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* AntiFrustrationFeatures: Unlike in other [=RPGs=] where the playable characters have their own individual levels, this game has a party level, where all the playable characters share the same level and amount of experience points earned from battle and completing story-relevant quests. This makes grinding less repetitive.


The game is set in a medieval-inspired fantasy world and follows the parallel stories of six squires (knights in training) as they learn the ways of knighthood and nobility together, and individually face the hard decisions required of them. You are given the choice to play as one of the six squires. Each playable character generally follows the same linear story track, but each character arc also includes moral dilemmas unique to each of them, and in order to learn every last detail of the story, it is recommended to play through all six individual scenarios.

to:

The game is set in a medieval-inspired fantasy world and follows the parallel stories of six squires (knights in training) as they learn the ways of knighthood and nobility together, and individually face the hard decisions required of them. they will have to make on their own. You are given the choice to play as any one of the six squires. Each playable character generally follows the same linear story track, but each character arc also includes moral dilemmas unique to each of them, and in order if you wish to learn every last detail of the story, it is recommended you will need to play through all six individual scenarios.



* ArtShift: The title sequence is rendered in an old-school 2-D animation style incongruous with the general aesthetic of the rest of the game.

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* ArtShift: The title sequence is rendered in an old-school a classic 2-D animation style incongruous with the general aesthetic of the rest of the game.



* FateWorseThanDeath: Several characters consider execution a more merciful fate than to be sentenced to a remote island called the Witch's Nest, where the worst of the worst are imprisoned for life. In addition to there being no hope for release, prisoners are also mercilessly tortured by wardens, and heavily chained in order to prevent them from committing suicide. In the final choice of the game, [[spoiler:if you don't kill Severin, he will be sent there as punishment]].

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* FateWorseThanDeath: Several characters consider execution a more merciful fate than to be sentenced to a remote island called the Witch's Nest, where the worst of the worst are imprisoned for life. In addition to there being no hope for release, prisoners are also mercilessly tortured by wardens, and heavily chained in order to prevent them from committing suicide. In the final choice of the game, [[spoiler:if you don't kill Severin, Severin is not killed, he will be sent there as punishment]].



* KleptomaniacHero: Some of the better gear for you or your party members can be found inside the houses of NPC's. Amusingly, Aria's Ritual Blade is in a tent in the war camp right next to an NPC guarding the supplies.

to:

* KleptomaniacHero: Some of the better gear for you or your party members can be found inside the houses of NPC's. Amusingly, Aria's Ritual Blade is in inside a tent in the war camp right next to an NPC guarding the supplies.



* ShoutOut: Two possible references to ''VideoGame/ValkyrieProfile'': Lady Mariene Belenus, and Lucienne (a [[GenderFlip feminized]] take on Lucian).

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* ShoutOut: Two possible references to ''VideoGame/ValkyrieProfile'': Lady Mariene Belenus, Belenus (Belenus being the name of one of Lenneth's Einherjar), and Lucienne (a [[GenderFlip feminized]] take on Lucian).



** Lucienne: She and Lupin console one another after [[spoiler:Severin's death, and Lupin takes over the lordship of the House of Leroux while Lucienne has to uphold her duty as an Honorable Companion despite her wishes to serve with her family. As Lupin comments on the sacrifice Lucienne has to make for the sake of her duty, including time to have her own children, Lucienne takes a moment to think about that particular cost based on whether she experienced holding a child in her arms or not]].
* StoryBranching: While each character has their own specific moral choices to make, there are two choices which all characters share. The first is the choice to spare or execute the bandits at Orsea, [[spoiler:although Ylianne doesn't choose and automatically opts to have them stand trial]]. The second is given at the end of the game, wherein you decide whether to [[spoiler:MercyKill Severin or have him tried. If you're playing as Lucienne, however, she would rather kill her uncle than have him sentenced to the Witch's Nest]].

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** Lucienne: She and Lupin console one another after [[spoiler:Severin's death, and Lupin takes over the lordship of the House of Leroux while Lucienne has to uphold her duty as an Honorable Companion despite her wishes to serve with her family. As Lupin comments on the sacrifice sacrifices Lucienne has to make for the sake of her duty, including time to have her own children, Lucienne takes a moment to think about that particular cost based on whether she experienced holding a child in her arms or not]].
* StoryBranching: While each character has their own specific moral choices to make, there are two choices which all characters share. The first is the choice to spare or execute the bandits at Orsea, [[spoiler:although Ylianne doesn't choose and automatically opts to have them stand trial]]. The second is given at the end of the game, wherein you decide whether to [[spoiler:MercyKill Severin or have him tried. If you're playing as Lucienne, however, she would rather kill her uncle than have him sentenced to tortured at the Witch's Nest]].



** Lucienne: On the eve of their knighthood, Sophia invites Lucienne to her chambers to ask about Severin's personal life. In Sophia's arms is a baby born from one of her maids, and she explains that she's training in the hopes of one day bearing children of her own. She then asks Lucienne if the thought of becoming a mother had ever crossed her mind, then asks if she would like to hold the baby. Lucienne explains that she's committed to becoming a soldier, which not only deprives her of any time to make a family, but also makes her wary of leaving orphans, exactly the way her own parents left her. You decide if you would like to at least have an idea of what it's like to be a mother, or affirm your resolve as a soldier.

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** Lucienne: On the eve of their knighthood, Sophia invites Lucienne to her chambers to ask about Severin's personal life. In Sophia's arms is a baby born from one of her maids, and she explains that she's training practicing in the hopes of one day bearing children of her own. She then asks Lucienne if the thought of becoming a mother had ever crossed her mind, then asks if she would like to hold the baby. Lucienne explains that she's committed to becoming a soldier, which not only deprives her of any time to make a family, but also makes her wary of leaving orphans, exactly the way her own parents left her. You decide if you would like to at least have an idea of what it's like to be a mother, or affirm your resolve as a soldier.


** Reynard's father is named [[Disney/BeautyAndTheBeast Gaston de la Foret]].

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** Reynard's father is named [[Disney/BeautyAndTheBeast Gaston Gaston]] de la Foret]].Foret.


The game is set in a medieval-inspired fantasy world and follows the parallel stories of six squires (knights in training) as they learn the ways of knighthood and nobility together, and individually face the hard decisions required of them. You are given the choice to play as one of the six squires. Each playable character generally follows the same linear story track, but each story also includes moral dilemmas unique to their character, and in order to learn every last detail of the story, it is recommended to play through all six individual scenarios.

to:

The game is set in a medieval-inspired fantasy world and follows the parallel stories of six squires (knights in training) as they learn the ways of knighthood and nobility together, and individually face the hard decisions required of them. You are given the choice to play as one of the six squires. Each playable character generally follows the same linear story track, but each story character arc also includes moral dilemmas unique to their character, each of them, and in order to learn every last detail of the story, it is recommended to play through all six individual scenarios.



* KleptomaniacHero: Some of the better gear for you or your party members can be found inside the houses of NPC's. Amusingly, Aria's Ritual Blade is in a tent in the war camp which has an NPC standing guard on the supplies inside.

to:

* KleptomaniacHero: Some of the better gear for you or your party members can be found inside the houses of NPC's. Amusingly, Aria's Ritual Blade is in a tent in the war camp which has right next to an NPC standing guard on guarding the supplies inside.supplies.



* MamasBabyPapasMaybe: [[spoiler: Severin accuses Alain and Sophia of presenting an illegitimate heir as the real thing, because Alain was infertile and couldn't have produced the kid.]] [[spoiler: He's right, but that doesn't save him.]]

to:

* MamasBabyPapasMaybe: [[spoiler: Severin accuses Alain and Sophia of presenting an illegitimate heir as the real thing, because Alain was infertile and couldn't have produced the kid.]] [[spoiler: He's right, but that doesn't save him.]]him]].



* NobleBigot: Aria is a high noble and a born zealot. She looks down on commoners, has no sympathy for bandits, and is particularly contemptuous of any religion other than that of Deus. Nonetheless, she is brave and honorable, and she takes her duties as a squire seriously, including protecting the innocent and [[spoiler: refusing her father's orders to arrange an accident for the unborn heir of Levantine]]. One of her moral dilemmas is deciding whether to [[spoiler: give a funeral to a fallen soldier of another religion]], allowing her to favor either the "noble" side or the "bigoted" side.

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* NobleBigot: Aria is a high noble and a born zealot. She looks down on commoners, has no sympathy for bandits, and is particularly contemptuous of any religion other than that of Deus. Nonetheless, she is brave and honorable, and she takes her duties as a squire seriously, including protecting the innocent and [[spoiler: refusing her father's orders to arrange an accident for the unborn heir of Levantine]]. One of her moral dilemmas is deciding whether to [[spoiler: give [[spoiler:give a funeral to a fallen soldier of another religion]], allowing her to favor either the "noble" side or the "bigoted" side.



** Reynard's father is named [[Disney/BeautyAndTheBeast Gaston de la Foret]].



* StoryBranching: While each character has their own specific moral choices to make, there are two choices which all characters share. The first is the choice to spare or execute the bandits at Orsea, [[spoiler:although Ylianne doesn't choose and automatically opts to have them stand trial]]. The second is given at the end of the game, wherein you decide whether to [[spoiler:MercyKill Severin or have him tried]].

to:

** Lucienne: She and Lupin console one another after [[spoiler:Severin's death, and Lupin takes over the lordship of the House of Leroux while Lucienne has to uphold her duty as an Honorable Companion despite her wishes to serve with her family. As Lupin comments on the sacrifice Lucienne has to make for the sake of her duty, including time to have her own children, Lucienne takes a moment to think about that particular cost based on whether she experienced holding a child in her arms or not]].
* StoryBranching: While each character has their own specific moral choices to make, there are two choices which all characters share. The first is the choice to spare or execute the bandits at Orsea, [[spoiler:although Ylianne doesn't choose and automatically opts to have them stand trial]]. The second is given at the end of the game, wherein you decide whether to [[spoiler:MercyKill Severin or have him tried]].tried. If you're playing as Lucienne, however, she would rather kill her uncle than have him sentenced to the Witch's Nest]].


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** Lucienne: On the eve of their knighthood, Sophia invites Lucienne to her chambers to ask about Severin's personal life. In Sophia's arms is a baby born from one of her maids, and she explains that she's training in the hopes of one day bearing children of her own. She then asks Lucienne if the thought of becoming a mother had ever crossed her mind, then asks if she would like to hold the baby. Lucienne explains that she's committed to becoming a soldier, which not only deprives her of any time to make a family, but also makes her wary of leaving orphans, exactly the way her own parents left her. You decide if you would like to at least have an idea of what it's like to be a mother, or affirm your resolve as a soldier.

Added DiffLines:

* NobleBigot: Aria is a high noble and a born zealot. She looks down on commoners, has no sympathy for bandits, and is particularly contemptuous of any religion other than that of Deus. Nonetheless, she is brave and honorable, and she takes her duties as a squire seriously, including protecting the innocent and [[spoiler: refusing her father's orders to arrange an accident for the unborn heir of Levantine]]. One of her moral dilemmas is deciding whether to [[spoiler: give a funeral to a fallen soldier of another religion]], allowing her to favor either the "noble" side or the "bigoted" side.

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* MamasBabyPapasMaybe: [[spoiler: Severin accuses Alain and Sophia of presenting an illegitimate heir as the real thing, because Alain was infertile and couldn't have produced the kid.]] [[spoiler: He's right, but that doesn't save him.]]


'''Celestian Tales: Old North''' is a Kickstarter-funded [[EasternRPG JRPG]]-inspired turn-based RPG released by Indonesian video game company Ekuator Games for the PC in 2015. The game is intended to be the first of a trilogy.

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'''Celestian ''Celestian Tales: Old North''' North'' is a Kickstarter-funded [[EasternRPG JRPG]]-inspired turn-based RPG released by Indonesian video game company Ekuator Games for the PC in 2015. The game is intended to be the first of a trilogy.


* ShoutOut: Two possible reference to ''VideoGame/ValkyrieProfile'': Lady Mariene Belenus, and Lucienne (a [[GenderFlip feminized]] take on Lucian).

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* ShoutOut: Two possible reference references to ''VideoGame/ValkyrieProfile'': Lady Mariene Belenus, and Lucienne (a [[GenderFlip feminized]] take on Lucian).

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Now has a [[Characters/CelestianTalesOldNorth character sheet]].


Added DiffLines:

* ShoutOut: Two possible reference to ''VideoGame/ValkyrieProfile'': Lady Mariene Belenus, and Lucienne (a [[GenderFlip feminized]] take on Lucian).


The game is set in a medieval-inspired fantasy world and follows the parallel stories of six squires (knights in training) as they learn the ways of knighthood and nobility together, and individually face the hard decisions required of them. You are given the choice to play as one of the six squires; each playable character generally follows the same linear story track, but their stories also have moral dilemmas unique to their character, and in order to figure out the entire story of the game, it is recommended to play through all six individual storylines.

to:

The game is set in a medieval-inspired fantasy world and follows the parallel stories of six squires (knights in training) as they learn the ways of knighthood and nobility together, and individually face the hard decisions required of them. You are given the choice to play as one of the six squires; each squires. Each playable character generally follows the same linear story track, but their stories each story also have includes moral dilemmas unique to their character, and in order to figure out the entire story learn every last detail of the game, story, it is recommended to play through all six individual storylines.
scenarios.



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* AnotherSideAnotherStory: As mentioned above, although all six squires are in the same general story, certain details are only revealed by playing as certain characters. For example, only by playing as Cammille will you learn that [[spoiler:her brother Daniel is the father of Sophia's child]].

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* AnotherSideAnotherStory: As mentioned above, although all six squires are in the same general story, certain details are only revealed by playing as certain characters. For example, only by playing as Cammille Cammile will you learn that [[spoiler:her brother Daniel is the father of Sophia's child]].



* BatmanGambit[=/=]DesperationAttack: In the middle of the fight against the Enders, [[spoiler:as the soldiers are slowly losing, and with the third Bladebearer dead, Cammille and Artur come up with the idea of making Artur play his lute to them and testing the Enders' reaction, based on their prior experiences with the Enders and music. It actually pacifies the Enders, and with the exception of a deciding duel between Severin and an Ender leader, no further blood is shed]].

to:

* BatmanGambit[=/=]DesperationAttack: In the middle of the fight against the Enders, [[spoiler:as the soldiers are slowly losing, and with the third Bladebearer dead, Cammille Cammile and Artur come up with the idea of making Artur play his lute to them and testing the Enders' reaction, based on their prior experiences with the Enders and music. It actually pacifies the Enders, and with the exception of a deciding duel between Severin and an Ender leader, no further blood is shed]].



* CasualDangerDialogue: While in the middle of warring with the Enders, Severin, Rossaval and Marienne still find time to banter and cajole each other.

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* CasualDangerDialogue: While in the middle of warring with the Enders, Severin, Rossaval and Marienne Mariene still find time to banter and cajole each other.



* FamilyHonor: Plays a significant part in the nobles' perceptions of the world. Aria begins her story willing to go along with her father's plans to eventually have a Geraldine become a Bladebearer; Reynard considers it underhanded for a person to bring family into trading insults; Cammille has her own aspirations but is told to become a knight in order to honor her father's wishes and elevate her family's status.

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* FamilyHonor: Plays a significant part in the nobles' perceptions of the world. Aria begins her story willing to go along with her father's plans to eventually have a Geraldine become a Bladebearer; Reynard considers it underhanded for a person to bring family into trading insults; Cammille Cammile has her own aspirations but is told to become a knight in order to honor her father's wishes and elevate her family's status.



* FateWorseThanDeath: Several characters consider execution a more merciful sentence than being imprisoned in a remote island called the Witch's Nest, where the worst of the worst are imprisoned for life. In addition to there being no hope for release, prisoners are also mercilessly tortured by wardens, and heavily chained in order to prevent them from committing suicide. In the final choice of the game, [[spoiler:if you don't kill Severin, he will be sent there as punishment]].

to:

* FateWorseThanDeath: Several characters consider execution a more merciful sentence fate than being imprisoned in to be sentenced to a remote island called the Witch's Nest, where the worst of the worst are imprisoned for life. In addition to there being no hope for release, prisoners are also mercilessly tortured by wardens, and heavily chained in order to prevent them from committing suicide. In the final choice of the game, [[spoiler:if you don't kill Severin, he will be sent there as punishment]].



** The Cynic: Isaac, who lived most of his life as a lowborn farmer and experienced the nobles' discrimination from both sides.
** The Optimist: Ylianne, partly since she's only begun to learn about the human world, and also as her own way of coping with the elves' condescension.
** The Realist: Cammille, due to her being an avid reader and keen observer of her surroundings. Lucienne also counts, having been raised as a soldier and knowing firsthand the brutal necessity of war.
** The Apathetic: Reynard, whose only pleasure is fighting.
** The Conflicted: Aria, who's trying to juggle her responsibilities to both her family and her own faith.

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** The Cynic: '''The Cynic''': Isaac, who lived most of his life as a lowborn farmer and experienced the nobles' discrimination from both sides.
** The Optimist: '''The Optimist''': Ylianne, partly since she's only begun to learn about the human world, and also as her own way of coping with the elves' condescension.
** The Realist: Cammille, '''The Realist''': Cammile, due to her being an avid reader and keen observer of her surroundings. Lucienne also counts, having been raised as a soldier and knowing firsthand the brutal necessity of war.
** The Apathetic: '''The Apathetic''': Reynard, whose only pleasure is fighting.
** The Conflicted: '''The Conflicted''': Aria, who's trying to juggle her responsibilities to both her family and her own faith.



** Sanguine: Ylianne, the resident optimist.
** Choleric: Lucienne, closely mentored by a prominent general. Reynard exemplifies some of the more negative aspects of this temperament.
** Melancholic: Aria, TheFundamentalist in the team.
** Phlegmatic: Isaac, who has strong opinions but knows to keep them in check. Cammille is the most knowledgeable and perceptive member of the team, but is also the most timid.
* GameplayAndStorySegregation: During Astori's InfoDump on crystals, Aria explains that Bright Red Crystals are so difficult to make that nobles are required to have only one at a time, which means that the entire party can only have a total of six. Once you have enough money, though, you can buy as many as you want.
* IncestSubtext: When Lucienne is fangirling Severin a bit too hard, Reynald suggests that if she weren't his niece, she'd want to be his wife. She gets a bit flustered.
* InsistentTerminology: Severin's troops are referred to as either the Red Wolves or simply soldiers. Meanwhile, Marienne's are called Paladins, and Rossaval is the leader of the Arbiters.

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** Sanguine: '''Sanguine''': Ylianne, the resident optimist.
** Choleric: '''Choleric''': Lucienne, closely mentored by a prominent general. Reynard exemplifies some of the more negative aspects of this temperament.
** Melancholic: '''Melancholic''': Aria, TheFundamentalist in the team.
** Phlegmatic: '''Phlegmatic''': Isaac, who has strong opinions but knows to keep them in check. Cammille is the most knowledgeable and perceptive member of the team, but is also the most timid.
* GameplayAndStorySegregation: During Astori's InfoDump on crystals, Aria explains that Bright Red Crystals are so difficult to make that nobles are required allowed to have only one at a time, which means that the entire party can only have a total of six. Once you have enough money, though, you can buy as many as you want.
* IncestSubtext: When Lucienne is fangirling Severin a bit too hard, Reynald Reynard suggests that if she weren't his niece, she'd want to be his wife. She gets a bit flustered.
* InsistentTerminology: Severin's troops are referred to as either the Red Wolves or simply soldiers. Meanwhile, Marienne's Mariene's are called Paladins, and Rossaval is the leader of the Arbiters.



** Knave: Isaac, who's trying to hold on to his values while dwelling with the nobles he once despised, and Cammille, who's only doing her duty for her family's sake.

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** Knave: Isaac, who's trying to hold on to his values while dwelling with the nobles he once despised, and Cammille, Cammile, who's only doing her duty for her family's sake.



** Aria is the red to Cammille's blue. Aria is actually as smart as Cammille; the main difference is that Aria has biases due to her faith and upbringing, while Cammille is more open-minded.

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** Aria is the red to Cammille's Cammile's blue. Aria is actually as smart as Cammille; Cammile; the main difference is that Aria has biases due to her faith and upbringing, while Cammille Cammile is more open-minded.



** Cammille: [[spoiler:Daniel is revealed to be the true father of Sophia's child, making Cammille the Honorable Companion of her own nephew. If you took the Arcane tome, she takes a moment to herself and contemplates whether it will later become necessary, and if it will cost her a part of herself to use it]].

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** Cammille: Cammile: [[spoiler:Daniel is revealed to be the true father of Sophia's child, making Cammille Cammile the Honorable Companion of her own nephew. If you took the Arcane tome, she takes a moment to herself and contemplates whether it will later become necessary, and if it will cost her a part of herself to use it]].



** Cammille: [[spoiler:After Astori is sentenced to exile, Cammille heads back to Aevum's dungeon to look for evidence that the Inquisitors may have missed. She finds a tome containing Arcane spells, and you choose whether she keeps it or leaves it alone]].

to:

** Cammille: Cammile: [[spoiler:After Astori is sentenced to exile, Cammille Cammile heads back to Aevum's dungeon to look for evidence that the Inquisitors may have missed. She finds a tome containing Arcane spells, and you choose whether she keeps it or leaves it alone]].



* VitriolicBestBuds: Severin, Rossaval, and Marienne appear to be these.

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* VitriolicBestBuds: Severin, Rossaval, and Marienne Mariene appear to be these.these, more so with the two men.




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* WhipItGood: The bandit ringleader at Orsea wields a whip.


* GettingCrapPastTheRadar: Daniel makes some innuendos at Ylianne and Aria after Cammille introduces him to them. Reynard and Lucienne, for whatever reason, describe their duel in a way that Aria initially mistakes for... something else.

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* GettingCrapPastTheRadar: Daniel makes some innuendos at Ylianne and Aria after Cammille introduces him to them. Reynard and Lucienne, for whatever reason, describe their duel in IncestSubtext: When Lucienne is fangirling Severin a way bit too hard, Reynald suggests that Aria initially mistakes for... something else.if she weren't his niece, she'd want to be his wife. She gets a bit flustered.


The game is set in a medieval-era-inspired fantasy world and follows the parallel stories of six squires (knights in training) as they learn the ways of knighthood and nobility together, and individually face the hard decisions required of them. You are given the choice to play as one of the six squires; each playable character mostly follows the same linear story track, but their stories also have moral dilemmas unique to their character, and in order to figure out the entire story of the game, it is recommended to play through all six individual storylines.

to:

The game is set in a medieval-era-inspired medieval-inspired fantasy world and follows the parallel stories of six squires (knights in training) as they learn the ways of knighthood and nobility together, and individually face the hard decisions required of them. You are given the choice to play as one of the six squires; each playable character mostly generally follows the same linear story track, but their stories also have moral dilemmas unique to their character, and in order to figure out the entire story of the game, it is recommended to play through all six individual storylines.



* BatmanGambit[=/=]DesperationAttack: In the middle of the fight against the Enders, [[spoiler:as the soldiers are slowly losing, and with the third Bladebearer dead, Cammille and Artur come up with the idea of playing music to them and testing the Enders' reaction. It actually pacifies the Enders, and with the exception of a deciding duel between Severin and an Ender leader, no further blood is shed]].

to:

* BatmanGambit[=/=]DesperationAttack: In the middle of the fight against the Enders, [[spoiler:as the soldiers are slowly losing, and with the third Bladebearer dead, Cammille and Artur come up with the idea of playing music making Artur play his lute to them and testing the Enders' reaction.reaction, based on their prior experiences with the Enders and music. It actually pacifies the Enders, and with the exception of a deciding duel between Severin and an Ender leader, no further blood is shed]].



** Human[=/=]elf racism is not as virulent as far as the humans are concerned; however, Ylianne is looked down on by her fellow elves, since her half-human heritage means she won't live as long as them.

to:

** Human[=/=]elf racism is not as that virulent as far as the humans are concerned; however, Ylianne is looked down on by her fellow elves, since her half-human heritage means she won't live as long as them.



* {{Foreshadowing}}: The last clip in title sequence has Severin slashing at the camera. [[spoiler:Guess who the final boss is]].

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* {{Foreshadowing}}: The last clip in the title sequence has Severin slashing at the camera. [[spoiler:Guess who who's the final boss is]].boss]].



* MercyInvincibility: If you run from a battle, you are briefly rendered immune to encounters for several seconds.

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* MercyInvincibility: If you run flee from a battle, you are briefly rendered immune to encounters for several seconds.



** Aria: One of the fallen soldiers in Whiterock Hill is discovered to be a Fiellite and as such is not permitted to be buried along with the believers of Deus. A suggestion is made, however, that the Fiellite can be burned in a funeral pyre as part of their faith. It's left up to you whether to refuse to participate in a heathen practice but desecrate a burial ground instead, or to acknowledge a heathen rite and still honor the rest of the fallen.
** Ylianne: Before the knighting ceremony, she stumbles on a servant who has broken a vase decoration in the hall. The servant pleads with Ylianne not to report him, because he knows it would cost him his job, and he needs the work to support his family. Right on cue, a guard walks up to them, and you decide whether to tell the truth as you've been raised up to do despite ruining another's life in the process, or to lie in order to protect an unfortunate victim of circumstance.

to:

** Aria: One of the fallen soldiers in Whiterock Hill is discovered to be a Fiellite and as such is not permitted to be buried along with the believers of Deus. A suggestion is made, however, that the Fiellite can be burned in a funeral pyre as part of their faith.faith, thereby allowing the burial ground to remain untainted. It's left up to you whether to refuse to participate in a heathen practice but desecrate a burial ground instead, or to acknowledge a heathen rite and still honor the rest of the fallen.
** Ylianne: Before the knighting ceremony, she stumbles on a servant who has broken a vase decoration in the castle hall. The servant pleads with Ylianne not to report him, because he knows it would cost him his job, and he needs the work to support his family. Right on cue, a guard walks up to them, and you decide whether to tell the truth as you've been raised up to do despite ruining another's life in the process, or to go against your upbringing and lie in order to protect an unfortunate victim of circumstance.



* TheWarHasJustBegun: Severin's parting words at the end hint that there is a dark conspiracy going on within the nobles of the Old North, and he laments that [[spoiler:the heroes have unwittingly placed themselves on the wrong side of it by going against him]].

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* TheWarHasJustBegun: Severin's parting words at the end hint that there is a dark conspiracy going on within the nobles of the Old North, and he laments that [[spoiler:the heroes have unwittingly placed themselves on the wrong side of it by going against him]].


The game is set in a medieval era-inspired fantasy world and follows the parallel stories of six squires (knights in training) as they learn the ways of knighthood and nobility together, and individually face the hard decisions required of them. You are given the choice to play as one of the six squires; each playable character mostly follows the same linear story track, but their stories also have moral dilemmas unique to their character, and in order to figure out the entire story of the game, it is recommended to play through all six individual storylines.

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The game is set in a medieval era-inspired medieval-era-inspired fantasy world and follows the parallel stories of six squires (knights in training) as they learn the ways of knighthood and nobility together, and individually face the hard decisions required of them. You are given the choice to play as one of the six squires; each playable character mostly follows the same linear story track, but their stories also have moral dilemmas unique to their character, and in order to figure out the entire story of the game, it is recommended to play through all six individual storylines.


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* RequiredPartyMember: Your PlayerCharacter cannot be removed from the active party.

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