia Experiment would be extremely unlikely in the Original timeline as the US government didn't allow Einstein to work on top secret military programs like the Manhattan Project [[note]]his work in physics was still important for the success of the program though[[/note]] because his pacifist views were seen as a security risk.

to:

** Albert Einstein being involved in a secret US military project like the Philadelphia Experiment would be extremely unlikely in the Original timeline as the US government didn't allow Einstein to work on top secret military programs like the Manhattan Project [[note]]his Project[[note]]his work in physics was still important for the success of the program though[[/note]] because his pacifist views were seen as a security risk.



--> '''Nadia:''' [[spoiler:"And Cain went out from the presence of the Lord... and took up residence... in the Land of Nod!"]]

to:

--> '''Nadia:''' [[spoiler:"And Cain went out from the presence of the Lord... and took up residence... in the Land of Nod!"]]Nod!"]].



* NotCompletelyUseless: The Soviet mission "Deus Ex Machina" in the ''Aftermath'' expansion pack is an attempt to rescue [[{{Cyborg}} Volkov]], who has been captured by the Allies. Unfortunately, once you do find him, [[CyberneticsEatYourSoul he has gone berserk]] and is on a rampage to [[CrushKillDestroy destroy everything in sight.]] He is MadeOfIndestructium: unless you've got something along the lines of [[ZergRush dozens of Mammoth Tanks & V2 Rocket Launchers]], you won't be able to stop him. Unless you build a Kennel and throw a bunch of Attack Dogs at him. When's the last time you bothered to use an Attack Dog on anything?

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* NotCompletelyUseless: The Soviet mission "Deus Ex Machina" in the ''Aftermath'' expansion pack is an attempt to rescue [[{{Cyborg}} Volkov]], who has been captured by the Allies. Unfortunately, once you do find him, [[CyberneticsEatYourSoul he has gone berserk]] and is on a rampage to [[CrushKillDestroy destroy everything in sight.]] sight]]. He is MadeOfIndestructium: unless you've got something along the lines of [[ZergRush dozens of Mammoth Tanks & V2 Rocket Launchers]], you won't be able to stop him. Unless you build a Kennel and throw a bunch of Attack Dogs at him. When's the last time you bothered to use an Attack Dog on anything?



* YouAreInCommandNow: In the Soviet ending, the player character becomes the leader of the Soviet Union after [[spoiler:a series of betrayals and assassinations leave all other high-ranking Soviet government officials dead. Specifically, Nadia poisons Gradenko, Stalin kills Kukov for incompetence, Nadia assassinates Stalin, and Kane kills Nadia, leaving you as the boss and him as TheManBehindTheMan. Even then, you're just a pawn of the Brotherhood of Nod.]]

to:

* YouAreInCommandNow: In the Soviet ending, the player character becomes the leader of the Soviet Union after [[spoiler:a series of betrayals and assassinations leave all other high-ranking Soviet government officials dead. Specifically, Nadia poisons Gradenko, Stalin kills Kukov for incompetence, Nadia assassinates Stalin, and Kane kills Nadia, leaving you as the boss and him as TheManBehindTheMan. Even then, you're just a pawn of the Brotherhood of Nod.]]Nod]].


The game is now freeware and can be downloaded [[http://www.fileplanet.com/197426/190000/fileinfo/Command-&-Conquer:-Red-Alert-%28Full-Game---Allied%29 here]].

to:

The game is now freeware and can be downloaded [[http://www.fileplanet.com/197426/190000/fileinfo/Command-&-Conquer:-Red-Alert-%28Full-Game---Allied%29 here]].
here]]. The game can also be played for free through the ''[[https://www.openra.net/ OpenRA]]'' Open Source reimplementation along with ''[[VideoGame/CommandAndConquerTiberianDawn Tiberian Dawn]]'' and ''Dune 2000'' that is much better suited for running the game with modern [=PCs=] and adds gameplay improvements from later installments in the series.

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* ArtisticLicensePhysics: In the 8th Soviet Mission "Core of the Matter", if the Allied infiltrators succeed in triggering a meltdown, the nuclear reactor explodes in a mushroom cloud. This goes without saying but ''a Meltdown does NOT cause a Nuclear Reactor to explode like a warhead because high-grade, weaponized Plutonium isn't being used as its fuel source''.

Added DiffLines:

Late 2018, Creator/ElectronicArts, current owner of the ''C&C'' franchise, announced they are working with Petrogylph Games, a studio formed by Westwood Studios veterans, to remaster '' Red Alert'', alongside a remaster of ''[[VideoGame/CommandAndConquerTiberianDawn Tiberian Dawn]]''.

Added DiffLines:

** Albert Einstein being involved in a secret US military project like the Philadelphia Experiment would be extremely unlikely in the Original timeline as the US government didn't allow Einstein to work on top secret military programs like the Manhattan Project [[note]]his work in physics was still important for the success of the program though[[/note]] because his pacifist views were seen as a security risk.


** Despite being an alternate World War II in the 1940s, ''Red Alert'' features plenty of military hardware developed decades later in our timeline. Some of this can be explained as Westwood reusing art and graphic assets from ''VideoGame/CommandAndConquerTiberianDawn'', but it's quite unsettling to see tanks and aircraft which were cutting edge in 1997 suddenly appearing forty-plus years earlier.

to:

** Despite being an alternate World War II in the 1940s, '50s, ''Red Alert'' features plenty of military hardware developed decades later in our timeline. Some of this can be explained as Westwood reusing art and graphic assets from ''VideoGame/CommandAndConquerTiberianDawn'', but it's quite unsettling to see tanks and aircraft which were cutting edge in 1997 suddenly appearing forty-plus years earlier.


* AmericaWonWorldWarII: A very notable aversion (especially given the game was made by Americans), with most of the Allied cast being European and it not being entirely clear for a while whether the USA is even in the war. The Allied ending features a soldier who definitely has an American accent and carries American weapons, so it's likely that America did join in on the war effort, although just how much is not known. Also, OneWomanArmy Tanya Adams is an American mercenary commando working for the Allies. Later material indicates that they mostly just continued lend-lease support to the European Allies (as indicated by reuse of vehicles from ''Tiberian Dawn'') and only directly joined in the fighting after the war was nearly over anyway, mostly just handling occupational duties afterwards.

to:

* AmericaWonWorldWarII: A very notable aversion (especially given the game was made by Americans), with most of the Allied cast being European and it not being entirely clear for a while whether the USA is even in the war. European. The Allied ending features a soldier who definitely has an American accent and carries American weapons, so it's likely that America did join and General Ben Carville, better known for his appearance in on ''Red Alert 2'', debuted in the war effort, although just how much ''Retaliation'' Playstation port--so while American involvement is not known.never outright stated, they ''do'' have some sort of presence. Also, OneWomanArmy Tanya Adams is an American mercenary commando working for the Allies. Later material indicates that they mostly just continued lend-lease support to the European Allies (as indicated by reuse of vehicles from ''Tiberian Dawn'') and only directly joined in the fighting after the war was nearly over anyway, mostly just handling occupational duties afterwards.



** Despite being an alternate World War II in the 1940s, ''Red Alert'' features plenty of military hardware developed decades later in our timeline. Some of this can be explained as Westwood reusing art and graphic assets from ''VideoGame/CommandAndConquerTiberianDawn'', but it's quite unsettling to see tanks and aircraft which were cutting edge in 1997 suddenly appearing forty-plus years earlier.



* CantKillYouStillNeedYou: In the end of the Soviet campaign, [[spoiler:Stalin and Nadia]] are both dead due to [[spoiler:Kane's]] manipulations. He keeps the player character alive to serve as [[spoiler:the new leader of the Soviet Union]] - and presumably his puppet.

to:

* CantKillYouStillNeedYou: In the end of the Soviet campaign, [[spoiler:Stalin and Nadia]] are both dead due to [[spoiler:Kane's]] manipulations. He keeps the player character alive to serve as [[spoiler:the new leader of the Soviet Union]] - and Union]]--and presumably his puppet.



* InSpiteOfANail: [[spoiler: Nod calculates the decline of the Soviet Union in the 90's despite helping it win.]]

to:

* InSpiteOfANail: [[spoiler: Nod calculates the decline of Despite helping the Soviet Union conquer Europe, the Nadia estimates the Brotherhood of Nod will "tire" of the USSR in the 90's despite helping it win.1990's. In our timeline, the USSR officially dissolved in 1991.]]



* PaletteSwap: Many units are directly imported from ''VideoGame/CommandAndConquerTiberianDawn'' and given a paint job; notably the Allied tanks are the Medium and Light models from the previous game. The Soviet heavy tank is the Medium one with an added gun and the super heavy tank is GDI's Mammoth and uses the same name.

to:

* PaletteSwap: Many units are directly imported from ''VideoGame/CommandAndConquerTiberianDawn'' and given a paint job; notably the Allied tanks are the Medium and Light models from the previous game.game, as are the Apaches--called Longbows in ''Red Alert''. The Soviet heavy tank is the Medium one with an added gun and the super heavy tank is GDI's Mammoth and uses the same name.



* PuppetState: [[spoiler:Nadia mentions her intention to turn the USSR into this for the Brotherhood of NOD. She foresees [[VideoGame/CommandAndConquerTiberianDawn that the brotherhood will tire of the USSR by the 90s]]...]]

to:

* PuppetState: [[spoiler:Nadia mentions her intention to turn the USSR into this for the Brotherhood of NOD. Nod. She foresees [[VideoGame/CommandAndConquerTiberianDawn that the brotherhood will tire of the USSR by the 90s]]...90s]].]]



* SchizoTech: The technology is all over the place, with assault rifles from '49, helicopters from '72, and ''GPS'' mounted on ''Sputnik-like'' satellites. On a general scale, the tech level is that of 'Nam.

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* SchizoTech: The technology is all over the place, with assault rifles from '49, helicopters from '69 and '72, jet fighters from '77, tanks from '80, and ''GPS'' mounted on ''Sputnik-like'' satellites. On a general scale, the tech level is that of 'Nam.



-->'''Stavros''': I don't believe you heard me, private. ''I don't see anyone here''... do you?

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-->'''Stavros''': I don't believe you heard me, private. ''I don't see anyone here''...here'' ... do you?


* FissionMailed: You have to capture the Chronosphere for Stalin, but it is blown up by the allied before you can capture it. Then you are ordered to be shot. Then the blame is (accurately) pinned on someone else and you're reinstated. Due to a level-design bug it is even possible to actually capture it, by making it invulnerable with the iron curtain (that also works on enemy buildings) before the explosive detonates. Then you can capture it with your engineers, but get a real "Mission Failed" for going OffTheRails.
* FogOfWar: Removed permanently from a zone after it is explored. The Allies can launch a GPS to [[DefogOfWar reveal the whole map]] and their spies can reset the enemy's maps. If you want to complicate things a little bit, there's even an option in multiplayer to allow the fog of war to regrow.


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* EarthquakeMachine: This is how the Soviet [[FunWithAcronyms M.A.D. Tank]] in ''Aftermath'' unleashes its SuicideAttack.


Added DiffLines:

* FissionMailed: You have to capture the Chronosphere for Stalin, but it is blown up by the allied before you can capture it. Then you are ordered to be shot. Then the blame is (accurately) pinned on someone else and you're reinstated. Due to a level-design bug it is even possible to actually capture it, by making it invulnerable with the iron curtain (that also works on enemy buildings) before the explosive detonates. Then you can capture it with your engineers, but get a real "Mission Failed" for going OffTheRails.
* FogOfWar: Removed permanently from a zone after it is explored. The Allies can launch a GPS to [[DefogOfWar reveal the whole map]] and their spies can reset the enemy's maps. If you want to complicate things a little bit, there's even an option in multiplayer to allow the fog of war to regrow.

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* RankUp: In the Soviet campaign, the player NonEntityGeneral actually starts out as a Lieutenant and ends up as [[spoiler: Chairman of the Soviet Union]] at the end of the game. Kukov starts out as a Captain, but is a General towards the latter stages of the game.


** One of the weapons that isn't implemented in the game is marked as "Sniper". Modding it back into the game with the rules.ini file reveals it to be similar to the Commando's weapon from ''VideoGame/CommandAndConquerTiberiuanDawn''.

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** One of the weapons that isn't implemented in the game is marked as "Sniper". Modding it back into the game with the rules.ini file reveals it to be similar to the Commando's weapon from ''VideoGame/CommandAndConquerTiberiuanDawn''.''VideoGame/CommandAndConquerTiberianDawn''.


** One of the weapons that isn't implemented in the game is marked as "Sniper". Modding it back into the game with the rules.ini file reveals it to be similar to the Commando's weapon from ''VideoGame/CommandAndConquerTiberiumDawn''.

to:

** One of the weapons that isn't implemented in the game is marked as "Sniper". Modding it back into the game with the rules.ini file reveals it to be similar to the Commando's weapon from ''VideoGame/CommandAndConquerTiberiumDawn''.''VideoGame/CommandAndConquerTiberiuanDawn''.

Added DiffLines:

** One of the weapons that isn't implemented in the game is marked as "Sniper". Modding it back into the game with the rules.ini file reveals it to be similar to the Commando's weapon from ''VideoGame/CommandAndConquerTiberiumDawn''.

Added DiffLines:

** The Spy is, [[TuxedoAndMartini of course]], based on ''Franchise/JamesBond''. Specifically, Creator/SeanConnery's portrayal.

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