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* AllHailTheGreatGodMickey: The Man of Zinc, based upon Superman (the "Man of Steel") and Chunk Nariz, an expy of Creator/ChuckNorris both have a large religious following in the wasteland. There's also the Kivi's religion, in which they worship a scientist named Spencer Rice after his attempt to introduce agriculture to them ends up with him being deified.

to:

* AllHailTheGreatGodMickey: The Man of Zinc, based upon Superman (the "Man of Steel") Steel"), and Chunk Nariz, an expy of Creator/ChuckNorris Creator/ChuckNorris, both have a large religious following in the wasteland. There's also the Kivi's Kivi religion, in which they worship a scientist named Spencer Rice after his attempt who showed them how to introduce do agriculture to them ends up with him being deified.effectively.


* AllHailTheGreatGodMickey: The Man of Zinc, as comic book character and Chunk Narris, an expy of Creator/ChuckNorris both have a large religious following in the wasteland. There's also the Kivi's religion, where they worships a scientist named Spencer Rice after his attempt to introduce agriculture to them ends up with him being deified, it snowballed to the point that they have taken the mascot of a canned peas as Spencer.

to:

* AllHailTheGreatGodMickey: The Man of Zinc, as comic book character based upon Superman (the "Man of Steel") and Chunk Narris, Nariz, an expy of Creator/ChuckNorris both have a large religious following in the wasteland. There's also the Kivi's religion, where in which they worships worship a scientist named Spencer Rice after his attempt to introduce agriculture to them ends up with him being deified, it snowballed to the point that they have taken the mascot of a canned peas as Spencer.deified.



* CrapsackWorld: Even the places' name is BilingualBonus for every negative connotation (Verdammter Platz being "doomed place" in German) that represented insignificant and miserable life in the wasteland, which is filled with bandits ravaging caravans. The situation is not helped by the fact that the closest thing to proper security would be the police patrolling near Qubba, who would ask the passing caravans large sums of money even after they're already paid. The government of the region is led by PresidentEvil (well, corrupt would be the right term) who is accused [[spoiler: correctly]] to be collaborating with robbers that he even let them roam outside of core region in exchange for gold and stolen goods.

to:

* CrapsackWorld: Even the places' name is BilingualBonus for every negative connotation (Verdammter Platz being "doomed place" in German) that represented insignificant and miserable life in the wasteland, which is filled with bandits ravaging caravans. The situation is not helped by the fact that the closest thing to proper security would be the police patrolling near Qubba, who would ask the passing caravans large sums of money even after they're already paid. The government of the region is led by PresidentEvil (well, corrupt would be the right term) who is accused [[spoiler: correctly]] to be collaborating with robbers that he even let robbers, letting them roam operate freely outside of the core region in exchange for gold and stolen goods.



* DirtyCops: Patrols in Qubba will ask $1000 whenever they made contact with the player's caravan.

to:

* DirtyCops: Patrols in Qubba will ask demand a "tax" of $1000 whenever they made make contact with the player's caravan.



* TheEmpire: The Federation may sound nice, but functions as a dictatorship that aggressively conquers other towns and routinely executes dissidents. One of their missions even sees you [[spoiler: being a given a nuke by the president of the Federation himself and told to set it off in Qubba]].

to:

* TheEmpire: The Federation "Federation" may sound nice, but functions as a dictatorship that aggressively conquers other towns and routinely executes dissidents. One of their missions even sees you [[spoiler: being a given a nuke by the president of the Federation himself and told to set it off in Qubba]].



** The Church of the Man of Zinc is a religion based on a Superman expy, where the comic books were mistaken for religious texts, there's a saint Lois, and America is considered as some kind of an afterlife. Also characters who follows the religion uses words like "Krypt" or "Luthor" as curses.
** The Narizians in comparison worships Chunk Nariz, and also mistaken the "Chunk Narris facts" book as religious text. Their religious rituals involve mimicking Chunk's fighting move.

to:

** The Church of the Man of Zinc is a religion based on a Superman expy, where in which the comic books were mistaken for religious texts, there's a saint Saint Lois, and America is considered as some kind of an afterlife. Also believed to be heaven. Also, characters who follows follow the religion uses words like "Krypt" or "Luthor" as curses.
** The Narizians in comparison worships worship Chunk Nariz, and also mistaken consider the "Chunk Narris facts" book as religious text. Their religious rituals involve mimicking Chunk's fighting move.moves.



** In the sequel, Fiston Diputtan, president of the Federation, [[SuspiciouslySpecificDenial definitely]] is not Putin. Neither is the [[TakeThat slaver]] Dolland Truffle is related to anyone in real life with a similar name.

to:

** In the sequel, Fiston Diputtan, president of the Federation, [[SuspiciouslySpecificDenial definitely]] is not Putin. Neither is the [[TakeThat wealthy slaver]] Dolland Truffle is related to anyone in real life with a similar name.



* RightForTheWrongReasons: In the sequel, if you talk to Church of Zinc about Emilia's hairy and savage baby, they think it is incurable and must be euthanized with rituals to dispel its "demonic" influence from the bunker. If you talk to her about that, she and the others consider it as ridiculous superstitions and refuse to talk to you. [[spoiler: Turned out that the mutation of Emilia's baby is permanent, but it had more to do with Emilia's constant exposure to radiation from the secret refining of weapons-grade uranium into the fuel source.]]

to:

* RightForTheWrongReasons: In the sequel, if you talk to Church of Zinc about Emilia's hairy and savage baby, they think it is incurable and must be euthanized with rituals to dispel its "demonic" influence from the bunker. If you talk to her about that, she and the others consider it as this ridiculous superstitions and refuse to talk to you. [[spoiler: Turned out that the mutation of Emilia's baby is permanent, but it had more to do with was caused by Emilia's constant exposure to radiation from the secret refining of weapons-grade uranium into the fuel source.]]


''Caravaneer'' is a flashgame set in Post-Apocalyptic world where environmental disasters have wrecked the planet and survivors made a living with new lifestyles along with commerce. It features a fusion between a turn based RPG, A wonderfully diverse sandbox game, as an incorperation of a economic simulator.

The sequel, VideoGame/Caravaneer2, have been released with the setting being located beyond the first game's settings in Qubba Region.
----
!!This game provides examples of:
* AfterTheEnd: Set on the wrecked earth, where many communities began to rose from ruins and establish trade routes.

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/caravaneer.png]]
''Caravaneer'' is a flashgame an UsefulNotes/AdobeFlash WebGame, set in Post-Apocalyptic a PostApocalyptic world where environmental disasters have wrecked the planet and survivors made a eke out living with new lifestyles along with in through isolated towns that rely on caravaneers like the player for commerce. It features plays like a fusion between a turn based RPG, A wonderfully diverse sandbox game, as WideOpenSandbox WesternRPG with TurnBasedCombat, and an incorperation of a economic simulator.

simulator. It was released in 2007, and can be played [[https://www.kongregate.com/games/SugarFreeGames/caravaneer here]].

The sequel, VideoGame/Caravaneer2, have been ''Caravaneer 2'', was released with in 2014. It can be played on [[http://www.gamesofhonor.com/caravaneer-2 Games of Honor]], [[http://www.kongregate.com/games/sugarfreegames/caravaneer-2 Kongregate]] and [[http://www.newgrounds.com/portal/view/650851 Newgrounds]].

In
the sequel, you begin as a survivor born and raised in an apocalyptic setting being located beyond deep underground. You are surrounded by 4 diverse camps, each one could affect your end. These camps are, Camp Pullid, Camp Drekar, Camp Kivi, and Camp Lintu. You, as a ranger of your bunker, have the first game's settings in Qubba Region.
----
!!This
task to find your mentor as he's escaped and nobody knows where.

Or, you can choose to roam freely as you please. Although the
game provides is somewhat heavily railroaded in the story mode, the game is completely open in sandbox mode. Even with that, in both modes you can either play as a trader selling and buying goods between settlements, a raider that attacks passing caravans and travelers, [[TakeAThirdOption or]] just focus on the story and missions.

!!These games provide
examples of:
* AerithAndBob: The name of the characters varies from real names and made up, justified by the post-apocalyptic setting where the culture might have changed.
** If you randomly generate name for your character during the creation, some of the names that might turn up are of real-life brands.
* AfterTheEnd: Set on the Earth wrecked earth, where by shifts in weather patterns and overpopulation. By the time the games begin, many communities began to rose rise from ruins and establish trade routes.routes, but by and large, life is still nasty, brutish and short.
* AgainstMyReligion: In the sequel, Kivi camp won't help you to get rid of the Drekar, reasoning that its against their religion to be violent or to let any outsiders inside the camp. This is a result of Spencerism, a religion they created modeling it after a man who attempted to teach them science only to fail as they were very superstitious. [[spoiler: you can later find him and convince him to convince them to help defeat the Drekar.]]
* AllHailTheGreatGodMickey: The Man of Zinc, as comic book character and Chunk Narris, an expy of Creator/ChuckNorris both have a large religious following in the wasteland. There's also the Kivi's religion, where they worships a scientist named Spencer Rice after his attempt to introduce agriculture to them ends up with him being deified, it snowballed to the point that they have taken the mascot of a canned peas as Spencer.
* AllUpToYou: The majority of the wasteland's population will not do anything to push the story, leaving you to take charge.
* AscendedFanfic: Fanfiction is canonized by being put on the game page.
* BareYourMidriff: Some options of clothing include bikinis and belly shirts.
* BodyHorror: At the beginning of ''Caravaneer 2'', you are given the mission of finding out what's wrong with Emilia's baby. It's [[spoiler: radiation poisoning from Chairman Brass's experiments with Uranium.]]



** WorldHalfFull: [[spoiler: Depends if the player can muster enough funds and weapons to deal a blow to his government with the aid of Desert Patrol. As of VideoGame/Caravaneer2, this ending is canon.]]

to:

** WorldHalfFull: [[spoiler: Depends The situation is somewhat better in the sequel, as the Desert Patrol overthrowing the corrupt government is the canonical ending of the first. Nevertheless, the post-apocalyptic landscape is still rife with banditry and slavery. In addition, some of the towns and the Man of Zinc church even endorsed a slave trading conglomerate called Workforce Merchants. Though life can be [[WorldHalfFull improved]] if the player can muster enough funds and weapons to deal a blow to his government with made the aid of Desert Patrol. As of VideoGame/Caravaneer2, this ending is canon.]]right choices.



* EatTheDog: You can choose to kill and eat any of your animals, including horses and donkeys.
* TheEmpire: The Federation may sound nice, but functions as a dictatorship that aggressively conquers other towns and routinely executes dissidents. One of their missions even sees you [[spoiler: being a given a nuke by the president of the Federation himself and told to set it off in Qubba]].
* {{Expy}}:
** The Desert Patrol is based on the [[VideoGame/{{Wasteland}} Desert Rangers]].
** The Man of Zinc is an obvious expy of Franchise/{{Superman}}.
** The Bunker is the Caravaneer equivalent of Vault from VideoGame/{{Fallout}}.
%%* FastForwardMechanic: You can choose different speeds to travel by.
* TheFederation: The Federation, [[TheEmpire in name only]]. In practice, Qubba fits this trope better.
* {{Foil}}:
** John Sheppard and Fustin Disputtan; the former is a ReasonableAuthorityFigure leading the now-benevolent Qubba government while the latter is PresidentEvil leading an expansionist Northern Federation.
** Later, [[spoiler: when John Sheppard died of old age, Richard Weaver became an opposite to Oswald Raff from VideoGame/{{Caravaneer}}. While Weaver may have been a robber like Raff's previous life, he is actually a [[TheAtoner reformed]] leader who maintained Sheppard's ideals.]]
** The protagonists from both games: the protagonist of the first is a person who is trying to make the ends meet when he received an unexpected inheirtance from his or her uncle and become a caravaneer. The entire story plot of the original caravaneer started only when the protagonist is interested in. The sequel protagonist, however, lived in a underground bunker community are forced into a quest to search for his mentor, Olaf. When he find him, the protagonist then [[spoiler: travels all the way to Qubba to search the people taken from the bunker, while working for different factions in exchange for information.]]Not to mention that the starting location of the original protagonist is southeast of Qubba, while the sequel protagonist lives in the west of the city.
* FutureImperfect: It seems that many concepts from the pre-apocalypse world is heavily misinterpreted the wastelanders.
** The Church of the Man of Zinc is a religion based on a Superman expy, where the comic books were mistaken for religious texts, there's a saint Lois, and America is considered as some kind of an afterlife. Also characters who follows the religion uses words like "Krypt" or "Luthor" as curses.
** The Narizians in comparison worships Chunk Nariz, and also mistaken the "Chunk Narris facts" book as religious text. Their religious rituals involve mimicking Chunk's fighting move.
** Sometimes real life name brands might turn up as randomly generated names.



** In the sequel, Fiston Diputtan, president of the Federation, [[SuspiciouslySpecificDenial definitely]] is not Putin. Neither is the [[TakeThat slaver]] Dolland Truffle is related to anyone in real life with a similar name.
** Doubles as HilariousInHindsight in that in ''Caravaneer 2'' (which was released in 2014), you discover that [[spoiler: Truffle and Diputtan are conspiring to subvert democracy in Alkubra, and straight-up conquer Qubba. To top it off, this partly involves the former covertly selling uranium to the latter, which is something "Truffle" ([[Administrivia/RuleOfCautiousEditingJudgment probably falsely]]) accused his ''opponent'' of doing.]]
** [[Creator/ChuckNorris Chunk Nariz]] literally has a relatively large religion formed around his memetic persona.
** Spencer Rice resembles Creator/NathanFillion for some reason.
* OnlyShopInTown: In many small camps or towns, there will only be one store.



* ShoutOut: The Desert Patrol themselves are based on the Desert Rangers in VideoGame/{{Wasteland}}, albeit started out as LawEnforcementInc for local oil barons than a genuine authority [[spoiler: at first]].

to:

* ShoutOut: The Desert Patrol themselves RailRoading: A subtler version in the story mode, where maps of the region are based on only sold in the Desert Rangers respective region's towns, which means that the player must complete story missions that reveals the location of a town in VideoGame/{{Wasteland}}, albeit started out as LawEnforcementInc that region, and after that the rest of the region is open for local oil barons than a genuine authority the player to explore.
* RightForTheWrongReasons: In the sequel, if you talk to Church of Zinc about Emilia's hairy and savage baby, they think it is incurable and must be euthanized with rituals to dispel its "demonic" influence from the bunker. If you talk to her about that, she and the others consider it as ridiculous superstitions and refuse to talk to you.
[[spoiler: at first]].Turned out that the mutation of Emilia's baby is permanent, but it had more to do with Emilia's constant exposure to radiation from the secret refining of weapons-grade uranium into the fuel source.]]
* RuinsForRuinsSake: There are small pieces of wall and rubble everywhere.
* RuinsOfTheModernAge: The remains of past civilization are everywhere in both games.
----


** WorldHalfFull: [[spoiler: Depends if player can muster enough funds and weapons to deal a blow to his government with the aid of Desert Rangers. As of VideoGame/Caravaneer2, this ending is canon.]]

to:

** WorldHalfFull: [[spoiler: Depends if the player can muster enough funds and weapons to deal a blow to his government with the aid of Desert Rangers.Patrol. As of VideoGame/Caravaneer2, this ending is canon.]]



* OurPresidentsAreDifferent: Oswald is President Corrupt variety. Even he didn't bother with bandits roaming areas outside of Qubba and police charging money from incoming caravans in exchange for safe passage. [[spoiler: His association with Robbers didn't help much with preventing a revolution from Desert Rangers at all]].

to:

* OurPresidentsAreDifferent: Oswald is President Corrupt variety. Even he didn't bother with bandits roaming areas outside of Qubba and police charging money from incoming caravans in exchange for safe passage. [[spoiler: His association with Robbers didn't help much with preventing a revolution from Desert Rangers Patrol at all]].


* CrapsackWorld: Even the places' name is BilingualBonus for every negative connotation (Verdammter Platz being "doomed place" in German) that represented insignificant and miserable life in the wasteland, which is filled with bandits ravaging caravans. The situation is not helped by the fact that the closest thing to proper security is a PresidentEvil (well, corrupt would be the right term) who is accused [[spoiler: correctly]] to be collaborating with robbers that he even let them roam in exchange for gold and stolen goods.
** WorldHalfFull: [[spoiler: Depends if player can muster enough funds and weapons to deal a blow to his government with the aid of Desert Rangers.]]

to:

* CrapsackWorld: Even the places' name is BilingualBonus for every negative connotation (Verdammter Platz being "doomed place" in German) that represented insignificant and miserable life in the wasteland, which is filled with bandits ravaging caravans. The situation is not helped by the fact that the closest thing to proper security would be the police patrolling near Qubba, who would ask the passing caravans large sums of money even after they're already paid. The government of the region is a led by PresidentEvil (well, corrupt would be the right term) who is accused [[spoiler: correctly]] to be collaborating with robbers that he even let them roam outside of core region in exchange for gold and stolen goods.
** WorldHalfFull: [[spoiler: Depends if player can muster enough funds and weapons to deal a blow to his government with the aid of Desert Rangers. As of VideoGame/Caravaneer2, this ending is canon.]]


* ShoutOut: The Desert Rangers themselves are based on the same group in VideoGame/{{Wasteland}}, albeit started out as LawEnforcementInc for local oil barons than a genuine authority [[spoiler: at first]].

to:

** Or [[spoiler: he will assume tighter control if player accepted his deal to kill John Sheppard, the leader of Desert Patrol, by going to his office in Verdammter Platz]].
* ShoutOut: The Desert Rangers Patrol themselves are based on the same group Desert Rangers in VideoGame/{{Wasteland}}, albeit started out as LawEnforcementInc for local oil barons than a genuine authority [[spoiler: at first]].


* ShoutOut: The Desert Rangers themselves are based on the same group in VideoGame/Wasteland, albeit started out as LawEnforcementInc for local oil barons than a genuine authority [[spoiler: at first]].

to:

* ShoutOut: The Desert Rangers themselves are based on the same group in VideoGame/Wasteland, VideoGame/{{Wasteland}}, albeit started out as LawEnforcementInc for local oil barons than a genuine authority [[spoiler: at first]].


* ShoutOut: The Desert Rangers themselves are based on the same group in VideoGame/TheWasteland, albeit started out as LawEnforcementInc for local oil barons than a genuine authority [[spoiler: at first]].

to:

* ShoutOut: The Desert Rangers themselves are based on the same group in VideoGame/TheWasteland, VideoGame/Wasteland, albeit started out as LawEnforcementInc for local oil barons than a genuine authority [[spoiler: at first]].


* CrapsackWorld: Even the places' name is BilingualBonus (Verdammter Platz being "doomed place" in German) that represented insignificant and miserable life in the wasteland, which is filled with bandits ravaging caravans. The situation is not helped by the fact that the closest thing to proper security is a PresidentEvil (well, corrupt would be the right term) who is accused [[spoiler: correctly]] to be collaborating with robbers that he even let them roam in exchange for gold and stolen goods.

to:

* CrapsackWorld: Even the places' name is BilingualBonus for every negative connotation (Verdammter Platz being "doomed place" in German) that represented insignificant and miserable life in the wasteland, which is filled with bandits ravaging caravans. The situation is not helped by the fact that the closest thing to proper security is a PresidentEvil (well, corrupt would be the right term) who is accused [[spoiler: correctly]] to be collaborating with robbers that he even let them roam in exchange for gold and stolen goods.



* IntrepidMerchant: The player had to traverse harsh desert filled with bandits to make fortune through trading goods from one town to another.



* OurPresidentsAreDifferent: Oswald is President Corrupt variety. Even he didn't bother with bandits roaming areas outside of Qubba and police charging passing caravans in exchange for safe passage. [[spoiler: His association with Robbers didn't help much with preventing a revolution from Desert Rangers at all]].

to:

* OurPresidentsAreDifferent: Oswald is President Corrupt variety. Even he didn't bother with bandits roaming areas outside of Qubba and police charging passing money from incoming caravans in exchange for safe passage. [[spoiler: His association with Robbers didn't help much with preventing a revolution from Desert Rangers at all]].all]].
* ShoutOut: The Desert Rangers themselves are based on the same group in VideoGame/TheWasteland, albeit started out as LawEnforcementInc for local oil barons than a genuine authority [[spoiler: at first]].

Added DiffLines:


Added DiffLines:

The sequel, VideoGame/Caravaneer2, have been released with the setting being located beyond the first game's settings in Qubba Region.


Added DiffLines:

!!This game provides examples of:


It features a fusion between a turn based RPG, A wonderfully diverse sandbox game, as an incorperation of a economic simulator.

to:

''Caravaneer'' is a flashgame set in Post-Apocalyptic world where environmental disasters have wrecked the planet and survivors made a living with new lifestyles along with commerce. It features a fusion between a turn based RPG, A wonderfully diverse sandbox game, as an incorperation of a economic simulator.simulator.
----
* AfterTheEnd: Set on the wrecked earth, where many communities began to rose from ruins and establish trade routes.
* CrapsackWorld: Even the places' name is BilingualBonus (Verdammter Platz being "doomed place" in German) that represented insignificant and miserable life in the wasteland, which is filled with bandits ravaging caravans. The situation is not helped by the fact that the closest thing to proper security is a PresidentEvil (well, corrupt would be the right term) who is accused [[spoiler: correctly]] to be collaborating with robbers that he even let them roam in exchange for gold and stolen goods.
** WorldHalfFull: [[spoiler: Depends if player can muster enough funds and weapons to deal a blow to his government with the aid of Desert Rangers.]]
* DirtyCops: Patrols in Qubba will ask $1000 whenever they made contact with the player's caravan.
* NoCelebritiesWereHarmed: [[PresidentEvil Oswald Raff]]'s similarity with Silvio Berlusconi might be a coincidence.
* OurPresidentsAreDifferent: Oswald is President Corrupt variety. Even he didn't bother with bandits roaming areas outside of Qubba and police charging passing caravans in exchange for safe passage. [[spoiler: His association with Robbers didn't help much with preventing a revolution from Desert Rangers at all]].


Caravaneer 2 Is the second part of the game Caravaneer.
It features a fusion between a turn based RPG, A wonderfully diverse sandbox game, as an incorperation of a economic simulator.

You are a survivor born and raised in a post apocalyptic setting, deep underground. Around you are different camps, each one could possibly affect your ending depending on how you interact with them. Theres the Pullid camp, The drekar camp, the kivi camp, and the lintu camp.

How will you decide your destiny?

to:

Caravaneer 2 Is the second part of the game Caravaneer.
It features a fusion between a turn based RPG, A wonderfully diverse sandbox game, as an incorperation of a economic simulator.

You are a survivor born and raised in a post apocalyptic setting, deep underground. Around you are different camps, each one could possibly affect your ending depending on how you interact with them. Theres the Pullid camp, The drekar camp, the kivi camp, and the lintu camp.

How will you decide your destiny?
simulator.


How will you decide your destiny

to:


How will you decide your destinydestiny?

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