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* BagOfSpilling: The Cargo Commander can't keep upgrades when he travels to another system. He also loses them when he goes to sleep.


* BreadMilkEggsSquick: Reading the cargo list row by row can lead to some extremely odd and hilarious pair ups.[[Especially if the alien sex toy is found in a sector.]]



* LastLousyPoint: Very possible, but the developers came up with two ways of averting this - Scanners and other people. Every time you complete a matching set of cargo, you get a Scanner which can be used to locate a specific peice of cargo you're missing. You will gain a total of twenty Scanners by the end of the game, but if you somehow use them all up before finding the last piece, you're screwed. However, if you have a friend that can give you the name of a sector that has the one you need, you're all set.

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* LastLousyPoint: Very possible, but the developers came up with two ways of averting this - Scanners and other people. Every time you complete a matching set of cargo, you get a Scanner which can be used to locate a specific peice piece of cargo you're missing. You will gain a total of twenty Scanners by the end of the game, but if you somehow use them all up before finding the last piece, you're screwed. However, if you have a friend that can give you the name of a sector that has the one you need, you're all set.



* PrecisionFStrike: The taunt button. [[LiteralMinded It's mapped to the "F" key.]]
* SchmuckBait: There is a fully functional Self Destruct button on the Maintainance Panel. It gives you three seperate warnings to back out before detonating the whole place. Thankfully, it's repaired the next day.

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* PrecisionFStrike: The taunt button. [[LiteralMinded It's mapped to the "F" key.]]
In the tutorial it explicitly states "press F to relieve stress."]]
* SchmuckBait: There is a fully functional Self Destruct button on the Maintainance Maintenance Panel. It gives you three seperate separate warnings to back out before detonating the whole place. Thankfully, it's repaired the next day.



* SelectiveMagnetism: Your ship's magnet attracts whole, unbroken containers, and ''only'' those. A broken container two feet away will be ignored in favour of the unbroken one about half a mile away.

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* SelectiveMagnetism: Your ship's magnet attracts whole, unbroken containers, and ''only'' those. A broken container two feet away will be ignored in favour favor of the unbroken one about half a mile away.


The level generation is rather similar to that of ''{{Minecraft}}'''s Seeds, in that anyone who types in a certain Sector Name will always get the same sequence of cargo containers, which allows for competition among players, sharing particularly unusual levels, or helping each other obtain HundredPercentCompletion with the myriad different items to find.

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The level generation is rather similar to that of ''{{Minecraft}}'''s ''VideoGame/{{Minecraft}}'''s Seeds, in that anyone who types in a certain Sector Name will always get the same sequence of cargo containers, which allows for competition among players, sharing particularly unusual levels, or helping each other obtain HundredPercentCompletion with the myriad different items to find.



** [[{{Minecraft}} Cubic Chickens and Pigs.]]

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** [[{{Minecraft}} [[VideoGame/{{Minecraft}} Cubic Chickens and Pigs.]]

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* AntiChristmasSong: [[http://dopplersound.bandcamp.com/album/cargo-commander-original-soundtrack-add-on-i-surely-hope I Surely Hope]], which only plays in your ship during Christmas time, and is described as "the blues holiday tune ever".


* BatmanCanBreatheInSpace: Somewhat. You can hold your breath in space with absoloutly no reprocssions, until you run out of air, which causes rapid health degredation.

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* BatmanCanBreatheInSpace: Somewhat. You can hold your breath in space with absoloutly absolutely no reprocssions, repercussions, until you run out of air, which causes rapid health degredation.



* NoFairCheating: Spacewalking can be used to massive advantages - Skipping areas, fighting enemies and so on, all possible if you have air. However, if someone abuses this too much, Mutant Scavangers will appear. These are drill-like aliens, which are small and have low defence but hurt like hell. The more you abuse space, the more will come in a single wave. Due to the lack of MercyInvincibility, Unless you're a spectacular sharpshooter, a wave of five or six is pretty much a death sentence.

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* NoFairCheating: Spacewalking can be used to massive advantages - Skipping areas, fighting enemies and so on, all possible if you have air. However, if someone abuses this too much, Mutant Scavangers Scavengers will appear. These are drill-like aliens, which are small and have low defence defense but hurt like hell. The more you abuse space, the more will come in a single wave. Due to the lack of MercyInvincibility, Unless you're a spectacular sharpshooter, a wave of five or six is pretty much a death sentence.



* YouCantGoHomeAgain: Boy howdy. The whole game, and the Commander's ultimate goal, is to get the privelage to go home again. You are finally given the authority to do this when you have [[HundredPercentCompletion obtained all 88 kinds of cargo available.]]

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* YouCantGoHomeAgain: Boy howdy. The whole game, and the Commander's ultimate goal, is to get the privelage privilege to go home again. You are finally given the authority to do this when you have [[HundredPercentCompletion obtained all 88 kinds of cargo available.]]


* PrecisionFStrike: Controllable by the player, no less!

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* PrecisionFStrike: Controllable by The taunt button. [[LiteralMinded It's mapped to the player, no less!"F" key.]]


-->"When neccesary, press LS to let out stress"

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-->"When neccesary, in need, press LS F to let out stress"

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* PrecisionFStrike: Controllable by the player, no less!


* InformedEquipment: [[AvertedTrope Averted.]] Any upgrades bought will be visible on the Cargo Commander.



* Shoutout: A CompanionCube is present and accounted for under the simple name of "Friend".

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* Shoutout: {{ShoutOut}}: A CompanionCube is present and accounted for under the simple name of "Friend".


-->"Dear Cargo Commander: Go home. Go home. Go home. Go home. Go home. Go home. Go home."

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-->"Dear Cargo Commander: Go Please [[AC:Go home. Go home. Go home. Go home. Go home. Go home. Go home.]] Please report to the home office."

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* LastLousyPoint: Very possible, but the developers came up with two ways of averting this - Scanners and other people. Every time you complete a matching set of cargo, you get a Scanner which can be used to locate a specific peice of cargo you're missing. You will gain a total of twenty Scanners by the end of the game, but if you somehow use them all up before finding the last piece, you're screwed. However, if you have a friend that can give you the name of a sector that has the one you need, you're all set.


* HundredPercentCompletion: There are dozens upon dozens of different kinds of cargo to collect.

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* HundredPercentCompletion: There are dozens upon dozens of different kinds of cargo to collect.collect, and it's required to see the ending.


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* TheAloner: The Commander.


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* YouCantGoHomeAgain: Boy howdy. The whole game, and the Commander's ultimate goal, is to get the privelage to go home again. You are finally given the authority to do this when you have [[HundredPercentCompletion obtained all 88 kinds of cargo available.]]

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* MissionControlIsOffItsMeds: Not ''your'' mission control, but the intercoms on the various containers have some very charming messages.
-->"Dear Cargo Commander: Go home. Go home. Go home. Go home. Go home. Go home. Go home."


-->"I could use one!" ~Item description

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-->"I could use one!" one of these!" ~Item description



* SwissArmyWeapon: The Cargo Commander's oversized yellow manipulator tool can deploy several different weapons, including:

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* SwissArmyWeapon: The Cargo Commander's oversized yellow manipulator tool Fistcannon™ can deploy several different weapons, including:


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* TradeSnark: From the website:
-->"...Travel between your ship and containers using advanced Cargo Corp. approved technology like Jumping™ and Holding Your Breath™"


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* YouHaveResearchedBreathing: Apparently, things like Jumping and Holding Your Breath are advanced technology, [[TradeSnark trademarked by Cargo Corp.]]


** An [[OneShotPolykill overpenetrating]] [[RevolversAreJustBetter six shooter]]

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** An [[OneShotPolykill [[OneHitPolykill overpenetrating]] [[RevolversAreJustBetter six shooter]]

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