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[[SimilarlyNamedWorks No relation]] to the '''other''' puzzle game from 2009 named ''Cogs'', which is free and is [[ available]] on Website/{{Kongregate}}.
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* SteamPunk / ClockPunk
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* SteamPunk / ClockPunkSteamPunk
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* TimedMission: One of the categories in challenge mode is a time trial, where you have to complete the level in 30 seconds.
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* TimedMission: TimedMission:
** One of the categories in challenge mode is a time trial, where you have to complete the level in 30 seconds.
** One of the categories in challenge mode is a time trial, where you have to complete the level in 30 seconds.
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YMMV.
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* DifficultySpike: After the first few levels, the puzzle difficulty ramps up very quickly.
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''Cogs'' is a sliding tile PuzzleGame with a SteamPunk aesthetic, developed by Lazy 8 Studios and released on April 14th, 2009. It was ported to the [[UsefulNotes/IOSGames mobile]] [[AndroidGames devices]] a year later.
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''Cogs'' is a sliding tile PuzzleGame with a SteamPunk aesthetic, developed by Lazy 8 Studios and released on April 14th, 2009. It was ported to the [[UsefulNotes/IOSGames mobile]] [[AndroidGames [[UsefulNotes/AndroidGames devices]] a year later.
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''Cogs'' is a sliding tile PuzzleGame with a SteamPunk aesthetic, developed by Lazy 8 Studios and released on April 14th, 2009. It was ported to the [[IOSGames mobile]] [[AndroidGames devices]] a year later.
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''Cogs'' is a sliding tile PuzzleGame with a SteamPunk aesthetic, developed by Lazy 8 Studios and released on April 14th, 2009. It was ported to the [[IOSGames [[UsefulNotes/IOSGames mobile]] [[AndroidGames devices]] a year later.
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[[SimilarlyNamedWorks No relation]] to the ''other'' PuzzleGame from 2009 named ''Cogs'', which is free and on Website/{{Kongregate}}.
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[[SimilarlyNamedWorks No relation]] to the ''other'' PuzzleGame '''other''' puzzle game from 2009 named ''Cogs'', which is free and is [[ available]] on Website/{{Kongregate}}.
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Added release date.
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Cogs is a sliding tile puzzle game with a steampunk aesthetic, developed by Lazy 8 Studios and released in 2009.
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Cogs is a sliding tile puzzle game with a steampunk aesthetic. The goal is to complete various contraptions by sliding tiles with gears or pipes into place using as little time and few moves as possible. It also contains challenge mode, which has speed trials and levels with limited moves.
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Cogs is a sliding tile puzzle game with a steampunk aesthetic. aesthetic, developed by Lazy 8 Studios and released in 2009.
The goal is to complete various contraptions by sliding tiles with gears or pipes into place using as little time and few moves as possible. It also contains challenge mode, which has speed trials and levels with limited moves.
The goal is to complete various contraptions by sliding tiles with gears or pipes into place using as little time and few moves as possible. It also contains challenge mode, which has speed trials and levels with limited moves.
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* SteamPunk
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* SteamPunkSteamPunk / ClockPunk
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** You also have to complete the normal levels within a set time limit to earn the speed medals.
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** You also have to complete the normal inventor mode levels within a set time limit to earn the speed medals.
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* DifficultySpike: After the first few levels, the puzzle difficulty ramps up very quickly.
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** You also have to complete the normal levels within a set time limit to earn the speed medals.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cogsmenu.png]]
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* PipeMaze: You create these in some levels.
* SteamPunk
* ThoseMagnificentFlyingMachines: Some of the contraptions completed in the levels.
* SteamPunk
* ThoseMagnificentFlyingMachines: Some of the contraptions completed in the levels.
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* TimedMission: One of the categories in challenge mode is a time trial, where you have to complete the level in 30 seconds.
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Cogs is a sliding tile puzzle game with a steampunk aesthetic. The goal is to complete various contraptions by sliding tiles with gears or pipes into place using as little time and few moves as possible. It also contains challenge mode, which has speed trials and levels with limited moves.
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!!This game provides examples of:
* ColorCodedForYourConvenience: Some of the levels involve balloons that can only be inflated by the same color of steam.
* CreativeClosingCredits: The final puzzle in the game includes a screen that will play the credits once the level is completed.
* FifteenPuzzle: This puzzle forms the basis of the game, although the goal is to complete gear chains and connect pipes rather than to get the tiles in a specific order. The shape and size is also different in some levels.
* GameplayGrading: In every level in inventor mode, there are multiple categories (speed, and moves used) in which the player can be awarded bronze, silver, or gold medal.
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!!This game provides examples of:
* ColorCodedForYourConvenience: Some of the levels involve balloons that can only be inflated by the same color of steam.
* CreativeClosingCredits: The final puzzle in the game includes a screen that will play the credits once the level is completed.
* FifteenPuzzle: This puzzle forms the basis of the game, although the goal is to complete gear chains and connect pipes rather than to get the tiles in a specific order. The shape and size is also different in some levels.
* GameplayGrading: In every level in inventor mode, there are multiple categories (speed, and moves used) in which the player can be awarded bronze, silver, or gold medal.
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